Is it possible to change the look of the data grid in silverlight (or any other object), by look i mean changing the depth or the effect of it so it looks 3d like and stands out?
Thanks,
Michelle
You can change the style of any object in Silverlight.
Search for Styles in Silverlight...
You can change the style for all controls of a certain type in your application or in a part of it. You can also change specific controls.
You can change the style conditionally (in function of the state, responding to a trigger etc.)
ScottGu's basic tutorial
Links to further reading
Related
I am very new to Expression Blend but can't find any solution with google. I would like to style a Menu and it's items. But how can I see the actual look of the PART_Popup? The IsOpen Property is bound to something like {Binding IsSubmenuOpen, RelativeSource={RelativeSource TemplatedParent}}. It seems I am only looking at something complete invisible :). There is also a SystemDropShadowChrome but I actually can't see this thing. The eyes next to all the items are active. And even if I change some background colors all that I see is just a black transparent rectangle.
Is this a toolkit control (dropdownmenu) or a telerik (radmenu) or something? If you've already broken out the template (eg; Right click->Edit Template->Edit Current/Copy) Then there's a couple things you want to try to find it since sometimes they can be oddly embedded.
Go to the root level of the control, try Right Click->Edit Additional Templates->...
If that' doesn't provide your part_ look in your broken out template resource you've created and inspect your object tree. You're looking for embedded controls appearing as objects. Right click the embedded control in your object tree and edit its template (Current or Copy)
You'll potentially sometimes have to drill down multiple layers within a template to expose the objects you wish you to edit. If you specify which control you're working with I'm sure we can tell you exactly how to get to where you need more efficiently. Cheers!
Try exploring the States tab. Most likely some of the parts are only visible in certain states.
I wanted to know which one amongst Style and UserControl would be better to use in WPF?
For example:
I have created an image button in two different ways.
One uses Style and ContentTemplate property is set.
It uses one other class with dependency properties.
The other way is I have created a UserControl which has a button and its content property is set.
The file UserControl.xaml.cs also contains the dependency properties.
For Code details see the answers of this question:
Custom button template in WPF
Which one would be better to use? In which scenario should one go for Style or UserControl or any CustomControl?
Styles are limited to setting default properties on XAML elements. For example, when I set the BorderBrush , I can specify the brush but not the width of the border. For complete freedom of a control’s appearance, use templates. To do this, create a style and specify the Template property.
Styles and templates still only allow you to change the appearance of a control. To add behavior and other features, you’ll need to create a custom control.
For example,
To create a button like a play button use styles and templates, but to create a a play button which will change its appearance after pausing it use UserControl.
For this type of thing I would go with Style, even though I'm not really adept with graphical tools. I tend to produce a basic, boring style that I can get started with and then prettify it once the application functionality has been verified.
The nicest thing about WPF is being able to distance much of the graphical look, feel and behaviour away from the code.
This allows you to change the style of your application without revisiting the code and indeed means that you can change styles on the fly at runtime.
There is an awkward line to tread with regards to how much behaviour is placed within the XAML and how much is placed within the code. A rough guide would be to decide on what behaviour must always be present within the UI and place that in the code, everything else place within the XAML.
Think of the code as being an abstract class with defined interfaces and the XAML Styles as being classes based on that class and you'll get an idea of what I mean.
Conversely, I know that people who are far more adept at the GUI work prefer to put more functionality in the XAML and others who prefer the code side, because they find the GUI work slow or difficult.
When thought of that way you'll see that there's never really a right or wrong answer, just better solutions that suit your skills.
I'm pretty green when it comes to WPF, so forgive me if this is an obvious question.
I'm trying to modify an existing code base that is using the Divelements SandRibbon libraries, but am finding that the GalleryButton control doesn't behave quite how I'd like. What I'd like to do is change the way GalleryButton arranges the image and label, but keep the default 'look' for all triggers such as mouse over etc.
Is it possible to apply a ControlTemplate to some parts of a control but not others? I want to specify that the GalleryButton displays its 'Image' and 'Text' properties differently than the defaults, but not touch anything else.
Unfortunately no -- it's all or nothing. However, one solution I've used before is to simply sublass the control and alter the layout in code behind in OnApplyTemplate.
Is there a simple way in WPF to create a usercontrol with different modes for display, update or insert a new object?
I'm thinking (coming from a web background) something like a listview control where you can create display templates for the different modes. You can then quickly change the mode, depending what you need to do.
Any links that points me in the right direction is very welcome.
Thanks
The closest option to what you're thinking would to be to use a DataTemplateSelector. Set ListView.ItemTemplateSelector to an instance of your class, and then based on the current mode of your app you can return the appropriate template for that mode.
You might also consider using the VisualStateManager to create states for your control for each of the modes, and then change the template (or parts of the template) based on the state of the control.
I'm trying to apply a specific style to a slider control and I'm having trouble figuring out what I need to do for the slider's background. What do I need to do to get something like this triangle to show in the background of my slider?
I initially thought I would define a GeometryDrawing and set something in the tickbar tag to it - but I can't find anything suitable.
This is what I'm looking for. Thanks for any ideas.
Slider background http://img16.imageshack.us/img16/690/slider.png
Check out my Intuipic project, which does something similar (only horizontally):
you need to investigate a bit more into styling and templatiting in wpf. I would expect the easiest way would be to define a Control Template but you 'might' be able to achieve this with just styling
Check out this page on msdn for starters. There is probably loads of other resources out there. Big sections on it in the book i'm reading at the moment - pro wpf in c# 2008
Sorry i'm not coming up with an example... you'd be better off doing a bit of background reading and then coming back with any specific issues.