I have a checkbox. On it's checked event I want to turn off IdleDetectionMode and on unchecked event I want to turn on. This is the code :-
private void chkRunInBackground_Checked(object sender, RoutedEventArgs e)
{
PhoneApplicationService.Current.ApplicationIdleDetectionMode = IdleDetectionMode.Disabled;
}
private void chkRunInBackground_Unchecked(object sender, RoutedEventArgs e)
{
PhoneApplicationService.Current.ApplicationIdleDetectionMode = IdleDetectionMode.Enabled;
}
The checked event runs fine but on unchecked event I get, IdleDetection mode cannot be started once it is disabled. Why is this restriction applied and what can I do to work around it?
From MSDN:
In the current release, application
idle detection cannot be enabled in a
single application instance once it
has been disabled. Doing so throws an
exception. In future releases this may
be supported, so your application may
choose to disable application idle
detection when it is no longer needed
and catch the expected exception.
The following code snippet shows an implementation of this.
// Custom function to turn off idle detection. This will throw an exception in the current release.
public void TryReenableApplicationIdleDetection()
{
bool didEnable = false;
try
{
Microsoft.Phone.Shell.PhoneApplicationService.Current.ApplicationIdleDetectionMode =
Microsoft.Phone.Shell.IdleDetectionMode.Enabled;
didEnable = true;
}
catch (InvalidOperationException ex)
{
// This exception is expected in the current release.
}
// possibly use the value of didEnable to decide what to do next
// if it is 'true' then your app will be deactivated
// if it is 'false' then your app will keep running
}
This is by design. As per MSDN:
In the current release, application
idle detection cannot be enabled in a
single application instance once it
has been disabled. Doing so throws an
exception.
Basically, the application defines it's characteristics that will determine the system behavior and "attitude" towards it. It is a bad practice to try and change those while the application is running.
Related
I have a WPF application that consists of multiple projects that have forms, classes, base classes, etc..
Because of the large code base I want to make sure if an exception does happen I can catch it, notify the user and let the application continue without crashing. I understand the pros and cons to doing this.
In the App.xaml.cs of the application I have:
private void OnApplicationStartup(object sender, StartupEventArgs e)
{
Application.Current.DispatcherUnhandledException += CurrentOnDispatcherUnhandledException;
AppDomain.CurrentDomain.UnhandledException += CurrentDomainOnUnhandledException;
Dispatcher.UnhandledException += DispatcherOnUnhandledException;
UI.Views.Windows.MainWindow.Show();
}
private void DispatcherOnUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs dispatcherUnhandledExceptionEventArgs)
{
MessageBox.Show("TEST 3");
}
private void CurrentDomainOnUnhandledException(object sender, UnhandledExceptionEventArgs unhandledExceptionEventArgs)
{
MessageBox.Show("TEST 2");
}
private void CurrentOnDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs dispatcherUnhandledExceptionEventArgs)
{
MessageBox.Show("TEST 1");
}
If an exception happens anywhere those messages boxes are shown which is great, the problem is right after it shows the message the application still crashes. If I run the application in debug, Visual Studio will jump to the place were the exception happened and if I continue it will then go to the message box.
I think the problem has something to do with that but I am not sure. Is there a way to catch the exception like I am above but at the same time not have the application crash after?
Thank You
EDIT
The exceptions that get through to the UnhandledException section will be things like NullReference, NotSupported or Database Exceptions for the most park. If a "serious" exception gets cought like Stack Overflow I will simple notify the user and kill the app. I still need to find a way to stop the app from crashing on non serious exceptions though.
I think you need to set
dispatcherUnhandledExceptionEventArgs.Handled = true;
What kind of exception is your application catching? Using UnhandledException for exceptions that change state will not work unless you are setting HandleProcessCorruptedStateExceptionsAttribute attribute.
From MSDN documentation:
AppDomain.UnhandledException Event
Starting with the .NET Framework 4, this event is not raised for exceptions that corrupt the state of the process, such as stack overflows or access violations, unless the event handler is security-critical and has the HandleProcessCorruptedStateExceptionsAttribute attribute.
http://msdn.microsoft.com/en-us/library/system.appdomain.unhandledexception.aspx
As part of my App's startup procedure, it checks data integrity, and if it finds a problem it pops up a message to the user telling them that it might take a while to repair things.
I'm showing the message using MessageBox.Show. Because the data check is done from a worker thread, I'm switching over to the UI thread to make that call, and then setting a ManualResetEvent to tell the worker thread when the user has acknowledged the message.
I kick off the data check/load very early in the app's lifecycle from the constructor in the main Application class, by spinning off a worker thread (using the ThreadPool).
When I run with the debugger, and the message is displayed, the app just waits for input. When I run without the debugger, the app terminates after displaying the dialog for 10 seconds.
That 10 seconds is a big clue - it tells me that the OS thinks the app took too long to initialize (the OS kills apps that take too long to start up).
I think that my MessageBox.Show is blocking the UI thread before the App.RootFrameNavigating has a chance to be invoked.
My questions:
Does my diagnosis sound right?
I'd prefer to kick off my data load early, because it is almost entirely IO, except for this Message Box, and the sooner I can get my Model loaded, the better, but do you normally delay your data load until later in the app lifecycle?
Any other ideas/suggestions? I can't guarantee which page will be the start page, because the app could be resuming to any page. I'm also thinking of having the MessageBox.Show delay itself until the app has initialized, perhaps polling away for a flag set by App.RootFrameNavigating - does that make sense?
I think your problem is a result of kicking off the worker thread in the Application constructor. You should use the appropriate life-cycle event, in this case: PhoneApplicationService.Activated Event
So, the solution I've come up with is to still kick off the data load in a worker-thread from the Application's constructor, but in my PhoneService's class ShowDialog method that I invoke to invoke MessageBox.Show, I check to see if the initial navigation has occurred:
private readonly ManualResetEvent _appInitialized = new ManualResetEvent(false);
public void AppInitialized()
{
_appInitialized.Set();
}
public void ShowDialog(string caption, string text, Action<MessageBoxResult> callback, MessageBoxButton button = MessageBoxButton.OKCancel)
{
_appInitialized.WaitOne();
DispatcherHelper.CheckBeginInvokeOnUI(() =>
{
var result = MessageBox.Show(text, caption, button);
if (callback != null)
{
callback(result);
}
});
}
Then in my Application class:
private bool _firstNavigate = true;
private void RootFrameNavigating(object sender, NavigatingCancelEventArgs e)
{
if (_firstNavigate)
{
_firstNavigate = false;
var navigationService = (NavigationService) sender;
navigationService.Navigated += NavigationServiceNavigated;
}
....
private void NavigationServiceNavigated(object sender, NavigationEventArgs e)
{
var navigationService = (NavigationService)sender;
navigationService.Navigated -= NavigationServiceNavigated;
PhoneServices.Current.AppInitialized();
}
Anyone see any issues with this approach? Anyone come up with a better way?
Is this a bug in Winforms? (tested on both VS2008 and VS2010)
private void Form1_Load(object sender, EventArgs e)
{
throw new Exception("Hey");
}
I don't receive any error in that code, awhile ago, I'm trying to formulate a solution for this question Parse a number from a string with non-digits in between
And I do this code in Form1_Load:
private void Form1_Load(object sender, EventArgs e)
{
MessageBox.Show("X");
string s = "12ACD";
string t = s.ToCharArray().TakeWhile(c => char.IsDigit(c)).ToArray().ToString();
MessageBox.Show("Y");
int n = int.Parse(t);
MessageBox.Show(n.ToString());
}
I wonder why it didn't show the number. Then on moving the code to button1_Click...
private void button1_Click(object sender, EventArgs e)
{
MessageBox.Show("X");
string s = "12ACD";
string t = s.ToCharArray().TakeWhile(c => char.IsDigit(c)).ToArray().ToString();
MessageBox.Show("Y");
int n = int.Parse(t);
MessageBox.Show(n.ToString());
}
...then I noticed that there's an error: Input string was not in a correct format.
Why Form1_Load didn't catch any exception, why it silently fail? The code just exit out of form1_load at string t = s.ToCharArray().TakeWhile...
Rewrite, I've since figured out where it comes from. Windows misbehaves when an exception is raised in a 32-bit process when it runs on a 64-bit version of Windows 7. It swallows any exception raised by code that runs in response to a Windows message that's triggered by the 64-bit windows manager. Like WM_SHOWWINDOW, the message that causes the Load event to get raised.
The debugger plays a role because when it is active, normal exception trapping in a Winforms app is turned off to allow the debugger to stop on an exception. That doesn't happen in this scenario because Windows 7 swallows the exception first, preventing the debugger from seeing it.
I've written about this problem more extensively in this answer, along with possible workarounds.
See this: The case of the disappearing OnLoad exception. It's by-design (though by-extremely-stupid-design, IMO). Your exception is hitting a kernel-mode boundary during the unwinding of the stack. If you can, switch to some other event, or don't let exceptions escape; this doesn't help if you're expecting your debugger to automatically break on an un-handled exception in OnLoad.
If you care, I wrote a bit more in this answer.
The WinForms framework classes won't automatically catch any exceptions for you. That isn't a bug, it's by design - what would they do with the exception?
You have to have your own try/catch block in any event or alternatively handle the Application.ThreadException event. That event can be helpful for some generic handling code like logging the exception or displaying an error dialog, but obviously it can't do anything specific to any individual event or exception type.
I need to check if a c# WinForm Window (FORM Class) has been initialized and waiting for user events. But I could not find out how to manage that.
Therefore I had the idea to set the Control.IsAccessible Flag of the Form to true, within the OnLoad Event of the Windows Form.
My question is now, what is the Control.IsAccessible Flag origin intended for? Or is there an other solution to check if the Winform is initialized.
Thanks for your help
I do not know what IsAccessible is intended for but for the check you are doing you want Created
if(myForm.Created)
{
//Do stuff
}
I had a whole bunch of problems with it, here is one of my old question on SO that helped me out a lot with it.
Control.IsAccessible just means the control is visible to accessibility applications.
You can check myForm.Created to see if the window exists.
You can also register an event handler for the Application.Idle event, which occurs when the application has finished initializing and is ready to begin processing windows messages.
Here is a common usage:
public int Main(string[] args)
{
Application.Idle += WaitUntilInitialized;
}
private void WaitUntilInitialized(object source, EventArgs e)
{
// Avoid processing this method twice
Application.Idle -= WaitUntilInitialized;
// At this point, the UI is visible and waiting for user input.
// Begin work here.
}
I started a new WPF project in VS2008 and then added some code to trap DispatcherUnhandledException. Then I added a throw exception to Window1
but the error is not trapped by the handler. Why?
public App()
{
this.DispatcherUnhandledException += new DispatcherUnhandledExceptionEventHandler(App_DispatcherUnhandledException);
}
void App_DispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
System.Windows.MessageBox.Show(string.Format("An error occured: {0}", e.Exception.Message), "Error");
e.Handled = true;
}
void Window1_MouseDown(object sender, MouseButtonEventArgs e)
{
throw new NotImplementedException();
}
This can happen because of the way you have the debugger handling exceptions -- Debug/Exceptions... should allow you to configure exactly how you want it handled.
Look at following msdn link http://msdn.microsoft.com/en-us/library/system.windows.application.dispatcherunhandledexception.aspx
Following is Relevant here
If an exception is not handled on either a background user interface (UI) thread (a thread with its own Dispatcher) or a background worker thread (a thread without a Dispatcher), the exception is not forwarded to the main UI thread. Consequently, DispatcherUnhandledException is not raised. In these circumstances, you will need to write code to do the following:
Handle exceptions on the background thread.
Dispatch those exceptions to the main UI thread.
Rethrow them on the main UI thread without handling them to allow DispatcherUnhandledException to be raised.
This is how I handle it. This isn't pretty but keep in mind that this type of error should never make it past debugging as a dev. Those errors should be long resolved before you go to production (so its okay that this isn't pretty). In the Startup project, in the App.xaml (App.xaml.cs) code behind, I put the following code.
OnStartup, create a DispatcherUnhandledException event handler
In the handler, use a MessageBox to display the message. Note that its likely the startup window has not yet been created so don't try to put it in a window.
e.Handle the error
I like to see when there are additional internal errors so I continue to call the display window until the internal error is null.
I'm not sure why the code block special characters aren't formatting this correctly. Sorry about that.
protected override void OnStartup(StartupEventArgs e)
{
// define application exception handler
Application.Current.DispatcherUnhandledException +=
AppDispatcherUnhandledException;
// defer other startup processing to base class
base.OnStartup(e);
}
private void AppDispatcherUnhandledException(object sender, DispatcherUnhandledExceptionEventArgs e)
{
runException(e.Exception);
e.Handled = true;
}
void runException(Exception ex)
{
MessageBox.Show(
String.Format(
"{0} Error: {1}\r\n\r\n{2}",
ex.Source, ex.Message, ex.StackTrace,
"Initialize Error",
MessageBoxButton.OK,
MessageBoxImage.Error));
if (ex.InnerException != null)
{
runException(ex.InnerException);
}
}
At first, even outside the debugging environment, my handler does not seem to be triggering.....then I realized I forget to set e.Handled = true.
In truth it was working but because e.Handled was still false the standard exception handler still kicked in and did its thing.
Once I set e.Handled = true, then everything was hunky dory. So if its not working for you, make sure you've done that step.
For those interested
It seems that the IDE is still breaking on exceptions and that if you click continue in the IDE it call the error handler.