I couldn't share the original code but the below program is as similar to my problem.
#include<stdio.h>
#include<conio.h>
void clrscr(void);
int reverse_of(int t,int r)
{
int n=t;
r=0;
int count=0;
while (t!=0) /*Loop to check the number of digits*/
{
count++;
t=t/10;
}
if (count==4) /*if it is a 4 digit number then it proceeds*/
{
printf("Your number is: %d \n",n); /*displays the input*/
while (n!=0) /*This loop will reverse the input*/
{
int z=n%10;
r=r*10+z;
n=n/10;
}
return r; /*returns the value to main function*/
}
else /*This will execute when the input is not a 4 digit number */
{
printf("The number you entered is %d digit so please enter a four digit number \n",count);
main();
}
};
int main()
{
int n,r;
void clrscr();
printf("Enter a number: ");
scanf("%d",&n);
//while (n!=0) /*Use this for any number of digits*/
/* {
int z=n%10;
r=r*10+z;
n=n/10;
} */
r=reverse_of(n,r);
printf("The reverse of your number is: %d\n",r);
return 0;
};
This program displays the reverse of a 4 digit number. it works perfect when my first input is a 4 digit number. The output is as below.
(Keep in mind that i dont want this program to display the reverse of
a number unless its 4 digit)
Enter a number: 1234
Your number is: 1234
The reverse of your number is: 4321
Now when i give a non 4 digit number as the first input the program displays that it is not a 4 digit number and asks me for a 4 digit number. Now when i give a 4 digit number as the second input. It returns the correct answer along with another answer which is supposed to be the answer for the first input. (since the program cannot find the reverse value of a non 4 digit number the output always return 0 in that particular case). If i give 5 wrong inputs it displays 5 extra answers. Help me get rid of this.
Below is the output when i give multiple wrong inputs.
Enter a number: 12
The number you entered is 2 digit so please enter a four digit number
Enter a number: 35
The number you entered is 2 digit so please enter a four digit number
Enter a number: 455
The number you entered is 3 digit so please enter a four digit number
Enter a number: 65555
The number you entered is 5 digit so please enter a four digit number
Enter a number: 2354
Your number is: 2354
The reverse of your number is: 4532
The reverse of your number is: 0
The reverse of your number is: 0
The reverse of your number is: 0
The reverse of your number is: 0
Help me remove these extra outputs btw im using visual studio code and mingw compiler.
The problem lies here:
else /*This will execute when the input is not a 4 digit number */
{
printf("The number you entered is %d digit so please enter a four digit number \n",count);
main();
}
You're calling main() from reverse_of().
Try replacing the main(); with return 0; and in main(), do this:
int n,r;
do{
printf("Enter a number: ");
scanf("%d",&n);
r=reverse_of(n,r);
}while(r==0);
printf("The reverse of your number is: %d\n",r);
This happens because of the multiple recursion caused by the call of main() inside of the reverse_of function.
To avoid such thing you can move the printf("The reverse of your number is: %d\n", r); to the inside of the if(count==4){} and your problem is solved!
Also, note that your reverse_of functions does not need to receive the int r, instead it can be written like this:
#include <stdio.h>
int reverse_of(int t)
{
int n = t;
int r = 0;
int count = 0;
while (t != 0) /*Loop to check the number of digits*/
{
count++;
t = t / 10;
}
if (count == 4) /*if it is a 4 digit number then it proceeds*/
{
printf("Your number is: %d \n", n); /*displays the input*/
while (n != 0) /*This loop will reverse the input*/
{
int z = n % 10;
r = r * 10 + z;
n = n / 10;
}
printf("The reverse of your number is: %d\n", r);
return 1;
}
else /*This will execute when the input is not a 4 digit number */
{
printf("The number you entered is %d digit so please enter a four digit number \n", count);
return 0;
}
};
int main()
{
int n, r=0;
while (r!=1){
printf("Enter a number: ");
scanf("%d", &n);
r=reverse_of(n);
}
return 0;
};
Hope it helped!
Well, your program has some ambiguity: If you stop as soon as you get 0, then the reverse of 1300, 130 and 13 will be the same number, '31'.
So, first of all you need two parameters in your function, to deal with the number of digits you are considering, so you don't stop as soon as the input number is zero, but when all digits have been processed. Then you extract digits from the least significant, and add them to the result in the least significant place. This can be done with this routine:
int reverse_digits(int source, int digits, int base)
{
int i, result = 0;
for (i = 0; i < digits; i++) {
int dig = source % base; /* extract the digit from source */
source /= base; /* shift the source to the right one digit */
result *= base; /* shift the result to the left one digit */
result += dig; /* add the digit to the result on the right */
}
return result;
}
The extra parameter base will allow you to operate in any base you can represent the number. Voila!!!! :)
#include <stdio.h>
int main()
{
int src;
while (scanf("%d", &src) == 1) {
printf("%d => %d\n",
src,
reverse_digits(src, 5, 10));
}
}
will provide you a main() to test it.
In contrast to C++, in C, it is allowed to call main recursively. But it is still not recommended. There are only a few situations where it may be meaningful to do this. This is not one of them.
Recursion should only be used if you somehow limit the depth of the recursion, otherwise you risk a stack overflow. In this case, you would probably have to call the function main recursively several thousand times in order for it to become a problem, which would mean that the user would have to enter a value that is not 4 digits several thousand times, in order to make your program crash. Therefore, it is highly unlikely that this will ever become a problem. But it is still bad program design which may bite you some day. For example, if you ever change your program so that it doesn't take input from the user, but instead takes input from a file, and that file provides bad input several thousand times, then this may cause your program to crash.
Therefore, you should not use recursion to solve this problem.
The other answers have solved the problem in the following ways:
This answer solves the problem by making the function reverse_of not return the reversed value, but to instead directly print it to the screen, so that it does not have to be returned. Therefore, the return value of the function reverse_of can be used for the sole purpose of indicating to the calling function whether the function failed due to bad input or not, so that the calling function knows whether the input must be repeated. However, this solution may not be ideal, because normally, you probably want the individual functions to have a clear area of responsibility. To achieve this clear area of responsibility, you may want the function main to handle all the input and output and you may want the function reverse_of to do nothing else than calculate the reverse number (or indicate a failure if that is not possible). The fact that you defined your function reverse_of to return an int indicates that this may be what you originally intended your function to do.
This answer solves the problem by reserving a special return value (in this case 0) of the function reverse_of to indicate that the function failed due to bad input, so that the calling function knows that the input must be repeated. For all other values, the calling function knows that the function reverse_of succeeded. In this case, that solution works, because the value 0 cannot be returned on success, so the calling function can be sure that this value must indicate a failure. Therefore, in your particular case, this is a good solution. However, it is not very flexible, as it relies on the fact that a return value exists that unambiguously indicates a failure (i.e. a value that cannot be returned on success).
A more flexible solution, which keeps a clear area of responsibility among the two functions as stated above, would be for the function reverse_of to not always return a single value, but rather to return up to two values: It will return one value to indicate whether it was successful or not, and if it was successful, it will return a second value, which will be the result (i.e. the reversed value).
However, in C, stricly speaking, functions are only able to return a single value. However, it is possible for the caller to pass the function an additional variable by reference, by passing a pointer to a variable.
In your code, you are declaring your function like this:
int reverse_of(int t,int r)
However, since you are not using the argument r as a function argument, but rather as a normal variable, the declaration is effectively the following:
int reverse_of( int t )
If you change this declaration to
bool reverse_of( int t, int *result )
then the calling function will now receive two pieces of information from the function reverse_of:
The bool return value will indicate whether the function was successful or not.
If the function was successful, then *result will indicate the actual result of the function, i.e. the reversed number.
I believe that this solution is cleaner than trying to pack both pieces of information into one variable.
Note that you must #include <stdbool.h> to be able to use the data type bool.
If you apply this to your code, then your code will look like this:
#include <stdio.h>
#include <stdbool.h>
bool reverse_of( int t, int *result )
{
int n=t;
int r=0;
int count=0;
while (t!=0) /*Loop to check the number of digits*/
{
count++;
t=t/10;
}
if (count==4) /*if it is a 4 digit number then it proceeds*/
{
while (n!=0) /*This loop will reverse the input*/
{
int z=n%10;
r=r*10+z;
n=n/10;
}
*result = r;
return true;
}
else /*This will execute when the input is not a 4 digit number */
{
return false;
}
};
int main()
{
int n, result;
for (;;) //infinite loop
{
//prompt user for input
printf( "Enter a number: " );
//attempt to read number from user
if ( scanf( "%d",&n ) != 1 )
{
printf( "Invalid input!\n" );
//discard remainder of line
while ( getchar() != '\n' )
;
continue;
}
printf( "Your input is: %d\n", n );
//attempt to reverse the digits
if ( reverse_of( n, &result) )
break;
printf( "Reversing digits failed due to wrong number digits!\n" );
}
printf("The reverse of your number is: %d\n", result );
return 0;
};
Although the code is now cleaner in the sense that the area of responsibility of the functions is now clearer, it does have one disadvantage: In your original code, the function reverse_of provided error messages such as:
The number you entered is 5 digit so please enter a four digit number
However, since the function main is now handling all input and output, and it is unaware of the total number of digits that the function reverse_of found, it can only print this less specific error message:
Reversing digits failed due to wrong number digits!
If you really want to provide the same error message in your code, which specifies the number of digits that the user entered, then you could change the behavior of the function reverse_of in such a way that on success, it continues to write the reversed number to the address of result, but on failure, it instead writes the number of digits that the user entered. That way, the function main will be able to specify that number in the error message it generates for the user.
However, this is getting a bit complicated, and I am not sure if it is worth it. Therefore, if you really want main to print the number of digits that the user entered, then you may prefer to not restrict input and output to the function main as I have done in my code, but to keep your code structure as it is.
#include <stdio.h>
#include <cs50.h>
int get_pos_int(void);
int main(void) {
int i = get_pos_int();
printf("You entered the positive Integer of %i\n", i);
}
int get_pos_int(void) {
int n;
do {
n = get_int("Insert a positive Integer: ");
}
while(n < 1);
return n;
}
So of course this is just a simple program to test for if a number entered is a number above 0. Out of interest I decided to make this small change to see if it was semantically still correct.
int main(void) {
get_pos_int();
printf("You entered the positive Integer of %i\n", get_pos_int());
}
When running the program with this change, if I input the number '1' it returns me back to the prompt to type an integer, then if I type 1 again it returns 'You entered the positive Integer of 1'
I was just wondering if you could explain what the behaviour is causing this, I like to know why things are working the way they are and it interested me how removing the function being stored in a variable made it behave this way.
Based on your description of what happens, I'm assuming you meant get_pos_int() in your printf.
int i = get_pos_int() stores the return value of the function, not the function itself. So when you made your change, you call the function but discard the value it returns. The function then gets called again in your printf statement. The function being called twice is why you have to enter 1 twice.
I am a first year college student working on a project for my beginner programming class. I am trying to ask the user for a value, which represents the starting amount, which must be greater than or equal to zero. As I am debugging my program, I noticed that when I input a negative value, the program asks me to re-enter a value that is greater than or equal to zero (like it should), however the initial negative value gets assigned to the variable to do the computations, resulting in an incorrect output. I was wondering if anyone had any ideas as to how I could assign the positive value to the variable.
I have a function that asks the user to input a value, stores this value in a variable, and then returns the variable to the main function. In my main function, I have a variable set equal to the function call. After this initialization, I have tried using while loops and if statements to check whether or not the value is less than zero, and if it is, tell the user that the input should be greater than or equal to zero, and call the function again.
int main(){
int initialSize = getInitialSize();
if (initialSize < 0) {
printf("Initial size must be greater than or equal to 0");
getInitialSize();
}
}
int getInitialSize() {
int startingAmount;
printf("Enter initial size: ");
scanf("%d", &startingAmount);
return startingAmount;
}
I have also tried putting the if statement within the function getInitialSize itself, but that also was not a solution.
I recommend also adding a test to be sure that the user actually entered a valid number at all, because if they entered garbage, then the startingAmount variable won't have a reasonable value at all.
int getInitialSize() {
int startingAmount;
do
{
printf("Enter initial size: ");
} while (scanf("%d", &startingAmount) < 1 || startingAmount < 0);
return startingAmount;
}
Now it loops asking the user for input either if they didn't type a valid number or the number they entered is not to your satisfaction.
So, on first inspection, you have initialized the variable initialSize, but when you want to recompute it, you are missing an assignment. Since you want to repeat the query for the value until it is non-negative, you should use a loop.
int initialSize = getInitialSize();
while (initialSize < 0) {
printf("Initial size must be greater than or equal to 0");
initialSize = getInitialSize();
}
#include <stdio.h>
int getInitialSize();
int main(){
int initialSize = getInitialSize();
if (initialSize < 0) {
printf("Iinitial size must be greater than or equal to 0");
getInitialSize();
}
return 0;
}
int getInitialSize() {
int startingAmount;
printf("Enter initial size: ");
do{
scanf("%d", &startingAmount);
}while(startingAmount<0);
return startingAmount;
}
Here use loop like that. Ofc with this you don't need to check it in main.
I tried to compare int variable with the function in two ways:
storing the int function return value in a variable then comparing with another
in value.
Directly comparing the int variable and the function call.
Here I got the answer for the first one but not for the second one.
Why does this happen?
My code:
#include < stdio.h >
int count = 0;
int countDigits(int);
int main() {
int i;
int result = countDigits(435);
for (i = 0; i < result; i++) {
printf("id %d\n", 3);
}
for (i = 0; i < countDigits(435); i++) {
printf("i =%d\n", i);
}
}
int countDigits(int n) {
if (n == 0) {
return count;
} else {
countDigits(n / 10);
count++;
}
}
We can.
It's just that your function has a logical error. Debug it, and you will be fine.
Enabling compiler warnings would have helped you. For example with GCC and Wall flag, you get:
prog.c: In function 'countDigits':
prog.c:32:1: warning: control reaches end of non-void
function [-Wreturn-type]
}
^
Tip: Think of what your function does if n us different than zero.
count is a global variable.
The function countDigits(n) adds the number of decimal digits in n to count and
If n is zero it returns 1.
If n is non-zero the return value is undefined.
Since countDigits(435) has an undefined value, anything can happen and no further analysis is necessary.
Let's assume that this obvious error is corrected by inserting return count; after count++;. In this case, the function returns the incremented count.
So we have this nice sequence:
Set result to countDigits(435).
countDigits(435) adds 3 to count and returns 3.
Set i to 0 and compare to countDigits(435).
countDigits(435) adds 3 to count and returns 6. 0 is less than 6, so the for loop continues.
Now i is 1, and we compare it to countDigits(435).
countDigits(435) adds 3 to count and returns 9. 1 is less than 9, so the for loop continues.
Now i is 2, and we compare it to countDigits(435).
countDigits(435) adds 3 to count and returns 12. 2 is less than 12, so the for loop continues.
... And so on.
Morality:
Beware of side effects. Never use and modify global variables unless you have a good reason to.
When you must use side effects, keep them prominent in your mind.
It is possible to compare a variable directly with the output of a function. However, your function countDigits has several problems.
Not all code paths return a value - you're missing a return statement in the else block. This alone makes the output of the function undefined.
It's not algorithmically correct. Have you tried debugging it? Just start with printing the output for different inputs and you'll see.
Modifying and returning a global variable count inside that function is a really bad practice - it should be local to the function. When it's global, every call to the function modifies a [possibly] already modified variable.
Others have already addressed the problem here with globals, so I will not go into details about that. Instead, here is a solution without globals:
int countDigits(int n) {
int count = 0;
while(n>0) {
n/=10;
count++;
}
return count;
}
I guess you could be philosophical about whether 0 has 0 or 1 digit, but your code implied that you wanted it to be 0. If you want it to be 1 instead, just change the first row to int count = 1.
The program is ignoring Stop when amt is 0 until after 10 numbers have been entered. The program also doesn't stop after 10 numbers have been entered. Where is my error?
main() {
int amt;
int tot = 0; /* running total */
int i = 0; /* counts number of times in loop */
while (amt!=0 || i < 10)
{
printf("Enter a number (enter 0 to stop): ");
scanf("%d", &amt);
tot = tot + amt;
i++;
}
printf("The sum of those %d number is %d.\n", i, tot);
}
Your test is happening before amt is assigned. Thus its results are undefined. This test should be moved to the end of the iteration, i.e. a do/while. Whilst you could assign amt to some non-zero value this feels slightly untidy to me.
And surely you mean to use logical AND rather than logical OR? You only want to continue iterating if both amt is non-zero AND i<10.
Of course, if you did move the test to the end of the iteration then you would have to account for the fact that i had been incremented inside the loop.
In order to stop after 10 numbers or amt=0 (whichever first is met) you'll have to change the loop condition to while (amt!=0 && i < 10)
int amt;
Since you do not initialize it. It has some random value and that causes the Undefined Behavior in your program.
You should always initialize local variables with values.