License question for dungeon dragon like game [closed] - licensing

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I want to create a dungeon and dragon based games. Basically, I want to take the rules and some basic aspects of the game. I have some old dungeon dragon handbook notes. I won't be able to recreate the entire system (version 4 of dungeon dragons) but will I be breaking any license if I do that.
I figure that the concept of dungeon and dragons has been used in RPGs for decades.
And this is kind of a general license question? Are ideas such as this copyrighted?

I know some of WOTC's stuff is part of the OGL, which means anyone can use it, that, I think, includes the d20 system, you'd have to look in the books to see what particular elements are under a private license

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Artificial Intelligence for a Chess game [closed]

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I am new to Artificial programming and I was asked to make a program that stores the moves taken every time and so on. Can anyone of you can give me an idea just to how artificial works and how I should proceed?
Firstly you will have to take a look at languages you can use for AI, have a look at (this is if you want to go really advanced) https://en.wikipedia.org/wiki/List_of_programming_languages_for_artificial_intelligence
Then you can have a look at some tutorials to guide you:
http://www.gamedev.net/page/resources/_/technical/artificial-intelligence/chess-programming-part-i-getting-started-r1014
Note that this can get very complicated, depending on how advanced you want your AI to be. There are also a number of different algorithms that you can use.
This is quite a widely discussed subject, especially with the game of Chess. Google should have all the answers you are looking for.
Some links that you might find helpful:
http://www.aihorizon.com/essays/chessai/intro.htm
https://en.wikipedia.org/wiki/Artificial_intelligence
http://www.quora.com/What-is-the-best-way-to-learn-Artificial-Intelligence-for-a-beginner
http://compsci.ca/v3/viewtopic.php?t=14779
Beginning AI programming

Developing car model with the help of a blueprint [closed]

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I have taken a car blueprint from the Net(googled)to develop car modeling in Belnder 3d. my question is there any concerns/issues related to copyright/licence ? for example if i want model a AUDI A6, getting the blueprint from the internet, will the AUDI people have some rights ?
I was a developer on a rally game a few years past, and from what I recall we had to negotiate licenses with pretty much everyone. And we developed the cars from blueprints, screenshot and those sorts of things. Car manufacturers don't give you a ready made model for your game :)
They were, however, pretty easy to deal with. It all depends if they like the kind of exposure you give them or not. Easiest and safest option would be to send them an email and ask. Avoids any nasty surprises down the road.

Choosing a software licence [closed]

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I want to release some javascript libraries under an open source license, but am having some difficulty picking one. I want a license that meets the following requirements:
Credit must be given to the original author
Modification to the source code must be released open source
Software can be sold, modified, or bundled with propriety software.
Are there any open source licenses that fit this bill well?
I have considered the MPL but I don't know if it requires that credit be given to authors.
CC BY-SA seems to follow your "rules": http://creativecommons.org/licenses/by-sa/3.0/
MPL seems ok too

Free software license allowing re-distribution but disallowing editing/reverse engineering [closed]

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Which software license should one use to meet the following simple conditions:
Software is free to use
Software can be re-distributed
Software source is closed and remains my intellectual property
(copywright) and cannot be decompiled/edited.
(If possible) The software cannot be sold.
Thanks in advance.
The whole point of free software is that it can be modified to suit any user's potential requirements, so pretty much by definition, if you want point 3, your software isn't free.
Sounds like shareware. I can't point you to a license I would personally recommend, but Google has lots of results. See also http://en.wikipedia.org/wiki/Shareware

ffmpeg licensing is not clear [closed]

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its not directly programming question
but i need to implement ffmpeg functionality in my application that is commercial.
what is my restrictions when using this lib/app ?
i was confused from reading there web page .
"FFmpeg is free software and is licensed under the LGPL or GPL depending on your choice of configuration options." from the homepage.
The mini-FAQ at http://ffmpeg.org/legal.html should probably answer your questions. Do you have a specific part of it you don't understand?
http://ffmpeg.org/legal.html
That sums up all relevant information quite nicely.
I would say that if you want to incorporate FFmpeg into your commercial application, you should consult a lawyer who is familiar with the laws and regulations in your area and the area in which you wish to distribute your application.

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