I need to check if a file exists and I need to do it from several places in code.
Some of the places I can handle it with a callback (kinda ugly but it will work). But the one I don't know how to handle seems to require that it be Synchronous.
I need to call the method to check if it exist from a RelayCommand as the "canExecute" method.
Any ideas on how to handle this?
This is what I currently have but calling the .WaitOne on the UI thread is blocking the background worker so it completely locks the app.
private bool FileExists(Uri file)
{
var exists = false;
ManualResetEvent resetEvent = new ManualResetEvent(false);
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += (s, e) =>{
WebRequest request = HttpWebRequest.Create(file);
request.Method = "HEAD"; //only request the head so its quick
request.BeginGetResponse(result =>
{
try
{
//var response = request.EndGetResponse(result);
var req = (HttpWebRequest)result.AsyncState;
HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(result);
exists = (response.StatusCode.ToString() == "OK");
}
catch
{
exists = false;
}
resetEvent.Set();
}
, request);
};
worker.RunWorkerAsync();
resetEvent.WaitOne();
return exists;
}
You should never make HTTPWebRequest's synchronous on the UI thread - this could block the UI for seconds or minutes...
If you really want to make an HTTPWebRequest appear to be synchronous on a background thread then simply use a ManualResetEvent inside a callback - e.g. something like:
var resetEvent = new ManualResetEvent();
theHttpWebRequest.BeginGetResponse((result) => {
var response = theHttpWebRequest.EndGetResponse(result);
// use response.StatusCode to check for 404?
resetEvent.Set();
});
resetEvent.WaitOne();
Also, please note that checking if a file exists over HTTP might be better done by calling a small webservice which does the check - it depends on the size of the file you are checking.
AFAIK this is not possible. You can never make synchronous calls to web services in Silverlight.
You have to leave canExecute method empty (to always execute the command), and make async call to check if file exists in handler for the command. The real code for the command has to execute in handler for that async call.
I think it is only way you can manage it.
btw-you can use lambda expressions to make it look more like synchronous code. Or maybe Reactive Extensions may help with better looking code (jesse's tutorial).
The way I would approach this problem is to create some kind of flag ( i.e IsFileExists) and return that flag from CanExecute method. Flag shold be set to false initially and your button disabled under assumption that untill we know that file does exits we consider it doesn't. Next I would fire HTTPWebRequest or wcf call or any other async method to check if file exists. Once callback confirms that file exists set flag to true and fire CanExecuteChanged event. If you want to be fancy you can add some visual feedback while waiting for responce. In general user experienc would be much better than locking up screen for duration of the web request.
Related
I use wcf service client to submit changes of data for a silverlight project. The correlative codes like this:
public class DispatcherCollection : UpdatableCollection<DocumentDispatcher>
{
public override void SubmitChanges()
{
DocumentServiceClient client = new DocumentServiceClient();
client.NewDocumentCompleted += (s, e) =>
{
// (s as DocumentServiceClient).CloseAsync();
// do something
};
client.UpdateColumnCompleted += (s, e) =>
{
// (s as DocumentServiceClient).CloseAsync();
// do something
};
client.RemoveDocumentCompleted += (s, e) =>
{
// (s as DocumentServiceClient).CloseAsync();
// do something
};
foreach (DocumentDispatcher d in this)
{
if (d.IsNew)
{
// d=>object[] data
client.NewDocumentAsync(data);
d.IsNew=false;
}
else
{
foreach (string propertyName in d.modifiedProperties)
{
client.UpdateColumnAsync(d.ID, GetPropertyValue(propertyName));
}
dd.ClearModifications();
}
}
foreach (DocumentDispatcher dd in removedItems)
{
client.RemoveDocumentAsync(dd.ID);
}
removedItems.Clear();
}
}
Class UpdatableCollection derives from ObserableCollection, and I implemtent logics in class DocumentDispatcher and UpdatableCollection to buffer the changes of data such as new created, property modified and removed. I use SubmitChanges method to submit all changes to server.
Now I am stuck:
1. I am at a loss when to close the client after a bunlde fo async calls. I don't know which callback is the last one.
2. What will happen when a user closes the IE immediately right after clicking the save button (it seems to be done because it runs async but in fact the updating threads are industriously running.)?
You can keep a counter or use an isbusy function to monitor the callbacks from your Async calls - to make sure they all finished.
If the user fires off a request to the WCF service, the WCF service will complete but there will be no call back - as the application will be closed.
I think that there is no wait handle for silverlight asynchornized call brings inconvenience. Here is my experence. I want to check and submit modifications of data which are not expicitly submitted when browser is closing. I have implemented codes in App_Exit like this:
private void Application_Exit(object sender, EventArgs e)
{
Document doc = EDPViewModel.CurrentViewModel.Document;
if (doc != null) new ServiceClient().SubmitChangesAsync(doc);
}
provided that in the SubmitChangesAsync method, not submitted modifications of doc are found out and submitted. Therefore, because of the asynchronized running features, while the service invoking is being sent, the application is yet immediately closed. And that will dispose related resouces of the application, including Service Invoking Tasks. So the codes above work not. I hope so eagerly that somewhere exists a mechanism, which can export a wait handle from silverlight asynchronized call, so that I can update the above codes whith this:
private void Application_Exit(object sender, EventArgs e)
{
Document doc = EDPViewModel.CurrentViewModel.Document;
if (doc != null)
{
Task t = new TaskFactory().StartNew(() => new ServiceClient().SubmitChangesAsync(doc));
t.Wait();
}
}
With wait operation I can really be sure that all modifications are really definitely submitted. So is there any similar pattern that can be used in silverlight?
It's for me a good news, as you put it, that calls could work like the mode "requesting and forgetting". So I needn' to worry too much about data losing during submitting.
To ensure all service calls are sent out before application is closed, I think, counter is a simple and effient idea. I will try to implement it in my project.
Thank you for your help!
wonder if anyone can tell me where i'm going wrong.
i've added a service reference in my wpf application VS2012
however my wait on the Async call is blocking, i'm not doing anything with it at the moment.
The Async call I got for free when I added the Service reference...
Yet when I await ma.searchModelsAsync I'm blocked...
can anyone shed some light on this??
first I call the function like this:
private async void Button_Click_1(object sender, RoutedEventArgs e)
{
button1.IsEnabled = false;
var cnt = await GetDataFromWcf();
button1.IsEnabled = true;
}
here is the actual function I call
public async Task<List<ViewModels.ModelInfo>> GetDataFromWcf()
{
using (var ma = new DataGenic.ModelActionsServiceTypeClient())
{
var modelInfos = await ma.searchModelsAsync(new ModelSearchCriteria { Category = "ECB" }, 1, 50);
return modelInfos.Select(mi => new ViewModels.ModelInfo { Id = mi.Id, Name = mi.Name, Uri = mi.Uri }).ToList();
}
}
btw: if I put the function in a Task.Run(() => ... then it behaves as I expcect...
Not sure if WCF is really giving me what I want.. ideas anyone?
Based on the comment thread thus far, it sounds like there's enough work happening before the WCF task starts up such that you'd like to have GetDataFromWcf return to the caller sooner than that. That's a somewhat common issue with async methods (IMHO) - the 'gotcha' that they run synchronously up until that first 'await' call, so they can still cause noticeable UI delays if too much is happening before the first 'await' :)
Because of that, a simple change would be to use Task.Yield (by adding await Task.Yield(); as the first line in GetDataFromWcf) which changes the behavior to have the async method return back to the caller immediately. As the MSDN doc mentions, you can use await Task.Yield(); in an asynchronous method to force the method to complete asynchronously. That sentence alone (and how silly it sounds on the surface) helps show the 'gotcha' IMHO :)
I have a silverlight client that communicates with a web service on a server. It has a DoSomething method that does nothing and returns void.
On the client, I call the service and listen to when the response comes back:
proxy.OnDoSomethingCompleted+=OnDoSomethingCompleted;
t0 = Environment.TickCount;
proxy.DoSomethingAsync();
void DoSomething(..)
{
t1 = Environment.TickCount;
}
Network capture indicates the response is sent back within 2ms. However, OnDoSomethingCompleted is not called until 80ms later. Is there a way to change when the callback is executed?
Normally, OnDoSomethingCompleted() would be executed on the UI thread, i.e., behind the scenes, something is calling some code that (conceptually) looks a little like this:
Dispatcher.BeginInvoke(() => OnDoSomethingCompleted());
This means that OnDoSomethingCompleted() won't get executed until the UI thread decides to cooperate and run it. Most of the time that's fine, but there can be times when you want it to run faster. The basic approach is to use a thread pool to make the original call, which means that the response will get handled from the same thread pool (not necessarily ont he same thread). If you can do some real processing in this return method, and don't just automatically marshal it back onto the UI thread, this can speed up your processing somewhat.
Tomek (from the MS WCF team) gives a good example of how do this here:
http://tomasz.janczuk.org/2009/08/improving-performance-of-concurrent-wcf.html
It's also my understanding that the synchronization context for the WCF connection gets set when you first open it. This means that whatever thread the WCF connection is first opened on is the one that will handle all later calls. So in my own code, I do something like this:
// Spin up the connection on a new worker thread.
// According to Tomek, this will cause all WCF calls to be made from this thread.
ManualResetEvent resetEvent = new ManualResetEvent(false);
wcfWorkerThread = new Thread(new ThreadStart(() => InitializeNotificationClient(resetEvent)));
wcfWorkerThread.Name = "WcfWorkerThread";
wcfWorkerThread.Start();
resetEvent.WaitOne();
And then InitializeNotificationClient() looks something like this:
private void InitializeNotificationClient(ManualResetEvent resetEvent = null)
{
try
{
notificationClient = GetRoomServiceClient();
notificationClient.OpenAsync(callback);
notificationClient.InnerChannel.Faulted += new EventHandler(Channel_Faulted);
notificationClient.InnerChannel.Closed += new EventHandler(Channel_Closed);
}
finally
{
// Tell the waiting thread that we're ready.
if (resetEvent != null)
{
resetEvent.Set();
}
}
}
I'm in the middle of a Silverlight application and I have a function which needs to call a webservice and using the result complete the rest of the function.
My issue is that I would have normally done a synchronous web service call got the result and using that carried on with the function. As Silverlight doesn't support synchronous web service calls without additional custom classes to mimic it, I figure it would be best to go with the flow of async rather than fight it. So my question relates around whats the best design pattern for working with async calls in program flow.
In the following example I want to use the myFunction TypeId parameter depending on the return value of the web service call. But I don't want to call the web service until this function is called. How can I alter my code design to allow for the async call?
string _myPath;
bool myFunction(Guid TypeId)
{
WS_WebService1.WS_WebService1SoapClient proxy = new WS_WebService1.WS_WebService1SoapClient();
proxy.GetPathByTypeIdCompleted += new System.EventHandler<WS_WebService1.GetPathByTypeIdCompleted>(proxy_GetPathByTypeIdCompleted);
proxy.GetPathByTypeIdAsync(TypeId);
// Get return value
if (myPath == "\\Server1")
{
//Use the TypeId parameter in here
}
}
void proxy_GetPathByTypeIdCompleted(object sender, WS_WebService1.GetPathByTypeIdCompletedEventArgs e)
{
string server = e.Result.Server;
myPath = '\\' + server;
}
Thanks in advance,
Mike
The best would be to use Reactive Extensions. Then (assuming you'd create an extension method IObservable<string> GetPathByTypeId(string typeId) on WS_WebService1SoapClient you can do this:
proxy
.GetPathByTypeId(TypeId)
.Subscribe(server =>
{
//Here you can do stuff with the returned value
});
As close to having synchronous call as it gets :)
Given the asynch nature of Silverlight you cannot return values from myFunction. Instead you can pass an Action which is executed once the service call is complete. See the example code below. I am not sure if it is considered best practice, but I use this "pattern" a lot and it has always worked fine for me.
EDIT
Updated the code below to include multiple arguments in the callback action.
void DoSomething(Guid TypeId, Action<int, bool> Callback)
{
WS_WebService1.WS_WebService1SoapClient proxy = new WS_WebService1.WS_WebService1SoapClient();
proxy.GetPathByTypeIdCompleted += (s, e) =>
{
string server = e.Result.Server;
myPath = '\\' + server;
//
if (myPath == "\\Server1")
{
Callback(888, true);
}
else
{
Callback(999, false);
}
};
proxy.GetPathByTypeIdAsync(TypeId);
}
void CallDoSomething()
{
DoSomething(Guid.NewGuid(), (returnValue1, returnValue2) =>
{
//Here you can do stuff with the returned value(s)
});
}
Put the processing of the GetPathByTypeId result into the GetPathByTypeIdCompleted callback. Assign mypath there. Make mypath a property and implement the INotifyPropertyChanged interface to notify dependents of Mypath that Mypath has changed.
Observer depends on mypath
Observer sets a notification event for mypath
Get Mypath by asynchronous invocation of GetPathByTypeId
Mypath is set, invokes notifiaction of Observer
Observer works with Mypath
I am trying to reuse some .NET code that performs some calls to a data-access-layer type service. I have managed to package up both the input to the method and the output from the method, but unfortunately the service is called from inside code that I really don't want to rewrite in order to be asynchronous.
Unfortunately, the webservice code generated in Silverlight only produces asynchronous methods, so I was wondering if anyone had working code that managed to work around this?
Note: I don't need to execute the main code path here on the UI thread, but the code in question will expect that calls it makes to the data access layers are synchronous in nature, but the entire job can be mainly executing on a background thread.
I tried the recipe found here: The Easy Way To Synchronously Call WCF Services In Silverlight, but unfortunately it times out and never completes the call.
Or rather, what seems to happen is that the completed event handler is called, but only after the method returns. I am suspecting that the event handler is called from a dispatcher or similar, and since I'm blocking the main thread here, it never completes until the code is actually back into the GUI loop.
Or something like that.
Here's my own version that I wrote before I found the above recipe, but it suffers from the same problem:
public static object ExecuteRequestOnServer(Type dalInterfaceType, string methodName, object[] arguments)
{
string securityToken = "DUMMYTOKEN";
string input = "DUMMYINPUT";
object result = null;
Exception resultException = null;
object evtLock = new object();
var evt = new System.Threading.ManualResetEvent(false);
try
{
var client = new MinGatServices.DataAccessLayerServiceSoapClient();
client.ExecuteRequestCompleted += (s, e) =>
{
resultException = e.Error;
result = e.Result;
lock (evtLock)
{
if (evt != null)
evt.Set();
}
};
client.ExecuteRequestAsync(securityToken, input);
try
{
var didComplete = evt.WaitOne(10000);
if (!didComplete)
throw new TimeoutException("A data access layer web service request timed out (" + dalInterfaceType.Name + "." + methodName + ")");
}
finally
{
client.CloseAsync();
}
}
finally
{
lock (evtLock)
{
evt.Close();
evt = null;
}
}
if (resultException != null)
throw resultException;
else
return result;
}
Basically, both recipes does this:
Set up a ManualResetEvent
Hook into the Completed event
The event handler grabs the result from the service call, and signals the event
The main thread now starts the web service call asynchronously
It then waits for the event to become signalled
However, the event handler is not called until the method above has returned, hence my code that checks for evt != null and such, to avoid TargetInvocationException from killing my program after the method has timed out.
Does anyone know:
... if it is possible at all in Silverlight 3
... what I have done wrong above?
I suspect that the MinGatServices thingy is trying to be helpful by ensuring the ExecuteRequestCompleted is dispatched on the main UI thread.
I also suspect that your code is already executing on the main UI thread which you have blocked. Never block the UI thread in Silverlight, if you need to block the UI use something like the BusyIndicator control.
The knee-jerk answer is "code asynchronously" but that doesn't satisfy your question's requirement.
One possible solution that may be less troublesome is to start the whole chunk of code from whatever user action invokes it on a different thread, using say the BackgroundWorker.
Of course the MinGatServices might be ensuring the callback occurs on the same thread that executed ExecuteRequestAsync in which case you'll need to get that to run on a different thread (jumping back to the UI thread would be acceptable):-
Deployment.Current.Dispatcher.BeginInvoke(() => client.ExecuteRequestAsync(securityToken, input));