Build custom Extjs for panel - extjs

I'm using an extjs panel that shows information that the user can show or hide. Everything works smoothly. But ext-all.js's size is too big and I've been looking around and saw that there is a possibility to customize it to just use the parts you need. I tried the site's "Build your own" but says the page is not found.
Anyone knows how to reduce the size of the ext-all.js? Or build a custom one?

You can build your own extjs with jsbuilder, which is a software (exists in java and in python.
You'll have to modify the .jsb file, in order to manage dependencies. You can look at how the pkgs files are built.
This is quite difficult, though, to find your way through the dependencies.
The command line looks like (on linux) :
java -jar /path/to/JSBuilder2.jar --projectFile $BUILDDIR/ext-lsi.jsb2 --homeDir $DESTDIR
I use it often, it's working well now.
But I'm quite sure this will be another adventure for Ext4.
Links
Sencha Forum about jsbuilder
Tutorial

In your download of ExtJS there is a pkgs directory which contains some prebuilt parts.

Related

What are the required folders to start using Ext JS 6?

Ext JS 6 contains 37,903 items that total 504 MB.
Here is the content of the package:
I need to learn which files (white entries) & folders (blue entries) are required in order to use Ext JS 6 without using Sencha Cmd.
p.s. I am not using dynamic loading. I always import ext-all.js and theme-X-all.css files which are located under the build folder.
you really should try to use Sencha Cmd, it reduces your app size and the number of files significantly.
However, If for some reason you don't want to use it, then it is safe to delete the build folder and the build.xml file.
If you are using ExtJS classic then you should keep the classic folder, otherwise delete it. The same goes for the modern folder.
You can also delete the cmd and examples folder.
You won't need the LICENSE file and the licenses folder, however, you should keep it for legal reasons.
Also, delete the Readme, release-notes, templates, sass and welcome files and folders.
You won't need those if you are not using Sencha Cmd, but then again, I advise you to use it, it does a lot better job at creating a nice and clean build of your app.
Sencha has a great getting started guide located here:
https://docs.sencha.com/extjs/6.0.2/guides/getting_started/getting_started.html
This assumes you have sencha CMD which is only available if you purchase a license (not GPL version). With sencha CMD, it automatically extracts the files you need when you run "Sencha App Watch".
If you don't have a commercial license it's best to link to the full sencha library that has everything include in one file. If you are starting out I recommend you use the debug and commented version so you will see your errors better. You can find a link to directions to do that here:
https://docs.sencha.com/extjs/6.2.1/guides/other_resources/extjs_faq.html
(and scroll to "How can I build an application without Sencha Cmd?")
I understand your concern seeing tens of thousands of files. Sencha ExtJS has a pretty steep learning curve but once you learn it there are big pay backs in productivity. All those files really help in debugging. Other libraries just cram them all together and when things don't work you are left without a clue.
HTH's

Using qooxdoo desktop without having to "build" it

in qooxdoo desktop you usually have to develop using the SDK and then "build" your app.
Is there a way to generate something like a qooxdoo.js file with the whole library inside so that you can script script it as you like (like jqueryui or dojo)?
Actually it could be nice to have every widget loaded at runtime like dojo's require("dojo.button") but both the approaches would be nice, just avoiding the build phase.
I hope the question is understandable :)
Thank you everybody!
Don't use the output of the build job to run your code as you develop - as among other things - will minify your code and make debugging very difficult.
If you want to code freely without needing to rebuild when you reference new classes then source-all is the build job for you.
In the root directory of your application, type:
python generate.py source-all
If will include the entire framework in the HTML file generated (you'll find it under source/index.html). This would work well if you are composing the UI from scratch and referencing many new qooxdoo widgets with each browser refresh.
If you add a completely new class of your own, you will need to run the source-all job again to include it.
I use the source build job however for a few reasons:
Habit: source-all didn't exist when I started using qooxdoo
Speed: You can notice a bit of lag it when you refresh the browser to view
your app
References: For a mature app, enough of the framework is
included in the application and its rare to add a new reference and
when you do, its probably in a new class of your own which would
require a re-run of the source job anyway.
I suggest you also look at Default Action Jobs as all the possibilities are explained in detail. Hope this helps.
Please check that thread for a detailed answer: http://qooxdoo.678.n2.nabble.com/Using-qooxdoo-desktop-without-having-to-build-it-td7585015.html;cid=1387453759247-228

Sencha Touch 2.1.x newbie questions - trying to follow an online guide

Just downloaded the sencha complete trial as I want to try my hand at mobile apps. I am trying to follow the guide located at http://miamicoder.com/2012/how-to-create-a-sencha-touch-2-app-part-1/ just go get an idea of how everything goes. Right off the bat I am having a problem.
The guide at 'Organizing A Sencha Touch Application In Directories And Files' shows the file structure. Well, I open Sencha Architect and choose to create a new Sencha Touch 2.1.x project. Project Inspector shows nothing similar to what the guide does. Is this guide for an older version or what? I am assuming this is my directory structure, but completely different than what is listed.
Help!
The file structure in that guide does appear to be correct, but of course, I would always trust the product from the creator of the framework over an external guide. Thing is, ST2 let's you put things lots of different places and customize those locations in app.js and app.json. I wouldn't worry about the folder structure if you're going through Architect so much as it will put things where they need to go and it'll include them in your app.js file correctly.
That all said, you may want to check the official Sencha documentation on Architect for any questions like this.

Xcode 4 - how does it know what build configuration to use for nested projects?

First time poster, this site is invaluable for answering my questions - so thanks to everyone who contributes!
I have an Xcode 4 project with multiple nested projects (which build as libraries for the main project). Everything is working fine but one step baffles me:
How does it know what configuration to build (and link) for the nested projects? For example my main app has a Distribution configuration. I want it to build and link against the nested projects' Release configurations. And it does!!! but how does it know that? I can't find anywhere where I would specify it.
After scouring the internet to no avail - I'm thinking it might be using magic...
I may have a solution to your question:
If you look at the scheme settings of your included frameworks, they by default have defined Release as configuration to use when you build for Archive. Would be possible that Xcode uses this setting when you build your main project for Archive (and would actually make sense).
(For me this doesn't work, won't find the headers, maybe you have an idea?)

Can this be done by skinning?

I am working on DNN 4.09.03. I want to modify the look and feel of a links module. I know how to change the outer looks with containers, but I want achieve a mouseover effect for the links itself.
Looking closely it appears that the links are placed into a table datacell. I want to set the background of that cell to and image, and on mouseover swap it for another image. Can this be done with skinning?
If not, I need some assistance in extending/customising the links module source. I need to know how to set up the development environment to do this first. I have the DotNetNuke solution (with source code) working in VS2008. How do I integrate the source of the links module, so i can customise it (and rename - maybe mylinks)?
I don't think you can do this by containers. If you can do it by any chance, I bet doing it by modifying the code is easier. You have to remember that you might have problems upgrading the links module in future if you modify it.
Just add the Links module to DNN VS2008 solution as a web application. You can do whatever change you won't to do in it. And then use a nant script to just package it and copy to DNN/Install/Modules folder. And then hit the DNN installation URL:
http://<dnn_url>/Install/Install.aspx?mode=installresources
Alternatively you can write some post-build commands in VS2008 it self to copy stuff. Have a look at the existing modules and where each different part files of a module (.ascx, .dnn, .sqldataprovider) is stored in DNN after installation.
This is possible with some creative CSS and maybe even a little jQuery - i did a lot of this sort of thing for the Blog module without having to touch the core module -

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