fork starts executing form where? - c

To my previous question about segmentation fault ,I got very useful answers.Thanks for those who have responded.
#include<stdio.h>
main()
{
printf("hello");
int pid = fork();
wait(NULL);
}
output: hellohello.
In this the child process starts executing form the beginning.
If Iam not wrong , then how the program works if I put the sem_open before fork()
(ref answers to :prev questions)
I need a clear explanation about segmentation fault which happens occasionally and not always. And why not always... If there is any error in coding then it should occur always right...?

fork creates a clone of your process. Conceptually speaking, all state of the parent also ends up in the child. This includes:
CPU registers (including the instruction pointer, which defines where in the code your program is)
Memory (as an optimization your kernel will most likely mark all pages as copy-on-write, but semantically speaking it should be the same as copying all memory.)
File descriptors
Therefore... Your program will not "start running" from anywhere... All the state that you had when you called fork will propagate to the child. The child will return from fork just as the parent will.
As for what you can do after a fork... I'm not sure about what POSIX says, but I wouldn't rely on semaphores doing the right thing after a fork. You might need an inter-process semaphore (see man sem_open, or the pshared parameter of sem_init). In my experience cross-process semaphores aren't really well supported on free Unix type OS's... (Example: Some BSDs always fail with ENOSYS if you ever try to create one.)
#GregS mentions the duplicated "hello" strings after a fork. He is correct to say that stdio (i.e. FILE*) will buffer in user-space memory, and that a fork leads to the string being buffered in two processes. You might want to call fflush(stdout); fflush(stderr); and flush any other important FILE* handles before a fork.

No, it starts from the fork(), which returns 0 in the child or the child's process ID in the parent.
You see "hello" twice because the standard output is buffered, and has not actually been written at the point of the fork. Both parent and child then actually write the buffered output. If you fflush(stdout); after the printf(), you should see it only once.

Related

when a child process is created using fork() system call, where the child process starts execution? [duplicate]

This question already has answers here:
printf anomaly after "fork()"
(3 answers)
Closed 8 years ago.
fork() creates a new process and the child process starts to execute from the current state of the parent process.
This is the thing I know about fork() in Linux.
So, accordingly the following code:
int main() {
printf("Hi");
fork();
return 0;
}
needs to print "Hi" only once as per the above.
But on executing the above in Linux, compiled with gcc, it prints "Hi" twice.
Can someone explain to me what is happening actually on using fork() and if I have understood the working of fork() properly?
(Incorporating some explanation from a comment by user #Jack)
When you print something to the "Standard Output" stdout (computer monitor usually, although you can redirect it to a file), it gets stored in temporary buffer initially.
Both sides of the fork inherit the unflushed buffer, so when each side of the fork hits the return statement and ends, it gets flushed twice.
Before you fork, you should fflush(stdout); which will flush the buffer so that the child doesn't inherit it.
stdout to the screen (as opposed to when you're redirecting it to a file) is actually buffered by line ends, so if you'd done printf("Hi\n"); you wouldn't have had this problem because it would have flushed the buffer itself.
printf("Hi"); doesn't actually immediately print the word "Hi" to your screen. What it does do is fill the stdout buffer with the word "Hi", which will then be shown once the buffer is 'flushed'. In this case, stdout is pointing to your monitor (assumedly). In that case, the buffer will be flushed when it is full, when you force it to flush, or (most commonly) when you print out a newline ("\n") character. Since the buffer is still full when fork() is called, both parent and child process inherit it and therefore they both will print out "Hi" when they flush the buffer. If you call fflush(stout); before calling fork it should work:
int main() {
printf("Hi");
fflush(stdout);
fork();
return 0;
}
Alternatively, as I said, if you include a newline in your printf it should work as well:
int main() {
printf("Hi\n");
fork();
return 0;
}
In general, it's very unsafe to have open handles / objects in use by libraries on either side of fork().
This includes the C standard library.
fork() makes two processes out of one, and no library can detect it happening. Therefore, if both processes continue to run with the same file descriptors / sockets etc, they now have differing states but share the same file handles (technically they have copies, but the same underlying files). This makes bad things happen.
Examples of cases where fork() causes this problem
stdio e.g. tty input/output, pipes, disc files
Sockets used by e.g. a database client library
Sockets in use by a server process - which can get strange effects when a child to service one socket happens to inherit a file handle for anohter - getting this kind of programming right is tricky, see Apache's source code for examples.
How to fix this in the general case:
Either
a) Immediately after fork(), call exec(), possibly on the same binary (with necessary parameters to achieve whatever work you intended to do). This is very easy.
b) after forking, don't use any existing open handles or library objects which depend on them (opening new ones is ok); finish your work as quickly as possible, then call _exit() (not exit() ). Do not return from the subroutine that calls fork, as that risks calling C++ destructors etc which may do bad things to the parent process's file descriptors. This is moderately easy.
c) After forking, somehow clear up all the objects and make them all in a sane state before having the child continue. e.g. close underlying file descriptors without flushing data which are in a buffer which is duplicated in the parent. This is tricky.
c) is approximately what Apache does.
printf() does buffering. Have you tried printing to stderr?
Technical answer:
when using fork() you need to make sure that exit() is not called twice (falling off of main is the same as calling exit()). The child (or rarely the parent) needs to call _exit instead. Also, don't use stdio in the child. That's just asking for trouble.
Some libraries have a fflushall() you can call before fork() that makes stdio in the child safe. In this particular case it would also make exit() safe but that is not true in the general case.

Wait for child process without using wait()

When using fork(), is it possible to ensure that the child process executes before the parent without using wait() in the parent?
This is related to a homework problem in the Process API chapter of Operating Systems: Three Easy Pieces, a free online operating systems book.
The problem says:
Write another program using fork(). The child process should
print "hello"; the parent process should print "goodbye". You should
try to ensure that the child process always prints first; can you do
this without calling wait() in the parent?
Here's my solution using wait():
#include <stdio.h>
#include <stdlib.h> // exit
#include <sys/wait.h> // wait
#include <unistd.h> // fork
int main(void) {
int f = fork();
if (f < 0) { // fork failed
fprintf(stderr, "fork failed\n");
exit(1);
} else if (f == 0) { // child
printf("hello\n");
} else { // parent
wait(NULL);
printf("goodbye\n");
}
}
After thinking about it, I decided the answer to the last question was "no, you can't", but then a later question seems to imply that you can:
Now write a program that uses wait() to wait for the child process
to finish in the parent. What does wait() return? What happens if
you use wait() in the child?
Am I interpreting the second question wrong? If not, how do you do what the first question asks? How can I make the child print first without using wait() in the parent?
I hope this answer is not too late.
Minutes ago, I have emailed Remiz(this book's author), and got such a replay(extract some segments):
Without calling wait() is hard, and not really the main point.
What you did -- learning about signals on your own -- is a good sign,
showing you will seek out deeper knowledge. Good for you!
Later, you'll be able to use a shared memory segment, and
either condition variables or semaphores, to solve this problem.
Create a pipe in the parent. After fork, close the write half in the parent and the read half in the child.
Then, poll for readability. Since the child never writes to it, it will wait until the child (and all grandchildren, unless you take special care) no longer exists, at which time poll will give a "read with hangup" response. (Alternatively, you could actually communicate over the pipe).
You should read about O_CLOEXEC. As a general rule, that flag should always be set unless you have a good reason to clear it.
I can't see why second question would imply that answer is "yes" to the first.
Yes there is plenty of solutions to obtain what asked, but of course I suspect that all are not in the "spirit" of the problem/question where the focus in on fork/wait primitives. The point is always to remember that you can't assume anything after a fork regarding the way processes ran relatively to each other.
To ensure the child process print first you need a kind of synchronization in between both processes, and there is a lot of system primitives that have a semantic of "communication" between processes (for example locks, semaphores, signals, etc). I doubt one of these is to be used her, as they are generally introduced slightly later in such a course.
Any other attempt only that will only rely on time assumption (like using sleep or loops to "slow" down the parent, etc) can lead to failure, means that you will not be able to prove that it will always succeed. Even if testing would probably show you that it seems correct, most of the runs you would try will not have the bad characteristics that lead to failure. Remember that except in realtime OSes, scheduling is almost an approximation of fair concurrency.
NOTE:
As Jonathan Leffler commented, I also suppose that using other wait-like primitives is forbidden (aka wait4, waitpid, etc) -- "spirit" argument.
I'm not sure whether this is against the spirit of the question, but I think that calling the pause system call in the parent process branch will cause the scheduler to immediately run the child process (if it didn't already run).

vfork VS fork in MPI mutiple thread

My program is very very large. So, I can't list it here. My program uses openMPI & mutiple_thread.
The problem has been solved. (using vfork() instead of fork()) But I don't know why it works. So, could anyone give me an explaination about it?
The problem is caused by free().
There are some segments of code in my program. All these segments are in threads which is created by pthread_create. The logic of these segments are like:
{
*p = malloc();
fun(p);
free(p);
}
All errors are at free(). It report a segment fault error. I ran the program more than 100 times. I found that there is always a fork() being called before each corruption at free.
The logic of fork segment is like(in thread):
{
MPI_program_code...
if(!fork())
{
execv(exe_file,arg);
}
MPI_program_code...
}
(Note that, in exe_file no MPI_function is used.)
When I use vfork() instead of fork(), there is no problem at all. But I don't know why it works.
So, could anyone explain why it works?
You might find the Open MPI FAQ topic on forking child processes very useful. Also an explanation on why using fork() with InfiniBand is dangerous can be found here.
vfork(2) differs from fork(2) in that it is specifically designed to be as lightweight as possible and is only meant to be used together with an immediately following execve(2) (or any of its wrappers from the C library) or _exit(2) call. The reason for that is that vfork(2) creates a child process that shares all memory with the parent instead of having it copy-on-write mapped, i.e. the new child is more like a thread than like a full-blown process. Since the child also uses the stack of the original thread, the parent is blocked until the child has either execve'd another executable or exited.
Open MPI registers a fork() handler using pthread_atfork(). The handler is not called when vfork() is used on modern Linux systems, therefore no actions are taken by the parent process upon forking.

General Quick fork() explanation

suppose if we have something like this:
printf("A");
fork();
printf("B");
Is the output going to be
1) ABAB
2) ABB
Can you please explain?
The right answer is that it depends on the buffering mode of stdout, which the other answers seem to be ignoring.
When you fork with unflushed buffers and then continue using stdio in both processes (instead of the usual quick execve or _exit in the child process), the stuff that was in the buffer at the time of the fork can be printed twice, once by each process.
It is undefined and ABB, ABAB and AABB is possible. First (ABB) can happen on unbuffered output only; with buffered output both processes will have the A in their output buffer. By calling fflush(3) before the fork(2) you can enforce this behavior.
Order of last chars depends on order of execution; most likely you will get ABAB as in this short example the program won't be interrupted by the scheduler.
The output should read as "ABB"
fork copies the entire program into a new memory space and continues from the fork. Since both processes are running the same code, I would save the process id that is returned from fork, so the rest of your program knows what to do.
the output is simply abb. Fork create one new child process so after execution of fork() two process will run and generally child process first get the chance to executes. See before fork only one process so the out put before fork only once A. Then fork executes and hence two different process now running each will print B and hence output is ABB.

Standard streams and vfork

I am playing a bit with fork/vfork functions, and there is something that is puzzling to me. In Stevens book it is written that:
Note in Figure 8.3 that we call _exit instead of exit.
As we described in Section 7.3, _exit does not perform any flushing of standard I/O buffers. If we call exit instead, the results are indeterminate.
Depending on the implementation of the standard I/O library, we might see no difference in the output, or we might find that the output from the parent's printf has disappeared.
If the child calls exit, the implementation flushes the standard I/O streams.
If this is the only action taken by the library, then we will see no difference with the output generated if the child called _exit.
If the implementation also closes the standard I/O streams, however, the memory representing the FILE object for the standard output will be cleared out.
Because the child is borrowing the parent's address space, when the parent resumes and calls printf, no output will appear and printf will return -1.
Note that the parent's STDOUT_FILENO is still valid, as the child gets a copy of the parent's file descriptor array (refer back to Figure 8.2).
Most modern implementations of exit will not bother to close the streams.
Because the process is about to exit, the kernel will close all the file descriptors open in the process.
Closing them in the library simply adds overhead without any benefit.
so I tried to test if I can get printf error, in my manual of vfork there is:
All open stdio(3) streams are flushed and closed. Files created by tmpfile(3) are removed.
but when I compile and execute this program:
#include<stdio.h>
#include<stdlib.h>
#include<unistd.h>
#include<sys/types.h>
#include<sys/wait.h>
int main()
{
int s;
pid_t ret;
if (vfork() == 0)
{
//abort();
exit(6);
}
else
{
ret=wait(&s);
printf("termination status to %d\n",s);
if (WIFEXITED(s))
printf("normalnie, status to %d\n",WEXITSTATUS(s));
}
return 0;
}
everything is working fine, I don't get any printf errors. Why is that?
The end of the paragraph you quoted says:
Most modern implementations of exit will not bother to close the streams. Because the process is about to exit, the kernel will close all the file descriptors open in the process. Closing them in the library simply adds overhead without any benefit.
This is most likely what's happening. Your OS doesn't actually close the stream (but it does probably flush it).
The important thing isn't what exit does here, its the underlying concept. The child is sharing the parent's memory and stack frame. That means that the child can very easily change something that the parent did not expect, which could easily cause the parent to crash or misbehave when it starts running again. The man page for vfork says the only thing a process can do is call exit() or an exec. In fact, the child should not even allocate memory or modify any variables.
To see the impact of this, try putting the vfork call inside of a function and let the child return or modify some variables there and see what happens.

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