wpf WindowsFormHost - wpf

Hi Every Body
Am Working With WPF Application
I Needed To Use MS Reports In My Application So I Used WindowsFormsHost
But The Problem Is That The WindowsFormsHost Can'nt Handle Touch Events
How I Can Handle Touch Events In My Report In WindowsFormsHost
Please I Need Ur Help
Thanks

The question is as old as multi touch. As long as the control doesn't support it, you have to trick. Whether that's going to work depends on the control. The BING map control was successfully made to respond to touches. I think there's a touch enabled layer that takes touches and translates them to window messages. This can get a real mess.
Please keep in mind, that even if you can get such a solution to work, you won't get a touch optimized control. The control will probably have a bad, bad user experience...
If it's all about displaying data, I've described a possible alternative implementation on my post: for answer How to display a PDF document in a Microsoft Surface application?

Related

WPF repaint issue

I am having an issue with repaint of my WPF control.
The WPF control is added as an ElementHost.Child for a Windows form.
When Windows 7 goes into powersave mode and is brought back to normal (by moving the mouse or key press on keyboard), the rest of Windows form controls are repainted, however the WPF part is not repainted(and the Win 7 background is visible in that area).
On Minimize and maximise of the application, the WPF part is repainted.
Anyone has any idea about this problem?
The solution for this issue was provided in MSDN magazine a while back. It shows how you can make your WPF applications "power-aware" i.e. respond to power notifications. It's an amazing article and a "must-read".
Check this link: Make Your WPF Apps Power-Aware
You can browse the source code online or download it from here: Code for PowerAware
Technologies used:
WPF
.Net Framework 3.0
Windows Vista / Windows XP
Generally, in windows forms calling .Invalidate() on a Control will cause it to repaint itself (via setting the entire control's validation rect to "dirty" and then letting it invoke its own paint event asynchronously. -- If you just invoke the Paint method in winforms without Invalidating first, you will only be able to redraw the portion that was previously marked as dirty -- as windows uses the Dirty Rectangles approach to save on redraw time.)
Hopefully you can either call .Invalidate() on your WPF host control or just call .Invalidate() on the form itself (e.g. "this.Invalidate();")
Enabling double buffering on your form might also help, but I am unsure of this -- it's worth the experiment though.
#Hasan above gave you part of the answer -- how to hook into the windows message pump which and receive windows power event notifications -- but by itself will not cause your window to be repainted (at least from what I can tell) -- it's more of a notification that says "hey, you're about to have that problem you hate. Sucks to be you."
So this is probably as simple as hooking into Hasan's message pump stuff and then calling "this.Invalidate();" any time a power event notification is received. Though that solution may be a little bit overkill.
If that's not enough you may have to tell the WPF control itself to Invalidate... which it can't do, because it doesn't have that method. The documentation suggests that .InvalidateVisual() is the equivalent, but my experience has lead me to believe otherwise. Other than invalidating at the winform's level, I can't help you. If you find the answer, please post it!

Can I use the WP7 Panorama control outside of WP7?

I need a WPF control that acts like the Panorama control for Windows Phone 7, but I need it for a desktop application.
It will contain a series of panels (or Panorama Items) that the application will be able to slide through horizontally programmatically.
Also, the content inside the panels not currently displayed on the screen will need to be "lazy loaded". In other words, they should be referenced but not loaded or rendered.
Can I somehow adapt the WP7 Panorama control to do this? Or will I have to develop a custom control from scratch to behave similarly to it?
Thank you!
EDIT:
I could probably use a VirtualizingPanel to implement the lazyload behaviour.
MahApps.Metro while still not super mature does allow for the wp7 Panorama control. Demo of how to use a panorama here. I've played with it a little and while its not the most customizable thing out there it gets the job done. Pretty sweet. Also Sacha Barber (Codeproject Demigod) wrote up an article on making your own. Of which I haven't looked at yet but, the guy usually does awesome work. So I'd check that one out as well.
http://blogs.microsoft.co.il/blogs/arielbh/archive/2010/10/21/porting-windows-phone-7-s-panorama-control-to-silverlight-4.aspx gives some clues about how do to this.
It suggests using http://phone.codeplex.com/ as your base and then you can use http://www.microsoft.com/downloads/en/details.aspx?displaylang=en&FamilyID=4b281bde-9b01-4890-b3d4-b3b45ca2c2e4 (Microsoft Surface Manipulations and Inertia Sample for Microsoft Silverlight) to run convert get it to respond to touch.
Seems none exist as far as I can see so far.
This blog has started an attempt at making it, so you could work from there to make your own. Be sure to also check out this page which details the creation of an individual panorama item too.

WPF and DirectX - Game Overlay

Greetings
I've read WPF utilizes DirectX so I'm wondering if it is possible to create a Game Overlay with WPF. I have tried with Winforms or WPF by itself and the transparent forms or windows always cause problems for streaming software thus I'm wondering is it possible to do the following:
Create a WPF application which shows a Window on the desktop with all the options needed for the overlay. Once all the options is filled in you can press Update and the Overlay is created in the game with all the information on it. The WPF app itself won't be visible on the stream. This means all the viewers will not have any trouble with it when the broadcaster changes settings.
More about the overlay
The overlay will be a scoreboard so it will need a set amount of info. For example:
So to sum up my question(s)
Can I make a WPF application which
dynamically creates a DirectX overlay
ingame?
Since it needs to work in DirectX9,
is this project possible to make by a
single dev (me) which has little to
no exp with DirectX?
If it is possible, where should I
start?
Thanks in advance for all your possible insights and replies!
What you want would be possible using D3DImage. It allows you to host any Direct3D content within WPF and also allows you to have overlay with transparency. Here is a simple example.
From your comment above, it sounds like your really trying to inject your overlay (at least from the user's perspective) into Starcraft II. You would almost have to host a copy of the directx buffer.
Also, besides WPF, you might want to look at XNA.

Coded UI Test - get my custom object (WinForms)?

I want to create an automated UI test that will test my syncfusion grid. My problem is that the recorder can't recognize this control (or any syncfusion control). I've searched a lot in the internet but I couldn't find any extension so the recorder will recognize my controls (I'm using WinForms, not WPF!), or at least a way to extend the recorder abilities so syncfusion's controls will be recognized somehow.
Is there any easy way to extend the recorder? Or is there any extension available?
Or maybe can I get the grid object from the WinClient that the recorder generates?
Thanks!
Start your program. Run the Spy++ utility. Type Ctrl+F to start the finder tool and drag the bulls-eye onto your form. Ok, Synchronize and have a look-see at the windows that are visible in the tree. If you see regular Windows Forms controls, like a Button or a Label, but not any of the SyncFusion controls then you've probably found the source of the problem.
Component vendors that try to improve .NET controls typically do so by creating 'window-less' controls. They are not really controls, they don't derive from the Control class and don't have a Handle property. They use the surface of the parent to draw themselves, making them look just like controls. The .NET ToolStripItem classes do this. And this is also the approach WPF uses.
The big advantage is that they render quickly and support all kinds of effects that regular controls can't support, like transparency, rotation and anti-aliased window edges. The big disadvantage is that the kind of tool that you are using suddenly gets noddy and can't find the control back. Because they work by finding the Windows window back on your form, there is no window for them.
This is a hard problem to solve, the 'control' exists only in memory and there's no good way for a tool to find it back. Using Accessibility is about the only other way for such a tool to find a control that I can think of. Which would have to be implemented by the control vendor first, a somewhat obscure feature that gets easily overlooked. You really do need the help of the vendor to find a workaround for this. Shouldn't be a problem, that's why you paid them the big money.
This is Rajadurai from Syncfusion. Thank you for your interest in Syncfusion Products. To make UI Test Automation recognize Syncfusion grids(WinForms), some internal support need to be provided in grid whose implementation is in progress and about to be completed. Please submit an incident through Direct-Trac for any further related inquiries in the following link.
http://www.syncfusion.com/Account/Logon?ReturnUrl=%2fsupport%2fdirecttrac
You can also contact us through support#syncfusion.com. We are happy to assist you.
Regards,
Rajadurai

How to run Google Earth Inside a WPF Control

I’m trying to run Google earth inside WPF but I don’t know how. Basically I have managed to run Google Earth in a Windows Form Control inside a Windows Form, everything was OK.
Trying to do the same thing in WPF, well, give strange result a small Google Earth screen placed anywhere in the form an not inside the User Control I have created, and there is now way to make this Google Earth Control grow, or shrink, when I grow or shrink the WPF Form.
Any help would be appreciated, I really mean any!
If you have a Windows Forms control that already works exactly as you want, you could always use WindowsFormsHost to put that control on your WPF form. That might be the easiest thing to do... or is that what you're already doing that isn't working?
I also wrote an application that placed Google Earth inside a WinForms WebBrowserControl that was based on the more-or-less official example hosted by Google. It worked fine. I struggled to recreate the same application inside a WPF WebBrowserControl. My experience confirms what appears to be the general consensus that the WPF WebBrowserControl is harder to use because it provides less control. (e.g. With the WinForms WebBrowserControl you can use the properties to remove the scroll bar and eliminate the IE security question on startup, but with WPF WebBrowserControl you have to use kludges inside to HTML file loaded to get the same effect.) If you are following the Google GE plugin WinForms example, you have to move the JavaScript callback functions into a separate class because of WPF window cant be a parent of the .Net-COM interop between JavaScript and C#. Maybe the other artifacts you described are due to how you resolved this latter limitation. Before finding this solution, I was tempted to put the WinForms WebBrowser control inside the WPF window, but others have posted of unpleasing side-effects of doing this.

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