Usage of static analysis tools - with Clear Case/Quest - clearcase

We are in the process of defining our software development process and wanted to get some feed back from the group about this topic.
Our team is spread out - US, Canada and India - and I would like to put into place some simple standard rules that all teams will apply to their code.
We make use of Clear Case/Quest and RAD
I have been looking at PMD, CPP, checkstyle and FindBugs as a start.
My thought is to just put these into ANT and have the developers run these manually. I realize doing this you have to have some trust in that each developer will do this.
The other thought is to add in some builders in to the IDE which would run a subset of the rules (keep the build process light) and then add another set (heavy) when they check in the code.
Some other ideals is to make use of something like Cruse Control and have it set up to run these static analysis tools along with the unit test when ever Clear Case/Quest is idle.
Wondering if others have done this and if it was successfully or can provide lessons learned.

We have:
ClearCase used with Hudson for any "heavy" static analysis step
Eclipse IDE with the tools you mentioned integrated with a smaller set of rules
Note: we haven't really managed to make replica works with our different user bases (US-Europe-Hong-Kong), and we are using CCRC instead of multi-sites.
ClearCase being mainly used in Europe, the analysis step takes place during the night there (UMT time), and use snapshot views to make sure it goes as quickly as possible (a dynamic view involves too much network traffic when accessing large files).

I'd use hudson to run static analysis on scm changes if your code base is not too large, or on periodic builds if it is.
OK, i can't resist... If you team is spread out, why in the world would you use clearcase? As someone who had to use that, when our company switched to Mercurial the team velocity improved immensely. That multi-site junk is just awful.

Related

Manage SSDT project file properly with version control (*.sqlproj)

We have constant problem with project XML file (*.sqlproj). If the files are added/renoved/changed location then it automatically adds/removes records in some unexpected places. After that we have big troubles by merging it when somebody changes that file also.
We came to conclusion that we might sort it before checkin. We would alphabetically sort it and in that case merge tool will understand it much better.
So, my questions would be:
Is it possible to re-arrange sqlproj file somehow before EVERY check-in? Maybe there are somekind of options/tools that doing that already?
Are there any other ways to make developers life easier?
UPDATE:
Once again I got the same problem. sqlproj file was modified 3 times and I want to merge to production only the last change, other 2 are not tested yet. in the merge tool I have the option to add all these 3 new objects or leave it without changes. I am not able to select only the last change ...
EXAMPLE:
developerA created tableA and checked in;
developerB got the latest version of dev branch, created tableB and checked in;
developerC got the latest version of dev branch, created tableC and checked in. DeveloperC tested the code and ready to go to production. He tries to merge his code to QA and get's the conflict where he has an option only to go with ALL changes.
I understand the scenario you are running into very well. This typically happens when you have multiple work streams happening in the context of a single repository and you don't have a common promotion schedule (as in all work will go to QA at the same time and PROD at the same time).
There's a few ways I can think to get around this problem and there are pros and cons to each option.
Lock each environment until everything can promote together. Not realistic in most cases.
When you are ready to promote, create a promotion branch from source environment and take things out of the promotion branch that aren't ready to promote to destination environment. This allows devs to keep working and be able to promote without freezing.
Hybrid approach... Don't source control anything in Dev until it's ready to promote to test. Then either do option #1 or 2 from there onward.
Create a more flexible ecosystem that can spin up an environment for each Feature branch in order to demo/test with others(or at least allocate/rotate enough between the developers to accomplish the same objective). Once it's accepted promote. This is what we are working towards currently but building out the infrastructure and process when you have a ton of interconnected databases and apps that share them is a bit challenging to say the least (especially in the Microsoft world).
Anyways hopes this helps...
1 - what source control are you using? No source control that I am aware of understands the context of sqlproj files but this isn't normally a problem.
2.a - This shouldn't be a problem you get constantly, are you checking in/out regularly? I would only expect to see issues if different developers are making large scale changes to the projects and not checking out / checking in before and after.
2.b - It is also possible you are not merging correctly, if you take both both sets of changes then it is normally fine.
ed

Best/standard method for slowing down Silverlight Prism module loading (for testing)

During localhost testing of modular Prism-based Silverlight applications, the XAP modules download too fast to get a feel for the final result. This makes it difficult to see where progress, splash-screens, or other visual states, needs to be shown.
What is the best (or most standard) method for intentionally slowing down the loading of XAP modules and other content in a local development set-up?
I've been adding the occasional timer delay (via a code-based storyboard), but I would prefer something I can place under the hood (in say the Unity loader?) to add a substantial delay to all module loads and in debug builds only.
Suggestions welcomed*
*Note: I have investigated the "large file" option and it is unworkable for large projects (and fails to create XAP with really large files with out of memory error). The solution needs to be code based and preferably integrate behind the scenes to slow down module loading in a local-host environment.
****Note: To clarify, we are specifically seeking an answer compatible with the Microsoft PRISM pattern & PRISM/CAL Libraries.**
Do not add any files to your module projects. This adds unnecessary regression testing to your module since you are changing the layout of the module by extending the non-executable portion. Chances are you won't do this regression testing, and, who knows if it will cause a problem. Best to be paranoid.
Instead, come up with a Delay(int milliseconds) procedure that you pass into a callback that materializes the callback you use to retrieve the remote assembly.
In other words, decouple assembly resource acquisition from assembly resource usage. Between these two phases insert arbitrarily random amounts of wait time. I would also recommend logging the actual time it took remote users to get the assembly, and use that for future test points so that your UI Designers & QA Team have valuable information on how long users are waiting. This will allow you to cheaply mock-up the end-user's experience in your QA environment. Just make sure your log includes relevant details like the size of the assembly requested.
I posed a question on StackOverflow a few weeks ago about something related to this, and had to deal with the question you posed, so I am confident this is the right answer, born from experience, not cleverness.
You could simply add huge files (such as videos) to your module projects. It'll take longer to build such projects, but they'll also be bigger and therefore take longer to download locally. When you move to production, simply remove the huge files.

A step-up from TiddlyWiki that is still 100% portable?

TiddlyWiki is a great idea, brilliantly implemented. I'm using it as a portable personal "knowledge manager," and these are the prize virtues:
It travels on my USB flash memory stick and runs on any computer, regardless of operating system
No software installation is needed on the computer (TiddlyWiki merely uses the Internet browser)
No Internet connection is needed
In terms of data retrieval functionality, it mimics a relational database (use of tags and internal links)
Set up and configuration are so simple as to be almost zero. This would also mean dependencies are so minimal as to be transparent, or nearly so.
Let's say I've got a million words of prose in 4,000 tiddlers (posts). I'm still testing, but it looks like TiddlyWiki gets very slow.
Is there an app like TiddlyWiki that keeps all the virtues I listed above, and allows more storage? (or rather, retrieval!)
NOTE: Separation of content and presentation would be ideal. It's nifty that TiddlyWiki has everything in a single HTML document, but it's unhelpful in many ways. I don't care if a directory of assorted docs is needed (SQLite, XML?), as long as it's functionally self-contained.
After some time and serious consideration, I will post my own answer.
There is nothing that matches TiddlyWiki.
As for voluminous information, TW can pretty much handle it. (My early discouragements were due to malformed code.) Difficulty accessing information through the interface becomes an issue before any speed problems. This isn't to fault the interface -- it could be more powerful, but that would sacrifice lightness.
Indeed TiddlyWiki can work with VERY large tiddler stores, they don't need to be in the current TiddlyWiki document either.
See "import tiddler" and friends over at http://tiddlytools.com
Before creating Rails, David Heinemeier Hansson wrote a wiki app called Instiki. Like TiddlyWiki, you don't run it from a separately running server*, so it's easy to run locally and move around on a USB drive (exporting the entire content to a zip file with all the html files or all the files in Textile markup). The entire Instiki tgz download is less than 5mb and the app has only one external dependency: Ruby.
So you can run Instiki anywhere you can run Ruby (for instance, on a Nokia N900 phone).
I never built any Instiki sites as large as you describe, but it ought to handle 1 million words in 4,000 pages a lot easier than TiddlyWiki handles 4,000 tiddlers.
Roger_S
* Oh, not to confuse anyone: Instiki uses the embedded webserver WEBrick
You could try installing Portable Apps on your USB drive and adding the XAMPP Package which has Apache, PHP, MySQL all installed and running MediaWiki or other Wiki software on top of it.
http://tiddlyweb.peermore.com/wiki/ maybe exactly what you are looking for.
You can use any TiddlyWiki variant and the data can be delivered via a server and on-demand.
I have recently discovered DokuWikiStick which runs a version of MicroApache. Recommended by LifeHacker... Starting size is about 10MB.
you probably already know this but there's a new version of tiddlywiki out that is still in beta but has been rewritten to allow a more robust environment for the future.
http://tiddlywiki.com/
2020 answer, from 2017
Check out liddly, it's a local tiddlywiki server written in go that fits all your requirements and can run off a USB. It stores tiddlers in a SQLite database, albeit without relational links, making the tiddlywiki interface (presentation) separate from your data(content). It was last updated in 2017 but it still works with the latest tiddlywiki5, you will just have to compile it yourself.

Version Control for a total newbie

I'm totally new to the world of programming and understand very little in terms of jargon and typical methodology.
A while ago I was writing some code, but accidentally deleted some good code while I was deleting bad code. From then on I started creating versions of my files, I would name each file with the date and a version number.
However, this is a pain in the ass, having to give an unique name to each file and then going to my core file and changing the reference to the name of the new file.
And then, just the other day I accidentally over wrote something important even with this method, probably because of a typo in naming.
Needless to say, this method sucks.
I'm looking for suggestions on better practices, better tools. I've been looking at version control, but a lot of them, git svn look really complicated. The idea is to speed up the whole versioning process, not make it harder by having to do command line.
Right now I'm hoping that there's a tool that would save an unique version of the file every time I hit ctrl-s, and give me one button to create a finalized version.
Of course if there are suggestions for totally different ways of doing things, that would be more awesome.
Thanks everyone.
There are two approaches to this problem:
Versioning on demand. This is the model used by subversion, CVS, etc., etc. When you have made a 'significant' change, you decide to tell the system "keep this version".
Automatic versioning. This is the model used by some old VAXen, Eclipse, IDEA, every wiki ever, and a few writer's tools. Every time you save, a new version is implicitly created. At some remove, old versions may be culled (e.g., only one version is kept from work performed a week ago, rather than every save).
It sounds like you would prefer #2, because it is "fool-proof" -- you never have to go, "oops, I should have 'checked in' / 'kept' my work before making this change." You can always roll back. One downside is that you have to manually step through the old versions to find something, because unlike with #1 you generally are not giving a description of each change.
Another downside is that for large files, or ones that are not easily diff'd/patched (i.e. binary files), you will start burning through disk space pretty fast..
As an aside, it sounds like you don't need 90% of the features in a standard SCM system -- branching, labeling, etc. -- but you might find uses for them eventually. So learning one may be a win in the long run. You can do this with svn, etc. but it will take some customizing. If you use a scriptable editor (emacs, vi, TextMate, whatever) you could redefine the "Save" command as "Save and make a new version".
Subversion is more or less the gold standard.
I'd suggest (especially for a newbie) that you check out BeanStalk (www.Beanstalkapp.com) to run your subversion server and TortoiseSVN for your client.
Good luck!
Whatever you do, if someone mentions Visual SourceSafe -- run as fast as you can. VSS was created by Satan himself and handed down to torment developers the world over.
I think you're in a position where you have to get a little bit out of your comfort zone and take some time to learn git. It's pretty easy to learn and use.
Believe me, it's really worth it. Time spent learning git is time well spent.
If you are not working in a team, you could use something like Eclipse's local history feature. It stores versions of your files locally, and you can revert to previous versions whenever you feel like it. More details here: http://help.eclipse.org/ganymede/index.jsp (Search for "local history"). I am pretty sure other IDEs have such a feature too.
If you are collaborating with others on your code, there probably is no way around learning one of the standard tools like SVN, CVS or git. For most of them, there are plugins for many IDEs available, so you don't have to use the command line.
I currently use Subversion, but my source control experience is limited.
I would however suggest reading the tutorial by Eric Sink.
http://www.ericsink.com/scm/source_control.html
Its best to learn how to use an existing 'industry standard' versioning tool like Subversion. Even if you're new to programming and version control, SVN isn't that hard to learn and will serve you well. I personally use and recommend VisualSVN Server and TortoiseSVN for Windows. Both are free and quite simple to use.
For a system that creates a revision on every save, perhaps you should look into a Versioning File System.
I think TortoiseSVN would be a good Subversion client for you to try if you're in Windows. It won't do what you're looking for with every-time-I-save-I-get-a-new-version--you'll have to manually "commit" versions to the repository. When you do a commit, that creates a new version, essentially saving your progress at that point. TortoiseSVN is pretty user-friendly, and it's a GUI, so you won't be working at the command line. You'll be able to do things like right-click a file in Windows Explorer and choose Commit to save your progress. Plus, TortoiseSVN is free and open source.
Subversion is not really complicated. If you are using Windows, TortiseSVN will help a lot, if you are using Eclipse, subclipse plug-in is awesome. (You probably should be using eclipse regardless :) )
Some of the others are a bit complicated, but you just have to know the pattern with eclipse. Maybe you could "Try it out" with an open source project or some existing subversion server.
The cycle would be:
First you "Check out" a repository. This fills up your specified directory with the contents from the repository.
If you are doing it from the command line--it's "svn co"--there is enough help there to figure out the rest.
Second you edit your files. You don't have to lock them or anything.
if you add a new file, you use "svn add filename" as soon as you add it. This won't actually change the repository until you commit your changes.
When a group of edits are done, you check them in with "svn ci" (also svn commit works).
This one has a SLIGHT twist that you'll always forget--every commit needs a comment. You don't have to specify the files you are committing or anything, but you do need to be in the top level of your project (it will commit everything below your directory.
So the procedure here is, go to the "root" of your project tree and type:
svn ci -m "comment"
piece of cake.
Finally, IF someone else is checking stuff in things get SLIGHTLY stranger. before you commit, you should "update" and get their changes. "svn up" is all it takes, but it may warn you that there were merges. This only happens when both of you edited the same file, and 90% of the time, the merges will go okay. the rest of the time, it will put little markers in your file telling you what you changed and what they changed. The "up" command will tell you which files it did this to. Go look at them and clean the file up before you check the file in.
Always test between "svn up" and "svn ci", you never know if their crappy changes busted your pristine code.
That's really it. It's so easy from the CLI, that the graphics environments are hardly worth it (but subclipse is really nice if you are in eclipse anyway because it will visually show you modified files that need to be checked in).
If you ever forget, svn's command line help is extremely terse and useful, tells you JUST what you need to know, and has help on all the sub-commands and options.
If you're looking for an easy-to-set-up version control system for Windows, I highly recommend TortoiseHg, an easy-to-use Mercurial frontend for Windows. You don't have to worry about setting up and keeping track of a repository separate from your files, but you always can do so if you'd like to. Mercurial is a great tool because it can grow with your needs. It has all the usual features like easy merging, etc. and is quite a bit easier to wrap your head around than Git in my experience.
I think Git is really easy to use especially when you use GitHub. They also provide lots of good guides to get up and running.
http://github.com
http://github.com/guides/home
I've used Git, SVN, CVS, and Perforce. On both Windows and Unix environments.
My vote is definitely for SVN, as it's ease of use, and flexibility. I prever to use command-line now, but at one time I was using TortoiseSVN for Windows, which we were able to get non-technical people to use without a hitch.
Use SVN.
You're definitely on the right track with recognizing the need for version control, but sound unsure what that might mean to you and your work. Once you learn the concepts behind version control systems, you will really come to appreciate them.
The concepts are simple: a source code control system is a piece of software designed to help you store and manage your code. How you get code into and out of it differ based on which system you choose: one paradigm is that you deliberately "check out" a file, make your changes to it, test it and make sure it's good, then check it back in. Another is that you simply save every change you make because disk space is dirt cheap, much cheaper than your time and effort spent to create the source in the first place.
Another important concept is the "baseline" or "label". When your product is in a ready-to-ship state, you tell the source code control system to create a "label" and tag every current item your entire source code base with that label. That way, when someone reports a bug in version 4.1 you can go to your system, request all the files with the "Version 4.1" label and get exactly the source code they're having a problem with.
Having a source control tool integrated with your development environment makes the whole process much easier than having to mess with command lines. (Don't discount command line because of their complexity, they deliver elegant control to an experienced user, and you eventually will become an experienced user.) But for now, I'd recommend a source code tool that can automate the process as much as possible.
Some things to consider: are you now, or are you planning to share the development with another developer? That might make a difference on how you want to set up a server. If you're developing alone on your own box, you can set it all up locally, but that's probably not the best approach for a team. (If you're unsure, git is very flexible in that arena.) Are you going to be storing large multimedia files, or just source code? Some source code systems are designed to efficiently store only text files, and will not handle movies, sounds or image files very well.
Something else to know is that most newer source control systems require some kind of "daemon" program running on the server (Subversion, git, Perforce, Microsoft Team Foundation Server) while the older, simpler systems just use the file system directly (Visual Source Safe, cvs) and don't require a server program.
If you don't want to learn much and your demands are low, the simpler solutions should suffice. Microsoft's Visual Source Safe used to come with their visual studio products, and was a very simple to use tool. It's not very robust, it's Microsoft-only, and it can't handle large files well, but it's very, very easy to set up and use. If you don't want to spend money, Subversion and git are two stellar open source solutions, and there is a lot of documentation for both on the web.
If you like to spend money, Perforce is considered an excellent choice for professional development teams (and I believe they have a free single-developer version.) If you really like to spend lots of money and want to make Bill Gates happy, Microsoft's Team Foundation Server is a complete software development lifecycle manager, is extremely easy to use in the Windows environment, and very powerful; but you'd probably want to devote an entire Windows server (plus SQL Server) instance to host it, and it will cost you several thousand dollars just on licenses. Unfortunately it is not the right tool for a one-man shop, or if you have no Windows admin experience.
If you have the budget or the connections, bringing in an experienced software engineer to help you get things started might be the quickest path to success. Otherwise, you'll have to do some more research to learn which systems best fit your situation.
Whatever VCS you use, if you choose versioning on demand instead of automatic versioning (to borrow terms from Alex's post), you will have to go through some ceremony to:
-create,
-rename,
-move,
-copy, or
-delete
a file that is under source control.
When you create a new file, you have to Add it to source control before you Commit your changes to the repository.
When you rename, move, copy, or delete a file under source control, do so with your VCS client. In TortoiseSVN and TortoiseGit, the move and copy operations are done with a right-click-and-drag, whereas the rename and delete operations are available via a right-click.
As you can imagine, changing things like the name of a project can be quite the hassle, hence the case for automatic versioning.
Ordinary file edits and any changes to files not under source control, do not require you to tell your VCS client about them.
Finally, for one-man projects, I prefer git over SVN because SVN requires at least 2 copies of everything: a repository (the "master" copy of the files and history) and a working copy (the copy you do your work on). With git, the repository and working copy are the same thing, which makes my experience simpler.
We use SourceGear Vault, which has great integration with Visual Studio, and is free for a single user. Depending on what framework and languages you're using, though, Subversion is a great free solution.
First of all, please read these articles by Eric Sink. Eric sink runs a company that creates a Source Control system called Vault. He explains in a newbie friendly manner how to do source control, best practices etc:
Introduction to Source Control
I found it invaluable when I first wanted to understand Source Control.
SourceGear Vault is FREE for a single user. It's interface is intuitive and integrates well with Visual Studio.
If it's just you, you might want to try Bazaar. It's distributed like Git (so it'll be nice for a single person--no server to deal with), but one of their main goals was to make it it much easier to use than Git.
Also, there is a handy gui tool that should make it amazingly easy to use called ToroiseBzr. http://bazaar-vcs.org/TortoiseBzr
There is in fact such a tool. It is called emacs.
Just create yourself a "~/.emacs" file and put the following lines in it:
(setq kept-new-versions 5)
(setq kept-old-versions 5)
And then restart emacs.
This tells emacs to save your 5 oldest and 5 newest versions of that file. They will be kept in files named filename~n~ where "filename" is your file's normal name, and "n" is the backup number.
If you develop your project alone (don't need ane server for collaboration) Mercurial might be you system of choice. I personally value one of its features: it only uses one place to save its information, it is the .hg directory in the root of your project. It doesn't put its data into every directory (like SVN). This way the archive and the project directory is easy to manage.
I've used Visual Source Safe, Perforce, and Subversion. They were all fine, but I would have to say that the support and extensions for Subversion just seemed slightly better. If you're planning on entering/staying in the software industry, you MUST know the fundamentals to source control, and I would highly recommend setting up one of the source control services. Subversion would be my recommendation and is free as well. It will be complicated at first, but you really should use a SVN client to add a GUI to increase utility and cut down on all the complication you're observing.
I quick google of "dreamweaver svn" reveals that many people are working with Subversion in Dreamweaver. I'm a advocate of version control, and SVN in particular, so I would recommend you look into that :)
If you don't want to use a full on version control system (as noted above), you may be able to improve your lot by refining and automating the procedure you described originally. Depending on your comfort with the tools you should be able to put together a script in DreamWeaver itself or in Windows Scripting ( Powershell, VBA, Perl, etc ) that will at least make date-named copies of the folder you are working in every so often. This will keep you from having to do it and make sure there aren't any typo-related problems. Further down that path you can have your script put a copy of your work on a backup drive or remote server, and then you'd have a back up, too.
I'm afraid I don't know much about DreamWeaver, but if it has much scripting support built-in you may even be able to "hook" into the Save/ Auto-Save functions and have them do exactly what you want.
Hope this helps,
adricnet

Using Visual Studio to create a more complex setup project

I need to learn more about creating setup projects from within Visual Studio to support the following scenario:
When the user starts the setup, he needs to choose between the parts that he wants to set up. The setup should offer to install three web services, one web site and maybe even run some SQL scripts to install/update the database.
During installation, the user will need to tell where he wants the sites/services to be installed within IIS. He also needs to specify the database connection which is used within the services/sites and to update the database. And there will probably be a few other wishes too. It should also support an uninstall of the site and services, but the database can continue to exist.
Is this even possible with the Setup projects that Visual Studio creates? If not, no worries. I don't need an alternative solution! I just need to know if this is possible before trying myself and discovering it's not possible after weeks of trying... This is for an internal project and I want to make life easier for the administrators who need to install/upgrade these sites/ services every time when there's an update. (About once every two weeks.)
Stay well away from vdproj stuff and move to WiX ASAP (As you'll see me being advised in questions I asked here). For a start, flexibility around where to put the IIS apps is seriously limited (you get one virtual dir and the user can only choose the name, you cant have multiple instances).
The other side of this is of course that the vdproj stuff is an 80% solution. Ultimately you can add as many custom steps as you like, and they can pop up dialogs and whatever they like. There's no reason why a custom step cant do all the things you want.
I just know that I once thought like you, and looking back wish someone had grabbed me by the scruff of the neck and said, just use the proper stuff - even if it seems a little harder initially. There is a conversion tool that will suck in your vdproj and spit you out a WiX.
By all means, try wizarding up what you need and seeing if it works - most of the stuff is pretty searchable - just know when to call it quits.

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