Prism v4: Unity or MEF? - wpf

I downloaded Prism v4 and ran the installer. I went into the directory and ran the two following batch files:
Desktop only - Open Modularity With Mef QuickStart.bat
Desktop only - Open Modularity With Unity QuickStart.bat
When I compile these applications, I don't see any real difference. I've searched for MEF vs Unity and I've found some pros/cons, but nothing that specifically states whether one is "better" (and I know that is subjective) with use in Prism. I guess perhaps if I list my requirements someone can point me to the correct technologies to use (even if it's not Prism 4).
The application is to be written in WPF (NOT Silverlight).
The main application will be extremely thin.
The main application will use a Web Service to build the menu of the "apps/modules" a person has access to.
The "apps/modules" will be completely contained in other managed libraries.
The main application gets views and viewmodels by reflecting into these DLLs.
The main application should feed in services for logging, etc. into these "apps/modules".
For example:
A basic user might have the options of:
ViewOnly Address record
All items Address related are within Address.dll.
An advanced user might have the options of:
New Address record
Open Address record (update/delete)
Manage users
All items Address related are within Address.dll.
All items Manage related are within Admin.dll.
The app should not actually reference either of these DLLs, I plan to reflect into them so that if there are 100 different modules and a user only has access to 2 of them, only 2 of them are downloaded and used. Whereas a user that has access to 10 of them gets those 10.
I've already solved the downloading DLL via WebService. :)

None is "better": they are different things.
IMO your choice should be driven only by your requirements. Based on the requirements you posted here I would suggest you to use MEF, because you have modules contained in DLLs and the main app is unaware of modules to load. Those tasks are the reason that why MEF exists.
Anyway you could use them both: MEF for modularity and Unity to take advantages of dependency injection (testability, reusability, ...)

If all the modules are not recompiled at the same time as the app, then MEF gives you lots of ways to cope with changing interfaces in the main app. Otherwise MEF may be more complex then you need.

I've been using Unity over a year with PRISM but I've noticed some serious memory leaking issues. Hence I decided to give PRISM 4 and MEF a go. What I've done is firstly converting my app to use PRISM 4 with Unity. Then I converted a branch to use MEF.
It may sound funny but MEF seems to handle memory consumption and release somehow better than Unity.
Would be nice to hear whether others have made the same experience?

Regard to your question whether MEF and UNITY can work nicely with each other, i can tell you that they are working really well with each other. I have developed a proof of concept application which used PRISM, Unity and MEF.

Related

Building a database-aware application with PRISM

I am building an application using WPF, MVVM, and PRISM. the application is an intensive CRUD app, and the db is accessed using entity framework. i want to build the application using modules but i can't figure out where to put the data access code (more accurately i can't figure out where to put the repository interface) . if they go into an infrastructure project. then all modules will depend on that and it doesn't seem like the right place. on the other hand if the interfaces go into their respective modules then there will be lots of inter-dependencies between the modules which is bad.
Question: best way of designing a database-aware modular PRISM MVVM application and perhaps the best solution to my case ?
I think you may take a look at MEF. It allows you to have the level of abstraction and modularity you will need for this while everything working together in a seamless way.
I would recommend you to read official Prism guide.
I use this separation:
MyApp - shell project
MyApp.Infrastructure - all shared interfaces - including your IRepository
MyApp.DAL - contains all DAL classes, and also Repository implementation
MyApp.Modules.SimpleModule
MyApp.Modules.AnotherModel
etc.
Main thing about modules - they should not depend on each other, but they could depend on shared modules (e.g. MyApp.Infrastructure).

Pivot control with XNA Assemblies

Recently I developed an application using a Pivot control as a "menu" and other pages with XNA content (2D and 3D).
Now, I discovered that my application won't be certified cause Im using System.XNA.Framework.Game and System.XNA.Framework.Graphics in my app.
This is really upsetting me at the moment, cause it's throwing away hours of work...
I never published something on the marketplace, so I'm asking if it's possible, anyway, to publish an application of this kind or at least, publish it as Beta Testing without "Certification" as they say on few pages..
Any clue?
Composite Silverlight+XNA applications are different from full-featured Silverlight applications invoking XNA assemblies. The restriction is still there - you must not have calls to Microsoft.Xna.Framework.Game or Microsoft.Xna.Framework.Graphics.
Mind you, some XNA elements are still allowed, such as Microsoft.Xna.Framework.Audio, that gives you access to the Microphone class, or Microsoft.Xna.Framework, that lets you access the FrameworkDispatcher.

Namespace conflicts in Silverlight app

My Application has the following structure:
myproject (primary Silverlight project)
myproject.Web (website for the app)
myproject.Controls (Class library so I could do some inheritance with controls)
myproject.Classes (Classes representing the data the controls bind to)
It seemed like a good idea having these split into projects with their own sub-namespaces, but I'm running into a lot of coupling issues and that is leading to circular dependency namespace problems.
From what little iOS development I have done, it feels kind of like I am trying to roll my own MVC solution here. What is the recommended way of going about having controls (essentially forms) backed by data in a Silverlight app?
The projects look fine provided the namespaces and assembly names match. You can do the following:
myproject.Classes Can reference none
myproject.Controls Can reference myproject.Classes
myproject Can reference myproject.Controls AND myproject.Classes
myproject.Web Can reference myproject.Classes, but shouldn't need to
I suggest doing that split within the primary Silverlight application itself (a single project with multiple folders). Unless you know right now that you will have to reuse the code within the classes and controls namespaces within different Silverlight applications, I would avoid it. Silverlight is UI, anything you will want to reuse should be in the ASP.NET part of the project (logic, db access, business rules, etc).
If you take this approach, your UI won't become an albatross around your neck.
Keep your Silverlight applications thin, fast and pretty - I promise you won't regret it.
EDIT: The downvote made me realize I was unclear (clearer, more concise version below):
Don't split your solutions into projects based on namespaces - it leads to needless complication. Use namespaces within projects to organize code. Keep project counts to a minimum, and only split when there is a compelling need.
Good Luck!

WPF moduls / plugins in own AppDomain - framework support?

I need to write an application which can load plugins. I read the PRISM 4 documentation and i like the "Region" concept of the framework. But all modules are loaded in the first AppDomain - but i need to build an application where 3rd party plugins can crash without crashing the whole app (so i think multiple app domains are the best solution?)
Has anybody some experience with that topic? Should i build it on top of MVVM light myself? Is PRISM 4 the tool I'm looking for?
Thanks and best regards
To the best of my knowledge, none of the popular MVVM frameworks (Prism, Caliburn, Calcium etc.) support cross-appdomain module lifecycle and, just as importantly, cross-appdomain messaging out of the box. This said, it's not impossible to customise any of them to:
allow for modules to be loaded in different appdomains, perhaps based
on some configuration option;
create a remoting proxy for their messaging components (eg. event aggregator in Prism) so that a message is serialised into a different appdomain.
For one, Prism4 allows for multiple extensibility points on its bootstrapper, module catalog and service locator components, so loading DLLs and initalising their entry points on different appdomain is not too hard. Creating a remoting proxy of the event aggregator is a bit more complex.
I have personally resorted to creating a different message broker that works cross-process as well as within the same appdomain, however I had to write it from scratch.

Is PRISM meant for large scale application development?

I am developing a silverlight application for the past 6 months using prism framework. When I look at the code base now it has grown huge with lots of modules, event aggregators, inter module communication code etc. On hindsight I am contemplating whether I made the right choice. Is there any other simpler framework I should have gone for ?
Prism is at its best when targeting a large application. Why? Because the core concepts Prism provides, such as Modularity, UI Composition, support for MVVM, etc. are used the most in this kind of applications.
The idea, as you said, is that you are likely to end up with a bunch of modules. The benefit of that is that your application is decoupled, and modules can be tested in absolute isolation so they are easy to maintain.
By using Prism, or any other library/framework that modularizes your application, (correctly) in large applications, you don't need to go through your entire application looking for bugs when you make a change to one of the parts. This is not true in monolithic applications, where making a minor change might bring down the entire app.
Another plus for Prism in this scenarios is that it allows multiple teams to work on different modules simultaneously, without affecting each other's work. This is specially useful when working with distributed teams.
The thing that would convince you of making the right choice, would be comparing the application you created with the same one but with high coupling of its components.
I hope this helps

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