I am learning WPF and am trying to follow some sort of best practice. I am kind of lost at the moment, and need some direction.
I am creating a very simple app that reads a text file (error log) and splits it into the individual error messages. I want to display these messages (stored in a model object) as a list of messages. Since the list can consist of many items and I want the window to be resizeable, I need a a vertical scroll bar, but I want the content to wrap (i.e. no need for a horizontal scroll bar).
<Window x:Class="ErrorLog.UI.WPF.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="800" Width="1200" Loaded="Window_Loaded">
<StackPanel Name="mainContainer">
<StackPanel Orientation="Horizontal" Name="Menu">
<Button Name="Refresh">Refresh</Button>
</StackPanel>
<ScrollViewer VerticalScrollBarVisibility="Auto">
<StackPanel Name="errorMessagePlaceHolder"></StackPanel>
</ScrollViewer>
</StackPanel>
I am at the moment reading the file in the code behind and adding to the stackPanel as a bunch of textboxes with the value being the error message. I have also added some mouseover effects like this:
private void LoadData()
{
IErrorLogReader errorLogReader = new ErrorLogReader();
var errors = errorLogReader.RetrieveErrors();
if (errors.Count == 0)
{
TextBox noErrors = new TextBox();
noErrors.Text = "No errors found";
errorMessagePlaceHolder.Children.Add(noErrors);
}
else
{
for (var i = errors.Count - 1; i > 0; i--)
{
TextBox errorMessage = new TextBox();
errorMessage.IsReadOnly = true;
errorMessage.Padding = new Thickness(10);
errorMessage.Text = errors[i].ErrorMessage;
errorMessage.TextWrapping = TextWrapping.Wrap;
errorMessage.MouseEnter += ErrorMessageMouseEnter;
errorMessage.MouseLeave += ErrorMessageMouseLeave;
errorMessagePlaceHolder.Children.Add(errorMessage);
}
}
}
protected void ErrorMessageMouseEnter(object sender, RoutedEventArgs e)
{
((TextBox) sender).Background = Brushes.AntiqueWhite;
}
protected void ErrorMessageMouseLeave(object sender, RoutedEventArgs e)
{
((TextBox) sender).Background = null;
}
So the first things I want to know is:
Is the way I am binding ok?
Scroll bar is coming up disabled
Is the way I am doing the mouseover effect bad?
Cheers.
Is the way I am binding ok?
It might work, but it's not best practice. Best practice is to use actual data binding. First, you need to replace your StackPanel with something that can be bound to a list. An ItemsControl is the thing closest to a simple StackPanel, other options would be, for example, a ListBox.
<ScrollViewer VerticalScrollBarVisibility="Auto">
<ItemsControl Name="errorMessageList" />
</ScrollViewer>
private void LoadData()
{
IErrorLogReader errorLogReader = new ErrorLogReader();
var errors = errorLogReader.RetrieveErrors();
errorMessageList.ItemsSource = errors;
}
To specify how you want the error messages to be displayed, you can set a template for the ItemsControl:
<ScrollViewer VerticalScrollBarVisibility="Auto">
<ItemsControl Name="errorMessageList">
<ItemsControl.ItemTemplate>
<DataTemplate>
<TextBox IsReadOnly="true" ... Text="{Binding ErrorMessage}" />
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
Scroll bar is coming up disabled
You are nesting your ScrollViewer inside a StackPanel... that won't work: The StackPanel takes as much vertical space as it needs, so the ScrollViewer will always have enough space and never show the scroll bar. You need to replace your top-level StackPanel by something that takes only as much space as is available; a DockPanel, for example:
<DockPanel Name="mainContainer">
<StackPanel DockPanel.Dock="Top" Orientation="Horizontal" Name="Menu">
<Button Name="Refresh">Refresh</Button>
</StackPanel>
<ScrollViewer VerticalScrollBarVisibility="Auto">
<StackPanel Name="errorMessagePlaceHolder"></StackPanel>
</ScrollViewer>
</StackPanel>
Is the way I am doing the mouseover effect bad?
That can be done with a style and a trigger instead. Define the following style:
<Window ...>
<Window.Resources>
<Style x:Key="hoverTextBox" TargetType="{x:Type TextBox}">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Setter Property="Background" Value="AntiqueWhite" />
</Trigger>
</Style.Triggers>
</Style>
</Window.Resources>
...
</Window>
and assign it to your TextBox inside the DataTemplate:
<TextBox IsReadOnly="true" ... Text="{Binding ErrorMessage}"
Style="{StaticResource hoverTextBox}" />
Related
I have been through several other postings about WPF and focus, and the best I can figure there's something I'm missing in my code. I'm working on an app using strict MVVM so I'm trying to avoid any code-behind in the view files (using attached behaviors when code-behind is necessary), but at this point even putting the focus code in the code-behind of the view it's not working.
I have an application with a main window and I'm trying to make a search window popup on a hot key. I'd like as soon as the user hits the hot key, the keyboard focus to be on the search text so it's just hotkey and then type your search term. Everything but the logical focus is working at this point, even though keyboard claims to have focus on the element.
I can't seem to get it to take both keyboard and logical focus at the same time from the code. However, if I hit Tab as soon as the search box appears, I'm put right into the text box.
Main window code:
<ribbon:RibbonWindow x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ribbon="clr-namespace:Microsoft.Windows.Controls.Ribbon;assembly=RibbonControlsLibrary"
xmlns:attached="clr-namespace:UserInterface.Attached"
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
xmlns:command="clr-namespace:GalaSoft.MvvmLight.Command;assembly=GalaSoft.MvvmLight.Extras.WPF45"
xmlns:viewModels="clr-namespace:UserInterface.ViewModels"
xmlns:views="clr-namespace:UserInterface.Views"
xmlns:layout="clr-namespace:UserInterface.ViewModels.Layout"
xmlns:layout1="clr-namespace:UserInterface.Views.Layout"
MinHeight="560"
MinWidth="950"
WindowStartupLocation="CenterScreen"
Icon="{Binding Layout.IconPath}"
DataContext="{Binding Main, Source={StaticResource Locator}}"
FocusManager.FocusedElement="{Binding ElementName=LayoutControl}"
Title="{Binding Layout.Title}">
<!-- Ribbon menu shortcuts -->
<Window.InputBindings>
<KeyBinding Modifiers="Control" Key="T" Command="{Binding Layout.Commands[GlobalObjectSearch]}" />
</Window.InputBindings>
<Grid>
<ContentPresenter Content="{Binding Layout}" x:Name="LayoutControl">
<ContentPresenter.Resources>
<DataTemplate DataType="{x:Type layout:MainViewModel}">
<layout1:MainView/>
</DataTemplate>
</ContentPresenter.Resources>
</ContentPresenter>
</Grid>
</ribbon:RibbonWindow>
Code to make search window appear:
public SelfClosingDialogView ShowSelfClosingDialog(IWindowDialogViewModel dataContext)
{
dataContext.CheckWhetherArgumentIsNull(nameof(dataContext));
var view = new SelfClosingDialogView
{
DataContext = dataContext,
Owner = Application.Current?.MainWindow
};
view.Show();
return view;
}
Search window code (Reused, so generic):
<Window x:Class="UserInterface.Views.DialogViews.SelfClosingDialogView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:attached="clr-namespace:UserInterface.Attached"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
mc:Ignorable="d"
SizeToContent="WidthAndHeight"
WindowStyle="None"
WindowStartupLocation="CenterOwner">
<!-- Allow view models to cause the window to close -->
<Window.Style>
<Style TargetType="{x:Type Window}">
<Style.Triggers>
<DataTrigger Binding="{Binding IsClosed}" Value="true">
<!-- Executes close -->
<Setter Property="attached:WindowCloseBehavior.Close" Value="true" />
</DataTrigger>
</Style.Triggers>
</Style>
</Window.Style>
<!-- Displays the passed-in view model -->
<Grid>
<ContentPresenter x:Name="DialogPresenter" Content="{Binding}" Margin="0" />
</Grid>
</Window>
Code for my search view:
<UserControl x:Class="UserInterface.Views.DialogViews.ObjectSearchView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:dialogViewModels="clr-namespace:UserInterface.ViewModels.DialogViewModels"
xmlns:utils="clr-namespace:WPF.Utils"
xmlns:attached="clr-namespace:UserInterface.Attached"
mc:Ignorable="d"
d:DataContext="{d:DesignInstance dialogViewModels:ObjectSearchViewModel}"
MinWidth="250"
Focusable="True"
FocusManager.IsFocusScope="True">
<UserControl.InputBindings>
<KeyBinding Key="Enter" Command="{Binding BrowseToObjectCommand}" />
<KeyBinding Key="Escape" Command="{Binding CloseWindowCommand}" />
</UserControl.InputBindings>
<UserControl.Resources>
<Style BasedOn="{StaticResource FormTextBlockStyle}" TargetType="TextBlock" />
</UserControl.Resources>
<StackPanel>
<TextBox Name="SearchText"
Focusable="True"
Text="{utils:ValidatingLiveBinding SearchText}"
attached:NavigatingListBoxBehavior.LinkedListBox="{Binding ElementName=SearchResults}">
</TextBox>
<ScrollViewer HorizontalScrollBarVisibility="Hidden"
VerticalScrollBarVisibility="Auto"
MaxHeight="400">
<ListBox Name="SearchResults"
ItemsSource="{Binding SearchResults}"
SelectedItem="{Binding SelectedSearchItem}"
Visibility="{Binding HasSearchResults, Converter={StaticResource BooleanToVisibilityConverter}}"
attached:ItemsControlProperties.DoubleClickCommand="{Binding BrowseToObjectCommand}"
KeyboardNavigation.IsTabStop="False"
IsSynchronizedWithCurrentItem="True" />
</ScrollViewer>
</StackPanel>
</UserControl>
And finally, the code-behind hack I'm trying to attempt to get focus (plus debugging code so that I don't lose the focus switching back and forth to Visual Studio):
public partial class ObjectSearchView : UserControl
{
public ObjectSearchView()
{
InitializeComponent();
this.Loaded += this.OnLoad;
}
private void OnLoad(object sender, RoutedEventArgs e)
{
this.PrintFocusInfo();
FocusManager.SetFocusedElement(FocusManager.GetFocusScope(this), this.SearchText);
this.PrintFocusInfo();
this.SearchText.Focus();
this.PrintFocusInfo();
Keyboard.Focus(this.SearchText);
this.PrintFocusInfo();
}
[Conditional("DEBUG")]
private void PrintFocusInfo()
{
var logicalElement = FocusManager.GetFocusedElement(FocusManager.GetFocusScope(this.SearchText));
Debug.WriteLine("Current logical focus is on '{0}', of type '{1}' ({2})".FormatInvariantCulture((logicalElement as FrameworkElement)?.Name, logicalElement?.GetType().Name, logicalElement));
var focusedElement = Keyboard.FocusedElement;
Debug.WriteLine(
"Current Keyboard Focus is on '{0}', of type '{1}' ({2})".FormatInvariantCulture(
(focusedElement as FrameworkElement)?.Name,
focusedElement.GetType().Name,
focusedElement));
}
}
Output window contents:
Current logical focus is on '', of type '' ()
Current Keyboard Focus is on '', of type 'MainWindow' (UserInterface.Views.MainWindow)
Current logical focus is on '', of type '' ()
Current Keyboard Focus is on '', of type 'MainWindow' (UserInterface.Views.MainWindow)
Current logical focus is on '', of type '' ()
Current Keyboard Focus is on 'SearchText', of type 'TextBox' (System.Windows.Controls.TextBox)
Current logical focus is on '', of type '' ()
Current Keyboard Focus is on 'SearchText', of type 'TextBox' (System.Windows.Controls.TextBox)
I've tried to include everything I can think of, but I cannot get logical focus to show anything except null.
Here is the behavior I ultimately created which fixed this for me. There's still a lot I don't know about WHY this works... but if you're having a problem getting Focus to cooperate it looks like the key is catching it when IsVisible is set to true, and having the Dispatcher set the focus for you. I linked this event to the IsVisibleChanged element on the textbox (through an attached behavior).
private void SetFocusOnVisibleChanged(object sender, DependencyPropertyChangedEventArgs e)
{
if ((bool)e.NewValue)
{
this.Dispatcher.BeginInvoke(DispatcherPriority.ContextIdle, new Action(() => this.AssociatedObject.Focus()));
}
}
I have a class implemnting Behavior<FrameworkElement> with
protected override void OnAttached()
{
base.OnAttached();
AssociatedObject.AllowDrop = true;
AssociatedObject.DragEnter += AssociatedObject_DragEnter;
AssociatedObject.DragOver += AssociatedObject_DragOver;
AssociatedObject.Drop += AssociatedObject_Drop;
}
And in the xaml I have
<Border Background="Turquoise">
<Grid Height="800" AllowDrop="True">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior></behaviors1:FrameworkElementDropBehavior>
</i:Interaction.Behaviors>
...
</Grid>
</Border>
I've defined the FrameworkElementDropBehavior in the Grid and I expect I can drop the same object on this Grid because the AssociatedObject should be the whole Grid. But what happens is I am only allowed to drop on part of the Grid where there's element defined, such as the blue, white or value part. I do used prism to inject the whole green Grid into the TabControl. Any ideas why I can only drop partly?
Just set the Grid's background property, for example, to Transparent.
<Grid Height="800" AllowDrop="True" Background="Transparent">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior/>
</i:Interaction.Behaviors>
</Grid>
Doing so, you enable the hit testing on the whole grid area including any empty regions without child controls.
I fixed the problem by setting the FrameworkElementDropBehavior to the Border instead .
<Border Background="Turquoise">
<i:Interaction.Behaviors>
<behaviors1:FrameworkElementDropBehavior></behaviors1:FrameworkElementDropBehavior>
</i:Interaction.Behaviors>
<Grid Height="800" AllowDrop="True">
...
</Grid>
</Border>
This question already has answers here:
Stop TabControl from recreating its children
(4 answers)
WPF TabControl - Preventing Unload on Tab Change?
(3 answers)
Closed 8 years ago.
I wrote some WPF application with MVVM pattern that holds a TabControl bound to collection of "TabViewModelItem".
The main window XAML:
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ViewModel="clr-namespace:XcomSavesGameEditor.ViewModel"
x:Class="XcomSavesGameEditor.MainWindow"
xmlns:Views="clr-namespace:XcomSavesGameEditor.View"
Title="X-COM Saved Game Editor" Height="650" Width="850" Background="#FF1B0000">
<Window.DataContext>
<ViewModel:TabsManagerViewModel/>
</Window.DataContext>
<Grid>
... (some not relevant code removed for clearity of question) ...
<TabControl x:Name="myTabs" Background="Black" Margin="0,25,0,0" BorderThickness="0,0,0,0" BorderBrush="Black" ItemsSource="{Binding Tabs}" >
<TabControl.Resources>
<DataTemplate DataType="{x:Type ViewModel:Tab0a_FileSaveData_ViewModel}">
<Views:Tab0a_FileSaveData_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab0b_Summary_ViewModel}">
<Views:Tab0b_Summary_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab1_Research_ViewModel}">
<Views:Tab1_Research_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab2_Engineering_ViewModel}">
<Views:Tab2_Engineering_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab3_Barracks_ViewModel}">
<Views:Tab3_Barracks_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab4_Hangar_ViewModel}">
<Views:Tab4_Hangar_View />
</DataTemplate>
<DataTemplate DataType="{x:Type ViewModel:Tab5_SituationRoom_ViewModel}">
<Views:Tab5_SituationRoom_View />
</DataTemplate>
</TabControl.Resources>
<TabControl.ItemTemplate>
<!-- this is the header template-->
<DataTemplate>
<Grid Margin="0">
<Border Margin="0,0,0,0"
Background="Black"
BorderBrush="Black"
BorderThickness="0,0,0,0" Padding="0,0,0,0">
<StackPanel Orientation="Horizontal"
Margin="0,0,0,0">
<Image Name ="tabImage" Source="{Binding TabImage_Disabled}" />
</StackPanel>
</Border>
</Grid>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding Path=IsSelected,RelativeSource={RelativeSource TemplatedParent}}" Value="True">
<Setter TargetName="tabImage" Property="Source" Value="{Binding TabImage_Enabled}"/>
</DataTrigger>
</DataTemplate.Triggers>
</DataTemplate>
</TabControl.ItemTemplate>
<TabControl.ContentTemplate>
<!-- this is the body of the TabItem template-->
<DataTemplate>
<Grid>
<Grid.Background>
<ImageBrush ImageSource="{Binding TabImage_Background}"/>
</Grid.Background>
<UniformGrid>
<ContentPresenter HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Content="{Binding TabContents}" />
</UniformGrid>
</Grid>
</DataTemplate>
</TabControl.ContentTemplate>
</TabControl>
and the ViewModel that hold collection of tab is code:
public sealed class TabsManagerViewModel : ViewModelBase
{
private ObservableCollection<TabViewModelItem> _tabs;
public ObservableCollection<TabViewModelItem> Tabs
{
get { return _tabs; }
set
{
_tabs = value;
RaisePropertyChanged("Tabs");
}
}
public TabsManagerViewModel()
{
Tabs = new ObservableCollection<TabViewModelItem>();
Tabs.Add(new TabViewModelItem { TabName = "File_Save_Data", TabImage_Enabled = _aEnabledTabImages[(int)enum_Tabs.SaveFileData_Tab], TabImage_Disabled = _aDisabledTabImages[(int)enum_Tabs.SaveFileData_Tab], TabImage_Background = _aBackgroundTabImages[(int)enum_Tabs.SaveFileData_Tab], TabContents = new Tab0a_FileSaveData_ViewModel() });
Tabs.Add(new TabViewModelItem { TabName = "Summary", TabImage_Enabled = _aEnabledTabImages[(int)enum_Tabs.Summary_Tab], TabImage_Disabled = _aDisabledTabImages[(int)enum_Tabs.Summary_Tab], TabImage_Background = _aBackgroundTabImages[(int)enum_Tabs.Summary_Tab], TabContents = new Tab0b_Summary_ViewModel() });
... (rest of code removed for clearity of question)
}
}
So basically it's tab control that is bound to a collection of "TabViews".
and based of the object data type it's showing View1 or View2.
Note: View1 & View 2 are UserControls, each bound to it's own ViewModel.
This concept works fine.
Now where is the problem you my ask ?
My problem is:
EVERY time I click on another tab & then return to same tab, I get that specifc tab ViewModel constructor called again, where as I would expect the ViewModel object would remain.
This is problem, because it cause me to lose any modification made on that page, when I toggle between tabs. and since the ctor is called everytime, over & over, I can't even use the VIewModel to store this information.
My questions are:
1) Is there any way I can prevent the TabControl to dispose ViewModel objects when tab is inactive ? Meaning to pre-create all ViewModel's object & not dispose them when hidden ?
2) What "workarounds" using this concept exist, that allow me to store "visual tree" of the given tab, so if i navigate away from it & then re-open it, it will store all information on it (such as selected check boxes, written text, etc.)
Would appreciate any help on matter.
regards,
Idan
Solution to problem is extending TabControl and replacing default behaviour so it will not unload old tabs.
The final solution (with include's both control & control template) is #
Stop TabControl from recreating its children
Thanks for Shoe for pointing me in right direction that lead to final solution :)
I have the similar problem and i came up with this solution
void OnAddWorkSpace(object Sender, EventArgs e)
{
WorkspaceViewModel loclViewModel = (e as WorkSpaceEventArgs).ViewModel;
DataTemplate loclTemplate = (DataTemplate)Resources[new DataTemplateKey(loclViewModel.GetType())];
if (loclTemplate != null)
{
DXTabItem loclTabItem = new DXTabItem();
loclTabItem.Content = loclTemplate.LoadContent();
(loclTabItem.Content as DependencyObject).SetValue(DataContextProperty, loclViewModel);
loclTabItem.HeaderTemplate = (DataTemplate)FindResource("WorkspaceItemTemplate");
loclTabItem.Header = (loclTabItem.Content as DependencyObject).GetValue(DataContextProperty);
MainContentTabs.Items.Add(loclTabItem);
}
}
I have created an event handler in my ViewModel and my View subscribes to that. My ViewModel objects get added to a collection. Now, whenever a ViewModel is added, my MainViewModel will call this even handler.
Here, we need to find the DataTemplate that would have been defined for the DataType of the ViewModel that we are adding. Once we get hold of that, we can create a tab item and then load the content from the datatemplate.
Since i am using DevExpress TabControl, i have created DXTabItem. A TabItem should also work the same.
So I have a List, which contains items. Right now they are thumbnails of pictures. I wanted this list to be bound to a changing list in code behind, so I used a Listbox. However, I needed this box to flow horizontally. So it is styled as a StackPanel. Lastly, I want buttons to control the scrolling, not scrollbars. That's the part that does not work Here's a code sample :
<UserControl x:Class="TestBench.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="400">
<UserControl.Resources>
<Style x:Key="StackHorz" TargetType="ListBox">
<Style.Setters>
<Setter Property="ItemsPanel">
<Setter.Value>
<ItemsPanelTemplate>
<StackPanel Orientation="Horizontal" VerticalAlignment="Top" Background="AliceBlue" />
</ItemsPanelTemplate>
</Setter.Value>
</Setter>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ListBox">
<ScrollViewer BorderBrush="DarkGreen" BorderThickness="2" VerticalScrollBarVisibility="Disabled" HorizontalScrollBarVisibility="Disabled">
<ItemsPresenter />
</ScrollViewer>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style.Setters>
</Style>
</UserControl.Resources>
<Grid x:Name="LayoutRoot" Background="White">
<Button x:Name="_Next" Content="NEXT" Height="20" Width="40" VerticalAlignment="Bottom" HorizontalAlignment="Right"/>
<Button x:Name="_Prev" Content="PREV" Height="20" Width="40" VerticalAlignment="Bottom" HorizontalAlignment="Left"/>
<ListBox x:Name="TestList" Height="100" Width="800" VerticalAlignment="Top">
...Insert ListItems...
</ListBox>
</Grid>
In this example the listbox is not bound, but I do need to be able to set ItemsSource={Binding Content}. Code behind I tried was :
namespace TestBench
{
public partial class MainPage : UserControl
{
public MainPage()
{
InitializeComponent();
TestList.Style = this.Resources["StackHorzTop"] as Style;
_Next.Click += new RoutedEventHandler(_Next_Click);
_Prev.Click += new RoutedEventHandler(_Prev_Click);
}
void _Prev_Click(object sender, RoutedEventArgs e)
{
TestList.ScrollIntoView(TestList.Items[0]);
}
void _Next_Click(object sender, RoutedEventArgs e)
{
TestList.ScrollIntoView(TestList.Items[TestList.Items.Count - 1]);
}
}
}
But the ScrollIntoView does nothing. I also tried getting the ScrollViewer as a VisualTreeHelper.GetChild() of the list box, but scrolling there using ScrollToHorizontalOffset() does nothing either.
I know it's a weird way to set things up, but I need all 3 functionalities (Binding, Horizontal orientation, No scroll bars with button scrolling). Anyone know where I am going wrong on this one?
Thanks in advance,
Chart.
Maybe you can try putting your listbox in a ScrollViewer and style the ScrollViewer so that the scroll bars are not visible (only the buttons).
More info on the ScrollViewer's templatable parts can be found here.
I'm a bit of a WPF noob, so apologies for any inherent daftness in this question (!)
I'm trying to enable editing of WPF treeview labels with a doubleclick - I've googled around this, and it looks like the two ways of doing this are with a custom control or with a style which hides one of a TextBox/TextBlock.
Using a style to set the label to be a textBox based on a DataTrigger seems easy enough (eg 1 below), but it means that any time a row is selected, it's 'being edited'.
What I'd really like to do is to enable this (Transition to textbox) on a mousedoubleclick event, but it seems that EventTriggers can't be used in the manner below, because they're transient. (It doesn't seem I can simply use the DoubleClick event in codebehind, because that doesn't (??) allow me to affect the displayed controls to show / hide the textboxes).
Using a full blown custom control seems like the alternative - there's an AAALMOST working example here ( http://www.codeproject.com/KB/WPF/editabletextblock.aspx ), however it doesn't work in the presence of HierachicalDataTemplate clauses (and it doesn't look like a solution is forthcoming).
(eg 1 - switch from textblock to textbox when selected)
<Window x:Class="treetest.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:treetest"
Title="Window1" Height="300" Width="300">
<Window.Resources>
<Style x:Key="EditableContentControl" TargetType="{x:Type ContentControl}">
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate DataType="{x:Type local:CompositeViewModel}">
<TextBlock Text="{Binding Path=Name}" />
</DataTemplate>
</Setter.Value>
</Setter>
<Style.Triggers>
<DataTrigger Binding="{Binding Path=IsSelected,RelativeSource=RelativeSource AncestorType={x:Type TreeViewItem}}}"
Value="True">
<Setter Property="ContentTemplate">
<Setter.Value>
<DataTemplate DataType="{x:Type local:CompositeViewModel}">
<TextBox Text="{Binding Path=Name,UpdateSourceTrigger=PropertyChanged}" />
</DataTemplate>
</Setter.Value>
</Setter>
</DataTrigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Grid>
<TreeView Margin="12,12,115,12" Name="treeView1"
ItemsSource="{Binding Path=GetRootData}"
>
<TreeView.ItemTemplate>
<HierarchicalDataTemplate DataType="{x:Type local:CompositeViewModel}" ItemsSource="{Binding Path=Children}">
<ContentControl Content="{Binding}" Style="{StaticResource EditableContentControl}"/>
</HierarchicalDataTemplate>
</TreeView.ItemTemplate>
</TreeView>
</Grid>
</Window>
does it help:
string name = "some name";
var treeItem = new TreeViewItem()
{
Header = name,
};
var textBox = new TextBox()
{
Text = name,
};
treeItem.MouseDoubleClick += (o, e) =>
{
TreeItem.Header = textBox;
};
textBox.LostFocus += (o, e) =>
{
treeItem.Header = textBox.Text;
name = textBox.Text;
};
it quite simple and it works for me fine.
What if instead of triggering on IsSelected you trigger on a custom property of your bound data like IsEditing? You can then set IsEditing to true whenever you want to change to happen (i.e. in your case, when the mouse button is clicked).
Have a look at CallActionMethod from Blend. This special trigger lets you make a loose link between any event like double click and a method in your code behind.
If you prefer using a command then you can do the same with InvokeCommandAction. You can hook up any command to an event.