get process name from process id (win32) - c

I need to get a list of all processes on a windows system including names and PID.
EnumProcess can obtain a list of pids, but how do I get the process name from the pid? I don't want to call OpenProcess on the process as that doesn't always work (like if the other process is run by a different user).

You have different option which you can use to receive exe names of currently running processes (process names like you wrote). The best way depends a little from the programming language which you use and from other requirements. For example you can use WMI. One other more old way is the usage of Performance Counters (see also An Introduction To Performance Counters). To get the counters values you can just use registry query operations from the HKEY_PERFORMANCE_DATA base key (see Retrieving Counter Data)
One more way which can be also good used is the NtQuerySystemInformation function with SystemProcessInformation as a parameter. EnumProcess and many other Windows API use the function internally. The struct SYSTEM_PROCESS_INFORMATION defined in the documentation of NtQuerySystemInformation has many "undocumented" but since many many years well-known fields. If you search in the Internet for the definition of the structure you will fined full documentation. I wonder that the function hat status not full documented. The function was at least in NT 3.5 (probably also before) and can be good used now on Windows 7 32- or 64-bit. To be exact below you will find a small C test program which print all process ids with the corresponding exe names (not full exe path, just the file name):
#include <Windows.h>
// one can also use Winternl.h if needed
//#include <Winternl.h> // for UNICODE_STRING and SYSTEM_INFORMATION_CLASS
#include <stdio.h>
#include <tchar.h>
#define STATUS_SUCCESS ((NTSTATUS)0x00000000L)
#define STATUS_INFO_LENGTH_MISMATCH ((NTSTATUS)0xC0000004L)
typedef enum _SYSTEM_INFORMATION_CLASS {
SystemProcessInformation = 5
} SYSTEM_INFORMATION_CLASS;
typedef struct _UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;
} UNICODE_STRING;
typedef LONG KPRIORITY; // Thread priority
typedef struct _SYSTEM_PROCESS_INFORMATION_DETAILD {
ULONG NextEntryOffset;
ULONG NumberOfThreads;
LARGE_INTEGER SpareLi1;
LARGE_INTEGER SpareLi2;
LARGE_INTEGER SpareLi3;
LARGE_INTEGER CreateTime;
LARGE_INTEGER UserTime;
LARGE_INTEGER KernelTime;
UNICODE_STRING ImageName;
KPRIORITY BasePriority;
HANDLE UniqueProcessId;
ULONG InheritedFromUniqueProcessId;
ULONG HandleCount;
BYTE Reserved4[4];
PVOID Reserved5[11];
SIZE_T PeakPagefileUsage;
SIZE_T PrivatePageCount;
LARGE_INTEGER Reserved6[6];
} SYSTEM_PROCESS_INFORMATION_DETAILD, *PSYSTEM_PROCESS_INFORMATION_DETAILD;
typedef NTSTATUS (WINAPI *PFN_NT_QUERY_SYSTEM_INFORMATION)(
IN SYSTEM_INFORMATION_CLASS SystemInformationClass,
IN OUT PVOID SystemInformation,
IN ULONG SystemInformationLength,
OUT OPTIONAL PULONG ReturnLength
);
int main()
{
size_t bufferSize = 102400;
PSYSTEM_PROCESS_INFORMATION_DETAILD pspid=
(PSYSTEM_PROCESS_INFORMATION_DETAILD) malloc (bufferSize);
ULONG ReturnLength;
PFN_NT_QUERY_SYSTEM_INFORMATION pfnNtQuerySystemInformation = (PFN_NT_QUERY_SYSTEM_INFORMATION)
GetProcAddress (GetModuleHandle(TEXT("ntdll.dll")), "NtQuerySystemInformation");
NTSTATUS status;
while (TRUE) {
status = pfnNtQuerySystemInformation (SystemProcessInformation, (PVOID)pspid,
bufferSize, &ReturnLength);
if (status == STATUS_SUCCESS)
break;
else if (status != STATUS_INFO_LENGTH_MISMATCH) { // 0xC0000004L
_tprintf (TEXT("ERROR 0x%X\n"), status);
return 1; // error
}
bufferSize *= 2;
pspid = (PSYSTEM_PROCESS_INFORMATION_DETAILD) realloc ((PVOID)pspid, bufferSize);
}
for (;;
pspid=(PSYSTEM_PROCESS_INFORMATION_DETAILD)(pspid->NextEntryOffset + (PBYTE)pspid)) {
_tprintf (TEXT("ProcessId: %d, ImageFileName: %ls\n"), pspid->UniqueProcessId,
(pspid->ImageName.Length && pspid->ImageName.Buffer)? pspid->ImageName.Buffer: L"");
if (pspid->NextEntryOffset == 0) break;
}
return 0;
}

Ýou can get the process identifier and name for all running processes using the ToolHelp API.
The following code will display the pid and name for each process.
void showProcessInformation() {
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
if(hSnapshot) {
PROCESSENTRY32 pe32;
pe32.dwSize = sizeof(PROCESSENTRY32);
if(Process32First(hSnapshot, &pe32)) {
do {
printf("pid %d %s\n", pe32.th32ProcessID, pe32.szExeFile);
} while(Process32Next(hSnapshot, &pe32));
}
CloseHandle(hSnapshot);
}
}

CreateToolhelp32Snapshot() will give you the process name (but not the path); other than that, you will have to call OpenProcess(). If your code is running in an administrative context you could enable the SE_DEBUG_NAME privilege to get access to processes running under other contexts.

Related

WindowsAPI GetDeviceDriverFileName( ) is not giving the full path [duplicate]

I'm working on reporting some information gleaned from native system APIs. (I know this is bad.... but I'm getting information that I can't get otherwise, and I have little issue with having to update my app if/when that time comes around.)
The native API returns native pathnames, as seen by ob, i.e. \SystemRoot\System32\Ntoskrnl.exe, or \??\C:\Program Files\VMWare Workstation\vstor-ws60.sys.
I can replace common prefixes, i.e.
std::wstring NtPathToWin32Path( std::wstring ntPath )
{
if (boost::starts_with(ntPath, L"\\\\?\\"))
{
ntPath.erase(ntPath.begin(), ntPath.begin() + 4);
return ntPath;
}
if (boost::starts_with(ntPath, L"\\??\\"))
{
ntPath.erase(ntPath.begin(), ntPath.begin() + 4);
}
if (boost::starts_with(ntPath, L"\\"))
{
ntPath.erase(ntPath.begin(), ntPath.begin() + 1);
}
if (boost::istarts_with(ntPath, L"globalroot\\"))
{
ntPath.erase(ntPath.begin(), ntPath.begin() + 11);
}
if (boost::istarts_with(ntPath, L"systemroot"))
{
ntPath.replace(ntPath.begin(), ntPath.begin() + 10, GetWindowsPath());
}
if (boost::istarts_with(ntPath, L"windows"))
{
ntPath.replace(ntPath.begin(), ntPath.begin() + 7, GetWindowsPath());
}
return ntPath;
}
TEST(Win32Path, NtPathDoubleQuestions)
{
ASSERT_EQ(L"C:\\Example", NtPathToWin32Path(L"\\??\\C:\\Example"));
}
TEST(Win32Path, NtPathUncBegin)
{
ASSERT_EQ(L"C:\\Example", NtPathToWin32Path(L"\\\\?\\C:\\Example"));
}
TEST(Win32Path, NtPathWindowsStart)
{
ASSERT_EQ(GetCombinedPath(GetWindowsPath(), L"Hello\\World"), NtPathToWin32Path(L"\\Windows\\Hello\\World"));
}
TEST(Win32Path, NtPathSystemrootStart)
{
ASSERT_EQ(GetCombinedPath(GetWindowsPath(), L"Hello\\World"), NtPathToWin32Path(L"\\SystemRoot\\Hello\\World"));
}
TEST(Win32Path, NtPathGlobalRootSystemRoot)
{
ASSERT_EQ(GetCombinedPath(GetWindowsPath(), L"Hello\\World"), NtPathToWin32Path(L"\\globalroot\\SystemRoot\\Hello\\World"));
}
but I'd be strongly surprised if there's not some API, native or otherwise, which will convert these into Win32 path names. Does such an API exist?
We do this in production code. As far as I know there is no API (public or private) that handles this. We just do some string comparisons with a few prefixes and it works for us.
Apparently there is a function named RtlNtPathNameToDosPathName() in ntdll.dll (introduced with XP?), but I have no idea what it does; I would guess it has more to do with stuff like \Device\Harddisk0, though.
I'm not sure there is really a need for such a function, though. Win32 passes paths (in the sense of CreateFile, etc) to NT; NT doesn't pass paths to Win32. So ntdll.dll doesn't really have a need to go from NT paths to Win32 paths. In the rare case where some NT query function returns a full path, any conversion function could be internal to the Win32 dll (e.g. not exported). I don't even know if they bother, as stuff like GetModuleFileName() will just return whatever path was used to load the image. I guess this is just a leaky abstraction.
Here's something you could try. First use NtCreateFile to open the file, volume etc. for reading. Then use the returned HANDLE to get the full path as described here.
This is a bit late, but I will still post my answer since even today this is a very good question!
I will share one of my functions tested and used for converting NT to DOS path. In my case, I also had to convert from ANSI to UNICODE so this is a small bonus for you to see and understand how this can be done.
All this code can be used in User Mode, so we need to first prepare some things.
Definitions & Structures:
typedef NTSTATUS(WINAPI* pRtlAnsiStringToUnicodeString)(PUNICODE_STRING, PANSI_STRING, BOOL);
typedef struct _RTL_BUFFER {
PUCHAR Buffer;
PUCHAR StaticBuffer;
SIZE_T Size;
SIZE_T StaticSize;
SIZE_T ReservedForAllocatedSize; // for future doubling
PVOID ReservedForIMalloc; // for future pluggable growth
} RTL_BUFFER, * PRTL_BUFFER;
typedef struct _RTL_UNICODE_STRING_BUFFER {
UNICODE_STRING String;
RTL_BUFFER ByteBuffer;
UCHAR MinimumStaticBufferForTerminalNul[sizeof(WCHAR)];
} RTL_UNICODE_STRING_BUFFER, * PRTL_UNICODE_STRING_BUFFER;
#define RTL_NT_PATH_NAME_TO_DOS_PATH_NAME_AMBIGUOUS (0x00000001)
#define RTL_NT_PATH_NAME_TO_DOS_PATH_NAME_UNC (0x00000002)
#define RTL_NT_PATH_NAME_TO_DOS_PATH_NAME_DRIVE (0x00000003)
#define RTL_NT_PATH_NAME_TO_DOS_PATH_NAME_ALREADY_DOS (0x00000004)
typedef NTSTATUS(WINAPI* pRtlNtPathNameToDosPathName)(__in ULONG Flags, __inout PRTL_UNICODE_STRING_BUFFER Path, __out_opt PULONG Disposition, __inout_opt PWSTR* FilePart);
#define RTL_DUPLICATE_UNICODE_STRING_NULL_TERMINATE (0x00000001)
#define RTL_DUPLICATE_UNICODE_STRING_ALLOCATE_NULL_STRING (0x00000002)
#define RTL_DUPSTR_ADD_NULL RTL_DUPLICATE_UNICODE_STRING_NULL_TERMINATE
#define RTL_DUPSTR_ALLOC_NULL RTL_DUPLICATE_UNICODE_STRING_ALLOCATE_NULL_STRING
typedef NTSTATUS(WINAPI* pRtlDuplicateUnicodeString)(_In_ ULONG Flags, _In_ PUNICODE_STRING StringIn, _Out_ PUNICODE_STRING StringOut);
Importing functions:
pRtlAnsiStringToUnicodeString MyRtlAnsiStringToUnicodeString;
pRtlNtPathNameToDosPathName MyRtlNtPathNameToDosPathName;
pRtlDuplicateUnicodeString MyRtlDuplicateUnicodeString;
MyRtlAnsiStringToUnicodeString = (pRtlAnsiStringToUnicodeString)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlAnsiStringToUnicodeString");
MyRtlNtPathNameToDosPathName = (pRtlNtPathNameToDosPathName)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlNtPathNameToDosPathName");
MyRtlDuplicateUnicodeString = (pRtlDuplicateUnicodeString)GetProcAddress(GetModuleHandle("ntdll.dll"), "RtlDuplicateUnicodeString");
Helper function:
NTSTATUS NtPathNameToDosPathName(PUNICODE_STRING DosPath, PUNICODE_STRING NtPath)
{
NTSTATUS Status;
ULONG_PTR BufferSize;
PWSTR Buffer;
RTL_UNICODE_STRING_BUFFER UnicodeBuffer;
BufferSize = NtPath->MaximumLength + MAX_PATH * sizeof(WCHAR);
Buffer = (PWSTR)_alloca(BufferSize);
ZeroMemory(&UnicodeBuffer, sizeof(UnicodeBuffer));
UnicodeBuffer.String = *NtPath;
UnicodeBuffer.String.Buffer = Buffer;
UnicodeBuffer.String.MaximumLength = (USHORT)BufferSize;
UnicodeBuffer.ByteBuffer.Buffer = (PUCHAR)Buffer;
UnicodeBuffer.ByteBuffer.Size = BufferSize;
CopyMemory(Buffer, NtPath->Buffer, NtPath->Length);
MyRtlNtPathNameToDosPathName(0, &UnicodeBuffer, NULL, NULL);
return MyRtlDuplicateUnicodeString(RTL_DUPSTR_ADD_NULL, &UnicodeBuffer.String, DosPath);
}
Function usage:
UNICODE_STRING us;
UNICODE_STRING DosPath;
ANSI_STRING as;
as.Buffer = (char*)malloc(strlen(NT_PATH_FILE_OR_DIR) + 1);
strcpy(as.Buffer, NT_PATH_FILE_OR_DIR);
as.Length = as.MaximumLength = us.MaximumLength = us.Length = strlen(NT_PATH_FILE_OR_DIR);
MyRtlAnsiStringToUnicodeString(&us, &as, TRUE);
NtPathNameToDosPathName(&DosPath, &us);
As mentioned, in my case I needed to convert from ANSI to UNICODE and this might not apply for your case, thus you can remove it.
Same as above can be used to create custom functions and convert paths as needed.
Check this out for getting the canonical pathname in Win32. It may be helpful for you:
http://pdh11.blogspot.com/2009/05/pathcanonicalize-versus-what-it-says-on.html
See my answer to this question.
You'd need to first get a handle to the file at that path, and then get the Win32 path for the handle.
I wrote a function that converts different types of NT device names (filenames, COM ports, network paths, etc.) into a DOS path.
There are two functions. One converts a handle into an NT path and the other one converts this NT path into a DOS path.
Have a look here:
How to get name associated with open HANDLE
// "\Device\HarddiskVolume3" (Harddisk Drive)
// "\Device\HarddiskVolume3\Temp" (Harddisk Directory)
// "\Device\HarddiskVolume3\Temp\transparent.jpeg" (Harddisk File)
// "\Device\Harddisk1\DP(1)0-0+6\foto.jpg" (USB stick)
// "\Device\TrueCryptVolumeP\Data\Passwords.txt" (Truecrypt Volume)
// "\Device\Floppy0\Autoexec.bat" (Floppy disk)
// "\Device\CdRom1\VIDEO_TS\VTS_01_0.VOB" (DVD drive)
// "\Device\Serial1" (real COM port)
// "\Device\USBSER000" (virtual COM port)
// "\Device\Mup\ComputerName\C$\Boot.ini" (network drive share, Windows 7)
// "\Device\LanmanRedirector\ComputerName\C$\Boot.ini" (network drive share, Windwos XP)
// "\Device\LanmanRedirector\ComputerName\Shares\Dance.m3u" (network folder share, Windwos XP)
// "\Device\Afd" (internet socket)
// "\Device\Console000F" (unique name for any Console handle)
// "\Device\NamedPipe\Pipename" (named pipe)
// "\BaseNamedObjects\Objectname" (named mutex, named event, named semaphore)
// "\REGISTRY\MACHINE\SOFTWARE\Classes\.txt" (HKEY_CLASSES_ROOT\.txt)

Data Transfer Manipulation (WinSock2 / NtDeviceIoControlFile)

I'm trying to write a library that will intercept a data transfer in the current process (not mine) for further manipulation. My task is to make sure that the library that I embed in the process can decide whether to skip data further or not, moreover, do it in such a way that the client does not suspect anything.
Empirically, I found out that all data transfer functions (send / recv / WSASend / WSARecv etc.) ultimately lead to the NtDeviceIoControlFile function from the ntdll.dll library. In IoControlCode you can see what exactly is happening.
#define IOCTL_AFD_RECV 0x12017
#define IOCTL_AFD_SEND 0x1201F
#define IOCTL_AFD_SELECT 0x12024
On the Internet, I managed to find these two structures.
struct AFD_WSABUF
{
UINT len;
PCHAR buf;
};
struct AFD_INFO
{
AFD_WSABUF* BufferArray;
ULONG BufferCount;
ULONG AfdFlags;
ULONG TdiFlags;
};
With the imitation of a successful send, I seem to have coped.
// Intercepted function NtDeviceIOControlFile
int WINAPI myNtDeviceIoControlFile(
HANDLE FileHandle,
HANDLE Event,
PIO_APC_ROUTINE ApcRoutine,
PVOID ApcContext,
PIO_STATUS_BLOCK IoStatusBlock,
ULONG IoControlCode,
PVOID InputBuffer,
ULONG InputBufferLength,
PVOID OutputBuffer,
ULONG OutputBufferLength)
{
if (IoControlCode == IOCTL_AFD_SEND)
{
const AFD_INFO* info = reinterpret_cast<AFD_INFO*>(InputBuffer);
if (GetAsyncKeyState(VK_XBUTTON1) < 0)
{
IoStatusBlock->Status = STATUS_SUCCESS;
IoStatusBlock->Pointer = nullptr;
// I'm not entirely sure that I correctly calculate the length of all data, since there may be several buffers,
// I tried to do it differently, but the process began to crash for me :/
IoStatusBlock->Information = info->BufferArray->len;
return STATUS_SUCCESS;
}
}
// Calling the original function
return pNtDeviceIoControlFile(FileHandle, Event, ApcRoutine, ApcContext, IoStatusBlock, IoControlCode, InputBuffer, InputBufferLength, OutputBuffer, OutputBufferLength);
}
The client considers that the data was successfully sent.
However, I do not understand how to make sure that the client does not see that some data has arrived? I tried to do something similar with IOCTL_AFD_RECV, but I was either disconnected from the server with an error, or the data was still read after the original function was called.
One of my old projects has a similar implementation, it uses intercepting the select function and setting readfds->fd_count to 0. However, after I resume receiving data, the data that I "missed" will still be received. And I need to drop them. If this is not possible, then, at least, how to do the same but using NtDeviceIoControlFile? I heard there is IOCTL_AFD_SELECT, but I couldn't find a structure to go to readfds->fd_count to 0.
upd: I found these two structures on the internet, but I still do not understand how to correctly call FD_ZERO
struct AFD_POLL_HANDLE_INFO
{
HANDLE handle;
ULONG events;
NTSTATUS status;
};
struct AFD_POLL_INFO
{
LARGE_INTEGER timeout;
ULONG numberOfHandles;
ULONG exclusive;
AFD_POLL_HANDLE_INFO* handles;
};

GetFileSizeEx fails for file mapping

Im having trouble creating a named shared memory and inspecting its size. The function GetFileSizeEx fails when I call it in a function like this. Any ideas on how to debug this?
void test_getsize(const char* lpName, int size){
HANDLE handle = CreateFileMapping(
INVALID_HANDLE_VALUE, // use paging file
NULL, // default security
PAGE_READWRITE, // read/write access
0, // maximum object size (high-order DWORD)
size, // maximum object size (low-order DWORD)
lpName); // name of mapping object
if (handle== NULL || handle== INVALID_HANDLE_VALUE){
last_error = get_error_from_errorno();
*error_return =1;
}
LARGE_INTEGER new_size;
err = GetFileSizeEx(handle, &new_size);
if (err==0){ printf("err ");} else {printf("pass ");}
printf("size=%lu\n", (unsigned long)new_size.QuadPart);
}
The handle you pass to GetFileSizeEx must be a handle to a file. You are passing it a handle to a file mapping, which is a completely different thing, so it won't work.
Since apparently you want the size of the file mapping (called a section object), and I don't think the Win32 API provides this feature, you would need to use the native Windows API called NtQuerySection. Here's an idea of how it might work (I haven't tried it):
typedef enum _SECTION_INFORMATION_CLASS
{
SectionBasicInformation,
SectionImageInformation
} SECTION_INFORMATION_CLASS;
typedef struct _SECTION_BASIC_INFORMATION {
PVOID Base;
ULONG Attributes;
LARGE_INTEGER Size;
} SECTION_BASIC_INFORMATION;
typedef DWORD (WINAPI* NTQUERYSECTION)
(HANDLE, SECTION_INFORMATION_CLASS, PVOID, ULONG, PULONG);
NTQUERYSECTION NtQuerySection =
(NTQUERYSECTION)GetProcAddress(LoadLibrary("ntdll.dll"), "NtQuerySection");
SECTION_BASIC_INFORMATION SectionInfo = { 0 };
NTSTATUS = NtQuerySection(handle, SectionBasicInformation, &SectionInfo,
sizeof(SectionInfo), 0);

tmpfile() on windows 7 x64

Running the following code on Windows 7 x64
#include <stdio.h>
#include <errno.h>
int main() {
int i;
FILE *tmp;
for (i = 0; i < 10000; i++) {
errno = 0;
if(!(tmp = tmpfile())) printf("Fail %d, err %d\n", i, errno);
fclose(tmp);
}
return 0;
}
Gives errno 13 (Permission denied), on the 637th and 1004th call, it works fine on XP (haven't tried 7 x86). Am I missing something or is this a bug?
I've got similar problem on Windows 8 - tmpfile() was causing win32 ERROR_ACCESS_DENIED error code - and yes, if you run application with administrator privileges - then it works fine.
I guess problem is mentioned over here:
https://lists.gnu.org/archive/html/bug-gnulib/2007-02/msg00162.html
Under Windows, the tmpfile function is defined to always create
its temporary file in the root directory. Most users don't have
permission to do that, so it will often fail.
I would suspect that this is kinda incomplete windows port issue - so this should be an error reported to Microsoft. (Why to code tmpfile function if it's useless ?)
But who have time to fight with Microsoft wind mills ?! :-)
I've coded similar implementation using GetTempPathW / GetModuleFileNameW / _wfopen. Code where I've encountered this problem came from libjpeg - I'm attaching whole source code here, but you can pick up code from jpeg_open_backing_store.
jmemwin.cpp:
//
// Windows port for jpeg lib functions.
//
#define JPEG_INTERNALS
#include <Windows.h> // GetTempFileName
#undef FAR // Will be redefined - disable warning
#include "jinclude.h"
#include "jpeglib.h"
extern "C" {
#include "jmemsys.h" // jpeg_ api interface.
//
// Memory allocation and freeing are controlled by the regular library routines malloc() and free().
//
GLOBAL(void *) jpeg_get_small (j_common_ptr cinfo, size_t sizeofobject)
{
return (void *) malloc(sizeofobject);
}
GLOBAL(void) jpeg_free_small (j_common_ptr cinfo, void * object, size_t sizeofobject)
{
free(object);
}
/*
* "Large" objects are treated the same as "small" ones.
* NB: although we include FAR keywords in the routine declarations,
* this file won't actually work in 80x86 small/medium model; at least,
* you probably won't be able to process useful-size images in only 64KB.
*/
GLOBAL(void FAR *) jpeg_get_large (j_common_ptr cinfo, size_t sizeofobject)
{
return (void FAR *) malloc(sizeofobject);
}
GLOBAL(void) jpeg_free_large (j_common_ptr cinfo, void FAR * object, size_t sizeofobject)
{
free(object);
}
//
// Used only by command line applications, not by static library compilation
//
#ifndef DEFAULT_MAX_MEM /* so can override from makefile */
#define DEFAULT_MAX_MEM 1000000L /* default: one megabyte */
#endif
GLOBAL(long) jpeg_mem_available (j_common_ptr cinfo, long min_bytes_needed, long max_bytes_needed, long already_allocated)
{
// jmemansi.c's jpeg_mem_available implementation was insufficient for some of .jpg loads.
MEMORYSTATUSEX status = { 0 };
status.dwLength = sizeof(status);
GlobalMemoryStatusEx(&status);
if( status.ullAvailPhys > LONG_MAX )
// Normally goes here since new PC's have more than 4 Gb of ram.
return LONG_MAX;
return (long) status.ullAvailPhys;
}
/*
Backing store (temporary file) management.
Backing store objects are only used when the value returned by
jpeg_mem_available is less than the total space needed. You can dispense
with these routines if you have plenty of virtual memory; see jmemnobs.c.
*/
METHODDEF(void) read_backing_store (j_common_ptr cinfo, backing_store_ptr info, void FAR * buffer_address, long file_offset, long byte_count)
{
if (fseek(info->temp_file, file_offset, SEEK_SET))
ERREXIT(cinfo, JERR_TFILE_SEEK);
size_t readed = fread( buffer_address, 1, byte_count, info->temp_file);
if (readed != (size_t) byte_count)
ERREXIT(cinfo, JERR_TFILE_READ);
}
METHODDEF(void)
write_backing_store (j_common_ptr cinfo, backing_store_ptr info, void FAR * buffer_address, long file_offset, long byte_count)
{
if (fseek(info->temp_file, file_offset, SEEK_SET))
ERREXIT(cinfo, JERR_TFILE_SEEK);
if (JFWRITE(info->temp_file, buffer_address, byte_count) != (size_t) byte_count)
ERREXIT(cinfo, JERR_TFILE_WRITE);
// E.g. if you need to debug writes.
//if( fflush(info->temp_file) != 0 )
// ERREXIT(cinfo, JERR_TFILE_WRITE);
}
METHODDEF(void)
close_backing_store (j_common_ptr cinfo, backing_store_ptr info)
{
fclose(info->temp_file);
// File is deleted using 'D' flag on open.
}
static HMODULE DllHandle()
{
MEMORY_BASIC_INFORMATION info;
VirtualQuery(DllHandle, &info, sizeof(MEMORY_BASIC_INFORMATION));
return (HMODULE)info.AllocationBase;
}
GLOBAL(void) jpeg_open_backing_store(j_common_ptr cinfo, backing_store_ptr info, long total_bytes_needed)
{
// Generate unique filename.
wchar_t path[ MAX_PATH ] = { 0 };
wchar_t dllPath[ MAX_PATH ] = { 0 };
GetTempPathW( MAX_PATH, path );
// Based on .exe or .dll filename
GetModuleFileNameW( DllHandle(), dllPath, MAX_PATH );
wchar_t* p = wcsrchr( dllPath, L'\\');
wchar_t* ext = wcsrchr( p + 1, L'.');
if( ext ) *ext = 0;
wchar_t* outFile = path + wcslen(path);
static int iTempFileId = 1;
// Based on process id (so processes would not fight with each other)
// Based on some process global id.
wsprintfW(outFile, L"%s_%d_%d.tmp",p + 1, GetCurrentProcessId(), iTempFileId++ );
// 'D' - temporary file.
if ((info->temp_file = _wfopen(path, L"w+bD") ) == NULL)
ERREXITS(cinfo, JERR_TFILE_CREATE, "");
info->read_backing_store = read_backing_store;
info->write_backing_store = write_backing_store;
info->close_backing_store = close_backing_store;
} //jpeg_open_backing_store
/*
* These routines take care of any system-dependent initialization and
* cleanup required.
*/
GLOBAL(long)
jpeg_mem_init (j_common_ptr cinfo)
{
return DEFAULT_MAX_MEM; /* default for max_memory_to_use */
}
GLOBAL(void)
jpeg_mem_term (j_common_ptr cinfo)
{
/* no work */
}
}
I'm intentionally ignoring errors from some of functions - have you ever seen GetTempPathW or GetModuleFileNameW failing ?
A bit of a refresher from the manpage of on tmpfile(), which returns a FILE*:
The file will be automatically deleted when it is closed or the program terminates.
My verdict for this issue: Deleting a file on Windows is weird.
When you delete a file on Windows, for as long as something holds a handle, you can't call CreateFile on something with the same absolute path, otherwise it will fail with the NT error code STATUS_DELETE_PENDING, which gets mapped to the Win32 code ERROR_ACCESS_DENIED. This is probably where EPERM in errno is coming from. You can confirm this with a tool like Sysinternals Process Monitor.
My guess is that CRT somehow wound up creating a file that has the same name as something it's used before. I've sometimes witnessed that deleting files on Windows can appear asynchronous because some other process (sometimes even an antivirus product, in reaction to the fact that you've just closed a delete-on-close handle...) will leave a handle open to the file, so for some timing window you will see a visible file that you can't get a handle to without hitting delete pending/access denied. Or, it could be that tmpfile has simply chosen a filename that some other process is working on.
To avoid this sort of thing you might want to consider another mechanism for temp files... For example a function like Win32 GetTempFileName allows you to create your own prefix which might make a collision less likely. That function appears to resolve race conditions by retrying if a create fails with "already exists", so be careful about deleting the temp filenames that thing generates - deleting the file cancels your rights to use it concurrently with other processes/threads.

How to get name associated with open HANDLE

What's the easiest way to get the filename associated with an open HANDLE in Win32?
I tried the code posted by Mehrdad here. It works, but with limitations:
It should not be used for network shares because the MountPointManager may hang for a very long time.
It uses undocumented API (IOCTL_MOUNTMGR_QUERY_DOS_VOLUME_PATH) I don't like that very much
It does not support USB devices that create virtual COM ports (I need that in my project)
I also studied other approaches like GetFileInformationByHandleEx() and GetFinalPathNameByHandle(), but these are useless as they return only Path + Filename but without drive. Additionally GetFinalPathNameByHandle() also has the hanging bug.
The GetMappedFileName() approach in the MSDN (posted by Max here) is also very limited:
It works only with real files
The file size must not be zero bytes
Directories, Network and COM ports are not supported
The code is clumsy
So I wrote my own code. I tested it on Win XP and on Win 7, 8, and 10. It works perfectly.
NOTE: You do NOT need any additional LIB file to compile this code!
CPP FILE:
t_NtQueryObject NtQueryObject()
{
static t_NtQueryObject f_NtQueryObject = NULL;
if (!f_NtQueryObject)
{
HMODULE h_NtDll = GetModuleHandle(L"Ntdll.dll"); // Ntdll is loaded into EVERY process!
f_NtQueryObject = (t_NtQueryObject)GetProcAddress(h_NtDll, "NtQueryObject");
}
return f_NtQueryObject;
}
// returns
// "\Device\HarddiskVolume3" (Harddisk Drive)
// "\Device\HarddiskVolume3\Temp" (Harddisk Directory)
// "\Device\HarddiskVolume3\Temp\transparent.jpeg" (Harddisk File)
// "\Device\Harddisk1\DP(1)0-0+6\foto.jpg" (USB stick)
// "\Device\TrueCryptVolumeP\Data\Passwords.txt" (Truecrypt Volume)
// "\Device\Floppy0\Autoexec.bat" (Floppy disk)
// "\Device\CdRom1\VIDEO_TS\VTS_01_0.VOB" (DVD drive)
// "\Device\Serial1" (real COM port)
// "\Device\USBSER000" (virtual COM port)
// "\Device\Mup\ComputerName\C$\Boot.ini" (network drive share, Windows 7)
// "\Device\LanmanRedirector\ComputerName\C$\Boot.ini" (network drive share, Windwos XP)
// "\Device\LanmanRedirector\ComputerName\Shares\Dance.m3u" (network folder share, Windwos XP)
// "\Device\Afd" (internet socket)
// "\Device\Console000F" (unique name for any Console handle)
// "\Device\NamedPipe\Pipename" (named pipe)
// "\BaseNamedObjects\Objectname" (named mutex, named event, named semaphore)
// "\REGISTRY\MACHINE\SOFTWARE\Classes\.txt" (HKEY_CLASSES_ROOT\.txt)
DWORD GetNtPathFromHandle(HANDLE h_File, CString* ps_NTPath)
{
if (h_File == 0 || h_File == INVALID_HANDLE_VALUE)
return ERROR_INVALID_HANDLE;
// NtQueryObject() returns STATUS_INVALID_HANDLE for Console handles
if (IsConsoleHandle(h_File))
{
ps_NTPath->Format(L"\\Device\\Console%04X", (DWORD)(DWORD_PTR)h_File);
return 0;
}
BYTE u8_Buffer[2000];
DWORD u32_ReqLength = 0;
UNICODE_STRING* pk_Info = &((OBJECT_NAME_INFORMATION*)u8_Buffer)->Name;
pk_Info->Buffer = 0;
pk_Info->Length = 0;
// IMPORTANT: The return value from NtQueryObject is bullshit! (driver bug?)
// - The function may return STATUS_NOT_SUPPORTED although it has successfully written to the buffer.
// - The function returns STATUS_SUCCESS although h_File == 0xFFFFFFFF
NtQueryObject()(h_File, ObjectNameInformation, u8_Buffer, sizeof(u8_Buffer), &u32_ReqLength);
// On error pk_Info->Buffer is NULL
if (!pk_Info->Buffer || !pk_Info->Length)
return ERROR_FILE_NOT_FOUND;
pk_Info->Buffer[pk_Info->Length /2] = 0; // Length in Bytes!
*ps_NTPath = pk_Info->Buffer;
return 0;
}
// converts
// "\Device\HarddiskVolume3" -> "E:"
// "\Device\HarddiskVolume3\Temp" -> "E:\Temp"
// "\Device\HarddiskVolume3\Temp\transparent.jpeg" -> "E:\Temp\transparent.jpeg"
// "\Device\Harddisk1\DP(1)0-0+6\foto.jpg" -> "I:\foto.jpg"
// "\Device\TrueCryptVolumeP\Data\Passwords.txt" -> "P:\Data\Passwords.txt"
// "\Device\Floppy0\Autoexec.bat" -> "A:\Autoexec.bat"
// "\Device\CdRom1\VIDEO_TS\VTS_01_0.VOB" -> "H:\VIDEO_TS\VTS_01_0.VOB"
// "\Device\Serial1" -> "COM1"
// "\Device\USBSER000" -> "COM4"
// "\Device\Mup\ComputerName\C$\Boot.ini" -> "\\ComputerName\C$\Boot.ini"
// "\Device\LanmanRedirector\ComputerName\C$\Boot.ini" -> "\\ComputerName\C$\Boot.ini"
// "\Device\LanmanRedirector\ComputerName\Shares\Dance.m3u" -> "\\ComputerName\Shares\Dance.m3u"
// returns an error for any other device type
DWORD GetDosPathFromNtPath(const WCHAR* u16_NTPath, CString* ps_DosPath)
{
DWORD u32_Error;
if (wcsnicmp(u16_NTPath, L"\\Device\\Serial", 14) == 0 || // e.g. "Serial1"
wcsnicmp(u16_NTPath, L"\\Device\\UsbSer", 14) == 0) // e.g. "USBSER000"
{
HKEY h_Key;
if (u32_Error = RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Hardware\\DeviceMap\\SerialComm", 0, KEY_QUERY_VALUE, &h_Key))
return u32_Error;
WCHAR u16_ComPort[50];
DWORD u32_Type;
DWORD u32_Size = sizeof(u16_ComPort);
if (u32_Error = RegQueryValueEx(h_Key, u16_NTPath, 0, &u32_Type, (BYTE*)u16_ComPort, &u32_Size))
{
RegCloseKey(h_Key);
return ERROR_UNKNOWN_PORT;
}
*ps_DosPath = u16_ComPort;
RegCloseKey(h_Key);
return 0;
}
if (wcsnicmp(u16_NTPath, L"\\Device\\LanmanRedirector\\", 25) == 0) // Win XP
{
*ps_DosPath = L"\\\\";
*ps_DosPath += (u16_NTPath + 25);
return 0;
}
if (wcsnicmp(u16_NTPath, L"\\Device\\Mup\\", 12) == 0) // Win 7
{
*ps_DosPath = L"\\\\";
*ps_DosPath += (u16_NTPath + 12);
return 0;
}
WCHAR u16_Drives[300];
if (!GetLogicalDriveStrings(300, u16_Drives))
return GetLastError();
WCHAR* u16_Drv = u16_Drives;
while (u16_Drv[0])
{
WCHAR* u16_Next = u16_Drv +wcslen(u16_Drv) +1;
u16_Drv[2] = 0; // the backslash is not allowed for QueryDosDevice()
WCHAR u16_NtVolume[1000];
u16_NtVolume[0] = 0;
// may return multiple strings!
// returns very weird strings for network shares
if (!QueryDosDevice(u16_Drv, u16_NtVolume, sizeof(u16_NtVolume) /2))
return GetLastError();
int s32_Len = (int)wcslen(u16_NtVolume);
if (s32_Len > 0 && wcsnicmp(u16_NTPath, u16_NtVolume, s32_Len) == 0)
{
*ps_DosPath = u16_Drv;
*ps_DosPath += (u16_NTPath + s32_Len);
return 0;
}
u16_Drv = u16_Next;
}
return ERROR_BAD_PATHNAME;
}
HEADER FILE:
#pragma warning(disable: 4996) // wcsnicmp deprecated
#include <winternl.h>
// This makro assures that INVALID_HANDLE_VALUE (0xFFFFFFFF) returns FALSE
#define IsConsoleHandle(h) (((((ULONG_PTR)h) & 0x10000003) == 0x3) ? TRUE : FALSE)
enum OBJECT_INFORMATION_CLASS
{
ObjectBasicInformation,
ObjectNameInformation,
ObjectTypeInformation,
ObjectAllInformation,
ObjectDataInformation
};
struct OBJECT_NAME_INFORMATION
{
UNICODE_STRING Name; // defined in winternl.h
WCHAR NameBuffer;
};
typedef NTSTATUS (NTAPI* t_NtQueryObject)(HANDLE Handle, OBJECT_INFORMATION_CLASS Info, PVOID Buffer, ULONG BufferSize, PULONG ReturnLength);
There is a correct (although undocumented) way to do this on Windows XP which also works with directories -- the same method GetFinalPathNameByHandle uses on Windows Vista and later.
Here are the eneded declarations. Some of these are already in WInternl.h and MountMgr.h but I just put them here anyway:
#include "stdafx.h"
#include <Windows.h>
#include <assert.h>
enum OBJECT_INFORMATION_CLASS { ObjectNameInformation = 1 };
enum FILE_INFORMATION_CLASS { FileNameInformation = 9 };
struct FILE_NAME_INFORMATION { ULONG FileNameLength; WCHAR FileName[1]; };
struct IO_STATUS_BLOCK { PVOID Dummy; ULONG_PTR Information; };
struct UNICODE_STRING { USHORT Length; USHORT MaximumLength; PWSTR Buffer; };
struct MOUNTMGR_TARGET_NAME { USHORT DeviceNameLength; WCHAR DeviceName[1]; };
struct MOUNTMGR_VOLUME_PATHS { ULONG MultiSzLength; WCHAR MultiSz[1]; };
extern "C" NTSYSAPI NTSTATUS NTAPI NtQueryObject(IN HANDLE Handle OPTIONAL,
IN OBJECT_INFORMATION_CLASS ObjectInformationClass,
OUT PVOID ObjectInformation OPTIONAL, IN ULONG ObjectInformationLength,
OUT PULONG ReturnLength OPTIONAL);
extern "C" NTSYSAPI NTSTATUS NTAPI NtQueryInformationFile(IN HANDLE FileHandle,
OUT PIO_STATUS_BLOCK IoStatusBlock, OUT PVOID FileInformation,
IN ULONG Length, IN FILE_INFORMATION_CLASS FileInformationClass);
#define MOUNTMGRCONTROLTYPE ((ULONG) 'm')
#define IOCTL_MOUNTMGR_QUERY_DOS_VOLUME_PATH \
CTL_CODE(MOUNTMGRCONTROLTYPE, 12, METHOD_BUFFERED, FILE_ANY_ACCESS)
union ANY_BUFFER {
MOUNTMGR_TARGET_NAME TargetName;
MOUNTMGR_VOLUME_PATHS TargetPaths;
FILE_NAME_INFORMATION NameInfo;
UNICODE_STRING UnicodeString;
WCHAR Buffer[USHRT_MAX];
};
Here's the core function:
LPWSTR GetFilePath(HANDLE hFile)
{
static ANY_BUFFER nameFull, nameRel, nameMnt;
ULONG returnedLength; IO_STATUS_BLOCK iosb; NTSTATUS status;
status = NtQueryObject(hFile, ObjectNameInformation,
nameFull.Buffer, sizeof(nameFull.Buffer), &returnedLength);
assert(status == 0);
status = NtQueryInformationFile(hFile, &iosb, nameRel.Buffer,
sizeof(nameRel.Buffer), FileNameInformation);
assert(status == 0);
//I'm not sure how this works with network paths...
assert(nameFull.UnicodeString.Length >= nameRel.NameInfo.FileNameLength);
nameMnt.TargetName.DeviceNameLength = (USHORT)(
nameFull.UnicodeString.Length - nameRel.NameInfo.FileNameLength);
wcsncpy(nameMnt.TargetName.DeviceName, nameFull.UnicodeString.Buffer,
nameMnt.TargetName.DeviceNameLength / sizeof(WCHAR));
HANDLE hMountPointMgr = CreateFile(_T("\\\\.\\MountPointManager"),
0, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
NULL, OPEN_EXISTING, 0, NULL);
__try
{
DWORD bytesReturned;
BOOL success = DeviceIoControl(hMountPointMgr,
IOCTL_MOUNTMGR_QUERY_DOS_VOLUME_PATH, &nameMnt,
sizeof(nameMnt), &nameMnt, sizeof(nameMnt),
&bytesReturned, NULL);
assert(success && nameMnt.TargetPaths.MultiSzLength > 0);
wcsncat(nameMnt.TargetPaths.MultiSz, nameRel.NameInfo.FileName,
nameRel.NameInfo.FileNameLength / sizeof(WCHAR));
return nameMnt.TargetPaths.MultiSz;
}
__finally { CloseHandle(hMountPointMgr); }
}
and here's an example usage:
int _tmain(int argc, _TCHAR* argv[])
{
HANDLE hFile = CreateFile(_T("\\\\.\\C:\\Windows\\Notepad.exe"),
0, FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL);
assert(hFile != NULL && hFile != INVALID_HANDLE_VALUE);
__try
{
wprintf(L"%s\n", GetFilePath(hFile));
// Prints:
// C:\Windows\notepad.exe
}
__finally { CloseHandle(hFile); }
return 0;
}
edit Thanks for the comments about this being Vista or Server 2008 only. I missed that in the page. Guess I should have read the whole article ;)
It looks like you can use GetFileInformationByHandleEx() to get this information.
You'll likely want to do something like:
GetFileInformationByHandleEx( fileHandle, FILE_NAME_INFO, lpFileInformation, sizeof(FILE_NAME_INFO));
Double check the MSDN page to make sure I haven't misled you too badly :)
Cheers,
Taylor
FWIW, here's the same solution from the MSDN article suggested by Prakash in Python using the wonderful ctypes:
from ctypes import *
# get handle to c:\boot.ini to test
handle = windll.kernel32.CreateFileA("c:\\boot.ini", 0x80000000, 3, 0, 3, 0x80, 0)
hfilemap = windll.kernel32.CreateFileMappingA(handle, 0, 2, 0, 1, 0)
pmem = windll.kernel32.MapViewOfFile(hfilemap, 4, 0, 0, 1)
name = create_string_buffer(1024)
windll.psapi.GetMappedFileNameA(windll.kernel32.GetCurrentProcess(), pmem, name, 1024)
print "The name for the handle 0x%08x is %s" % (handle, name.value)
# convert device name to drive letter
buf = create_string_buffer(512)
size = windll.kernel32.GetLogicalDriveStringsA(511, buf)
names = buf.raw[0:size-1].split("\0")
for drive in names:
windll.kernel32.QueryDosDeviceA(drive[0:2], buf, 512)
if name.value.startswith(buf.value):
print "%s%s" % (drive[0:2], name.value[len(buf.value):])
break
For Windows Vista and later I prefer to use
GetFinalPathNameByHandle()
char buf[MAX_PATH];
GetFinalPathNameByHandleA(fileHandle, buf, sizeof(buf), VOLUME_NAME_DOS)
For Windows XP I prefer the solution by Mehrdad.
So I load GetFinalPathNameByHandle() dynamically via GetProcAddress() and if this fails (because it's Windows XP) I go for Mehrdad's solution with NtQueryObject()
If you need to do this on Win32 pre-Vista or Server 2008, look at the GetMappedFileName(...) function, which is one of the best kept secrets in Win32. WIth a little C/C++-fu, you can memory map a small portion of the file in question, and then pass that handle to this function.
Also, on Win32, you cannot really delete a file that is open (the open/unlink issue mentioned on another answer) - you can mark it for deletion on close, but it will still hang around until its last open handle is closed. Dunno if mapping (via mmap(...)) the file in this case would help, because it has to point back to a physical file...
-=- James.
On unixes there is no real way of reliably doing this. In unix with the traditional unix filesystem, you can open a file and then unlink it (remove its entry from the directory) and use it, at which point the name isn't stored anywhere. In addition, because a file may have multiple hardlinks into the filesystem, each of the names are equivalent, so once you've got just the open handle it wouldn't be clear which filename you should map back towards.
So, you may be able to do this on Win32 using the other answers, but should you ever need to port the application to a unix enviornment, you'll be out of luck. My advice to you is to refactor your program, if possible, so that you don't need the OS to be able to maintain an open resource to filename connection.

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