I have an XBAP (WPF on browser) application that I want to run as a standalone application and also in the browser. How can I do that without making a lot of code changes, since going forward we will be doing a lot of modifications to the code anyway. And it is not a good idea to maintain 2 different codebases for that.
I would have 2 Projects under one Solution. One for Project.Web and one for Project.Desktop. Assuming you already have Project.Web underway and are adding Project.Desktop as new, use Visual Studio's "Add As Link" when adding files from Web to Desktop. This will maintain 1 copy of each file.
Host your main UI in a UserControl, then add that UserControl to the Project.Web.Page1 (or whatever it's called) and Project.Desktop.MainWindow. If you modularize your program sufficiently, you won't have to worry about maintaining 2 projects since they will both be thin shells atop your main UserControl.
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Is it possible to convert wpf desktop application to wpf browser application? I want to make my application run from browser.
According to my experience there is no converter available which converts WPF to XBAP.
But I did work with multiple platforms together several time in my project. I do maintain 3 platforms together WPF, Silverlight and XBAP in a single solution having single code base. I keep a common code-base and share files between 3 platforms. To achieve this I suggest you to create a Hello world XBAP application and run it first. You need to have few basic idea about how an XBAP application works. Initially understanding the entry and exit point of the application will be enough for you. Try adding one button in Page and understand how it works. Once it’s done then try to link the existing project files (XAML and CS) one by one into the XBAP project. Understand what you are adding and why are you adding. Yes it's quite a hard work you need to do. But don’t worry XBAP, WPF XAML & C# codes are almost similar. You need to know that Conditional compilation symbols can be set in project properties. So that you will be allowed to write #if XBAP & #endif statement in your code sometimes, because few classes or features may not be supported in XBAP and you need to write specific code for XBAP. As an example Dropshadow related features are not available in XBAP.
Hope this answers your query!
I have a simple Silverlight app that I want to run on Windows Phone 7 almost exactly as is. I've created a new Windows Phone 7 project and when I reference the Silverlight app I get a warning that says "Adding a reference to a Silverlight project might not work properly. Do you want to continue?".
If I continue and try to run anyway, the WP7 project never starts or sometimes I get "AG_E_PARSER_BAD_TYPE error" and it points to the line in the xaml I used a control from the Silverlight project .
The code between these two projects is about 99% the same. Is there another way to reuse code then what I am trying? Or how can I get this to work?
I'm not that familiar with the difference between the two platforms, but you can link the code files into a different project without duplicating them. Add existing item, and click on the down arrow next to the 'Add' or OK button. Choose Link.
The typical way of achieving this is by using a pattern like MVVM which will allow you to define a common model and viewmodel layer (perhaps in a separate project) the defining a different view layer that references that common project.
You said it yourself, you will only share MOST of the code, not all of it, so you will, at least at some time, need to create device/front-end specific logic and layout.
Rather than add a Silverlight [presumably class library] project to your WP7 app, try creating a WP7 class library and then link the files from the silverlight library. You will still only have one copy of each file but all your libraries will be built appropraitely for the platform they are running on.
This may also help you identify the cause of the problem. The error AG_E_PARSER_BAD_TYPE suggests that you have a type in the XAML in your Silverlight project which isn't supported on the phone.
I have a Silverlight 3 App that became quite big over the time. So I began to try to break it in several smaler Applications that will be dynamically loaded in my Main Application on demand. But I run into a strange problems with my VS 2008.
When I add a new Silverlight Application project to my solution and copy User Controls from my old Main Application into this new project it happens from time to time (about twice a day) that the XAML files and their code behind files loose their association. When this happens and I try to build the project, the compiler complains that he cannot find all the Ccontrols like buttons, labels etc. in the code behind files that I added to the class in the XAML-file. And the build fails of course.
The only workaround that I found so far is to add another Silverlight Application project and move all the content from the first added project to it. Than everything works fine for a while until the problem occurs again.
But that's not really a solution.
Any Ideas what happens here and what i can do?
Best Regards,
Rocko
I have seen issues like this before when changing the namespaces on controls in silverlight. The issue crops up when you don't change both the namespace on the control class, and the full name of the class in the x:class attribute on the root element of the control.
Not sure if this fits your situation or not, but it's the only time I've run into similar issues.
Just recently, I learned about using MVVM to decouple GUIs from the underlying model. I ended up learning as much as I could to convert my current application over to MVVM, and was largely successful. Now I need to figure out how to actually take a GUI generated in Blend and use it in place of my current GUI, which was designed in Visual Studio. I can't find any resources on the web for making this as seamless as possible. I'd like to know what you all have done and have had work for you.
My ultimate solution would be something that would allow me to, at runtime, select a skin from a menu and immediately have the GUI change from the current one to another that the user selects. Can anyone point me to posts that explain how to do this?
My current goal is less ambitious -- I'd like to be able to add my new Blend GUI into my Visual Studio project and when I compile, have the new Blend GUI appear. If I want to go back to the old GUI, I would have to recompile. For now, that is okay.
I've got my Blend project added to my VS2008 solution, and have set it to be the startup application. That works fine -- if I run the app, my new GUI appears instead of the old one. The problem now is that it needs DLLs that are actually in a different folder -- the bin\Debug folder of the original startup application. Am I supposed to leave my original GUI as the startup application, and then have its App codebehind load the other GUI?
Also, each of the respective GUIs needs a reference to the ViewModel. In my case, I was just instantiating it in my current GUI class. For the Blend GUI, I instantiated one there as well, since only one of the GUIs will be active. Is this where something like the Unity framework should be used?
Sorry about all of the possibly-incoherent questions, but I'm not quite sure how I should proceed from here. I feel like I'm so close to proving to myself that MVVM is the way to go from a GUI standpoint (I'm already sold on the testability bit).
All the examples I've seen dynamically switch GUI appearance by using some form of ResourceDictionary swapping. A few links:
Load XAML Resource Dictionaries at Runtime
WPF change theme/style at runtime
Hope that helps.
I found a mistake, where in one part of my code I was using the wrong property to get at the currently-running assembly's path. I am now using
System.Reflection.Assembly.GetExecutingAssembly().Location
Although this does work, it only works if I copy the exe from the Blend project's bin\Debug folder into my main application's bin\Debug folder. I will have to live with this by using a post-build event, I guess. I was so spoiled for the past several months working with .NET, where I didn't have to do this (like before in C++) because all of the referenced assemblies get automatically copied over. If I want to debug any code-behind, I also have to set the starting executable in the Blend project's settings, which is inconvenient as well, especially when working on different computers where the paths aren't set up the same. Any suggestions here would also be appreciated!
Quick intro: I have some Silverlight 1 content that people have been editing and putting into HTML pages. Unfortunately, this means a lot of repetative creation of Storyboards, etc. We can use Silverlight 2, but not everyone here is familiar with C#/has Visual Studio. What I would like to do is create some custom controls in C#, output to a DLL, then reference the DLL in the XAML file (just as if it was part of a Silverlight project in VS).
I've tried adding this:
xmlns:mycontrol="clr-namespace:MyControl;assembly=../../content_GLOBAL/controls/MyControl/MyControl"
in the Grid tag that is my root. I know the path to MyControl.dll is correct. When I actually try and use it, though (I add <mycontrol:MyControl></mycontrol:MyControl> to the grid) and I get a parser error. It all seems OK if I don't add the control, even if I leave in the xmlns.
I suppose on some level, this makes sense--looking for an assembly is useful if you are going to build something, and since this XAML isn't in VS, it isn't actually building anything. Is there another way that I can reference, and use a custom control in SL2 in a stand-alone XAML file?
Let me first make sure that I understand you correctly: You have a Silverlight app that doesn't use any managed code and is not packaged in a .xap file. The <object> tag refers to a loose xaml file.
This is the Silverlight 1 app model and can still be used in SL 2, and such apps are referred to as "v1-style apps" (even though they target SL 2 and may use features not present in v1). When an application in this form is used, the Silverlight plugin does not load any of the managed components of the runtime (e.g. the CLR, etc.), so referencing a dll from a v1 style app is not going to work.
However, there might be work-arounds to the challenge you are facing here. One solution might be to use a v2 style app that is packed into a .xap and uses managed assemblies. One of the reasons you gave for not doing this is that other developers one the team are not familiar with C#. This should not be an issue as C# is not a requirement for building apps in SL, you can continue to program against it in JavaScript. And if you are just writing JavaScript code, Visual Studio is not a requirement, since there is nothing to compile. They can just edit the .html/.js files and use the .xap/.dll files that were already compiled. Does this make sense?