What are the current possibilities to run silverlight on the iPad please ?
Other than the video streaming MS demo of course.
If there's no official packages or something, I'm interested in hacks too
Thanks
Have a look at this article:
http://www.machackpc.com/featured/flash-silverlight-on-ipadiphone-with-out-installing-any-apps-videos/
Also, perhaps you can give us more of an idea what you are trying to achieve with silverlight for a more detailed answer?
You should also bear in mind that the main issue is the support on the apple devices - a political decisions by Apple. There are ways and means to get the support unofficially, but I can vouch for them being flawed and as good as useless.
NO. There isn't anything available right now...
Try alternative solution.
With ABYTY Browser you can run any Flash and Silverlight apps for business and entertainment like on desktop.
For view Silverlight or Flash on your iPhone (iPad, iPod) you not need of jailbreaking it or installing any applications from the App Store or Cydia. You not need install flash player or silverlight on your iphone. Simply open link ABYTY Browser from iDevice and follow appeared instructions. At this moment it little bit ugly and not have sound, but working in basic on iPhone and iPod too.
Related
I've to share a mobile screen and display it on a browser using WebRTC. I then have to take control of the mobile screen.
I've researched this and know I can share a screen browser to browser using chrome(with extension) or firefox(after certain flags are set). Some information I've read suggests that screen sharing on mobile is not possible and then another article said it was but I think they meant be sharing through the chrome browser on a mobile.
Some of the the information and posts I read are dating back to 2013/2015/2016 and I wondered if there is any new information on this?
Is screen sharing on mobile devices(android or iOS) possible using webrtc now?
is screen control on mobile devices possible?
Thanks Andrea
I also investigated this topic a few days ago and it seems to me we are on the verge of the next step and the technology hasn't totally settled yet. Screencapture is mostly working with (very) up-to-date browsers and (still) an extension or some kind of white-listing. I could not find any kind of hint that a "remote control" mechanisms are part of webrtc and the getUserMedia implementations. Unfortunately.
ICE seems to work fine for most scenarios (if you don't mind waiting a minute) and Tickled ICE adresses the problem in an interesting way.
Mobile is very confusing indeed as the market is even more heterogeneous.
Maybe we should open a wiki or a chat channel or whatnot they habe nowadays on stackoverflow :-) I think I will have to read about this "community wiki" checkbox down there...
The most promising thing I could find was
https://inthelocus.com/
Still trying it out in different scenarios.
[This might not be an answer...] I was on the same topic and then I noticed there's an existing tool (SDK) to serve the similar purpose: https://cobrowse.io. It works good in both the demo video and the simulator web page. Yet I'm not sure if it utilises WebRTC...
So I wired in Prettify.js and Prettify.css into my new Tumblr blog. It works out great in chrome, IE, and Firefox but I was astonished when I went to my Android Phone and suddenly the code inside ... looks like an atrocity.
I was about to go digging but figured before I spend hours trying to solve a problem someone else already fixed I would see if my ol' Stack Buddies have anything to say on the matter.
aquamoogle.tumblr.com
Any solutions will be greatly appreciated and if none are posted I'll likely toss up a solution by the end of the weekend.
Clarification EDIT This is viewing the post through the Tumblr Android application. I don't think it has anything to do with phone version but because someone is bound to ask it's a Motorola Droid Bionic running Android 2.3.4
Alrighty, since nobody came along with this one I'll throw the answer out there. The Tumblr application after decompiling it off the APK does not use a standard web frame. This means that javascript execution is not embedded in the view for the mobile application.
Sucks I know... Another possible solution would be to use straight CSS for formatting but alas this doesn't even work in the mobile version as the CSS sheets are overridden with mobile style sheets for more compact formatting.
So this one goes down as "unsolvable" due to the mobile application not operating within the same boundaries as the web driven blog does.
If someone does by chance have a solution to this that will work however, I would be interested in hearing it but at this time I don't have a valid solution. But, it's good to know.
My concern is that novice users will turn their back to a website which asks them to install Silverlight.
One of the reasons I think they might be scared of installing Silverlight is because they are not aware of what Silverlight actually is.
What's your take on this?
You can see the website riastats.com for information on install base, the main thing is if Silverlight gives an advantage such as the NBC Olympics coverage in United States uses Silverlight because of the Smooth Streaming technology plus the ablity to have a Live DVR where live streams can be "rewound" - all these features are probably better supported by Silverlight has the Client and Server ends can be well integrated (with Microsoft solutions).
I may be a little biased as I am a Silverlight developer, but with a less than 5MB download for runtime, that helps sell it more - especially as it may be a better alternative than the Flex download for Flash if this is required to create a solution that would have worked in Silverlight as it is a larger download.
Check out the silverlight.net showcase you'll see who and where it is being used - you can then make your decision based on this - rather than a few opinions (including mine!).
Well Silverlight is installed on about 50% of pc's now. So it depends on your market. Normal web users (ie. non-developers) tend to install anything you prompt them to if you can clearly and succinctly give them a compelling reason to run your application.
It doesn't tend to matter outside of the work place environments if you use silverlight or flash. What's more important is that your application will solve a problem the user has, and you can communicate that well.
They do not know what is is, marketshare is around 40%. I'd say it's not ready if you want to reach everyone.
However if Flash or javascript is not an option, give a firsttime visitor window informing your clients about silverlight.
I think you're going to have a lot of users on the public internet that don't have it installed. If you're really going for a mass-market site, and you aren't doing a crazy amount of media-rich type content, I would go with something like JQuery to make your Javascript easy and cross-platform.
We are launching a site that is media heavy and looking at using silverlight, since most of our video library is in wmv and from what i understand flash serving still costs a couple bucks.
Is silverlight really adopted out there, I know i use it as well as a bunch of developers for internal apps but as far as a web application is it ready to go, i went through a mac install with safari and had to restart my whole browser to install it, not exactly a great user experience. I also noticed that MS doesnt even use it for http://video.msn.com and also the few sites that have launched get crazy MAC people crying bloody murder , read http://www.itwriting.com/blog/641-mac-users-refusing-to-install-silverlight.html where one New York Times reader said "Nope. Not going to use anything from Microsoft. If reading the NYT requires MS products then, for this reader, goodbye NYT." when asked to install silverlight for NYT site. Tech wise moving forward I like Silverlight and some of the things i can do from a framework / wpf perspective and want to move ahead with it just not sure it's the out there enough yet.
Just wondering what people think out there
I think that if you have a user base that refuses to upgrade from Internet Explorer 6, good luck with getting anything else adopted, including Silverlight.
The thing can be installed more or less automatically just like Flash, for crying out loud. How difficult could it be?
The argument up to now has been, "Flash is already installed on most computers, so it already has high adoption." But that's a chicken and egg problem. How did Flash get adopted in the first place?
The NYT reader just has a prejudice. Clearly he believes that Microsoft is the evil empire. There's really nothing you can do about that. The real question is, how prevalent is this attitude? Certainly it will be common among the Linux/open source crowd, but it's hard for me to believe that this attitude would be prevalent among the average user. If anything, the Microsoft name is a warm and fuzzy for them.
I personally think Silverlight will pick up pace on business applications just because it's much programmer friendly and the fact that you can program it in .NET languages means it is much easier to reuse and maintain your business logic.
However, in terms of consumer application I don't think it can beat Flash, who's got a much larger install base and already used by most major companies. Also, don't forget HTML5, which now has integrated video element supported by major browsers including Firefox, Chrome and Safari.
Despite codec arguments, it is another strong contender, which will squeeze Silverlight's market share even further.
As a user and as a web developer I like sticking to the bare minimum. Like it or not Flash has pretty much become the standard platform for rich media on the internet. Everyone I know has flash to use videos from common sources like You Tube.
Since money seems to be an issue I might suggest Flowplayer, an open source Flash video player. Currently it only supports mpg, mov, and avi, but it's fairly easy to convert wmv to other formats using open source tools.
Here is Flowplayer:
http://flowplayer.org/v2/player/index.html
Here are some simple instructions for converting video:
http://flowplayer.org/v2/tutorials/my-movies.html
The only major sites using silverlight are ones that microsoft either owns, or has paid to use it, and most of the ones that they paid for switched back to flash. The version number may be approaching 3.0, but it is still a very new and immature platform that is not as widely installed as flash (which is pushing 97% of all browsers).
If you are talking wmv vs silverlight, I would go silverlight. If you are talking flash vs silverlight, I would say flash hands down. If you want to be forward thinking, serve stuff up with the HTML <video> tag, with flash as a fallback.
I remember that MLB went from showing those games from silverlight back to flash due to a few issues that didn't get resolve. It work pretty well on the Olympics, but beyond that I can't say how good or bad it is. Do you have any idea what percentage of users have Silverlight installed for their browsers? That might be something to look at.
I've heard that desktop Silverlight penetration is around 30%. Flash is somewhere north of 95%.
Going with Flash seems the easy decision now. I can certainly imagine a lot of Mac users seeing the "install Silverlight" message and saying, "Ick! No!"
In the long run, probably most Windows PCs will have Silverlight. Diehard Mac fans may never install it.
Meanwhile, I've seen more and more people who don't install Java, and who just pass on any site that says to install Java.
Adobe's only weakness now is mobile. They seem to have desktop locked up tight.
I would like to develop on a mobile device, probably with Windows Mobile platform, which device would you guys recommend for me to use? But one requirement on the device is that I need that device to be able to capture signature (human writing on the device).
Many Thanks
Sounds like any PocketPC (or "Professional") device would do. Personally I currently have an HTC Touch Pro, which would be suitable for what you describe. For testing purposes, it might also be a good idea to also test on a device with smaller resolutions (I have an HTC Elfin for example that would do well here, but it shows its age..). Or on the emulator provided with the SDKs.
However some of the newer ones have capacitive touch screens and no stylus. (For example HTC HD2.) So while HD2 is otherwise an excellent phone, capturing a human writing on it probably wouldn't work as well as older devices with resistive screens and a stylus.
Any Windows Mobile 6.0/6.1 based phone with resistive touch screen. A good example is HTC Touch Pro2.
Also, some S60 5th edition phones, such as N97, may be a good choice.
It depends on the languages you intend to use to write the application.
If it's Java, I'd go with an android system.
If you're a c# coder I'd say any windows device would be ok.. You could likely get one on EBay for dirt cheep and for the most part you can be sure your code will run on most of them (I know this is a generality), especially if you keep the code simple.
If you're a c++ developer then the same as above, any pocket PC/winmobile will do.
If you own a mac, and you've written apps in objective c then IPhone is a good choice.
In part you have to base decisions like this on what you know going in.
If you're a blank slate.... well then you've got to figure out what direction you want to take your knowledge. I've personally picked Java and Android because I've recently been convinced it's the road to the future.