How to reset an object's security descriptor to the default? - c

As part of a testing utility I am creating some registry keys and applying a specific security descriptor to them. Later on I want to reset it to the "default" security descriptor (i.e. inherited from the parent). What is the proper way to do this?
I can't save and restore the original security descriptor because this utility may be run multiple times before the tester will want to reset it. I guess I could save it to a temp file or registry value, but I would prefer a more elegant solution.
So, do I have to do something with the parent's security descriptor or what? I'm having a hard time figuring out what to do.
Almost forgot to mention I'm doing this in C.
UPDATE: I should have added that I'll also be doing this with files (and possibly other securable objects), so it would be nice if there were a generic way to work with security descriptors themselves instead of using object-specific things like RegSaveKey. I imagine it would require working with the security descriptor of the parent, so it would be great if I could do something like the following:
BOOL WINAPI GetDefaultChildSecurityDescriptorFromParent(LPSECURITY_DESCRIPTOR Parent, LPSECURITY_DESCRIPTOR* Child);
I'm just not sure how to do it programmatically. You can accomplish this in the security descriptor editor by using the check box to inherit entries from the parent, so obviously it is possible somehow.

I recommend saving keys to a file using RegSavekey. To restore the key use RegLoadKey.

The easiest way I can think to do this would be to read in the structure that needs to be defaulted... then delete it and recreate it - passing NULL to force the defaults.

I hate to answer my own question, but I found a snippet of documentation on the matter (the DACL is really the only thing I am concerned with). Looks like I have to get the DACL of the parent and create a new DACL that includes all the inheritable ACEs in it. I was hoping it would be simpler than that, but it's not too bad.

Related

Get a list of dead keys in X11

Is there a way to check for dead keys in the current layout? I am currently capturing the users input for a project I am doing. I created a map of all keys on the keyboard, but there seems to be no flag or whatsoever defining a key as dead or not. I use libxkb in my current code.
The layout is retrieved using
KeySym * keysyms = XGetKeyboardMapping(display_, keycode_low, keycode_high - keycode_low + 1, &num_keysym);
I understand you need to know which key will not directly produce a character, maybe because you are writing a game and do not want to have it use keys as input that would require another key to be pressed to produce some output (if so, please mention in the question)
Not through standard Xlib calls, to my knowledge, and definitely not without actually pressing the respective key. Composing is entirely done within Xlib, and transparent to the front end. (For its original purpose, it should be as transparent as possible to work properly, after all)
You could, however, do the same thing that Xlib does and parse through the various Compose configuration files starting with $HOME/.Xcompose. But that could be a tedious process.
On second thought, I am definitely not proposing the following:
You could, for each key you are looking for information, create a synthetic keypress event and feed it into XLookupString. Hand in an emptied XComposeStatus structure as well. If the structure returns modified, this could be a strong hint you have found a compose key. But it could also mean the server modifies it without any need..... If I were very desparate, I'd probably try.

Is it possible to excise an attribute in datomic?

I am trying to modify a schema, and I'd like to get rid of some unused attributes. Is it possible to achieve this, perhaps through excision?
Excision could work and removing an attribute is an explicit use case of it.
However you need to make sure you really want to remove it because excision is a pretty dangerous process and heavy on ressources. Unless you really have legal requirements to remove the data an alternative approach could be more appropriate.
For exmple, you could rename your attribute (with a naming convention of your choice like obsolete-*, set the :db/noHistory flag to true to reduce storage requirements and disable indexing of this attribute if it was indexed (see Schema alteration section).
Anyhow make sure you do backups before any operations and thoroughly make sure that no other part of your code relies on it.

Can I save changes to objects to another TR besides those they are locked?

When I try to switch to edit mode for a Report source, a popup comes up telling me
"A new task will be created for the following request of user XXX".
A transport request is also being suggested.
I don't want to save my changes in this request however, but in another existing one. I am not aware of any versioning systems being implemented in my system, and don't know how to check that.
Is what i'm trying to achieve possible? And if so, how?
No, this is not possible. There are very good reasons for this being an exclusive lock -- reasons that you should know about before you attempt to change anything. Briefly speaking
The CTS only notes that an object was touched, not what change was made.
When the transport is released, the entire object in its current state is exported - there is no delta/diff logic involved.
Therefore you can't separately transport changes to the same development object. Furthermore, if you serialize this manually, the second transport will always comprise the changes of the first one.
Things get slightly more complicated with partial objects - you can have LIMU METH objects (methods of a class) in different transports, but as soon as you try to lock the R3TR CLAS main class, you'll have to resolve that.

Reading FILEOBJECTs of Saved Note

I am involved in using the C API to interact with Lotus Notes and Lotus Domino. I'm running into issues when reading existing Notes out of an NSF. Specifically, reading TYPE_OBJECT fields and even more specifically, $FILE fields (though I'm sure all TYPE_OBJECT fields would fail if I had any others).
I'm using NSFItemInfo to get the summary data on the $FILE field (so I don't need the saved file, I need information about it such as its size, name, etc...).
If I create the Note in memory, Commit it, then read the $FILE field, everything works. If I change my unit test to read an existing Note (instead of creating it in memory), Lotus PANICS with an Invalid Handle Lookup message.
So I'm left feeling like there is something different about loading those fields when I create a Note from scratch Vs opening one already created. Even reading in an already created Note that my own code created gives me the same error, so I think I'm creating the Notes correctly.
I've explored the NSFNoteOpenExt's flags options and have attempted to open the Note with every possible flag described in OPEN_xxx and I always get the panics except when I open the Note with OPEN_ABSTRACT or OPEN_NOOBJECTS. The reason those don't error though, is because they open the Note without the $FILE fields at all, so when I see if the field exists I get a false and the code to read in TYPE_OBJECT fields is never executed.
Any ideas what I'm missing?
I'd provide code, but I'm actually using .NET interop to accomplish all this, and the code is spread across multiple files, etc.... If you have any questions please ask and I'll provide as much detail as I can.
Craig
I figured out the issue. It came from the fact that when using interop in C#, you can't call C macros. OSLockBlock is defined as a macro to another macro to a function. Essentially, it locks the BlockId.Pool pointer, then increments the pointer by BlockId.BlockHandle. I was mis-interpreting that macro logic to be first increment BlockId.Pool by BlockId.BlockHandle, then lock.
Essentially:
Lock(BlockId.Pool)+BlockId.BlockHandle Vs Lock(BlockId.Pool+BlockId.BlockHandle)
It's interesting that the latter would work when creating a new note with new attachments. I finally figured that out as well, BlockId.BlockHandle was always zero when doing that. So that's why that always worked.

CakePHP: Updating a session variable after save

I have a User object that, upon successful authentication, is tucked into the session (sans security info) for easy recall and for determining whether we have an authenticated user or anonymous session. There are several paths by which the user can alter some or all of his or her information and I'd like to keep that session value up to date. The obvious answer is to update the value in the afterSave() callback, but that, of course, violates MVC.
Is there another way of capturing every change in one place so that I don't have to drop session writes all over the place? I can't think of anything, nor have I been able to find any other ideas. Am I the only person trying to do something like this?
Thanks.
Final Solution: I marked neilcrookes' response as the answer, frankly, because there doesn't seem to be the better way. Since this way violates my OCD senses, though, I took a slightly different path. I decided to have my User::authenticate() method return the authenticated user object to the caller so it can do whatever it wants with it. One of the things that the callers "want" to do is to drop that value in the session. It's redundancy, but it's very, very limited. In my mind, that felt better than accessing the session from the model (though it's certainly a damned if you do, damned if you don't scenario).
//in users controller
if ($this->User->save()) {
$this->Auth->login($this->User->read());
$this->Session->setFlash[.. etc]
And for the record, I do not agree with the answer of neilcrooks, but I will refrain from feeding the troll.
Some might disagree but I'd screw MVC, do it in Model::afterSave() and use $_SESSION - test for the session before writing to it, in case it's not started for example you are saving against the model in a shell or something.
MVC is a general pattern - a guideline, you can bang your head against it trying to figure out how to achieve something that doesn't quite fit, or just do it another way and move onto to something more important.
Bring on the flames.
after save
Use Like this
$this->Session->write('Auth.User.mmid', $kinde['Kindle']['id']);
You should be able to just use AppController to create the necessary callback(s) that keep your session data up to date. So, for instance, you could have your User model afterSave() set a property called changed to true. Then in your AppController->afterFilter() you check that property and update the session data as necessary.
Alternatively, you could write a component through which to update your user info and also your session data. Then any controller that needs to change user info just needs to include that component.
There's no need to write redundant code or break MVC.

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