Way to pass argv[] to CreateProcess() - c

My C Win32 application should allow passing a full command line for another program to start, e.g.
myapp.exe /foo /bar "C:\Program Files\Some\App.exe" arg1 "arg 2"
myapp.exe may look something like
int main(int argc, char**argv)
{
int i;
for (i=1; i<argc; ++i) {
if (!strcmp(argv[i], "/foo") {
// handle /foo
} else if (!strcmp(argv[i], "/bar") {
// handle /bar
} else {
// not an option => start of a child command line
break;
}
}
// run the command
STARTUPINFO si;
PROCESS_INFORMATION pi;
// customize the above...
// I want this, but there is no such API! :(
CreateProcessFromArgv(argv+i, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
// use startup info si for some operations on a process
// ...
}
I can think about some workarounds:
use GetCommandLine()
and find a substring corresponding to argv[i]
write something similar to ArgvToCommandLine() also mentioned in another SO question
Both of them lengthy and re-implement cumbersome windows command line parsing logic, which is already a part of CommandLineToArgvW().
Is there a "standard" solution for my problem? A standard (Win32, CRT, etc.) implementation of workarounds counts as a solution.

It's actually easier than you think.
1) There is an API, GetCommandLine() that will return you the whole string
myapp.exe /foo /bar "C:\Program Files\Some\App.exe" arg1 "arg 2"
2) CreateProcess() allows to specify the command line, so using it as
CreateProcess(NULL, "c:\\hello.exe arg1 arg2 etc", ....)
will do exactly what you need.
3) By parsing your command line, you can just find where the exe name starts, and pass that address to the CreateProcess() . It could be easily done with
char* cmd_pos = strstr(GetCommandLine(), argv[3]);
and finally: CreateProcess(NULL, strstr(GetCommandLine(), argv[i]), ...);
EDIT: now I see that you've already considered this option. If you're concerned about performance penalties, they are nothing comparing to process creation.

The only standard function which you not yet included in your question is PathGetArgs, but it do not so much. The functions PathQuoteSpaces and PathUnquoteSpaces can be also helpful. In my opinion the usage of CommandLineToArgvW in combination with the with GetCommandLineW is what you really need. The usage of UNICODE during the parsing of the command line is in my opinion mandatory if you want to have a general solution.

I solved it as follows: With your Visual Studio install you can find a copy of some of the standard code used to create the C library. In particular if you look in VC\crt\src\stdargv.c you will find the implementation of "wparse_cmdline" function which creates argc and argv from the result of GetCommandLineW API. I created an augmented version of this code which also created a "cmdv" array of pointers which pointed back into the original string at the place where each argv pointer begins. You can then act on argv arguments as you wish, and when you want to pass the "rest" on to CreateProcess you can just pass in cmdv[i] instead.
This solution has the advantages that is uses the exact same parsing code, still provides argv as usual, and allows you to pass on the original without needing to re-quote or re-escape it.

I have faced the same problems with you. The thing is, we don't need to parse the whole string, if we can separate the result of GetCommandLine(), then you can put them together afterwards.
According to Microsoft's documentation, you should consider only backslashes and quotes.
You can find their documents here.
And, then, you can call Solve to get the next parameter start point.
E.g.
"a b c" d e
First Part: "a b c"
Next Parameter Start: d e
I solved the examples in Microsoft documentation, so do worry about the compatibility.
By calling the Solve function recursively, you can get the whole argv array.
Here's the file test.c
#include <stdio.h>
extern char* Solve(char* p);
void showString(char *str)
{
char *end = Solve(str);
char *p = str;
printf("First Part: ");
while(p < end){
fputc(*p, stdout);
p++;
}
printf("\nNext Parameter Start: %s\n", p + 1);
}
int main(){
char str[] = "\"a b c\" d e";
char str2[] = "a\\\\b d\"e f\"g h";
char str3[] = "a\\\\\\\"b c d";
char str4[] = "a\\\\\\\\\"b c\" d e";
showString(str);
showString(str2);
showString(str3);
showString(str4);
return 0;
}
Running result are:
First Part: "a b c"
Next Parameter Start: d e
First Part: a\\b
Next Parameter Start: d"e f"g h
First Part: a\\\"b
Next Parameter Start: c d
First Part: a\\\\"b c"
Next Parameter Start: d e
Here's all the source code of Solve function, file findarg.c
/**
This is a FSM for quote recognization.
Status will be
1. Quoted. (STATUS_QUOTE)
2. Normal. (STATUS_NORMAL)
3. End. (STATUS_END)
Quoted can be ended with a " or \0
Normal can be ended with a " or space( ) or \0
Slashes
*/
#ifndef TRUE
#define TRUE 1
#endif
#define STATUS_END 0
#define STATUS_NORMAL 1
#define STATUS_QUOTE 2
typedef char * Pointer;
typedef int STATUS;
static void MoveSlashes(Pointer *p){
/*According to Microsoft's note, http://msdn.microsoft.com/en-us/library/17w5ykft.aspx */
/*Backslashes are interpreted literally, unless they immediately precede a double quotation mark.*/
/*Here we skip every backslashes, and those linked with quotes. because we don't need to parse it.*/
while (**p == '\\'){
(*p)++;
//You need always check the next element
//Skip \" as well.
if (**p == '\\' || **p == '"')
(*p)++;
}
}
/* Quoted can be ended with a " or \0 */
static STATUS SolveQuote(Pointer *p){
while (TRUE){
MoveSlashes(p);
if (**p == 0)
return STATUS_END;
if (**p == '"')
return STATUS_NORMAL;
(*p)++;
}
}
/* Normal can be ended with a " or space( ) or \0 */
static STATUS SolveNormal(Pointer *p){
while (TRUE){
MoveSlashes(p);
if (**p == 0)
return STATUS_END;
if (**p == '"')
return STATUS_QUOTE;
if (**p == ' ')
return STATUS_END;
(*p)++;
}
}
/*
Solve the problem and return the end pointer.
#param p The start pointer
#return The target pointer.
*/
Pointer Solve(Pointer p){
STATUS status = STATUS_NORMAL;
while (status != STATUS_END){
switch (status)
{
case STATUS_NORMAL:
status = SolveNormal(&p); break;
case STATUS_QUOTE:
status = SolveQuote(&p); break;
case STATUS_END:
default:
break;
}
//Move pointer to the next place.
if (status != STATUS_END)
p++;
}
return p;
}

I think it's actually harder than you think for a general case.
See What's up with the strange treatment of quotation marks and backslashes by CommandLineToArgvW.
It's ultimately up to the individual programs how they tokenize the command-line into an argv array (and even CommandLineToArgv in theory (and perhaps in practice, if what one of the comments said is true) could behave differently than the CRT when it initializes argv to main()), so there isn't even a standard set of esoteric rules that you can follow.
But anyway, the short answer is: no, there unfortunately is no easy/standard solution. You'll have to roll your own function to deal with quotes and backslashes and the like.

Related

Segmentation fault in c (C90), Whats the problem?

Heres my main.c:
int main() {
char *x = "add r3,r5";
char *t;
char **end;
t = getFirstTok(x,end);
printf("%s",t);
}
And the function getFirstTok:
/* getFirstTok function returns a pointer to the start of the first token. */
/* Also makes *endOfTok (if it's not NULL) to point at the last char after the token. */
char *getFirstTok(char *str, char **endOfTok)
{
char *tokStart = str;
char *tokEnd = NULL;
/* Trim the start */
trimLeftStr(&tokStart);
/* Find the end of the first word */
tokEnd = tokStart;
while (*tokEnd != '\0' && !isspace(*tokEnd))
{
tokEnd++;
}
/* Add \0 at the end if needed */
if (*tokEnd != '\0')
{
*tokEnd = '\0';
tokEnd++;
}
/* Make *endOfTok (if it's not NULL) to point at the last char after the token */
if (endOfTok)
{
*endOfTok = tokEnd;
}
return tokStart;
}
Why do i get segmentation fault running this main program?
I'm programming a two pass aseembler and i need a function that get parse a string by a delimiter, In this case a white space. Is it better to use strtok instead for this purpose?
I need a command pasrer - So that it will extract "add", an operand parser (By , delimiter), To extract "r3" and "r5". I wanted to check if this getFirstTok function is good for this purpose but when i try to run it i get a segmentation fault:
Process finished with exit code 139 (interrupted by signal 11: SIGSEGV)
Thank you.
As pointed out in the comments, string literals are read-only, as they are baked into the compiled program. If you don't want to go with the suggested solution of making your "source program" a stack-allocated array of characters (char x[] = "add r3,r5"), you can use a function like strdup(3) to make a readable/writable copy like so:
#include <string.h>
[...]
char *rw_code = strdup(x);
t = getFirstTok(rw_code, end);
printf("%s", t);
free(rw_code); /* NOTE: invalidates _all_ references pointing at it! */
[...]
And as a little aside, I always make string literals constant const char *lit = "...", as the compiler will usually warn me if I attempt to write to them later on.

How to compare my string, which is stored in an array, to function names from a complete library in c

After I enter a string in c and store it in for example char s[100], how can I compare that string to all function names in a math.h? For example, I enter pow and the result will look like this in stored form.
s[0]='p'
s[1]='o'
s[2]='w'
s[3]='\0'
Since my string is the equivalent of pow(), I want my program to recognise that and then call pow() during execution of my program. I know it is not that hard to do string comparison within the code, but that would mean that I would have to do string comparison for every function name in the library. I don't want to do that. How is it possible to compare my string against all names in the library without hard coding every comparison?
Thank you :)
You can't, not without doing work yourself. There are no names of functions present at runtime in general, and certainly not of functions you haven't called.
C is not a dynamic language, names are only used when compiling/linking.
Regular expressions in C
Try parsing the header files using FILE and use aforementioned link as a guide to check whether the function exists or not.
I tried to make a little sample about what I assume the questioner is looking for (eval.c):
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <assert.h>
/* mapping function names to function pointers and number of parameters */
struct Entry {
const char *name; /* function name */
double (*pFunc)(); /* function pointer */
int nArgs; /* number of arguments */
} table[] = {
#define REGISTER(FUNC, N_ARGS) { #FUNC, &FUNC, N_ARGS }
REGISTER(atan2, 2),
REGISTER(pow, 2),
REGISTER(modf, 2),
REGISTER(sin, 1),
REGISTER(cos, 1)
#undef REGISTER
};
/* let compiler count the number of entries */
enum { sizeTable = sizeof table / sizeof *table };
void printUsage(const char *argv0)
{
int i;
printf(
"Usage:\n"
" %s FUNC\n"
" where FUNC must be one of:\n", argv0);
for (i = 0; i < sizeTable; ++i) printf(" - %s\n", table[i].name);
}
int main(int argc, char **argv)
{
int i;
char *func;
struct Entry *pEntry;
/* read command line argument */
if (argc <= 1) {
fprintf(stderr, "ERROR: Missing function argument!\n");
printUsage(argv[0]);
return -1;
}
func = argv[1];
/* find function by name */
for (i = 0; i < sizeTable && strcmp(func, table[i].name) != 0; ++i);
if (i >= sizeTable) {
fprintf(stderr, "ERROR! Unknown function '%s'!\n", func);
printUsage(argv[0]);
return -1;
}
/* perform found function on all (standard) input */
pEntry = table + i;
for (;;) { /* endless loop (bail out at EOF or error) */
switch (pEntry->nArgs) {
case 1: {
double arg1, result;
/* get one argument */
if (scanf("%lf", &arg1) != 1) {
int error;
if (error = !feof(stdin)) fprintf(stderr, "Input ERROR!\n");
return error; /* bail out at EOF or error */
}
/* compute */
result = (*pEntry->pFunc)(arg1);
/* output */
printf("%s(%f): %f\n", pEntry->name, arg1, result);
} break;
case 2: {
double arg1, arg2, result;
/* get two arguments */
if (scanf("%lf %lf", &arg1, &arg2) != 2) {
int error;
if (error = !feof(stdin)) fprintf(stderr, "Input ERROR!\n");
return error; /* bail out at EOF or error */
}
/* compute */
result = (*pEntry->pFunc)(arg1, arg2);
/* output */
printf("%s(%f, %f): %f\n", pEntry->name, arg1, arg2, result);
} break;
default: /* should never happen */
fprintf(stderr,
"ERROR! Functions with %d arguments not yet implemented!\n",
pEntry->nArgs);
assert(0);
return -1; /* bail out at error */
}
}
}
I compiled and tested this with gcc in cygwin on Windows (64 bit):
$ gcc -std=c11 -o eval eval.c
$ ./eval
ERROR: Missing function argument!
Usage:
./eval FUNC
where FUNC must be one of:
- atan2
- pow
- modf
- sin
- cos
$ echo "1 2 3 4 5 6 7 8 9 10" | ./eval pow
pow(1.000000, 2.000000): 1.000000
pow(3.000000, 4.000000): 81.000000
pow(5.000000, 6.000000): 15625.000000
pow(7.000000, 8.000000): 5764801.000000
pow(9.000000, 10.000000): 3486784401.000000
$ echo "1 2 3 4 5 6 7 8 9 10" | ./eval sin
sin(1.000000): 0.841471
sin(2.000000): 0.909297
sin(3.000000): 0.141120
sin(4.000000): -0.756802
sin(5.000000): -0.958924
sin(6.000000): -0.279415
sin(7.000000): 0.656987
sin(8.000000): 0.989358
sin(9.000000): 0.412118
sin(10.000000): -0.544021
The usage of this application: the name of the function to apply is provided as command line argument. The values (to apply function to) are provided via standard input. In the sample session, I used echo and a pipe (|) to redirect the output of echo to the input of eval. (If eval is called stand-alone the numbers may be typed in by keyboard.)
Notes:
The table does the actual mapping of strings to function pointers. To solve that issue about the number of parameters, I considered this in struct Entry also.
The REGISTER macro is a trick to use the identifier as string constant also. The #FUNC is a stringize macro-operation (a typical C trick to prevent errors due to typos).
The sizeTable is another trick to prevent redundant definitions. I let the compiler count the number of entries. Thus, new entries may be added and it still will work without any other editing.
The actual trick is to provide a function pointer where the arguments are "left out". When it is called, the correct number of arguments is used and it works. (assuming, of course, the table initialization has been implemented carefully.) However, it would be a pain to do this in C++ because the functions with distinct number of arguments would need an appropriate function pointer with matching signature - horrible casts would be necessary. (Try to compile this with g++ -std=c++11 -c eval.c to see what I mean.)
For a productive solution, I would sort the entries by names (lexicographically) and apply a binary search (or even use hashing to be faster and more sophisticated). For this sample, I wanted to keep it simple.
math.h provides a lot of functions in "float flavor" also. These may not be added to this sample without additional effort. To support other than double arguments
some type info had to been added to the table entries
the type info has to be considered somehow in the switch statement of evaluation.
...not to mention functions where argument types are distinct to each other (or return type). (I cannot remember whether math.h even provides such functions.)
Btw. this will work for non-math.h functions also...

TCL_LINK_STRING causing segmentation fault (core dumped)

I'm trying to share a variable with c and tcl, the problem is when i try to read the variable in the c thread from tcl, it causes segmentation error, i'm not sure this is the right way to do it, but it seems to work for ints. The part that is causing the segmentation fault is this line is when i try to print "Var" but i want to read the variable to do the corresponding action when the variable changes.
Here is the C code that i'm using
void mode_service(ClientData clientData) {
while(1) {
char* Var = (char *) clientData;
printf("%s\n", Var);
usleep(100000); //100ms
}
}
static int mode_thread(ClientData cdata, Tcl_Interp *interp, int objc, Tcl_Obj *const objv[]) {
Tcl_ThreadId id;
ClientData limitData;
limitData = cdata;
id = 0;
Tcl_CreateThread(&id, mode_service, limitData, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS);
printf("Tcl_CreateThread id = %d\n", (int) id);
// Wait thread process, before returning to TCL prog
int i, aa;
for (i=0 ; i<100000; i++) {aa = i;}
// Return thread ID to tcl prog to allow mutex use
Tcl_SetObjResult(interp, Tcl_NewIntObj((int)id));
printf("returning\n");
return TCL_OK;
}
int DLLEXPORT Modemanager_Init(Tcl_Interp *interp){
if (Tcl_InitStubs(interp, TCL_VERSION, 0) == NULL) {
return TCL_ERROR;
}
if (Tcl_PkgProvide(interp, "PCIe", "1.0") == TCL_ERROR) {
return TCL_ERROR;
}
// Create global Var
int *sharedPtr=NULL;
//sharedPtr = sharedPtr = (char *) Tcl_Alloc(sizeof(char));
Tcl_LinkVar(interp, "mode", (char *) &sharedPtr, TCL_LINK_STRING);
Tcl_CreateObjCommand(interp, "mode_thread", mode_thread, sharedPtr, NULL);
return TCL_OK;
}
In the tcl code, i'm changing the variable mode whenever the user presses a button for example:
set mode "Idle"
button .startSamp -text "Sample Start" -width 9 -height 3 -background $btnColor -relief flat -state normal -command {set mode "Sampling"}
set threadId [mode_thread]
puts "Created thread $threadId, waiting"
Your code is a complete mess! You need to decide what you are doing and then do just that. In particular, you are using Tcl_LinkVar so you need to decide what sort of variable you are linking to. If you get a mismatch between the storage, the C access pattern and the declared semantic type, you'll get crashes.
Because your code is in too complicated a mess for me to figure out exactly what you want to do, I'll illustrate with less closely related examples. You'll need to figure out from them how to change things in your code to get the result you need.
Linking Integer Variables
Let's do the simple case: a global int variable (declared outside any function).
int sharedVal;
You want your C code to read that variable and get the value. Easy! Just read it as it is in scope. You also want Tcl code to be able to write to that variable. Easy! In the package initialization function, put this:
Tcl_LinkVar(interp /* == the Tcl interpreter context */,
"sharedVal" /* == the Tcl name */,
(char *) &sharedVal /* == pointer to C variable */,
TCL_LINK_INT /* == what is it! An integer */);
Note that after that (until you Tcl_UnlinkVar) whenever Tcl code reads from the Tcl variable, the current value will be fetched from the C variable and converted.
If you want that variable to be on the heap, you then do:
int *sharedValPtr = malloc(sizeof(int));
C code accesses using *sharedValPtr, and you bind to Tcl with:
Tcl_LinkVar(interp /* == the Tcl interpreter context */,
"sharedVal" /* == the Tcl name */,
(char *) sharedValPtr /* == pointer to C variable */,
TCL_LINK_INT /* == what is it! An integer */);
Linking String Variables
There's a bunch of other semantic types as well as TCL_LINK_INT (see the documentation for a list) but they all follow that pattern except for TCL_LINK_STRING. With that, you do:
char *sharedStr = NULL;
Tcl_LinkVar(interp, "sharedStr", (char *) &sharedStr, TCL_LINK_STRING);
You also need to be aware that the string will always be allocated with Tcl_Alloc (which is substantially faster than most system memory allocators for typical Tcl memory usage patterns) and not with any other memory allocator, and so will also always be deallocated with Tcl_Free. Practically, that means if you set the string from the C side, you must use Tcl_Alloc to allocate the memory.
Posting Update Notifications
The final piece to note is when you set the variable from the C side but want Tcl to notice that the change has set (e.g., because a trace has been set or because you've surfaced the value in a Tk GUI), you should do Tcl_UpdateLinkedVar to let Tcl know that a change has happened that it should pay attention to. If you never use traces (or Tk GUIs, or the vwait command) to watch the variable for updates, you can ignore this API call.
Donal's answer is correct, but I try to show you what you did with your ClientData.
To clarify: All (or almost all, Idk) Tcl functions that take a function pointer also take a parameter of type ClientData that is passed to your function when Tcl calls it.
Let's take a look at this line:
Tcl_CreateObjCommand(interp, "mode_thread", mode_thread, NULL, NULL);
// ------------------------------------------------------^^^^
You always pass NULL as ClientData to the mode_thread function.
In the mode_thread function you use the passed ClientData (NULL) to pass it as ClientData to the new Thread:
limitData = cdata;
// ...
Tcl_CreateThread(&id, mode_service, limitData, TCL_THREAD_STACK_DEFAULT, TCL_THREAD_NOFLAGS);
In the mode_service function you use the ClientData (which is still NULL) as pointer to a char array:
char* Var = (char *) clientData;
Which is a pointer to the address 0x00.
And then you tell printf to dereference this NULL pointer:
printf("%s\n", Var);
Which obviously crashes your program.

Parsing commands shell-like in C

I want to parse user input commands in my C (just C) program. Sample commands:
add node ID
add arc ID from ID to ID
print
exit
and so on. Then I want to do some validation with IDs and forward them to specified functions. Functions and validations are of course ready. It's all about parsing and matching functions...
I've made it with many ifs and strtoks, but I'm sure it's not the best way... Any ideas (libs)?
I think what you want is something like this:
while (1)
{
char *line = malloc(128); // we need to be able to increase the pointer
char *origLine = line;
fgets(line, 128, stdin);
char command[20];
sscanf(line, "%20s ", command);
line = strchr(line, ' ');
printf("The Command is: %s\n", command);
unsigned argumentsCount = 0;
char **arguments = malloc(sizeof(char *));
while (1)
{
char arg[20];
if (line && (sscanf(++line, "%20s", arg) == 1))
{
arguments[argumentsCount] = malloc(sizeof(char) * 20);
strncpy(arguments[argumentsCount], arg, 20);
argumentsCount++;
arguments = realloc(arguments, sizeof(char *) * argumentsCount + 1);
line = strchr(line, ' ');
}
else {
break;
}
}
for (int i = 0; i < argumentsCount; i++) {
printf("Argument %i is: %s\n", i, arguments[i]);
}
for (int i = 0; i < argumentsCount; i++) {
free(arguments[i]);
}
free(arguments);
free(origLine);
}
You can do what you wish with 'command' and 'arguments' just before you free it all.
It depends on how complicated your command language is. It might be worth going to the trouble of womping up a simple recursive descent parser if you have more than a couple of commands, or if each command can take multiple forms, such as your add command.
I've done a couple of RDPs by hand for some projects in the past. It's a bit of work, but it allows you to handle some fairly complex commands that wouldn't be straightforward to parse otherwise. You could also use a parser generator like lex/yacc or flex/bison, although that may be overkill for what you are doing.
Otherwise, it's basically what you've described; strok and a bunch of nested if statements.
I just wanted to add something to Richard Ross's reply: Check the returned value from malloc and realloc. It may lead to hard-to-find crashes in your program.
All your command line parameters will be stored into a array of strings called argv.
You can access those values using argv[0], argv[1] ... argv[n].

Recursive CreateDirectory

I found many examples of CreatingDirectory recursively, but not the one I was looking for.
here is the spec
Given input
\\server\share\aa\bb\cc
c:\aa\bb\cc
USING helper API
CreateDirectory (char * path)
returns true, if successful
else
FALSE
Condition: There should not be any parsing to distinguish if the path is Local or Server share.
Write a routine in C, or C++
I think it's quite easier... here a version that works in every Windows version:
unsigned int pos = 0;
do
{
pos = path.find_first_of("\\/", pos + 1);
CreateDirectory(path.substr(0, pos).c_str(), NULL);
} while (pos != std::string::npos);
Unicode:
pos = path.find_first_of(L"\\/", pos + 1);
Regards,
This might be exactly what you want.
It doesn't try to do any parsing to distinguish if the path is Local or Server share.
bool TryCreateDirectory(char *path){
char *p;
bool b;
if(
!(b=CreateDirectory(path))
&&
!(b=NULL==(p=strrchr(path, '\\')))
){
size_t i;
(p=strncpy((char *)malloc(1+i), path, i=p-path))[i]='\0';
b=TryCreateDirectory(p);
free(p);
b=b?CreateDirectory(path):false;
}
return b;
}
The algorithm is quite simple, just pass the string of higher level directory recursively while creation of current level of directory fails until one success or there is no more higher level. When the inner call returns with succeed, create the current. This method do not parse to determ the local or server it self, it's according to the CreateDirectory.
In WINAPI, CreateDirectory will never allows you to create "c:" or "\" when the path reaches that level, the method soon falls in to calling it self with path="" and this fails, too. It's the reason why Microsoft defines file sharing naming rule like this, for compatibility of DOS path rule and simplify the coding effort.
Totally hackish and insecure and nothing you'd ever actually want to do in production code, but...
Warning: here be code that was typed in a browser:
int createDirectory(const char * path) {
char * buffer = malloc((strlen(path) + 10) * sizeof(char));
sprintf(buffer, "mkdir -p %s", path);
int result = system(buffer);
free(buffer);
return result;
}
How about using MakeSureDirectoryPathExists() ?
Just walk through each directory level in the path starting from the root, attempting to create the next level.
If any of the CreateDirectory calls fail then you can exit early, you're successful if you get to the end of the path without a failure.
This is assuming that calling CreateDirectory on a path that already exists has no ill effects.
The requirement of not parsing the pathname for server names is interesting, as it seems to concede that parsing for / is required.
Perhaps the idea is to avoid building in hackish expressions for potentially complex syntax for hosts and mount points, which can have on some systems elaborate credentials encoded.
If it's homework, I may be giving away the algorithm you are supposed to think up, but it occurs to me that one way to meet those requirements is to start trying by attempting to mkdir the full pathname. If it fails, trim off the last directory and try again, if that fails, trim off another and try again... Eventually you should reach a root directory without needing to understand the server syntax, and then you will need to start adding pathname components back and making the subdirs one by one.
std::pair<bool, unsigned long> CreateDirectory(std::basic_string<_TCHAR> path)
{
_ASSERT(!path.empty());
typedef std::basic_string<_TCHAR> tstring;
tstring::size_type pos = 0;
while ((pos = path.find_first_of(_T("\\/"), pos + 1)) != tstring::npos)
{
::CreateDirectory(path.substr(0, pos + 1).c_str(), nullptr);
}
if ((pos = path.find_first_of(_T("\\/"), path.length() - 1)) == tstring::npos)
{
path.append(_T("\\"));
}
::CreateDirectory(path.c_str(), nullptr);
return std::make_pair(
::GetFileAttributes(path.c_str()) != INVALID_FILE_ATTRIBUTES,
::GetLastError()
);
}
void createFolders(const std::string &s, char delim) {
std::stringstream ss(s);
std::string item;
char combinedName[50]={'\0'};
while (std::getline(ss, item, delim)) {
sprintf(combinedName,"%s%s%c",combinedName,item.c_str(),delim);
cout<<combinedName<<endl;
struct stat st = {0};
if (stat(combinedName,&st)==-1)
{
#if REDHAT
mkdir(combinedName,0777);
#else
CreateDirectory(combinedName,NULL);
#endif
}
}
}

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