Problem animating a WPF button - wpf

I have a button, this is a unique button, and his style should çn't match the style of all the others. So when you pass your mouse over this button, it should change its image. But it is not working, Here is the code... I'm starting at WPF so if you can point me what am I doing wrong would be really appreciated
<Button Name="RemoveButton" ClickMode="Press" BorderThickness="0" Background="Transparent" Style="{StaticResource ButtonStyle1}">
<Button.Content>
<Grid>
<Image x:Name="CloseActive" x:FieldModifier="public" Height="12" VerticalAlignment="Center" Source="/HTFS.Atlas.Portfolio.PortfolioClient.WCF.Controls;component/Images/tab-close.png" Visibility="Hidden" />
<Image x:Name="CloseInactive" x:FieldModifier="public" Height="12" VerticalAlignment="Center" Source="/HTFS.Atlas.Portfolio.PortfolioClient.WCF.Controls;component/Images/tab-close-inactive.png" />
</Grid>
</Button.Content>
<Button.Resources>
<Storyboard x:Key="MouseOverAnimation">
<DoubleAnimation Storyboard.TargetName="CloseActive" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:0.5" />
<DoubleAnimation Storyboard.TargetName="CloseInactive" Storyboard.TargetProperty="Opacity" From="1" To="0" Duration="0:0:0.5" />
</Storyboard>
<Storyboard x:Key="MouseOutAnimation">
<DoubleAnimation Storyboard.TargetName="CloseInactive" Storyboard.TargetProperty="Opacity" From="0" To="1" Duration="0:0:0.5" />
<DoubleAnimation Storyboard.TargetName="CloseActive" Storyboard.TargetProperty="Opacity" From="1" To="0" Duration="0:0:0.5" />
</Storyboard>
<Style x:Key="CloseButtonStyle" TargetType="{x:Type Control}">
<Style.Triggers>
<Trigger Property="IsMouseOver" Value="True">
<Trigger.EnterActions>
<BeginStoryboard Storyboard="{StaticResource MouseOverAnimation}" />
</Trigger.EnterActions>
<Trigger.ExitActions>
<BeginStoryboard Storyboard="{StaticResource MouseOutAnimation}" />
</Trigger.ExitActions>
</Trigger>
</Style.Triggers>
</Style>
</Button.Resources>
</Button>

For the CloseActive image, instead of using Visibility="Hidden" try Opacity="0".
In your animation you're adjusting the opacity of the image, but it's still hidden.
In addition to removing the visibility attribute, try putting the animation triggers directly in Button.Triggers
<Button.Triggers>
<EventTrigger RoutedEvent="Button.MouseEnter">
<BeginStoryboard Storyboard="{StaticResource MouseOverAnimation}" />
</EventTrigger>
<EventTrigger RoutedEvent="Button.MouseLeave">
<BeginStoryboard Storyboard="{StaticResource MouseOutAnimation}" />
</EventTrigger>
</Button.Triggers>
since you can't use Storyboard.TargetName in a storyboard called from a style. You'll also have to use event triggers instead of normal triggers.
You can also remove the CloseButtonStyle since it won't be used.

Related

How to write a style for a control that changes width of another control?

Is there any way to write a Style for a control that changes width of another control?
<Style x:Key="SubMenuStyle" TargetType="Label">
<Setter Property="HorizontalContentAlignment" Value="Center"/>
<Setter Property="FontFamily" Value="Arial"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="BorderThickness" Value="1"/>
<Setter Property="BorderBrush" Value="LightCyan"/>
<Style.Triggers>
<EventTrigger RoutedEvent="MouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Menu" Storyboard.TargetProperty="Width" To="0" Duration="0:0:.5"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
This code leads to error:
TargetName property cannot be set on a Style Setter
I know I can write codes below and it works:
<Label Name="Owners" Margin="0,1,0,0" MouseLeftButtonDown="SubMenuClicked" Style="{StaticResource SubMenuStyle}">
<Label.Triggers>
<EventTrigger RoutedEvent="MouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Menu" Storyboard.TargetProperty="Width" To="0" Duration="0:0:.5"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Label.Triggers>
</Label>
But since I use this trigger in multiple labels I want to write it in a style once.
This is my code to define controls:
<Border Name="Menu" Grid.Column="2" Grid.Row="1" Width="0" HorizontalAlignment="Right" BorderBrush="LightBlue" BorderThickness="2" CornerRadius="2" Background="LightCyan">
<StackPanel Name="MenuPanel">
<Button Style="{StaticResource MenuButtonsStyle}">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="ListsMenu" Storyboard.TargetProperty="Height" To="86" Duration="0:0:.6"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
<StackPanel Name="ListsMenu" Height="0">
<Label Name="Owners" Margin="0,1,0,0" MouseLeftButtonDown="SubMenuClicked" Style="{StaticResource SubMenuStyle}"/>
<Label Name="Contacts" MouseLeftButtonDown="SubMenuClicked" Style="{StaticResource SubMenuStyle}"/>
<Label Name="Groups" MouseLeftButtonDown="SubMenuClicked" Style="{StaticResource SubMenuStyle}"/>
</StackPanel>
</StackPanel>
</Border>
Scenario: There is a border, It's default width is zero, It will raise to 165 in another trigger which works fine, I want to animate it to zero again when labels are clicked, but I can not access the width of that border in lables style
You claim that you use triggers in multiple labels so you can define trigger one time like this
<Storyboard x:Key="animation">
<DoubleAnimation Storyboard.TargetName="ListsMenu" Storyboard.TargetProperty="Height" To="86" Duration="0:0:.6"/>
</Storyboard>
and later when you need you can call it
<EventTrigger RoutedEvent="MouseEnter" >
<BeginStoryboard Storyboard="{StaticResource animation}"/>
</EventTrigger>
But I'm a bit confused what you meant to acquire.
You cannot get access in style since style does not have a namescope, as it was said. If it changes label's width you could do this in style like this
<Style x:Key="style_button" TargetType="Button">
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Width" To="300" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
but it invokes by StoryBoard.TargetName to another object.
try :
<EventTrigger RoutedEvent="MouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.Target="{Binding ElementName=Menu}"
Storyboard.TargetProperty="Width" To="0" Duration="0:0:.5"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
TargetName is only valid inside Templates.

Don't trigger WPF animation if bound value is DateTime.MinValue

I have the following XAML code which triggers an animation of the rectangle when the LastDataUpdate field is changed. LastDataUpdate is a DateTime within a class that implements INotifyPropertyChanged. I'd like the animation to NOT run if the LastDataUpdate==DateTime.MinValue. Is there any way I can implement this in the XAML?
<Rectangle x:Name="NewDataAnimation" Tag="{Binding Path=LastDataUpdate, NotifyOnTargetUpdated=True}" Opacity="0" Width="5" Height="5" Fill="LawnGreen" HorizontalAlignment="Left" VerticalAlignment="Top">
<Rectangle.Style>
<Style>
<Style.Triggers>
<EventTrigger RoutedEvent="Binding.TargetUpdated">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:0" To="1.0" />
<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:4" From="1.0" To="0.0" BeginTime="0:0:2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
</Rectangle.Style>
Andrew
Why, not trigger on the property itself and have a converter determine whether to execute animation?
Below XAML assumes that you create a converter which will evaluate the LastDataUpdate against the value that you don't want. If you set LastDataUpdate to DateTime.MinValue, the animation won't start. As soon as you make a change, the binding will be forced to re-evaluate through PropertyChanged, and will let converter do its decision-making...
<Rectangle Opacity="0" Width="5" Height="5" Fill="LawnGreen" HorizontalAlignment="Left" VerticalAlignment="Top">
<Rectangle.Style>
<Style>
<Style.Triggers>
<Trigger Property="{Binding LastDataUpdate, Converter={StaticResource LastDataUpdateToDoAnimation}}" Value="True" >
<Trigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:0" To="1.0" />
<DoubleAnimation Storyboard.TargetProperty="Opacity" Duration="0:0:4" From="1.0" To="0.0" BeginTime="0:0:2" />
</Storyboard>
</BeginStoryboard>
</Trigger.EnterActions>
</Trigger>
</Style.Triggers>
</Style>
</Rectangle.Style>
</Rectangle>

Smoothly resize an UIElement

I have a set of Ellipses on my Canvas.
For the MouseEnter event on each of the ellipses, I would like to resize the element so as to give a magnifying look and feel.
To make it more attractive, I want to make the change gradual (smooth/animated feeling). Any hints are appreciated.
Try something like this:
<Style x:Key="ScaleStyle" TargetType="{x:Type FrameworkElement}">
<Setter Property="RenderTransformOrigin" Value="0.5,0.5"/>
<Setter Property="RenderTransform">
<Setter.Value>
<ScaleTransform />
</Setter.Value>
</Setter>
<Style.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation To="1.2" Duration="0:0:0.2"
Storyboard.TargetProperty="RenderTransform.ScaleX" />
<DoubleAnimation To="1.2" Duration="0:0:0.2"
Storyboard.TargetProperty="RenderTransform.ScaleY" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation To="1.0" Duration="0:0:0.1"
Storyboard.TargetProperty="RenderTransform.ScaleX" />
<DoubleAnimation To="1.0" Duration="0:0:0.1"
Storyboard.TargetProperty="RenderTransform.ScaleY" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
</Window.Resources>
<Canvas>
<Ellipse Style="{StaticResource ScaleStyle}" Canvas.Left="100" Canvas.Top="100"
Width="200" Height="100" Stroke="Black" StrokeThickness="2" Fill="Transparent" />
</Canvas>

WPF DoubleAnimation does not decrease the value after an animation

Consider the following simple WPF form, we will try to animate border1's Height:
This is the XAML for border1:
<Border Margin="3" BorderBrush="Black" BorderThickness="1" Name="border1">
<Border.Style>
<Style>
<Setter Property="Control.Height" Value="50" />
<Style.Triggers>
<DataTrigger Binding="{Binding X}" Value="1">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetProperty="Height" To="100" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
<DataTrigger Binding="{Binding X}" Value="2">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetProperty="Height" To="200" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
<DataTrigger Binding="{Binding X}" Value="3">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetProperty="Height" To="300" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</Style.Triggers>
</Style>
</Border.Style>
<TextBlock Text="{Binding X}" />
</Border>
X is a normal DependencyProperty and buttons do their work without problem and TextBlock's content inside border1 shows the changed value.
Now the problem is Height can be only Increased! For example by pressing 1, Height increases to 100, pressing 3 increases it to 300 but pressing 2 does not change the height.
If I set the initial border1's height to, for example, 400, all buttons can decrease it to 100, 200 or 300 but after this stage no animation can decrease border's height.
Am I missing some obvious point regarding WPF animation?
Update
Part of the issue is the storyboard in the DataTrigger is not being stopped, so (the last DataTrigger defined) is always holding the Height's 'animated' value.
Adding a StopStoryboard in the exit action fixes part of it. You can now switch between all three heights again... but the animation always starts from the Height's base value (which is clearly not what you want). You want it to start from where it was last set at.
The following MSDN article explains the second issue pretty well:
http://msdn.microsoft.com/en-us/library/aa970493.aspx
Good Solution- EventTriggers on your three buttons seem to work better and doesn't have the problems that the DataTrigger encounters (plus you don't even need the dependency property 'X' anymore!)
<Border Margin="3" BorderBrush="Black" BorderThickness="1" Name="border1">
<Border.Style>
<Style>
<Setter Property="Control.Height" Value="50" />
</Style>
</Border.Style>
<TextBlock Text="{Binding X}" />
</Border>
and
<StackPanel Orientation="Horizontal">
<Button Content="1" Width="50">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="border1" Storyboard.TargetProperty="Height" To="100"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
<Button Content="2" Width="50">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="border1" Storyboard.TargetProperty="Height" To="200"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
<Button Content="3" Width="50">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Duration="0:0:0.2" Storyboard.TargetName="border1" Storyboard.TargetProperty="Height" To="300"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
</StackPanel>
There must be a simpler way to do this, but I cannot recall if there is at the moment.
Otherwise this will work. You can set the ExitAction of your triggers to set back to the default value. Do this by using a DoubleAnimation with no To value.
i.e.,
<DataTrigger Binding="{Binding X}" Value="1">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:0.2" To="100" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
<DataTrigger.ExitActions>
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:0.2" />
</Storyboard>
</BeginStoryboard>
</DataTrigger.ExitActions>
</DataTrigger>

Smooth transition from image to image

Here is my XAML:
<Setter Property="Template">
<Setter.Value>
<ControlTemplate>
<Image x:Name="Expander_Normal"
Source="/Images/arrow-e.tiff" Width="13" Height="13" />
<ControlTemplate.Triggers>
<Trigger Property="ToggleButton.IsChecked" Value="True">
<Setter x:Name="Expander_Expanded"
TargetName="Expander_Normal" Property="Source"
Value="/Images/arrow-s.tiff" />
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
The transition from image to another image is very rough and I don't really like it. So how can I make the transitions smooth.
UPDATE:
Maybe instead of changing the image, maybe ROTATE the image. The main image looks like >. So maybe rotate it down (90 degrees clockwise)
If you want to go fancy, you could:
Add a story board
Use a double animation on opacity to fade out the image box
Change the image
Use another double animation to fade in the image box
UPDATE
To rotate the image:
Add a rotate transform to the image
Use a double animation on the rotate transform's angle property
See http://www.vbforums.com/showthread.php?t=555120 for an example
Try this:
<Grid>
<Image Source="Image1.png"
Height="100" Width="100">
<Image.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:0.5"
From="1"
To="0"
Storyboard.TargetProperty="(Image.Opacity)"
/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:0.8"
From="0"
To="1"
Storyboard.TargetProperty="(Image.Opacity)"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Image.Triggers>
</Image>
<Image Source="Image2.png"
Height="100" Width="100" Opacity="0">
<Image.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:0.5"
From="0"
To="1"
Storyboard.TargetProperty="(Image.Opacity)"
/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation
BeginTime="0:0:0"
Duration="0:0:0.8"
From="1"
To="0"
Storyboard.TargetProperty="(Image.Opacity)"/>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Image.Triggers>
</Image>
</Grid>

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