WPF UserControl DesignMode property (Hosted on a WinForm) - wpf

I search DesignMode boolean on a custom WPF UserControl... How correctly do I impelment it?
I have a WPF Control hosted in a WinForm. I saw that the "DesignerProperties" class does not work in such a case.
I have some logic in the constructor that throws exceptions in the design mode and want to skip that code, because I don't arrive to see a Form with my UserControl in the designer.
I tried
private static bool? _isInDesignMode;
/// <summary>
/// Gets a value indicating whether the control is in design mode
/// (running in Blend or Visual Studio).
/// </summary>
public static bool IsInDesignModeStatic
{
get
{
if (!_isInDesignMode.HasValue)
{
#if SILVERLIGHT
_isInDesignMode = DesignerProperties.IsInDesignTool;
#else
var prop = DesignerProperties.IsInDesignModeProperty;
_isInDesignMode
= (bool)DependencyPropertyDescriptor
.FromProperty(prop, typeof(FrameworkElement))
.Metadata.DefaultValue;
#endif
}
return _isInDesignMode.Value;
}
}
but this does not work :(( I see designer exceptions at "blocked" with IsInDesignModeStatic code lines...

I used this to detect DesignMode (my WPF control is defined in a Class Library).
' Exit here if in Design Mode
If Assembly.GetEntryAssembly() Is Nothing Then Exit Sub
You may be able to check Assembly.GetEntryAssembly.FullName.ToString if it is not nothing and determine where the control is being initialized from.
The DesignerProperties.IsInDesignModeProperty was returning null for me when the control was hosted in WinForms because WPF doesn't know there is a designer there.
Steve

Try this
if (DesignerProperties.GetIsInDesignMode(this/*this user control*/))
{
// Design-mode specific functionality
}

Related

How to use Caliburn Micro in a WinForms app with one WPF form

We have a (massive) legacy WinForms app which, through a menu item, opens up a WPF form. This WPF form will host an Infragistics grid, and some buttons/drop-downs.
This lone WPF form represents the nascent stage of a migration to WPF. Later on, more components of the app will move to WPF, and ultimately the entire app itself.
As part of the migration, we would like to use Caliburn Micro. Hence, it would be nice if we could start by using it with this lone WPF form.
Can someone please provide some pointers on how to use Caliburn Micro with the WPF form?
Or perhaps tell me why it may not make sense to use Caliburn Micro just yet?
The documentation I've read so far involves boot strappers that ensure the application starts with the desired root view model, rather than the scenario above.
Many thanks!
After much Googling and going through the Caliburn Micro source code, I've come up with an approach that works in a sample test application. I can't post the test application here for certain reasons, but here's the approach in a nutshell.
Create a WinForm with a button.
On button click, show a ChildWinForm
In the load handler of the ChildWinForm:
// You'll need to reference WindowsFormsIntegration for the ElementHost class
// ElementHost acts as the "intermediary" between WinForms and WPF once its Child
// property is set to the WPF control. This is done in the Bootstrapper below.
var elementHost = new ElementHost{Dock = DockStyle.Fill};
Controls.Add(elementHost);
new WpfControlViewBootstrapper(elementHost);
The bootstrapper above is something you'll have to write.
For more information about all it needs to do, see Customizing the Bootstrapper from the Caliburn Micro documentation.
For the purposes of this post, make it derive from the Caliburn Bootstrapper class.
It should do the following in its constructor:
// Since this is a WinForms app with some WPF controls, there is no Application.
// Supplying false in the base prevents Caliburn Micro from looking
// for the Application and hooking up to Application.Startup
protected WinFormsBootstrapper(ElementHost elementHost) : base(false)
{
// container is your preferred DI container
var rootViewModel = container.Resolve();
// ViewLocator is a Caliburn class for mapping views to view models
var rootView = ViewLocator.LocateForModel(rootViewModel, null, null);
// Set elementHost child as mentioned earlier
elementHost.Child = rootView;
}
Last thing to note is that you'll have to set the cal:Bind.Model dependency property in the XAML of WpfControlView.
cal:Bind.Model="WpfControls.ViewModels.WpfControl1ViewModel"
The value of the dependency property is used passed as a string to Bootstrapper.GetInstance(Type serviceType, string key), which must then use it to resolve the WpfControlViewModel.
Since the container I use (Autofac), doesn't support string-only resolution, I chose to set the property to the fully qualified name of the view model. This name can then be converted to the type, and used to resolve from the container.
Following up on the accepted answer (good one!), I'd like to show you how to implement the WinForms Bootstrapper in a ViewModel First approach, in a way that:
You won't have to create a WPF Window and,
You won't have to bind directly to a ViewModel from within a View.
For this we need to create our own version of WindowManager, make sure we do not call the Show method on the Window (if applicable to your case), and allow for the binding to occur.
Here is the full code:
public class WinformsCaliburnBootstrapper<TViewModel> : BootstrapperBase where TViewModel : class
{
private UserControl rootView;
public WinformsCaliburnBootstrapper(ElementHost host)
: base(false)
{
this.rootView = new UserControl();
rootView.Loaded += rootView_Loaded;
host.Child = this.rootView;
Start();
}
void rootView_Loaded(object sender, RoutedEventArgs e)
{
DisplayRootViewFor<TViewModel>();
}
protected override object GetInstance(Type service, string key)
{
if (service == typeof(IWindowManager))
{
service = typeof(UserControlWindowManager<TViewModel>);
return new UserControlWindowManager<TViewModel>(rootView);
}
return Activator.CreateInstance(service);
}
private class UserControlWindowManager<TViewModel> : WindowManager where TViewModel : class
{
UserControl rootView;
public UserControlWindowManager(UserControl rootView)
{
this.rootView = rootView;
}
protected override Window CreateWindow(object rootModel, bool isDialog, object context, IDictionary<string, object> settings)
{
if (isDialog) //allow normal behavior for dialog windows.
return base.CreateWindow(rootModel, isDialog, context, settings);
rootView.Content = ViewLocator.LocateForModel(rootModel, null, context);
rootView.SetValue(View.IsGeneratedProperty, true);
ViewModelBinder.Bind(rootModel, rootView, context);
return null;
}
public override void ShowWindow(object rootModel, object context = null, IDictionary<string, object> settings = null)
{
CreateWindow(rootModel, false, context, settings); //.Show(); omitted on purpose
}
}
}
I hope this helps someone with the same needs. It sure saved me.
Here are somethings you can start with
Create ViewModels and inherit them from PropertyChangedBase class provided by CM framework.
If required use the EventAggregator impelmentation for loosly coupled communication \ integration
Implement AppBootStrapper without the generic implementation which defines the root view model.
Now you can use the view first approach and bind the view to model using the Bind.Model attached property on view. I have created a sample application to describe the approach here.

Library of Custom Controls in Winforms

I wanted a TextBox with just digits as entry. So i wrote following code in the KeyPress events of the textbox
if(!char.IsDigit(e.KeyChar))
{
e.handled = true;
}
and it worked great. But I generally need them in many places of my application so then i wrote a partial class with following codes:
public partial class digitTextBox : TextBox
{
public digitTextBox()
{
this.KeyPress += new KeyPressEventHandler(digitTextBox_KeyPress);
}
void digitTextBox_KeyPress(object sender, KeyPressEventArgs e)
{
if (char.IsDigit(e.KeyChar))
{
e.Handled = true;
}
}
}
build my solution and I got a control in my toolbox and even this was working perfectly fine.
But i had many TextBoxes with some or the other specification like, some should not accept special characters, some should accept decimals, some with decimals up to 2 digits after point....and so on and i do need these kind of controls in many applications.
So I thought of writing a Library(.dll) of my custom controls and if possible even for there validations. Honestly speaking I don't have much idea about using libraries. So I made a library with 2 different kind of textboxes and created a .dll file out of them. Now I created a different winform application and I added reference of my custom control .dll file. But nothing happened.
So i just wanted to know what should be my approach in achieving it. Is there a better way to achieve these kind of tasks. and any new suggestions are also welcome. Thanks in advance.
Try right-mouse clicking the ToolBox and select "Choose Items..." and then select your controls from the available list. If you don't see them, then click on the Browse button and select your DLL.
On a side note, you might be able to combine your two textboxes by adding properties:
public class MyTextBox : TextBox
{
public bool AllowDigitsOnly { get; set; }
protected override void OnKeyPress(KeyPressEventArgs e)
{
if (this.AllowDigitsOnly)
{
if (!char.IsDigit(e.KeyChar))
e.Handled = true;
}
base.OnKeyPress(e);
}
}
I would suggest implementing a single custom control, which controls input based on a regular expression. Instead of limiting keypresses, I would prevent the control loosing focus if its text does not match the regular expression. Some change in background color or a popup ballon can be used to display errors and/or a description of what the input is supposed to be.
I did something similar and what helped me was to add properties to my textbox instead of creating 2 different types for integers and doubles (basically allowing a decimal for my requirements).
By creating a property, you can actually choose whether you want the textbox as integer or double in the Properties view at design-time. Just like how you have Font, ReadOnly etc that you set during design time.
Here is my code to make the properties,
/// <summary>
/// Identify textbox type as integer or double
/// </summary>
public enum numericID
{
Integer,
Double
};
/// <summary>
/// Textbox type property, default is integer
/// </summary>
private numericID numericType = numericID.Integer;
/// <summary>
/// Getter and setter for property
/// </summary>
[Browsable(true),
DisplayName("TextBoxType"),
DefaultValue(numericID.Integer),
Description("Indicates whether the textbox must only accept integers or doubles."),
Category("Behavior")]
public numericID NumericType
{
get { return numericType; }
set { numericType = value; }
}
and the onKeyPress event is actually quite handy from the msdn website. It handles all different types of characters for numerics and you can choose whichever one works best for you.

How to disable custom window rendering in WPF designer?

I have created window derived class (WindowAttachedCollection.MyWindow) and attached property which holds collection of these windows. But WPF designer in VS 2010 tries to create WindowInstance object for each window in that collection and it throws ArgumentException:
The value "Microsoft.Expression.Platform.WPF.InstanceBuilders.WindowInstance" is not of type "WindowAttachedCollection.MyWindow" and cannot be used in this generic collection.
Parameter name: value
So it breaks WPF designer.
Is there any way how to disable instancing WindowInstance instead of MyWindow in WPF designer? At this time I don't require any design-time support for this collection of MyWindow.
EDIT:
public static readonly DependencyPropertyKey DialogsPropertyKey = DependencyProperty.RegisterAttachedReadOnly(
"DialogsInternal",
typeof(ObservableCollection<MyWindow>),
typeof(MyWindow),
new PropertyMetadata(null));
public static readonly DependencyProperty DialogsProperty = DialogsPropertyKey.DependencyProperty;
public static void SetDialogs(UIElement element, ObservableCollection<MyWindow> value)
{
element.SetValue(DialogsPropertyKey, value);
}
public static ObservableCollection<MyWindow> GetDialogs(UIElement element)
{
var dialogs = (ObservableCollection<MyWindow>)element.GetValue(DialogsProperty);
if (dialogs == null)
{
dialogs = new ObservableCollection<MyWindow>();
SetDialogs(element, dialogs);
}
return dialogs;
}
Since your code will actually be executed at design time, you can simply have it conditionally do something that will make the designer not do anything unpleasant, to the extent that that is possible. To accomplish this you need to be able to detect programmatically that you are running under the designer and you can use DesignerProperties.IsInDesignModeProperty for that as described here:
Detecting design time mode in WPF and Silverlight
I decided to change base class of MyWindow from Window to ContentControl. For our purposes it is sufficient. Each ContentControl is wrapped into a Window when becomes active.

Using WPF, MVVM and Bindings with a WinForm UserControl, how to integrate successfully?

I have a WinForm UserControl inside a WPF window and the WPF code is using the MVVM pattern.
What is the best way to successfully integrate the WinForm control into the MVVM pattern?
Can I use some form of binding from the WPF side?
Let's say that I want to handle some events from the WF control, is there a way to fully go MVVM?
Thanks.
Note that this doesn't really answer the questions (I should have read better). If you're interested in using a WPF control in a WinForms app, here's an approach. My scenario is:
1) Have a WinForms control that is used many places in my app.
2) Want to develop a WPF implementation that will use the MVVM pattern.
3) Want to write the control as a proper WPF control complete with dependency properties so it can be used properly when my app is eventually all WPF.
4) Want to keep the same WinForms control and API to not break existing client code in my app.
Most everything was straightforward except for having my WinForms control raise events when properties of my WPF control changed. I wanted to use a binding but since the source of a binding must be a DependencyObject and a System.Windows.Forms.UserControl is not, I had to make a simple nested class. I wrote my WPF control exactly as if I was integrating it into a WPF application, and just did some extra thunking to get my WinForms wrapper to work.
Here's code for my WPF control:
public partial class MonkeySelector : UserControl
{
public static readonly DependencyProperty SelectedMonkeyProperty =
DependencyProperty.Register(
"SelectedMonkey", typeof(IMonkey),
typeof(MonkeySelector));
public MonkeySelector()
{
InitializeComponent();
}
protected override void OnInitialized(EventArgs e)
{
base.OnInitialized(e);
// Note: No code is shown for binding the SelectedMonkey dependency property
// with the ViewModel's SelectedMonkey property. This is done by creating
// a Binding object with a source of ViewModel (Path = SelectedMonkey) and
// target of the SelectedMonkey dependency property. In my case, my
// ViewModel was a resource declared in XAML and accessed using the
// FindResource method.
}
public IMonkey SelectedMonkey
{
get { return (IMonkey)GetValue(SelectedMonkeyProperty); }
set { SetValue(SelectedMonkeyProperty, value); }
}
}
Here's the code for my WinForms control:
public partial class WinFormsMonkeySelector : UserControl
{
public event EventHandler SelectedMonkeyChanged;
private MonkeySelector _monkeySelector;
private WpfThunker _thunker;
public WinFormsMonkeySelector()
{
InitializeComponent();
_monkeySelector = new MonkeySelector();
_elementHost.Child = _monkeySelector;
System.Windows.Data.Binding binding = new System.Windows.Data.Binding("SelectedMonkey");
binding.Source = _monkeySelector;
binding.Mode = System.Windows.Data.BindingMode.OneWay;
_thunker = new WpfThunker(this);
// Note: The second parameter here is arbitray since we do not actually
// use it in the thunker. It cannot be null though. We could declare
// a DP in the thunker and bind to that, but that isn't buying us anything.
System.Windows.Data.BindingOperations.SetBinding(
_thunker,
MonkeySelector.SelectedMonkeyProperty,
binding);
}
protected virtual void OnSelectedMonkeyChanged()
{
if (SelectedMonkeyChanged != null)
SelectedMonkeyChanged(this, EventArgs.Empty);
}
public IMonkey SelectedMonkey
{
get { return _monkeySelector.SelectedMonkey; }
set { _monkeySelector.SelectedMonkey = value; }
}
private class WpfThunker : System.Windows.DependencyObject
{
private WinFormsMonkeySelector _parent;
public WpfThunker(WinFormsMonkeySelector parent)
{
_parent = parent;
}
protected override void OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs e)
{
base.OnPropertyChanged(e);
// Only need to check the property here if we are binding to multiple
// properties.
if (e.Property == MonkeySelector.SelectedMonkeyProperty)
_parent.OnSelectedMonkeyChanged();
}
}
}
Personally, I would handle this by creating a WPF UserControl that wraps the Windows Forms control. This would allow you to encapsulate all of the required code-behind into your WPF Control, and then use it in a pure MVVM manner.
It will be difficult to stay "pure" MVVM using a Windows Forms control directly, as Windows Forms controls typically require a different binding model, as well as typically requiring direct event handling.
You might have a look at the WAF Windows Forms Adapter. It shows a possible way to use Windows Forms together with MVVM.

WPF & WinForms Integration and Application Class

I am planning to create a WPF application with a main window which would launch various WinForms. Some of the WinForms use the System.Windows.Forms.Application class (DoEvents, Application.Path, etc). Do you think that there will be a problem in doing this?
Can I still use System.Windows.Forms.Application.DoEvents() from a WinForm that is launched from a WPF application?
The main problem will the ability to instantiate the Windows Forms window and set it's owner to that of the WPF window. The Winforms will want a IWin32Window which a WPF window isn't. To get around this, you need to make a custom class.
I found this code on Mark Rendle's blog (I've copied it here as I had to use the Google Cache to access the page).
LINK - WARNING: May not work
class Shim : IWin32Window
{
public Shim(System.Windows.Window owner)
{
// Create a WindowInteropHelper for the WPF Window
interopHelper = new WindowInteropHelper(owner);
}
private WindowInteropHelper interopHelper;
#region IWin32Window Members
public IntPtr Handle
{
get
{
// Return the surrogate handle
return interopHelper.Handle;
}
}
#endregion
}
and it's method of use:
namespace System.Windows.Forms
{
public static class WPFInteropExtensions
{
public static DialogResult ShowDialog(
this System.Windows.Forms.Form form,
System.Windows.Window owner)
{
Shim shim = new Shim(owner);
return form.ShowDialog(shim);
}
}
}
I haven't tested this code, but reading around the internet, it appears that you can host Winforms windows inside of a WPF app.
I just found this link on MSDN that has a very detailed description of how to interop a Win32 control/window in a WPF application.
Hope these help you out.
I've been doing this sometimes and didn't encounter any problem.
However i don't really recommend it, you should prefer WPF when you are in a WPF Application.
for exemple if you want application path use this :
System.Reflection.Assembly.GetExecutingAssembly().Location

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