is there any common platform for all mobile applications? - mobile

i want to know if there is any tool or a platform for developing applications that could be run on all sort of mobiles.
that is, i want to develop an application on a platfrom which enables me to use it in Windows Mobile, Iphone, Android, Symbian OS phones .....etc
(mostly for iphone and android other are optional)
please let me know..

Yes there are a couple of tools for to do that. Try to "google" u will get all the info u need.
try searching for Appcelarotor.

There are frameworks like Phonegap.

For native development,there is a framework base on c++:
https://github.com/9miao/CrossApp
or you would like some web-like/based framework:
https://github.com/mcasimir/mobile-angular-ui
further,you could google "react.js mobile"

Try Codename One. It's quite new but has a lot of slick features and it allows you to use one codebase for IOS, Android, Blackberry, Windows, Web and even Javascript.

Related

Platform Independent Mobile Development SDK for a small task

I want to create an mobile phone app which can run on more than one mobile OS. with a little bit of browsing it became clear that I can use SDK's like Phonegap or Appcelerator so that my app would run on any mobile OS. my problem is that i dont know which SDK should I use ? All that i require from my app is that
1. It should run on the mobile 24x7.
2. It should have access to the GPS functionality of the Mobile phone.
3. It should send a data string to a specified server.
Should I work with Phonegap or Appcelerator or are their any other better SDK's for this tiny task ?
Thank you
It's better to go with Appcelerator titanium because it gives native look to your application..., as the application would be implemented in javascript.
please go through this link
http://docs.appcelerator.com/titanium/2.1/index.html
Phonegap works on 7 mobile platforms vs 2 mobile platforms for Appcelerator
I would say, from my own experience, in order to create a multi-platform application with a native look/feel and native performance it is best to go with Appcelerator Titanium.
It is very easy to have an application run on both iOS and Android with minimal change of code.
Either Titanium (JavaScript) or the combination of PhoneGap and Sencha Touch (HTML/CSS/JavaScript) will suit your purposes, however, as stated above, I advise using Titanium for the native feel.

Best program for making app for mobile (android, iphone and others)

i try for a few time now to make app for mobiles with appmobi XDK phoneGap XDK from appmobi, sencha and appcelerator but except iphone where the app works ok in android mobiles doesn't work well. Any other program except these or any tricks for make it work better in android and in others?
any help it will be very important
thanks
Actually i want to avoid that.I want to build for all mobiles together in the same time.That's why i used that programs. I don't known a lot of thinks and i am looking for a simple way to do that. I want a way which i can read about it on internet and i can find thinks because except jquery mobile i can't find for any other library. So did anyone known how i can find the best way that's my question.
thanks for your time and your answer.
Not sure why you're asking for a "program" and then referring to some technologies/tools (Appcelerator, PhoneGap, etc).
Anyways, I've been developing cross-platform mobile applications in the last few months using Appcelerator for almost everything. However, they technology you'll choose also depends on your needs.
There are three kinds of mobile development these days:
Native Mobile Development: Using Objective-C (language) + X-Code for iOS and Java (language) + Android SDK for Android, etc. You can always choose something like Appcelerator if you're targeting multiple platforms, as you mentioned earlier. Good for: Performance, Native capabilities (using the camera, for example). Recommended Tools: Titanium Appcelerator.
Mobile Web Development: If you have only web skills (HTML/CSS/JavaScript) you can always make your web application mobile-compatible, using tools like jQuery Mobile or Sencha Touch. Recommended Tools: jQuery Mobile, Sencha Touch.
Hybrid Mobile Development: Using web technologies for your application (you'll be loading a web page), but using a native application (a web wrapper) for making the application Native (and distributable) across the Play Market or AppStore. Recommended Tools: PhoneGap, Trigger.io, or you can even use Titanium Appcelerator and use a Web View Component
How you should take a decision?
Do you need native capabilities (use the camera, accelerometer, etc)? If you, you need to go either native or hybrid.
How many platforms do you plan to support? If it's only Android and iOS, then you can use either Appcelerator or make it native. If you're planning to support more platforms PhoneGap or a Web Application sounds more reliable.
Do you plan to deliver your application through the AppStore/Play Market? Then you need to make it native/hybrid.
Note/Recommendation: By reading your question I noticed that you're really confused on mobile and programming stuff. Before going so far, you should take some time in reading more about overall development.
Perhaps not exactly a program but what can be quite convinient(based on your application needs) is to make it a webapplication. Then you can use libraries such as Jquery mobile to adapt the website to the mobile platform as well as incorporate technologies only available on smartphones, such as swipe, orientationchange etc. Then you can make a simple Webviewer for androind and iphone which can be made seperately.
You can look at Kendo UI
kendo UI mobile have support for : iOS 3.0+, Android 2.0+ and BlackBerry touchscreen devices.
What i really liked about it is native-like UI experiences for end users automatically on same code base for different OS.
You can check demo , change OS using OS SIMULATOR MODE
I am not associated with Kendo.

How to preview site on mobile emulators

Hi I am developing a mobile version of my WordPress site using WP Touch Pro, are there any good emulators so I can see the results on different platforms?
yup:
http://www.electricplum.com/dlsim.html
will show you ipad and iphone simulations.
If you're on a Mac, you can use the free iOS SDK which includes an iOS Simulator. Android also has one; it takes a few extra steps to setup, but it's also free and cross-platform. Blackberry has one as well, pretty much all platforms do. I develop mobile sites all the time and these are the tools I use, and they're invaluable.
This has a few different emulations available: http://mobiletest.me/
This is a great extension for chrome , User-Agent Switcher for Chrome

sony ericsson websdk question

i've read about the sony ericsson websdk and was wondering - anyone who has experience with it? is it good/powerful/fast?
building own apps using javascript + css sounds great.
is it possible to use jquery with it?
does the websdk run only on eg. android driven xperia x10 or any android cellphone?
or should i better go for the j2me sdk?
thx
Is it possible to use jQuery with it?
Yes, but you may want to consider Zepto.js instead of jQuery because it's jQuery-like but uses less space and is geared more for webkit-based devices like Android and Apple iOS devices. I mean, jQuery is geared more for handling browsers even as old as IE5 I think, and so there's bulk in there that Zepto.js doesn't have to deal with. However, if you really want to use jQuery, nothing will stop you in the PhoneGap environment.
Does the websdk run only on Android driven Xperia X10 or any Android cellphone?
Unlike my earlier comment above (a comment on your question), I found the answer here. Basically what they are giving you in the Sony/Ericsson WebSDK is PhoneGap + an Xperia emulator + a packager for Sony's sales channels for your apps. So, really you might be better off with PhoneGap + emulators for some of the key phones you are targeting. (However, if deploying to Android, I really think you'll be safe if you target the Samsung Nexus S or Galaxy Tab. You'll be able to target most Android devices out there.)
Or should I better go for the j2ME SDK?
Well, if you love Java and have the time to spend doing Java work, then yeah, go with the j2ME SDK. But if you're wanting to stick with web development skills like HTML5, CSS, Javascript (or Zepto or jQuery), HTML5 offline features like client-side storage, and with the key features of most touch-screen Android and Apple iOS devices like accelerometers, vibration, sound, etc -- then using something like PhoneGap or Appcelerator Titanium are for you. But first, check out this about PhoneGap vs. Appcelerator Titanium.

Multi platform mobile application

I am willing to develop a mobile application. I wish to have something working for android, windows mobile, symbian and blackberry.
Which is the best way to do that?
I had read here:
You could aim to wrap the sections of
the platform specific APIs (iPhone SDK
etc.) that you use with your own
interfaces. In doing so you are
effectively hiding the platform
specific libraries and making your
design and code easier to manage when
dealing with differences in the
platforms.
I was hoping there exists a framework that does this for me, but it doesn't exist or I didn't find any.
I feel that sort of things will make my code harder to maintain and perhaps it's better to have one version for each platform.
Anyone with experience in the field?
Another links of interest:
most-promising-mobile-platforms
long-term-potential-of-iphone-windows-mobile-development-platforms
Does Java not count (in various guises)
Java on Symbian
Java for Windows Mobile
Java on Blackberry
Android Java Virtual Machine
It should be simpler to manage API differences in a consistent language/runtime platform where capabilities can be assessed in-code ... and configurations of code made at build-time.
As much as I dislike Java, it is fairly ubiquitous. As for the iPhone ... apart from it being much hyped and locked down ... you can get Java to run on jail-broken phones ...
What happened to Apple's open and friendly appearance? The cynic-inside knows the answer ;)
You might want to look into PhoneGap (http://phonegap.com/). From their own description page:
PhoneGap is an open source development tool for building fast, easy mobile apps with JavaScript.
If you’re a web developer who wants to build mobile applications in HTML and JavaScript while still taking advantage of the core features in the iPhone, Android and Blackberry SDKs, PhoneGap is for you.
In addition to using JavaScript, it supports JavaScript acccess to native controls and features of the phones (GPS, accelerometers etc...).
There really isn't any magic bullet that I'm aware of. Even within just the Blackberry platform, there are tons of different devices with different capabilities, screen resolutions, etc. And that's just from one, single manufacturer; Symbian and Windows Mobile are likely even worse.
The answer is likely that you should focus on relatively new and consistent platforms (accordingly with very few and all pretty much similar devices), like Android and iPhone OS, if you really want to reduce your code forking and maximize your audience.
My advice will almost certainly change within a few years when there are nine different iPhone OS devices and two dozen Android platforms.
The first question to ask yourself is if you need a native application, if you do not then designing a mobile web site solution should give you the most cross compatibility, failing that I would make a iPhone and J2ME solution (the J2ME can then be ported for Android relatively easily) for the greatest coverage of users
Or investigate Movilizer. Supports iOS, Android, WinPhone, WinMobile, Desktop PCs, embedded devices, ... and many more. It uses a design once run anywhere approach.
http://www.movilizer.com
try out different cross platform dev tools,
Developing cross platform mobile application

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