Setting control height explicitly - wpf

I have a XamDataGrid in one of my user controls, inside of a stackpanel. I want the grid to maintain the same height regardless of how many rows are present in the grid. To do that, I set the grid's Height property to an explicit value.
Is that how things are done in WPF? Every time I do explicit sizing I feel like I am doing WinForms and not using WPF properly. Is setting the Height directly the only/correct solution?

There's nothing wrong with setting an explicit Height in situations where you want an element to always stay the same height. Where it's less appropriate is in situations where sizing is better handled by the parent layout Panel or the element's child content which can use the available space dynamically.

WPF uses a relative measurement system which at first glance is not intuitive. I have never found an example when I was forced to use explicit sizes ( once when I paint something on Canvas). I use styles in 90% cases where I define Padding, Margin, Aligment etc. Sometimes I use MinHeight and MinWidth for simple things.
About that Grid you can put it in the ScrollViewer or ViewBox to have dynamic sizing, yet If it won't be trouble set the explicit Height.

Related

XAML: How to set controls properties depending on screen resolution?

I'm developing WPF application (.NET 4) where I have few UserControl's which looks pretty good on most of the screens.
But now customer have new monitors where some elements are too small. The best solution we found is to make some elements smaller, to left more space for the main panel.
The layout is now pretty complex, and I spend a lot of time to find which margins, heights, widths and so on.. I need to change to implement this.
Usually it is some children elements Height, Width +-10 or so. Sometimes Margin. And in one case it's Style's Setter Property="Width" which defined in Resources.
I'm wondering is it possible to make this changes configurable, so for my specified screen resolution (let's say I know only that Width=X and Height=Y) they was applied, and for all other screens it stays the same as now?
How to do this using as less code-behind as possible?
I like the solution with VisualStateManager and VisualState.SateTriggers, but looks like my application does not recognize this.
When you are using user controls inside the window may be you could set the height and width of the grid's row and column definition to '*' and also make scroll bar visibility of horizontal and vertical scroll bar to auto.
Hope it helps you.

How to resize multiple WPF controls when the text size changes?

What's the correct pattern to resize controls when a font size changes?
For example, I used the WPF designer to make a form, and placed UI elements from the toolbox. Late in the game I got the requirement that the font size of every UI element needs to be configurable, so now I'm thinking there has to be a better way to resize controls when the font size changes. Right now I'm doing alot of code behind calculations on Margin properties.
For such cases I usually place my control inside Grids and StackPanels, this way font size won't affect the layout, everything will be stretchable.
Never place controls on the Window using absolute coordinates.
Make sure your Height and Width on the controls are set to Auto.
When you use the designer/toolbox to add controls it usually provides a static height/width. If you type the tag in the XAML editor you get the control default which is usually Auto.
You'll notice the black diamond in the property window next to the attributes that are changed from their default value. You can right click and choose reset value to clear the attribute from your XAML and see what the default value is.

ScrollViewer's Viewport Height VS Actual Height [duplicate]

This question already has answers here:
WPF DataGrid : CanContentScroll property causing odd behavior
(2 answers)
Closed 9 years ago.
Both are quite general terms but I'm curious to know when these height will be different apart from the case we're using Virtualization?
One more question:
I read on MSDN:
If CanContentScroll is true, the values of the ExtentHeight, ScrollableHeight, ViewportHeight, and VerticalOffset properties are number of items. If CanContentScroll is false, the values of these properties are Device Independent Pixels.
However I'm facing an issue with ViewPort Height: I've 2 listbox in application:
1. Which have Virtualization Enabled and CanContentScroll = True.
2. Which have no virtualization and CanContentScroll = True.
In ListBox 1 while drag-drop Viewport Height comes to 4/5 (Number of elements currently visible). However in ListBox 2 i get Viewport Height equal to Actual Height of Listbox.
Why this difference?
Few more findings:
1. Scrollable Height is number of items not visible in scrollviewer
2. Viewport Height is number of items visible in scrollviewer.
Thus Viewport Height + ScrollableHeight = Extent Height
Can someone please explain what's the difference between two listboxes? I need ViewPort hieght in case of Listbox 1
the ActualHeight is the actual height of the ScrollViewer. The Viewport is what is visible from the ScrollViewers Content. So to answer your question: ViewportHeight differs from ActualHeight if the horizontal Scrollbar is visible by the Height of the Scrollbar.
so, to sum this up:
ActualHeight = ViewportHeight + HorizontalScrollbarHeight
Finally This was the root cause:
Quoting from https://stackoverflow.com/a/3062692/3195477:
You are encountering the differences between physical scrolling and
logical scrolling.
As you have discovered, each has its tradeoffs.
Physical scrolling
Physical scrolling (CanContentScroll=false) just goes by pixels, so:
The viewport always represents exactly the same portion of your scroll
extent, giving you a smooth scrolling experience, and but
The entire contents of the DataGrid must have all templates fully
applied and be measured and arranged to determine the size of the
scrollbar, leading to long delays during loading and high RAM usage,
and It doesn't really scroll items so it doesn't understand
ScrollIntoView very well Logical scrolling
Logical scrolling (CanContentScroll=true) calculates its scroll viewport and extent by items instead of pixels, so:
The viewport may show a different number of items at different times,
meaning the number of items in the viewport as compared to the number
of items in the extent varies, causing the scrollbar length to change,
and
Scrolling moves from one item to the next and never in between,
leading to "jerky" scrolling
but
As long as you're using VirtualizingStackPanel under the hood, it only
needs to apply templates and measure and arrange the items that are
actually visible at the moment, and
ScrollIntoView is much simpler since it just needs to get the right
item index into view
Choosing between them
These are the only two kinds of scrolling provided by WPF. You must
choose between them based on the above tradeoffs. Generally logical
scrolling is best for medium to large datasets, and physical scrolling
is best for small ones.
A trick to speed loading during physical scrolling is to make the
physical scrolling better is to wrap your items in a custom Decorator
that has a fixed size and sets its child's Visibility to Hidden when
it is not visible. This prevents the ApplyTemplate, Measure and
Arrange from occuring on the descendant controls of that item until
you're ready for it to happen.
A trick to make physical scrolling's ScrollIntoView more reliable is
to call it twice: Once immediately and once in a dispatcher callback
of DispatcherPriority.ApplicationIdle.
Making logical scroll scrollbar more stable
If all your items are the same height, the number of items visible in
the viewport at any time will stay the same, causing the scroll thumb
size to stay the same (because the ratio with total number if items
doesn't change).
It is also possible to modify the behavior of the ScrollBar itself so
the thumb is always calculated to be a fixed size. To do this without
any hacky code-behind:
Subclass Track to replace the calculation of Thumb position and size in MeasureOverride with your own
Change the ScrollBar template used for the logical-scrolling ScrollBar to use your subclassed Track instead of the regular
one
Change the ScrollViewer template to explicitly set your custom ScrollBar template on the logical-scrolling ScrollBar
(instead of using the default template)
Change the ListBox template to use explicitly set your custom ScrollViewer template on the ScrollViewer it creates
This means copying a lot of template code fom the built-in WPF
templates, so it is not a very elegant solution. But the alternative
to this is to use hacky code-behind to wait until all the templates
are expanded, then find the ScrollBar and just replace the ScrollBar
template with the one that uses your custom Track. This code saves two
large templates (ListBox, ScrollViewer) at the cost of some very
tricky code.
Using a different Panel would be a much larger amount of work:
VirtualizingStackPanel is the only Panel that virtualizes, and only it
and StackPanel to logical scrolling. Since you are taking advantage of
VirtualizingStackPanel's virtualization abilities you would have to
re-implement all of these plus all IScrollInfo info function plus your
regular Panel functions. I could do something like that but I would
allocate several, perhaps many, days to get it right. I recommend you
not try it.
They can differ from the point of (specified) Height being evaluated to any given time during the (ongoing) rendering process.
From MSDN:
There is a difference between the
properties of Height and Width and
ActualHeight and ActualWidth. For
example, the ActualHeight property is
a calculated value based on other
height inputs and the layout system.
The value is set by the layout system
itself, based on an actual rendering
pass, and may therefore lag slightly
behind the set value of properties,
such as Height, that are the basis of
the input change.
Because ActualHeight
is a calculated value, you should be
aware that there could be multiple or
incremental reported changes to it as
a result of various operations by the
layout system. The layout system may
be calculating required measure space
for child elements, constraints by the
parent element, and so on.

How to calculate a bounding box for an Expander?

I have an Expander control and i need to calculate its bounds without invisible elements and margins. It commonly can be done by VisualTreeHelper.GetDescendantsBounds. But it seems that the rect is calculated by VisualTreeHelper doesn't depend on the expander state. For example:
http://i.piccy.info/i5/58/39/273958/collapsed.jpg
(i can't post images. sorry)
The same result as for expanded state (light green rectangle on the image). Does anybody know how to solve this problem?
The Expander control will set its content's visibility to Collapsed, which means it won't be considered during layout and won't be included in GetDescendantBounds. However, the Expander can be forced to have a larger size by the layout engine, and the Expander's own size is included in GetDescendantBounds.
Try setting VerticalAlignment="Top" on the Expander. The default is Stretch, which will allow it to increase in size if the parent has more space available. Also make sure you aren't explicitly setting the Height property.
This is the sample application. The style is applied here to the TreeView control and its items. But the problem doesn't depend on the style.

How to get controls in WPF to fill available space?

Some WPF controls (like the Button) seem to happily consume all the available space in its' container if you don't specify the height it is to have.
And some, like the ones I need to use right now, the (multiline) TextBox and the ListBox seem more worried about just taking the space necessary to fit their contents, and no more.
If you put these guys in a cell in a UniformGrid, they will expand to fit the available space. However, UniformGrid instances are not right for all situations. What if you have a grid with some rows set to a * height to divide the height between itself and other * rows? What if you have a StackPanel and you have a Label, a List and a Button, how can you get the list to take up all the space not eaten by the label and the button?
I would think this would really be a basic layout requirement, but I can't figure out how to get them to fill the space that they could (putting them in a DockPanel and setting it to fill also doesn't work, it seems, since the DockPanel only takes up the space needed by its' subcontrols).
A resizable GUI would be quite horrible if you had to play with Height, Width, MinHeight, MinWidth etc.
Can you bind your Height and Width properties to the grid cell you occupy? Or is there another way to do this?
There are also some properties you can set to force a control to fill its available space when it would otherwise not do so. For example, you can say:
HorizontalContentAlignment="Stretch"
... to force the contents of a control to stretch horizontally. Or you can say:
HorizontalAlignment="Stretch"
... to force the control itself to stretch horizontally to fill its parent.
Each control deriving from Panel implements distinct layout logic performed in Measure() and Arrange():
Measure() determines the size of the panel and each of its children
Arrange() determines the rectangle where each control renders
The last child of the DockPanel fills the remaining space. You can disable this behavior by setting the LastChild property to false.
The StackPanel asks each child for its desired size and then stacks them. The stack panel calls Measure() on each child, with an available size of Infinity and then uses the child's desired size.
A Grid occupies all available space, however, it will set each child to their desired size and then center them in the cell.
You can implement your own layout logic by deriving from Panel and then overriding MeasureOverride() and ArrangeOverride().
See this article for a simple example.
Well, I figured it out myself, right after posting, which is the most embarassing way. :)
It seems every member of a StackPanel will simply fill its minimum requested size.
In the DockPanel, I had docked things in the wrong order. If the TextBox or ListBox is the only docked item without an alignment, or if they are the last added, they WILL fill the remaining space as wanted.
I would love to see a more elegant method of handling this, but it will do.
Use the HorizontalAlignment and VerticalAlignment layout properties. They control how an element uses the space it has inside its parent when more room is available than it required by the element.
The width of a StackPanel, for example, will be as wide as the widest element it contains. So, all narrower elements have a bit of excess space. The alignment properties control what the child element does with the extra space.
The default value for both properties is Stretch, so the child element is stretched to fill all available space. Additional options include Left, Center and Right for HorizontalAlignment and Top, Center and Bottom for VerticalAlignment.
Use SizeChanged="OnSizeChanged" in your xaml and the set the sizes you want in the code behind.
private void OnSizeChanged(object sender, SizeChangedEventArgs e)
{
TheScrollViewer.Height = MainWin.Height - 100;
}
Long term it will be better for you.
When your manager comes along and asks "make that a bit bigger" you won't to spend the afternoon messing about with layout controls trying to get it to work. Also you won't have to explain WHY you spent the afternoon trying to make it work.

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