Why can't I assign an array to pointer directly in C? - c

I have the following program. However, I can't understand why I have to pass the address of the array. When they are both pointing to the same address. Which is the address of the first element of the array of int's.
I get a warning when I try and do this "assignment from incompatible pointer type":
ptr = var;
Complete source code:
void print_values(int (*ptr)[5])
{
size_t i = 0;
for(i = 0; i < 5; i++) {
printf("%d: [ %d ]\n", i, (*ptr)[i]);
}
}
int main(void)
{
/* declare a pointer to an array integers */
int (*ptr)[5] = NULL;
/* array of integers */
int var[] = {1, 2, 3, 4, 5};
/* assign the address of where the array is pointing to (first element) */
ptr = &var;
/* Both are pointing to the exact same address */
printf("var [ %p ]\n",(void*)var);
printf("&var [ %p ]\n", (void*)&var);
print_values(ptr);
return 0;
}
I compile the code with gcc 4.4.4 c89 -Wall -Wextra -O0

It's purely a type issue.
In most expression contexts the name of an array (such as var) decays to a pointer to the initial element of the array, not a pointer to the array. [Note that this doesn't imply that var is a pointer - it very much is not a pointer - it just behaves like a pointer to the first element of the array in most expressions.]
This means that in an expression var normally decays to a pointer to an int, not a pointer to an array of int.
As the operand of the address-of operator (&) is one context where this decay rule doesn't apply (the other one being as operand of the sizeof operator). In this case the type of &var is derived directly from the type of var so the type is pointer to array of 5 int.
Yes, the pointers have the same address value (the address of an arrays first element is the address of the array itself), but they have different types (int* vs int(*)[5]) so aren't compatible in the assignment.
ISO/IEC 9899:1999 6.3.2.1/4:
Except when it is the operand of the sizeof operator or the unary & operator, or is a string literal used to initialize an array, an expression that has type "array of type" is converted to an expression of type "pointer to type" that points to the initial element of the array object and is not an lvalue. ...

var itself is a (*int) pointing to the first element in your array. Pointers and arrays in C extremely similar. Change int (*ptr)[5] = NULL; to int* ptr = NULL; and ptr = &var; to ptr = var;

C is a strongly typed language. When a function expects a parameter of type int *, you have to pass an argument of type int *. Not double *, not char *, but int *. Even if the actual numerical address in those double * or char * is "the same" as the one you want to pass, it still doesn't change anything - you still have to pass an int *. The language prohibits you from passing the value of wrong type.
This is exactly what happens in your case. The function takes a parameter of type int (*)[5]. That means that you have to pass the argument of that type. Passing an int * instead is not allowed. Whether the address is the same makes no difference.

From what I can tell you are assigning an array pointer (var) to a pointer that points to an array pointer ((*ptr)[5]), so that's why you get that warning.
Instead, try using
int *ptr = NULL;

Related

sizeof applied to array types

The c11 standard says that sizeof,
"when applied to an operand that has array type, the result is the
total number of bytes in the array"
(6.5.3.4, bullet 4).
The foot note (103) says:
"When applied to a parameter declared to have array or function type,
the sizeof operator yields the size of the adjusted (pointer) type".
I take from this that when applied to an array type, sizeof gives the size of the array (number of elements x size of elements), but applied to parameters declared to have array type, it gives the size of the pointer.
My question:
How is it possible to have an object of array type that does not produce the size of a pointer, due to the foot note?
I feel like I cannot trust the sizeof operator in some circumstances without knowing this.
Thanks.
EDIT: I guess I should clarify my concern, if "int a[4]" is defined, then I see from the responses that sizeof a==4*sizeof(int), but what about sizeof(a+0)? It seems that sizeof(a+1) must be evaluated as a pointer. I am concerned with circumstances other than function calls where an array decays to a pointer.
In response to your update (being concerned about sizeof(foo+1) type situations:
Yes, sizeof applied to array_name + int is equivalent to sizeof &(array_name[int]);, on the basis that an array, decays into a pointer in those cases. Likewise, to get to the actual value out of the array you don't write arr_name + 1, but rather *(arr_name + 1).
So, taking the footnote into account, when will a sizeof yield the actual array size (in bytes)? For that, look at what the standard says about arrays decaying into pointers:
Except when it is the operand of the sizeof operator or the unary & operator, or is a string literal used to initialize an array, an expression that has type ‘‘array of type’’ is converted to an expression with type ‘‘pointer to type’’ that points to the initial element of the array object and is not an lvalue.
Meaning:
Using sizeof directly on the array variable (sizeof array_var)
Dereferencing a pointer to an array (sizeof *(&array_var)) Note: This also applies when you pass this pointer to an array to another function, but isn't always the best way to go (see example below)
string literals (like the Rvalue in char foo[] = "foobar"; => sizeof("foobar");)
In all other cases (AFAIK), the array decays into a pointer, and sizeof will yield the size of a pointer:
Arithmetic on array => pointer arithmetic (sizeof (array_var +1 ))
Passing array to function (decays into pointer)
...
passing an array to a function
So using the unary & operator, it is possible to pass a pointer to an array to a function, but it's rarely done. Still, here's an example:
void pointer_to_array(char (*ptr)[]);//pointer to array type
void error_p_to_arr(char (*ptr)[]);
int main ( void )
{
char str[] = "some random string";//array of 18 bytes
printf(
"Sizeof array %zu\n",
sizeof str
);
pointer_to_array(&str);
return 0;
}
//we need to specify the exact type, including size!
//replace 18 with 10, you're fine, but use 20 and you're in trouble
void pointer_to_array(char (*ptr)[18])
{
printf(
"sizeof argument: %zu\nsizeof array %zu",
sizeof ptr,//4 or 8
sizeof *ptr//18!! YaY
);
}
//if we don't specify the array size here
void error_p_to_arr(char (*ptr)[])
{
printf(
"sizeof argument: %zu\nsizeof array %zu",
sizeof ptr,//4 or 8
sizeof *ptr//ERROR!
);
}
The latter sizeof *ptr will cause an error ("invalid application of ‘sizeof’ to incomplete type ‘char[]’"). Because this way of passing an array around is quite error prone (the correct size must be defined everywhere), it's a lot more common common to simply let the array decay, and pass a second argument along with it:
void common_usage(const char *ptr, size_t arr_len);
int main ( void )
{
char str[] = "some random string";
common_usage(str, sizeof str/sizeof *str);
return 0;
}
It looks a lot cleaner, it's a lot more common and just so much easier to maintain.
See examples here
The key point from the quote are "parameter declared to have array type" and "the adjusted (pointer) type". What this is referring to is the fact that a function parameter of "array type" is adjusted to pointer type. Once that adjustment is made, the type is pointer, and its size has to be the size of a pointer. It cannot be anything else. This is how it works:
void foo(int p[42]);
is adjusted to
void foo(int* p);
Those two function declarations are equivalent. So the type of p is int*. and sizeof(int*) is always the size of a pointer.
However, in a different context, there is no type adjustment:
int a[42]; // no adjustment. a is an array of size 42;
sizeof(a); // gives the size of type int[42]
Here, the type of a really is "size 42 array of int". The sizeof operator has access to this (compile-time) information and thus can give the correct size for that type.
Note that this is related to array decay, where an array can "decay" into a pointer to its first element under some circumstances. That decay is what would allow you to call foo with an array argument:
int a[26];
foo(a); // foo(int*): a decays to int*
int* p = a; // same phenomenon
So, adjustment changes the function signature, and decay allows you pass an array to a function that expects a pointer.
Update Concerning your update, the application of binary arithmetic operators is one of the many cases where an array decays to a pointer to its first element. For example
#include <stdio.h>
int main(void)
{
int a[42];
printf("sizeof(a) = %zu\n", sizeof(a));
printf("sizeof(a+1) = %zu\n", sizeof(a+1));
return 0;
}
Output:
sizeof(a) = 168
sizeof(a+1) = 8
The footnote applies to a (function) parameter.
e.g.
void foo(int param_arr[32])
{
int local_arr[32];
}
param_arr is a parameter to the function - and while it looks like an array, it's really a pointer (an int *). So sizeof param_arr yields the size of an int *.
local_arr is not a parameter. So sizeof yields the size of that array.
Having an object of array type that does not produce the size of a pointer is simple: don't do it on a a function argument:
const int foo[32];
printf("hey, foo is %zu bytes\n", sizeof foo);
Will not print sizeof (int *).
This is the normal usage, the text you're quoting is pointing out that when an array is passed to a function, it decays to a pointer, even if the function's prototype specifies an array size.
So this:
static void printsize(int x[100])
{
printf("the argument is %zu bytes\n", sizeof x);
}
int main(void)
{
const int foo[100];
printsize(foo);
return 0;
}
will print sizeof (int *).
Just to clarify your doubt below code might help:
void func(int a[])
{
sizeof(a) is not equal to sizeof(int) * 10 but equal to sizeof(pointer)
Because int a[] is adjusted to int *
}
int main()
{
int a[10];
int *p = a;
//Initialize
//sizeof(a) = sizeof(int) * 10
//sizeof(p) = sizeof(pointer)
func(a);
}
As arrays decay into pointers, when an array is passed to function as a parameter we can illustrate it as declaring parameter as an array as shown below,
void function (char a[])
{ ... }
Now the above declaration is interpreted by compiler differently as a pointer declaration since the function actually receives the pointer to an arrya of type T, as shown below:
void function(char *a)
{ ... }
Therefore, the compiler pretend that the array parameter declared as a pointer (of type char *) and sizeof will give the size of pointer in fact instead of size of array.
Example:
void function (char a[10])
{
int i = sizeof(a);
printf("%d\n", i);
}
Output is acutually 4 and not 10.

which definition is better?

#include<stdio.h>
int main(int argc , char *argv[])
{
int array[2][2] = {{1,100},{1000,10000}};
int *pointer = array;
int *ppointer = &array;
int *pppointer = array[0];
int *ppppointer = &array[0];
printf("%d\n",*pointer);
printf("%d\n",*ppointer);
printf("%d\n",*pppointer);
printf("%d\n",*ppppointer);
return 0;
}
Four pointers are point to the first element of array.
which definition shown above is better?
And I don't known why the same value to array and &array?
The only reason all for of your definitions compile is that your C compiler is too permitting when it comes to pointer type conversions. If you use some switches that make it more pedantic in this regard, it should immediately tell you that only the third initialization is valid, while the rest are erroneous.
In most contexts (with a few exceptions) when array of type T[N] is used in an expression, it "decays" (gets implicitly converted) to pointer type T * - a pointer that points to its first element. In other words, in such contexts for any array A, the A expression is equivalent to &A[0]. The only contexts where array type decay does not occur are unary & operator, sizeof operator and string literal used as an initializer for a char array.
In your example array is a value of int [2][2] type. When used on the right-hand side of initialization it decays to pointer type int (*)[2]. For this reason this is invalid
int *pointer = array;
The right-hand side is int (*)[2], while the left-hand side is int *. These are different pointer types. You can't initialize one with the other.
The
int *ppppointer = &array[0];
is exactly equivalent to the previous one: the right-hand side produces a value of int (*)[2] type. It is invalid for the very same reason.
The &array expression produces a pointer of int (*)[2][2] type. Again, for this reason
int *ppointer = &array;
is invalid.
The only valid initialization yo have in your example is
int *pppointer = array[0];
array[0] is an expression of int [2] type, which decays to int * type - the same type that you have on the left-hand side.
In other words there's no question of which one "better" here. Only one of your initialization is valid, others are illegal. The valid initialization can also be written as
int *pppointer = &array[0][0];
for the reasons I described above. Now, which right-hand side is "better" (array[0] or &array[0][0]) is a matter of your personal preference.
In order to make your other initializations valid, the pointers should be declared as follows
int (*pointer)[2] = array;
int (*ppointer)[2][2] = &array;
int (*ppppointer)[2] = &array[0];
but such pointers will have different semantics from an int * pointer. And you apparently need int * specifically.
Only the third actually does the right thing. All other three are invalid C++ and cause warnings in my C compiler. It is often preferable to write C that is also valid C++, because on some platforms the C++ compiler is the also recommended compiler for C also (MSVC). This also makes it easier to include C code in a C++ project without significant build-system fiddling.
Why does your compiler complain about about 1, 2 and 4? Neither of the expressions on the right hand side have the right type to be converted to int*.
array has type int[2][2] it can be converted to int(*)[2], not int*
&array is a pointer to an int[2][2]
array[x] has actually type int*
&array[x] has type int**
int *pointer = array; //Incorrect
int *ppointer = &array; //Incorrect
int *pppointer = array[0]; //Correct
int *ppppointer = &array[0]; //Incorrect
That's the short version.
Now for the reasons.
The first pointer is incorrect, because you're assigning 'array' (which is a pointer without any further specification)...but not one of int, but one of int *[]
The second pointer is incorrect, since you'd be assigning the address of the pointer...essentially the address of the variable, which holds the pointer to the data.
The third one is correct, because you get a pointer to an int array, regardless of size.
The fourth one is incorrect, since you're copying the address of the first array.
That makes it an int **, and not a int *.
Sorry for the many edits...I must be tired.
Short answer:
$ cat decls.c
int main(void)
{
int array[2][2] = {{1,100},{1000,10000}};
int *pointer = array;
int *ppointer = &array;
int *pppointer = array[0];
int *ppppointer = &array[0];
}
$ clang decls.c -Wall -o decls
decls.c:4:7: warning: incompatible pointer types initializing 'int *' with an
expression of type 'int [2][2]' [-Wincompatible-pointer-types]
int *pointer = array;
^ ~~~~~
decls.c:5:7: warning: incompatible pointer types initializing 'int *' with an
expression of type 'int (*)[2][2]' [-Wincompatible-pointer-types]
int *ppointer = &array;
^ ~~~~~~
decls.c:7:7: warning: incompatible pointer types initializing 'int *' with an
expression of type 'int (*)[2]' [-Wincompatible-pointer-types]
int *ppppointer = &array[0];
^ ~~~~~~~~~
So only the third declaration is correct.
Slightly long answer: when you declare something in C, you declare it using an expression which, when evaluated, gives you the type at the left.
So, if you have a char name[][], then it means that when you have name[2][3], you get a char. This works the other way around: let A = name[3]; how can you can get a char out of A? By doing A[2], so A is a char *.
This is why only the third declaration is correct: because the declaring expression at the left and the expression at the right both have the same type.
None of them are correct (third one will not give error but I don't think it will be the value the poster want).
It should be:
int ** pointer1 = array;
int ** pointer2 = &array; //This one is wrong
int ** pointer3 = array[0]; //This one is not correct in this case
int * ppointer3 = array[0];
int ** pointer4 = &array[0];
int * pointer5 = &array[0][0];
I prefer the first one and last one.
If it is a 1-dimensional array, I would prefer the first one, because it shows the fact that array is basically pointer. If it is a multi-dimensional array, I would use the last one (because it only needs dereference once to get the value, but be careful about the index: for example if you want to get 1000, you will need to use pointer5[2] instead of pointer5[1][1]
They are all equivalent.
&array is the address of the array, which start at the same position as its first element and therefor &array = &array[0]
array is an array but in some case, it can decay into a pointer to its first element, that is why array = &array = &array[0]
As for
int *pppointer = array[0];
my first impression is that this should be wrong. may be someone else can explain.
Update: My guess is that array is considered as a pointer by the compiler here giving:
int *pppointer = (&array)[0] = array[0]
So, you have an array within an array. So the variable "array" is actually a pointer to another pointer.
So if you say:
int *pointer = array;
You've got a type mismatch. *pointer is a pointer to an int, but array is a pointer to another pointer.
When you say:
int *ppointer = &array;
You've still got a type mismatch. &array gives us the address of the pointer to a pointer, which we could only assign to a pointer to a pointer to a pointer.
When you say:
int *pppointer = array[0];
This is correct. Square brackets dereference the array variable. So array[0] actually refers to a pointer to an int, which matches up with *pppointer's type.
When you say:
int *ppppointer = &array[0];
So, we're kind of back to where we started here. array[0] is a pointer to an int, so &array[0] is the address of a pointer to an int, which we could only assign to a pointer to a pointer to an int.
So in the end, the third one is the only one that is actually valid. However, I personally think a better way to accomplish this would be:
int *pointer = *array;

C pointer to pointer

Does
int **p
and
int *p[1]
mean the same thing? as both can be passed to functions allowing the change the pointer object, also both can be accessed via p[0], *p ?
Update, thanks for your help, tough Memory management seems different. does the access mechanism remain the same
*eg: p[0] becomes *(p+0) & *p (both pointing to something)
Thanks
Not quite.
int **p;
declares a pointer p, which will be used to point at objects of type int *, ie, pointers to int. It doesn't allocate any storage, or point p at anything in particular yet.
int *p[1];
declares an array p of one pointer to int: p's type can decay to int ** when it's passed around, but unlike the first statement, p here has an initial value and some storage is set aside.
Re. the edited question on access syntax: yes, *p == p[0] == *(p+0) for all pointers and arrays.
Re. the comment asking about sizeof: it deals properly with arrays where it can see the declaration, so it gives the total storage size.
void foo()
{
int **ptr;
int *array[10];
sizeof(ptr); // just the size of the pointer
sizeof(array); // 10 * sizeof(int *)
// popular idiom for getting count of elements in array:
sizeof(array)/sizeof(array[0]);
}
// this would always discard the array size,
// because the argument always decays to a pointer
size_t my_sizeof(int *p) { return sizeof(p); }
To simplify things, you could factor out one level of pointers since it's not relevant to the question.
The question then becomes: what's the difference between T* t and T t[1], where T is some type.
There are several differences, but the most obvious one has to do with memory management: the latter allocates memory for a single value of type T, whereas the the former does not (but it does allocate memory for the pointer).
They are not the same thing, although in many cases they can appear to behave the same way.
To make the discussion below flow better, I'm going to take the liberty of renaming your variables:
int **pp; // pointer to pointer
int *ap[1]; // array of pointer
If an expression of type "N-element array of T" appears in most contexts, it will be converted to an expression of type "pointer to T" whose value is the address of the first element in the array (the exceptions to this rule are when the array expression is an operand of either the sizeof or unary & operators, or is a string literal being used to initialize another array in a declaration).
So, suppose you write something like
foo(ap);
The expression ap has type "1-element array of pointer to int", but by the rule above it will be converted to an expression of type "pointer to pointer to int"; thus, the function foo will receive an argument of type int **, not int *[1].
On the other side of the equation, subscripting is defined in terms of pointer arithmetic: E1[E2] is defined as *(E1 + E2) where one of the expressions is a pointer value and the other is an integral value. Thus you can use a subscript operator on pp as though it were an array. This is why we can treat dynamically-allocated buffers as though they were regular arrays:
pp = malloc(sizeof *pp * N); // allocate N pointers to int (type of *pp == int *)
if (pp)
{
size_t i;
for (i = 0; i < N; i++)
pp[i] = ...; // set pp[i] to point to some int value
}
Now for some major differences. First of all, array expressions may not be the target of an assignment; for example, you can't write something like
ap = some_new_pointer_value();
As mentioned above, array expressions will not be converted to pointer types if they are the operands of either the sizeof or unary & operators. Thus, sizeof ap tells you the number of bytes required to store a 1-element array of type int *, not a pointer to a pointer to int. Similarly, the expression &ap has type int *(*)[1] (pointer to 1-element array of pointer to int), rather than int *** (which would be the case for &pp).
No, they are not the same.
int **p is a pointer to a pointer to int.
int *p[1] is an array (of length 1) of pointers to int.
They are not same:
int **p
Is a pointer which points to another pointer whose type is int *
while,
int *p[1];
Is an array of size 1 to the type int *
They are different.
int **p
means a pointer to a pointer to an int.
int *p[1]
means an array containing one element, with that element being a pointer to an int.
The second form can be treated the same as the first in some situations, e.g. by passing it to a function.

pointers pointing to array of integers

Here,I have some Doubt with the output.
Why the Output is same ?
int (*r)[10];
printf("r=%p *r=%p\n",r,*r);
return 0;
Platform- GCC UBUNTU 10.04
Because Name of the array decays to an pointer to its first element.
int (*r)[10];
Is an pointer to an array of 10 integers.
r gives you the pointer itself.
This pointer to the array must be dereferenced to access the value of each element.
So contrary to what you think **r and not *r gives you access to the first element in the array.
*r gives you address of the first element in the array of integers, which is same as r
Important to note here that:
Arrays are not pointers
But expressions involving array name sometimes behave as pointer when those being used as name of the array would not make sense.
You would better understand if you look at the following program.
#include <stdio.h>
int main()
{
int a[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
int (*r)[10] = &a;
printf("r=%p *r=%p *(r+0)=%p *(r+1)=%p\n", r, *r, *(r+0), *(r+1));
printf("sizeof(int)=%d \n", sizeof(int));
return 0;
}
The output is as follows:
r=0xbfeaa4b4 *r=0xbfeaa4b4 *(r+0)=0xbfeaa4b4 *(r+1)=0xbfeaa4dc
sizeof(int)=4
Observations / Point(s)-to-note:
_DO_NOT_ de-reference a pointer which has not yet made to point to an address. So in your program int (*r)[10]; was de-referenced without being assigned to a memory area. This is not acceptable.
If you see the output - *r is same as *(r+0) which is same as r (only w.r.t this case)
If you see the output for *(r+0) and *(r+1) it is 40 bytes (0xbfeaa4dc - 0xbfeaa4b4 = sizeof(int) * size of the array (which is 10 in this case). So when you increment a pointer to a particular type, it gets incremented to sizeof(type) bytes!
the other worth-notable points about a pointer-to-an-array-of-integers are explained here
Hope this helps!
Remember that when an expression of type "N-element array of T" appears in most contexts, it will be converted to an expression of type "pointer to T" and its value will be the address of the first element in the array. The exceptions to this rule are when the array expression is an operand of either the sizeof or unary & (address-of) operands, or if the array expression is a string literal being used as an initializer in an array declaration.
Your situation is a mirror image of the following:
int a[10] = {0};
printf("a = %p, &a = %p\n", (void *) a, (void *) &a);
In the printf call, the expression a has its type converted from "10-element array of int" to "pointer to int" based on the rule above, and its value will be the address of the first element (&a[0]). The expression &a has type "pointer to 10-element array of int", and its value will be the same as a (the address of the first element in the array is the same as the address of the array itself).
Your code has a bit of undefined behavior in that you're dereferencing r before it has been assigned to point anywhere meaningful, so you can't trust that the output is at all accurate. We can fix that like so:
int a[10] = {0};
int (*r)[10] = &a;
printf("r = %p, *r = %p\n", (void *) r, (void *) *r);
In this case, r == &a and *r == a.
The expression r has type "pointer to 10-element array of int", and its value is the address of a. The expression *r has type "10-element array of int, which is converted to "pointer to int", and its value is set to the address of the first element, which in this case is a[0]. Again, the values of the two expressions are the same.

How to understand the pointer star * in C?

I'm struggling with the pointer sign *, I find it very confusing in how it's used in both declarations and expressions.
For example:
int *i; // i is a pointer to an int
But what is the logic behind the syntax? What does the * just before the i mean? Let's take the following example. Please correct me where I'm wrong:
char **s;
char *(*s); // added parentheses to highlight precedence
And this is where I lose track. The *s between the parantheses means: s is a pointer? But a pointer to what? And what does the * outside the parentheses mean: a pointer to what s is pointing?
So the meaning of this is: The pointer pointing to what s is pointing is a pointer to a char?
I'm at a loss. Is the * sign interpreted differently in declarations and expressions? If so, how is it interpreted differently? Where am I going wrong?
Take it this way:
int *i means the value to which i points is an integer.
char **p means that p is a pointer which is itself a pointer to a char.
int i; //i is an int.
int *i; //i is a pointer to an int
int **i;//i is a pointer to a pointer to an int.
Is the * sign interpreted differently in declarations and expressions?
Yes. They're completely different. in a declaration * is used to declare pointers. In an expression unary * is used to dereference a pointer (or as the binary multiplication operator)
Some examples:
int i = 10; //i is an int, it has allocated storage to store an int.
int *k; // k is an uninitialized pointer to an int.
//It does not store an int, but a pointer to one.
k = &i; // make k point to i. We take the address of i and store it in k
int j = *k; //here we dereference the k pointer to get at the int value it points
//to. As it points to i, *k will get the value 10 and store it in j
The rule of declaration in c is, you declare it the way you use it.
char *p means you need *p to get the char,
char **p means you need **p to get the char.
Declarations in C are expression-centric, meaning that the form of the declaration should match the form of the expression in executable code.
For example, suppose we have a pointer to an integer named p. We want to access the integer value pointed to by p, so we dereference the pointer, like so:
x = *p;
The type of the expression *p is int; therefore, the declaration of p takes the form
int *p;
In this declaration, int is the type specifier, and *p is the declarator. The declarator introduces the name of the object being declared (p), along with additional type information not provided by the type specifier. In this case, the additional type information is that p is a pointer type. The declaration can be read as either "p is of type pointer to int" or "p is a pointer to type int". I prefer to use the second form, others prefer the first.
It's an accident of C and C++ syntax that you can write that declaration as either int *p; or int* p;. In both cases, it's parsed as int (*p); -- in other words, the * is always associated with the variable name, not the type specifier.
Now suppose we have an array of pointers to int, and we want to access the value pointed to by the i'th element of the array. We subscript into the array and dereference the result, like so:
x = *ap[i]; // parsed as *(ap[i]), since subscript has higher precedence
// than dereference.
Again, the type of the expression *ap[i] is int, so the declaration of ap is
int *ap[N];
where the declarator *ap[N] signifies that ap is an array of pointers to int.
And just to drive the point home, now suppose we have a pointer to a pointer to int and want to access that value. Again, we deference the pointer, then we dereference that result to get at the integer value:
x = **pp; // *pp deferences pp, then **pp dereferences the result of *pp
Since the type of the expression **pp is int, the declaration is
int **pp;
The declarator **pp indicates that pp is a pointer to another pointer to an int.
Double indirection shows up a lot, typically when you want to modify a pointer value you're passing to a function, such as:
void openAndInit(FILE **p)
{
*p = fopen("AFile.txt", "r");
// do other stuff
}
int main(void)
{
FILE *f = NULL;
...
openAndInit(&f);
...
}
In this case, we want the function to update the value of f; in order to do that, we must pass a pointer to f. Since f is already a pointer type (FILE *), that means we are passing a pointer to a FILE *, hence the declaration of p as FILE **p. Remember that the expression *p in openAndInit refers to the same object that the expression f in main does.
In both declarations and expressions, both [] and () have higher precedence than unary *. For example, *ap[i] is interpreted as *(ap[i]); the expression ap[i] is a pointer type, and the * dereferences that pointer. Thus ap is an array of pointers. If you want to declare a pointer to an array, you must explicitly group the * with the array name, like so:
int (*pa)[N]; // pa is a pointer to an N-element array of int
and when you want to access a value in the array, you must deference pa before applying the subscript:
x = (*pa)[i];
Similarly with functions:
int *f(); // f is a function that returns a pointer to int
...
x = *f(); // we must dereference the result of f() to get the int value
int (*f)(); // f is a pointer to a function that returns an int
...
x = (*f)(); // we must dereference f and execute the result to get the int value
My favorite method to parse complicated declarators is the clockwise-spiral rule.
Basically you start from the identifier and follow a clockwise spiral. See the link to learn exactly how it's used.
Two things the article doesn't mention:
1- You should separate the type specifier (int, char, etc.) from the declarator, parse the declarator and then add the type specifier.
2- If you encounter square brackets which denote an array, make sure you read the following square brackets (if there are any) as well.
int * i means i is a pointer to int (read backwards, read * as pointer).
char **p and char *(*p) both mean a pointer to a pointer to char.
Here's some other examples
int* a[3] // a is an array of 3 pointers to int
int (*a)[3] //a is a pointer to an array of 3 ints
You have the answer in your questions.
Indeed a double star is used to indicate pointer to pointer.
The * in declaration means that the variable is a pointer to some other variable / constant. meaning it can hold the address of variable of the type. for example: char *c; means that c can hold the address to some char, while int *b means b can hold the address of some int, the type of the reference is important, since in pointers arithmetic, pointer + 1 is actually pointer + (1 * sizeof(*pointer)).
The * in expression means "the value stored in the address" so if c is a pointer to some char, then *c is the specific char.
char *(*s); meaning that s is a pointer to a pointer to char, so s doesn't hold the address of a char, but the address of variable that hold the address of a char.
here is a bit of information
variable pointer
declaring &a p
reading/ a *p
processing
Declaring &a means it points to *i. After all it is a pointer to *int. An integer is to point *i. But if consider j = *k is the pointer to the pointer this, means &k will be the value of k and k will have pointer to *int.

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