Can a conforming C implementation #define NULL to be something wacky - c

I'm asking because of the discussion that's been provoked in this thread.
Trying to have a serious back-and-forth discussion using comments under other people's replies is not easy or fun. So I'd like to hear what our C experts think without being restricted to 500 characters at a time.
The C standard has precious few words to say about NULL and null pointer constants. There's only two relevant sections that I can find. First:
3.2.2.3 Pointers
An integral constant expression with
the value 0, or such an expression
cast to type void * , is called a null
pointer constant. If a null pointer
constant is assigned to or compared
for equality to a pointer, the
constant is converted to a pointer of
that type. Such a pointer, called a
null pointer, is guaranteed to compare
unequal to a pointer to any object or
function.
and second:
4.1.5 Common definitions
The macros are
NULL
which expands to an implementation-defined null pointer constant;
The question is, can NULL expand to an implementation-defined null pointer constant that is different from the ones enumerated in 3.2.2.3?
In particular, could it be defined as:
#define NULL __builtin_magic_null_pointer
Or even:
#define NULL ((void*)-1)
My reading of 3.2.2.3 is that it specifies that an integral constant expression of 0, and an integral constant expression of 0 cast to type void* must be among the forms of null pointer constant that the implementation recognizes, but that it isn't meant to be an exhaustive list. I believe that the implementation is free to recognize other source constructs as null pointer constants, so long as no other rules are broken.
So for example, it is provable that
#define NULL (-1)
is not a legal definition, because in
if (NULL)
do_stuff();
do_stuff() must not be called, whereas with
if (-1)
do_stuff();
do_stuff() must be called; since they are equivalent, this cannot be a legal definition of NULL.
But the standard says that integer-to-pointer conversions (and vice-versa) are implementation-defined, therefore it could define the conversion of -1 to a pointer as a conversion that produces a null pointer. In which case
if ((void*)-1)
would evaluate to false, and all would be well.
So what do other people think?
I'd ask for everybody to especially keep in mind the "as-if" rule described in 2.1.2.3 Program execution. It's huge and somewhat roundabout, so I won't paste it here, but it essentially says that an implementation merely has to produce the same observable side-effects as are required of the abstract machine described by the standard. It says that any optimizations, transformations, or whatever else the compiler wants to do to your program are perfectly legal so long as the observable side-effects of the program aren't changed by them.
So if you are looking to prove that a particular definition of NULL cannot be legal, you'll need to come up with a program that can prove it. Either one like mine that blatantly breaks other clauses in the standard, or one that can legally detect whatever magic the compiler has to do to make the strange NULL definition work.
Steve Jessop found an example of way for a program to detect that NULL isn't defined to be one of the two forms of null pointer constants in 3.2.2.3, which is to stringize the constant:
#define stringize_helper(x) #x
#define stringize(x) stringize_helper(x)
Using this macro, one could
puts(stringize(NULL));
and "detect" that NULL does not expand to one of the forms in 3.2.2.3. Is that enough to render other definitions illegal? I just don't know.
Thanks!

In the C99 standard, §7.17.3 states that NULL “expands to an implementation defined null pointer constant”. Meanwhile §6.3.2.3.3 defines null pointer constant as “an integer constant expression with the value 0, or such an expression cast to type void *”. As there is no other definition for a null pointer constant, a conforming definition of NULL must expand to an integer constant expression with the value zero (or this cast to void *).
Further quoting from the C FAQ question 5.5 (emphasis added):
Section 4.1.5 of the C Standard states that NULL “expands to an implementation-defined null pointer constant,” which means that the implementation gets to choose which form of 0 to use and whether to use a `void *` cast; see questions 5.6 and 5.7. “Implementation-defined” here does not mean that NULL might be #defined to match some implementation-specific nonzero internal null pointer value.
It makes perfect sense; since the standard requires a zero integer constant in pointer contexts to compile into a null pointer (regardless of whether or not the machine's internal representation of that has a value of zero), the case where NULL is defined as zero must be handled anyhow. The programmer is not required to type NULL to obtain null pointers; it's just a stylistic convention (and may help catch errors e.g. when a NULL defined as (void *)0 is used in a non-pointer context).
Edit: One source of confusion here seems to be the concise language used by the standard, i.e. it does not explicitly say that there is no other value that might be considered a null pointer constant. However, when the standard says “…is called a null pointer constant”, it means that exactly the given definitions are called null pointer constants. It does not need to explicitly follow every definition by stating what is non-conforming when (by definition) the standard defines what is conforming.

This expands a bit on some of the other answers and makes some points that the others missed.
Citations are to N1570 a draft of the 2011 ISO C standard. I don't believe there have been any significant changes in this area since the 1989 ANSI C standard (which is equivalent to the 1990 ISO C standard). A reference like "7.19p3" refers to subsection 7.19, paragraph 3. (The citations in the question seem to be to the 1989 ANSI standard, which described the language in section 3 and the library in section 4. All editions of the ISO standard describe the language in section 6 and the library in section 7.)
7.19p3 requires the macro NULL to expand to "an implementation-defined null pointer constant".
6.3.2.3p3 says:
An integer constant expression with the value 0, or such an expression
cast to type void *, is called a null pointer constant.
Since null pointer constant is in italics, that's the definition of the term (3p1 specifies that convention) -- which implies that nothing other that what's specified there can be a null pointer constant. (The standard doesn't always strictly follow that convention for its definitions, but there's no problem assuming that it does so in this case.)
So if we want "something wacky", we need to look at what can be an "integer constant expression".
The phrase null pointer constant needs to be taken as a single term, not as a phrase whose meaning depends on its constituent words. In particular, the integer constant 0 is a null pointer constant, regardless of the context in which it appears; it needn't result in a null pointer value, and it's of type int, not of any pointer type.
An "integer constant expression with the value 0" can be any of a number of things (infinitely many if we ignore capacity limits). A literal 0 is the most obvious. Other possibilities are 0x0, 00000, 1-1, '\0', and '-'-'-'. (It's not 100% clear from the wording whether "the value 0" refers specifically to that value of type int, but I think the consensus is that 0L is also a valid null pointer constant.)
Another relevant clause is 6.6p10:
An implementation may accept other forms of constant expressions.
It's not entirely clear (to me) how much latitude this is intended to allow. For example, a compiler might support binary literals as an extension; then 0b0 would be a valid null pointer constant. It might also allow C++-style references to const objects, so that given
const int x = 0;
a reference to x could be a constant expression (it isn't in standard C).
So it's clear that 0 is a null pointer constant, and that it's a valid definition for the NULL macro.
It's equally clear that (void*)0 is a null pointer constant, but it's not a valid definition for NULL, because of 7.1.2p5:
Any definition of an object-like macro described in this clause shall
expand to code that is fully protected by parentheses where necessary,
so that it groups in an arbitrary expression as if it were a single
identifier.
If NULL expanded to (void*)0, then the expression sizeof NULL would be a syntax error.
So what about ((void*)0)? Well, I'm 99.9% sure that it's intended to be a valid definition for NULL, but 6.5.1, which describes parenthesized expressions, says:
A parenthesized expression is a primary expression. Its type and value
are identical to those of the unparenthesized expression. It is an
lvalue, a function designator, or a void expression if the
unparenthesized expression is, respectively, an lvalue, a function
designator, or a void expression.
It doesn't say that a parenthesized null pointer constant is a null pointer constant. Still, as far as I know all C compilers reasonably assume that a parenthesized null pointer constant is a null pointer constant, making ((void*)0) a valid definition for NULL.
What if a null pointer is represented not as all-bits-zero, but as some other bit pattern, for example, one equivalent to 0xFFFFFFFF. Then (void*)0xFFFFFFFF, even if it happens to evaluate to a null pointer is not a null pointer constant, simply because it doesn't satisfy the definition of that term.
So what other variations are permitted by the standard?
Since implementations may accept other forms of constant expression, a compiler could define __null as a constant expression of type int with the value 0, allowing either __null or ((void*)__null) as the definition of NULL. It could make also __null itself a constant of pointer type, but it couldn't then use __null as the definition of NULL, since it doesn't satisfy the definition in 6.3.2.3p3.
An implementation could accomplish the same thing, with no compiler magic, like this:
enum { __null };
#define NULL __null
Here __null is an integer constant expression of type int with the value 0, so it can be used anywhere a constant 0 can be used.
The advantage defining NULL in terms of a symbol like __null is that the compiler could then issue a (perhaps optional) warning if NULL is used in a non-pointer constant. For example, this:
char c = NULL; /* PLEASE DON'T DO THIS */
is perfectly legal if NULL happens to be defined as 0; expanding NULL to some recognizable token like __null would make it easier for the compiler to detect this questionable construct.

Ages later, but no one brought up this point: Suppose that the implementation does in fact choose to use
#define NULL __builtin_null
My reading of C99 is that that's fine as long as the special keyword __builtin_null behaves as-if it were either "an integral constant expression with value 0" or "an integral constant expression with value 0, cast to void *". In particular, if the implementation chooses the former of those options, then
int x = __builtin_null;
int y = __builtin_null + 1;
is a valid translation unit, setting x and y to the integer values 0 and 1 respectively. If it chooses the latter, of course, both are constraint violations (6.5.16.1, 6.5.6 respectively; void * is not a "pointer to an object type" per 6.2.5p19; 6.7.8p11 applies the constraints for assignment to initialization). And I don't offhand see why an implementation would do this if not to provide better diagnostics for "misuse" of NULL, so it seems likely that it would take the option that invalidated more code.

Well, I've found a way to prove that
#define NULL ((void*)-1)
is not a legal definition of NULL.
int main(void)
{
void (*fp)() = NULL;
}
Initializing a function pointer with NULL is legal and correct, whereas...
int main(void)
{
void (*fp)() = (void*)-1;
}
...is a constraint violation that requires a diagnostic. So that's out.
But the __builtin_magic_null_pointer definition of NULL wouldn't suffer that problem. I'd still like to know if anybody can come up with a reason why it can't be.

An integral constant expression with
the value 0, or such an expression
cast to type void * , is called a
null pointer constant.
NULL which expands to an
implementation-defined null pointer
constant;
therefore either
NULL == 0
or
NULL == (void *)0

The null pointer constant must evaluate 0, otherwise expressions like !ptr would not work as expected.
The NULL macro expands to a 0-valued expression; AFAIK, it always has.

Related

Why are there two ways of expressing NULL in C?

According to §6.3.2.3 ¶3 of the C11 standard, a null pointer constant in C can be defined by an implementation as either the integer constant expression 0 or such an expression cast to void *. In C the null pointer constant is defined by the NULL macro.
My implementation (GCC 9.4.0) defines NULL in stddef.h in the following ways:
#define NULL ((void *)0)
#define NULL 0
Why are both of the above expressions considered semantically equivalent in the context of NULL? More specifically, why do there exist two ways of expressing the same concept rather than one?
Let's consider this example code:
#include <stddef.h>
int *f(void) { return NULL; }
int g(int x) { return x == NULL ? 3 : 4; }
We want f to compile without warnings, and we want g to cause an error or a warning (because an int variable x was compared to a pointer).
In C, #define NULL ((void*)0) gives us both (GCC warning for g, clean compile for f).
However, in C++, #define NULL ((void*)0) causes a compile error for f. Thus, to make it compile in C++, <stddef.h> has #define NULL 0 for C++ only (not for C). Unfortunately, this also prevents the warning from being reported for g. To fix that, C++11 uses built-in nullptr instead of NULL, and with that, C++ compilers report an error for g, and they compile f cleanly.
((void *)0) has stronger typing and could lead to better compiler or static analyser diagnostics. For example since implicit conversions between pointers and plain integers aren't allowed in standard C.
0 is likely allowed for historical reasons, from a pre-standard time when everything in C was pretty much just integers and wild implicit conversions between pointers and integers were allowed, though possibly resulting in undefined behavior.
Ancient K&R 1st edition provides some insight (7.14 the assignment operator):
The compilers currently allow a pointer to be assigned to an integer, an integer to a pointer, and a pointer to a pointer of another type. The assignment is a pure copy operation, with no conversion. This usage is nonportable, and may produce pointers which cause addressing exceptions when used. However, it is guaranteed that assignment of the constant 0 to a pointer will produce a null pointer distinguishable from a pointer to any object.
Few things in C are more confusing than null pointers. The C FAQ list devotes an entire section to the topic, and to the myriad misunderstandings that eternally arise. And we can see that those misunderstandings never go away, as some of them are being recycled even in this thread, in 2022.
The basic facts are these:
C has the concept of a null pointer, a distinguished pointer value which points definitively nowhere.
The source code construct by which a null pointer is requested — a null pointer constant — fundamentally involves the token 0.
Because the token 0 has other uses, ambiguity (not to mention confusion) is possible.
To help reduce the confusion and ambiguity, for many years the token 0 as a null pointer constant has been hidden behind the preprocessor macro NULL.
To provide some type safety and further reduce errors, it's attractive to have the macro definition of NULL include a pointer cast.
However, and most unfortunately, enough confusion crept in along the way that properly mitigating it all has become almost impossible. In particular, there is so very much extant code that says things like strbuf[len] = NULL; (in an obvious but basically wrong attempt to null-terminate a string) that it is believed in some circles to be impossible to actually define NULL with an expansion including either the explicit cast or the hypothetical future (or extant in C++) new keyword nullptr.
See also Why not call nullptr NULL?
Footnote (call this point 3½): It's also possible for a null pointer — despite being represented in C source code as an integer constant 0 — to have an internal value that is not all-bits-0. This fact adds massively to the confusion whenever this topic is discussed, but it doesn't fundamentally change the definition.
There is just one way to express NULL in C, it's a single 4-character token.
But hold on, when going into its definition it gets more interesting.
NULL has to be defined as a null pointer constant, meaning an integer constant with value 0 or such cast to void*.
As an integer constant is just an expression of integer type with a few restrictions to guarantee static evaluation, there are infinite possibilities for any wanted value.
Of all those possibilities, only an integer literal with value 0 is also a null pointer constant in C++, for what it's worth.
The reason for such variation is history and precedent (everyone did it differently, void* was late to the party, and existing code/implementations trumps all), reinforced with backwards-compatibility which preserves it.
6.3.2.3 Pointers
[...]
An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant.
67) If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
[...]
6.6 Constant expressions
[...]
Description
2 A constant expression can be evaluated during translation rather than runtime, and accordingly may be used in any place that a constant may be.
Constraints
3 Constant expressions shall not contain assignment, increment, decrement, function-call, or comma operators, except when they are contained within a subexpression that is not evaluated.117)
4 Each constant expression shall evaluate to a constant that is in the range of representable values for its type.
Semantics
5 An expression that evaluates to a constant is required in several contexts. If a floating expression is evaluated in the translation environment, the arithmetic range and precision shall be at least as
great as if the expression were being evaluated in the execution environment.118)
6 An integer constant expression119) shall have integer type and shall only have operands that are integer constants, enumeration constants, character constants, sizeof expressions whose results are integer constants, _Alignof expressions, and floating constants that are the immediate operands of casts.
Cast operators in an integer constant expression shall only convert arithmetic types to integer types, except as part of an operand to the sizeof or _Alignof operator.
C was originally developed on machines where a null pointer constant and the integer constant 0 had the same representation. Later, some vendors ported the language to mainframes where a different special value triggered a hardware trap when used as a pointer, and wanted to use that value for NULL. These companies discovered that so much existing code type-punned between integers and pointers, they had to recognize 0 as a special constant that could implicitly convert to a null pointer constant. ANSI C incorporated this behavior, at the same time as they introduced the void* as a pointer that implicitly converts to any type of object pointer. This allowed NULL to be used as a safer alternative to 0.
I’ve seen some code that (possibly tongue-in-cheek) detected one of these machines by testing if ((char*)1 == 0).
why do there exist two ways of expressing the same concept rather than one?
History.
NULL started as 0 and later better programming practices encouraged ((void *)0).
First, there are more than 2 ways:
#define NULL ((void *)0)
#define NULL 0
#define NULL 0L
#define NULL 0LL
#define NULL 0u
...
Before void * (Pre C89)
Before void * and void existed, #define NULL some_integer_type_of_zero was used.
It was useful to have the size of that integer type to match the size of object pointers. Consider the below. With 16-bit int and 32-bit long, it is useful for the type of zero used to match the width of an object pointer.
Consider printing pointers.
double x;
printf("%ld\n", &x); // On systems where an object pointer was same size as long
printf("%ld\n", NULL);// Would like to use the same specifier for NULL
With 32-bit object pointers, #define NULL 0L is better.
double x;
printf("%d\n", &x); // On systems where an object pointer was same size as int
printf("%d\n", NULL);// Would like to use the same specifier for NULL
With 16-bit object pointers, #define NULL 0 is better.
C89
After the birth of void, void *, it is natural to have the null pointer constant to be a pointer type. This allowed the bit pattern of (void*)0) to be non-zero. This was useful in some architectures.
printf("%p\n", NULL);
With 16-bit object pointers, #define NULL ((void*)0) works above.
With 32-bit object pointers, #define NULL ((void*)0) works.
With 64-bit object pointers, #define NULL ((void*)0) works.
With 16-bit int, #define NULL ((void*)0) works.
With 32-bit int, #define NULL ((void*)0) works.
We now have independence of the int/long/object pointer size. ((void*)0) works in all cases.
Using #define NULL 0 creates issues when passing NULL as a ... argument, hence the irksome need to do printf("%p\n", (void*)NULL); for highly portable code.
With #define NULL ((void*)0), code like char n = NULL; will more likely raise a warning, unlike ``#define NULL 0`
C99
With the advent of _Generic, we can distinguish, for better or worse, NULL as a void *, int, long, ...
According to §6.3.2.3 ¶3 of the C11 standard, a null pointer constant in C can be defined by an implementation as either the integer constant expression 0 or such an expression cast to void *.
No, that a misleading paraphrase of the language spec. The actual language of the cited paragraph is
An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant. [...]
Implementations don't get to choose between those alternatives. Both are forms of a null pointer constant in the C language. They can be used interchangeably for the purpose.
Moreover, not only the specific integer constant expression 0 can serve in this role, but any integer constant expression with value 0 can do. For example, 1 + 2 + 3 + 4 - 10 is such an expression.
Additionally, do not confuse null pointer constants generally with the macro NULL. The latter is defined by conforming implementations to expand to a null pointer constant, but that doesn't mean that the replacement text of NULL is the only null pointer constant.
My implementation (GCC 9.4.0) defines NULL in stddef.h in the
following ways:
#define NULL ((void *)0)
#define NULL 0
Not both at the same time, of course.
Why are both of the above expressions considered semantically
equivalent in the context of NULL?
Again with the reversal. It's not "the context of NULL". It's pointer context. There is nothing particularly special about the macro NULL itself to distinguish contexts in which it appears from contexts where its replacement text appears directly.
And I guess you're asking for rationale for paragraph 6.3.2.3/3, as opposed to "because 6.3.2.3/3". There is no published rationale for C11. There is one for C99, which largely serves for C90 as well, but it does not address this issue.
It should be noted, however, that void (and therefore void *) was an invention of the committee that developed the original C language specification ("ANSI C" / C89 / C90). There was no possibility of an "integer constant expression cast to type void *" before then.
More specifically, why do there
exist two ways of expressing the same concept rather than one?
Are there, really?
If we accept an integer constant expression with value 0 as a null pointer constant (a source-code entity), and we want to convert it to a runtime null pointer value, then which pointer type do we choose? Pointers to different object types do not necessarily have the same representation, so this actually matters. Type void * seems the natural choice to me, and that's consistent with the fact that, alone of all pointer types, void * can be converted to other object pointer types without a cast.
But then, in a context where 0 is being interpreted as a null pointer constant, casting it to void * is a no-op, so (void *) 0 expresses exactly the same thing as 0 in such a context.
What's really going on here
At the time the ANSI committee was working, many existing C implementations accepted integer-to-pointer conversions without a cast, and although the meaning of most such conversions was implementation and / or context specific, there was wide acceptance that converting constant 0 to a pointer yielded a null pointer. That use was by far the most common one of converting an integer constant to a pointer. The committee wanted to impose stricter rules on type conversions, but it did not want to break all the existing code that used 0 as a constant representing a null pointer.
So they hacked the spec.
They invented a special kind of constant, the null pointer constant, and provided rules around it that made it compatible with existing use. A null pointer constant, regardless of lexical form, can be implicitly converted to any pointer type, yielding a null pointer (value) of that type. Otherwise, no implicit integer-to-pointer conversions are defined.
But the committee preferred that null pointer constants should actually have pointer type without conversion (which 0 does not, pointer context or no), so they provided for the "cast to type void *" option as part of the definition of a null pointer constant. At the time, that was a forward-looking move, but the general consensus now appears to be that it was the right direction to aim.
And why do we still have the "integer constant expression with value 0"? Backwards compatibility. Consistency with conventional idioms such as {0} as a universal initializer for objects of any type. Resistance to change. Perhaps other reasons as well.
The "why" - it is for historical reasons. NULL was used in various implementations before it was added to a standard. And at the time it was added to a C standard, implementations defined NULL usually as 0, or as 0 cast to some pointer. At that point you wouldn't want to make one of them illegal, because whichever you made illegal, you'd break half the existing code.
The C11 standard allows for a null pointer constant to be defined either as the integer constant expression 0 or as an expression that is cast to void *. The use of the NULL macro makes it easier for programmers to use the null pointer constant in their code, as they don't have to remember which of these definitions the implementation uses.
Using a macro also makes it easier to change the underlying definition of the null pointer constant in the future, if necessary. For example, if the implementation decided to change the definition of NULL to be a different integer constant expression, they could do so by simply modifying the definition of the NULL macro. This would not require any changes to the code that uses the NULL macro, as long as the code uses the NULL macro consistently.
There are two definitions of the NULL macro provided in the example you gave because some systems may define NULL as an expression that is cast to void *, while others may define it as the integer constant expression 0. By providing both definitions, the stddef.h header can be used on a wide range of systems without requiring any modifications.

Is there such a thing as nullptr (or equivalent) in modern C standards?

I included a check for nullptr in a line of C code. The compiler (gcc) complained when using -std=c17 as well as -std=gnu17.
Is there such a thing as nullptr (or equivalent) in modern C standards? (C11, C17)
If not, then why?
No, C still uses NULL for a null pointer.
C++ needs a dedicated null pointer literal because it has overloading and template type deduction. These features get confused by NULL, which expands to 0 (or something like that) in C++. However, the risk of such confusion in C is small (maybe _Generic can get confused by this), and in addition, C can use (void*)0 for a null pointer, which mitigates this risk even more.
The closest thing to C++'s nullptr is C's NULL. Which may be
an integer constant expression with the value ​0​,
an integer constant expression with the value 0 cast to the type void*.
A null pointer constant may be converted to any pointer type; such conversion results in the null pointer value of that type.
The formal C17 specifications state that the stddef.h header defines NULL "which expands to an implementation-defined null pointer constant." (7.19)
A null pointer constant is defined as follows (6.3.2.3)
An integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant.) If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
Conversion of a null pointer to another pointer type yields a null pointer of that type. Any two null
pointers shall compare equal.
Note that this makes the following program ambiguous, as NULL could be an integer constant expression (accepted by the function) or of the type void* (not accepted by the function).
#include <stdio.h>
void printInt(int n)
{
printf("%d\n", n);
}
int main(void)
{
printInt(NULL);
}
Which is why nullptr was introduced in C++11. For C, having no function overloading or type deduction, this is less of an issue.
A null pointer in C is a pointer object pointing at "null". You can turn a pointer into a null pointer by assigning it to a null pointer constant. Valid null pointer constants are 0 and (void*)0. The macro NULL is guaranteed to be a null pointer constant.
The internal representation of the pointer then becomes a "null pointer", which could in theory point at an address different from zero on some exotic system. Similarly, NULL could in theory expand to something different from zero in old, pre-standard C.
When creating C++, Bjarne Stroustrup found all of this to be needlessly complex and decided that "NULL is 0" (source: https://www.stroustrup.com/bs_faq2.html#null). Notably C++ was created long before the first standardization of C, so his arguments are less relevant to standard C than they were to pre-standard C.
For more info about null pointers vs NULL in C, see What's the difference between null pointers and NULL?
ISO C 23 now has nullptr, as well as the nullptr_t type. The proposal that introduced it has some rationale.

Does Standard define null pointer constant to have all bits set to zero?

( I'm quoting ISO/IEC 9899:201x )
Here we see that, integer constant expression has an integer type:
6.6 Constant expressions
6.
An integer constant expression shall have integer type and shall only have operands
that are integer constants, enumeration constants, character constants, sizeof
expressions whose results are integer constants, _Alignof expressions, and floating
constants that are the immediate operands of casts. Cast operators in an integer constant
expression shall only convert arithmetic types to integer types, except as part of an
operand to the sizeof or _Alignof operator.
Then this holds true for any integer type:
6.2.6.2 Integer types
5.
The values of any padding bits are unspecified.A valid (non-trap) object representation
of a signed integer type where the sign bit is zero is a valid object representation of the
corresponding unsigned type, and shall represent the same value. For any integer type,
the object representation where all the bits are zero shall be a representation of the value
zero in that type.
Then we see that a null pointer constant is defined using an integer constant expression with the value 0.
6.3.2.3 Pointers
3.
An integer constant expression with the value 0, or such an expression cast to type
void*, is called a null pointer constant. If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
Therefore the null pointer constant must have all it's bits set to zero.
But there are many answers online and on StackOverflow that say that that isn't true.
I have a hard time believing them given the quoted parts.
( Please answer using references to the latest Standard )
Does Standard define null pointer constant to have all bits set to zero?
No, it doesn't. No paragraph of the C Standard impose such a requirement.
void *p = 0;
p for example is a null pointer, but the Standard does not require that the object p must have all bit set.
For information the c-faq website mentions some systems with non-zero null pointer representations here: http://c-faq.com/null/machexamp.html
No, NULL doesn't have to be all bits zero.
N1570 6.3.2.3 Pointers paragraph 3:
An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant. 66) If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
See my emphasis above: Integer 0 is converted if necessary, it doesn't have to have same bit presentation.
Note 66 on bottom of the page says:
66) The macro NULL is defined in (and other headers) as a null pointer constant; see 7.19.
Which leads us to a paragraph of that chapter:
The macros are
NULL
which expands to an implementation-defined null pointer constant
And what is more, on Annex J.3.12 (Portability issues, Implementation-defined behaviour, Library functions) says:
— The null pointer constant to which the macro NULL expands (7.19).
Asking about the representation of a null pointer constant is quite pointless.
A null pointer constant either has an integer type or the type void*. Whatever it is, it is a value. It is not an object. Values don't have a representation, only objects have. We can only talk about representations by taking the address of an object, casting it to char* or unsigned char*, and looking at the bytes. We can't do that with a null pointer constant. As soon as it is assigned to an object, it's not a null pointer constant anymore.
A major limitation of the C standard is that because the authors want to avoid prohibiting compilers from behaving in any ways that any production code anywhere might be relying upon, it fails to specify many things which programmers need to know. As a consequence, it is often necessary make assumptions about things which are not specified by the standard, but match the behaviors of common compilers. The fact that all of the bytes comprising a null pointer are zero is one such assumption.
Nothing in the C standard specifies anything about the bit-level representation of any pointer beyond the fact that every possible value of each and every data type--including pointers--will be representable as a sequence of char values(*). Nonetheless, on nearly all common platforms platforms zeroing out all the bytes associated with a structure is equivalent to setting all the members to the static default values for their types (the default value for a pointer being null). Further, code which uses calloc to receive a zeroed-out a block of RAM for a collection of structures will often be much faster than code which uses malloc and then has to manually clear every member of every structure, or which uses calloc and but still manually clears every non-integer member of every structure.
I would suggest therefore that in many cases it is perfectly reasonable to write code targeted for those dialects of C where null pointers are stored as all-bytes-zero, and have as a documented requirement that it will not work on dialects where that is not the case. Perhaps someday the ISO will provide a standard means by which such requirements could be documented in machine-readable form (such that every compiler would be required to either abide by a program's stated requirements or refuse compilation), but so far as I know none yet exists.
(*) From what I understand, there's some question as to whether compilers are required to honor that assumption anymore. Consider, for example:
int funcomp(int **pp, int **qq)
{
int *p,*q;
p = (int*)malloc(1234);
*pp = p;
free(p);
q = (int*)malloc(1234);
*qq = q;
*q = 1234;
if (!memcmp(pp, qq, sizeof p))
return *p;
return 0;
}
Following free(p) any attempt to access *p will be Undefined Behavior. Although there's a significant likelihood that q will receive the exact same bit pattern as p, nothing in the standard would require that p must be considered a valid alias for q even in that scenario. On the other hand, it also seems strange to say that two variables of the same type can hold the exact same bits without their contents being equivalent. Thus, while it's clearly natural that the function would be allowed to either return 0 along with values of *pp and *qq that don't compare bit-wise equal, or 1234 along with values of *pp and *qq that do compare bit-wise equal, the Standard would seem to allow the function to behave arbitrarily if both malloc happen to yield bitwise-equivalent values.

Should `!var` or `var == NULL` be used?

When testing for NULL, I see a lot of code that uses !var. Is there a reason to use this kind of test as opposed to the more explicit var == NULL. Likewise would if (var) be a correct test for an item being non-null?
The difference between:
!var
and
var == NULL
is in the second case the compiler have to issue a diagnostic if var is not of a pointer type and NULL is defined with a cast (like (void *) 0).
Also (as pointed by #bitmask in the comments) to use the NULL macro, you need to include a standard header that defines the NULL macro. In C the NULL macro is defined in several headers for convenience (like stddef.h, stdio.h, stdlib.h, string.h, etc.).
Otherwise the two expressions are equivalent and it is just a matter of taste. Use the one you feel more confortable at.
And for your second question if (var) is the same as if (var != NULL) with the difference noted above.
The var == NULL version has one major advantage: it makes it possible for the compiler and static analysers to find one particular common bug.
Suppose "var" is not a pointer, but an allocated variable. if(!var) would then be a bug passing by undetected.
NULL is often declared as #define NULL ((void*)0). This declaration isn't mandatory by the standard, but one of the most common ones. A compiler with half-decent type checking would then be able to yield a warning for code like this:
int var = ...;
if(var == NULL) // compiler warning, var is not a pointer
Apart from the above advantage, it is also stylistically correct not to use the ! operator, since it is a logical operator, meant to be used on boolean variables, not pointers. It just works since C has no strong typing.
I would recommend to follow MISRA-C in this matter, which dictates that checks against NULL or zero should be made explicit. if(x != NULL) rather than if(x). The rationale for those rules is more readable code. It translates to the very same machine code anyhow, so there is no harm in making your code easier to read.
The ISO/IEC 9899 standard states that:
as of the language: an integer constant expression with the value 0, or such an expression cast to type void *, is called a null pointer constant. If a null pointer constant is converted to a pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal to a pointer to any object or function.
as of the libraries: NULL is a macro that expands to the implementation-defined null pointer constant.
That means the expressions you give are equally "correct". The reason to prefer one form over another is largely a matter of taste.
From the C standard:
Arithmetic types and pointer types are collectively called scalar types.
The operand of the unary + or - operator shall have arithmetic type; of the ~ operator,
integer type; of the ! operator, scalar type.
The result of the logical negation operator ! is 0 if the value of its operand compares
unequal to 0, 1 if the value of its operand compares equal to 0. The result has type int.
The expression !E is equivalent to (0==E).
So, that should answer your question.

Is NULL in C required/defined to be zero?

NULL appears to be zero in my GCC test programs, but wikipedia says that NULL is only required to point to unaddressable memory.
Do any compilers make NULL non-zero? I'm curious whether if (ptr == NULL) is better practice than if (!ptr).
NULL is guaranteed to be zero, perhaps casted to (void *)1.
C99, §6.3.2.3, ¶3
An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant.(55) If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
And note 55 says:
55) The macro NULL is defined in <stddef.h> (and other headers) as a null pointer constant.
Notice that, because of how the rules for null pointers are formulated, the value you use to assign/compare null pointers is guaranteed to be zero, but the bit pattern actually stored inside the pointer can be any other thing (but AFAIK only few very esoteric platforms exploited this fact, and this should not be a problem anyway since to "see" the underlying bit pattern you should go into UB-land anyway).
So, as far as the standard is concerned, the two forms are equivalent (!ptr is equivalent to ptr==0 due to §6.5.3.3 ¶5, and ptr==0 is equivalent to ptr==NULL); if(!ptr) is also quite idiomatic.
That being said, I usually write explicitly if(ptr==NULL) instead of if(!ptr) to make it extra clear that I'm checking a pointer for nullity instead of some boolean value.
Notice that in C++ the void * cast cannot be present due to the stricter implicit casting rules that would make the usage of such NULL cumbersome (you would have to explicitly convert it to the compared pointer's type every time).
From the language standard:
6.3.2.3 Pointers
...
3 An integer constant expression with the value 0, or such an expression cast to type
void *, is called a null pointer constant.55) If a null pointer constant is converted to a
pointer type, the resulting pointer, called a null pointer, is guaranteed to compare unequal
to a pointer to any object or function.
...
55) The macro NULL is defined in <stddef.h> (and other headers) as a null pointer constant; see 7.17.
Given that language, the macro NULL should evaluate to a zero-valued expression (either an undecorated literal 0, an expression like (void *) 0, or another macro or expression that ultimately evaluates to 0). The expressions ptr == NULL and !ptr should be equivalent. The second form tends to be more idiomatic C code.
Note that the null pointer value doesn't have to be 0. The underlying implementation may use any value it wants to represent a null pointer. As far as your source code is concerned, however, a zero-valued pointer expression represents a null pointer.
In practice is the same, but NULL is different to zero. Since zero means there's a value and NULL means there isn't any. So, theoretically they are different, NULL having a different meaning and in some cases that difference should be of some use.
in practice no, !ptr is correct

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