How to migrate customizations to newer version of Bugzilla - bugzilla

Where can I find information on migrating our customized pages from our current install of Bugzilla to the latest, Bugzilla 3.6?
I'm trying to get up to speed on how all of of the pieces come together to make Bugzilla work. I have a working installation of 3.6 in a VHD (we are running on Windows). Next, I just need to figure out how to move our customizations forward.
Thanks!

There are several categories of stuff that you must consider how to move forward:
changes to scripts and modules
If you've been making changes to the code directly, it should be just a matter of merging 3.6 onto your source tree. This can create a number of conflicts, and it can be an exercise in code archaeology to figure out the resolution.
Use this as an opportunity to jump on the code hooks bandwagon so that you have minimal (hopefully no) changes to Mozilla's source, which will make future upgrades a lot easier.
changes to templates
If you've been changing templates in template/en/default, then that's pretty much the same as the case above - you need to merge in Mozilla's changes. If you've been putting customizations into template/en/custom, then you need to evaluate whether you need to make any changes based on corresponding changes to the defaults.
changes to extensions
3.6 introduces some new architecture in the extension system. You'll probably want to dig into this page as much as I have:
http://www.bugzilla.org/docs/3.6/en/html/api/Bugzilla/Extension.html
You'll probably also want to look at the upgrading notes for 3.6:
http://www.bugzilla.org/releases/3.6/release-notes.html#v36_upgrading
Finally, what I didn't notice until I had manually converted an extension, there's a script that will do it for you!
http://www.bugzilla.org/docs/3.6/en/html/api/contrib/extension-convert.html
You may find it helpful to visit #mozwebtools on irc.mozilla.org. That's where all the cool Bugzilla kids hang out! They're happy to chat up customizations to your heart's content.

Related

Where or How can I find a Complete List of Available Services for DNN and 2sxc

I've been trying to both convert old code and write new code using GetScopedService().
However, I keep discovering ones I didn't know about.
Is there an easy way to find the complete list of services available for 2sxc? For DNN? And maybe even RazorBlade?
If they are not documented somewhere, is there a page of code in the public repositories that I could bookmark where it would be easy to see (and compile) a list of them?
Your best place to start is https://r.2sxc.org/services (which goes to https://docs.2sxc.org/api/dot-net/ToSic.Sxc.Services.html)
This is where we keep all the current services published. Other services are to be seen as exotic / rare use.
Razor-Blade is still mostly non-service, but we plan to fix that.
We're just about to release ServiceKits as a feature, which would make things even more intuitive. For example, ServiceKit14 has all commonly used services on it, and also IScrub from Razor Blade.

2SXC/DNN - Delete ADAM Files in Entity

We're designing a system for a client where they are allowing authenticated users to upload images. We've created an API to upload the files but the client only wants the latest file and delete all previous ones so that there would only ever be one.
We've looked through the docs and can't come across a way for ADAM to handle this in both 2SXC and DNN's file system.
Internally when deleting images we see API calls like the following to the internal 2SXC API, but we're wondering if this is exposed somewhere within the public API?
https://somedomain.com/api/2sxc/app/auto/data/61393528-b401-411f-a001-f423ea46700a/b7d04e2c-c565-496c-8efb-aa133cf90d33/Photo/delete?subfolder=&isFolder=false&id=189&usePortalRoot=false&appId=3
We could probably use the same endpoint above, but we'd likely run into permission issues or changes to the APIs that could be problematic.
Thank you for any advice you can give! Perhaps #iJungleBoy can provide some thoughts on this.
As a solution from a completely different direction, if you are on the later release of 2sxc (v12.8+, v13+), and comfortable programming in C#, you might consider doing this as a "cleanup" from a Dnn Scheduled Task. This can be done with a relatively easy setup. We have a Gist in place that we use as a starter. You simply put the code in the /App_Code folder then setup a normal Dnn Scheduled Task. NOTE that you can scroll down to the first comment on the Gist to see a screenshot of a complete working setup.
Accuraty's AccuTasks template on GitHub Gists
There are two more key things to note:
You need to install Dnn's CodeDom 3.6 because the example uses the later versions C#'s string interpolation - OR remove the few $"ASL2021 - {this.GetType().Name}, Task Scheduled Email", bits or convert to string.Format() or something.
Since your task's code is NOT running in a (2sxc) module, if needed, you'll do stuff like this: 2sxc Docs - Use 2sxc Instance or App Data from External C# Code
So, if you are comfortable writing code that "finds and deletes stuff older than NN days" - this might be the way to go.

Is it possible to use Git as source control for code stored in a database?

I work on Labware LIMS, which has both configuration, and customization via its own programming language and internal code editor, and stores this customization code in database records. (Note, not the source code of the actual application itself, just the customization code a.k.a. LIMS Basic.) Almost everything in LIMS is stored in the database.
We want to investigate the possibility of using source control to protect this code but we don't know much more than the theory of using something like Git. (I have worked as a junior QA and used git but not as a dev and my knowledge is limited!)
Of particular use would be the merging tools, as currently we have to manually merge code in a text editor, if we even notice there is a conflict (checking content between dev and live is time consuming and involves using multiple tools, some of which are 3rd party tools we have developed ourselves, which are hit and miss. I personally find it easiest to cut and paste into a text file and then use Beyond Compare.
There is no notification that the code is different when moving it from dev to live (no deployment as such, you just import an xml file) so we often have things going live that someone was working on unbeknownst to each other. I.e. dev 1 is working on the code in object 1, dev 2 gets a ticket to make a change to object 1, does so and puts their change Live, whatever dev 1 was doing is now also Live in whatever state it was in. (Because we don't always have time to thoroughly check what state each object is in between up to 3 different databases.)
Is it possible to use source control just on the code within the database, but not necessarily the database itself? (We have backups and such for that but its easy for some aspects of the system to get overwritten by multiple devs working on overlapping areas at the same time.)
If anyone reading this has any specific knowledge of LW LIMS, we are referring to the Subroutines mostly, we have versioned Analyses which stands in for source control for the moment and is somewhat effective but no way to control who is doing what on the subroutines other than a comment log at the top. I have tried to find any information on how other teams source control their code in LIMS but to no avail.
The structure of one of these tables can range from as simple as the code just existing in one field as a straight text dump with a few other fields such as changed_on, changed_by and name (Subroutines), or more complex with code relating to one record being sprinkled around in multiple rows on another table entirely (Analyses) but even if it could just deal with the simple scenario to start with that would be great!
TL;DR: Could the contents of the Code field in a database record be treated like a regular code object in other dev environments somehow and source controlled using Git? (And is anyone willing to explain it simply for me to follow?)
As you need to version control table fields of subroutine, but LW LIMS doesn’t have the IDE for version control (such as git, svn etc). So the direct answer is no.
If you really want to do version control for the codes in database, you can create a git repository and only put the codes in git repository. when a file has updated, you can commit & push the changes. And it’s easy to compare the difference between versions.
More detail about git, you can refer git book.
LabWare LIMS has a number of options for version control. You COULD version the Subroutine table by adding a SUBROUTINE.VERSION field to the table, this works the same way as other versioned tables in LabWare where it asks you if you would like to create a new version of the object before saving. There are a few customers I work with that have done this.
Alternatively, (and possibly our more recommended method prior to LEM) there is the Snapshot capability where the system automatically takes a "snapshot" of objects as they are saved - when viewing these you have the ability to view them side by side in a comparison dialogue - it will show < or > for lines which are different.
Another approach is, if you have auditing turned on you are able to view the audit history for changes to specific objects - this includes subroutines.
One other approach is to use configuration packages - this has the ability to record version AND build numbers. Though individual subroutines is probably a bit too granular for it's intended design.
Lastly, since this question was originally posted we have developed a product called LabWare Environment Manager (LEM) which has some good change control functionality built-in.
For more information on the suggestions above, please have a look at the LabWare Technical manual for the version you are on. We also have a mailing list for questions like this to be posted. You might find an answer there. If you have access to our Support webpage you're able to search previous questions that have been asked. I'd also suggest that you get in touch with your Account Manager at LabWare who can help you answer some of your questions.
HTH

How to merge Drupal database changes

We currently use an SVN repository to ensure everyone's local environments are kept up-to-date. However, Drupal website development is somewhat trickier in that any custom code you write (for instance, PHP code written for a node body) is stored in the DB and the changes aren't recognized by the SVN working copy.
There are a couple of developers who are presently working on the same area of a Drupal site, but we're uncertain about how to best merge our local Drupal database changes together. Committing patches of database dumps seem clumsy at best and is most likely inefficient and error-prone for this purpose.
Any suggestions about how to approach this issue is appreciated!
Unfortunately, database deployment/update is one of Drupals weak spots. See this question & answers as well as this one for some suggestions on how to deal with it.
As for CCK, you could find some hints here.
As for php code in content, I agree with googletorp in that you should avoid doing this. However, if for some reason you absolutely have to do it, you could try to reduce the code to a simple function call. Thus you'd have the function itself in a module (and this would be tracked via SVN). But then you are only a little step from removing the need for the inline code anyways ...
If you are putting php code into your database then you are doing it wrong. Some stuff are inside the database like views and cck fields plus some settings. But if you put php code inside the node body you are creating a big code maintenance problem. You should really use the API and hooks instead. Create modules instead of ugly hacks with eval etc.
All that has been said above is true and good advice.. To answer your practical question, there are a number of recent modules that you could use to transport the changes done by the various developers.
The "Features" modules is a cure the the described issue of Drupal often providing nice features, albeit storing lots of configs and structure in the DB. This module enables you to capture a feature and output it as a pseudo-module (qualifies as a module with .info and code-files and all). Here is how it works:
Select functionality/feature to export
The module analyses the modules, files, DB content that is required to rebuild that feature elsewhere
The module creates a pseudo-module that contains the instructions in #3 and outputs everything (even SQL to rebuild the stuff in the DB) into a module package (as well as sets dependencies for other modules required)
Install the pseudo-module on your new site and enable it
The pseudo-module replicates the feature you exported rebuilding DB data and all
And you can tell your boss you did it all manually with razor focus to avoid even 1 error ;)
I hope this helps - http://drupal.org/project/features
By committing patches of database dumps, do you mean taking an entire extract of the db and committing it after each change?
How about a master copy of the database? Extract all tables, views, sps, etc... into individual files, put them into svn and do your merge edits on the individual objects?

Version Control for a total newbie

I'm totally new to the world of programming and understand very little in terms of jargon and typical methodology.
A while ago I was writing some code, but accidentally deleted some good code while I was deleting bad code. From then on I started creating versions of my files, I would name each file with the date and a version number.
However, this is a pain in the ass, having to give an unique name to each file and then going to my core file and changing the reference to the name of the new file.
And then, just the other day I accidentally over wrote something important even with this method, probably because of a typo in naming.
Needless to say, this method sucks.
I'm looking for suggestions on better practices, better tools. I've been looking at version control, but a lot of them, git svn look really complicated. The idea is to speed up the whole versioning process, not make it harder by having to do command line.
Right now I'm hoping that there's a tool that would save an unique version of the file every time I hit ctrl-s, and give me one button to create a finalized version.
Of course if there are suggestions for totally different ways of doing things, that would be more awesome.
Thanks everyone.
There are two approaches to this problem:
Versioning on demand. This is the model used by subversion, CVS, etc., etc. When you have made a 'significant' change, you decide to tell the system "keep this version".
Automatic versioning. This is the model used by some old VAXen, Eclipse, IDEA, every wiki ever, and a few writer's tools. Every time you save, a new version is implicitly created. At some remove, old versions may be culled (e.g., only one version is kept from work performed a week ago, rather than every save).
It sounds like you would prefer #2, because it is "fool-proof" -- you never have to go, "oops, I should have 'checked in' / 'kept' my work before making this change." You can always roll back. One downside is that you have to manually step through the old versions to find something, because unlike with #1 you generally are not giving a description of each change.
Another downside is that for large files, or ones that are not easily diff'd/patched (i.e. binary files), you will start burning through disk space pretty fast..
As an aside, it sounds like you don't need 90% of the features in a standard SCM system -- branching, labeling, etc. -- but you might find uses for them eventually. So learning one may be a win in the long run. You can do this with svn, etc. but it will take some customizing. If you use a scriptable editor (emacs, vi, TextMate, whatever) you could redefine the "Save" command as "Save and make a new version".
Subversion is more or less the gold standard.
I'd suggest (especially for a newbie) that you check out BeanStalk (www.Beanstalkapp.com) to run your subversion server and TortoiseSVN for your client.
Good luck!
Whatever you do, if someone mentions Visual SourceSafe -- run as fast as you can. VSS was created by Satan himself and handed down to torment developers the world over.
I think you're in a position where you have to get a little bit out of your comfort zone and take some time to learn git. It's pretty easy to learn and use.
Believe me, it's really worth it. Time spent learning git is time well spent.
If you are not working in a team, you could use something like Eclipse's local history feature. It stores versions of your files locally, and you can revert to previous versions whenever you feel like it. More details here: http://help.eclipse.org/ganymede/index.jsp (Search for "local history"). I am pretty sure other IDEs have such a feature too.
If you are collaborating with others on your code, there probably is no way around learning one of the standard tools like SVN, CVS or git. For most of them, there are plugins for many IDEs available, so you don't have to use the command line.
I currently use Subversion, but my source control experience is limited.
I would however suggest reading the tutorial by Eric Sink.
http://www.ericsink.com/scm/source_control.html
Its best to learn how to use an existing 'industry standard' versioning tool like Subversion. Even if you're new to programming and version control, SVN isn't that hard to learn and will serve you well. I personally use and recommend VisualSVN Server and TortoiseSVN for Windows. Both are free and quite simple to use.
For a system that creates a revision on every save, perhaps you should look into a Versioning File System.
I think TortoiseSVN would be a good Subversion client for you to try if you're in Windows. It won't do what you're looking for with every-time-I-save-I-get-a-new-version--you'll have to manually "commit" versions to the repository. When you do a commit, that creates a new version, essentially saving your progress at that point. TortoiseSVN is pretty user-friendly, and it's a GUI, so you won't be working at the command line. You'll be able to do things like right-click a file in Windows Explorer and choose Commit to save your progress. Plus, TortoiseSVN is free and open source.
Subversion is not really complicated. If you are using Windows, TortiseSVN will help a lot, if you are using Eclipse, subclipse plug-in is awesome. (You probably should be using eclipse regardless :) )
Some of the others are a bit complicated, but you just have to know the pattern with eclipse. Maybe you could "Try it out" with an open source project or some existing subversion server.
The cycle would be:
First you "Check out" a repository. This fills up your specified directory with the contents from the repository.
If you are doing it from the command line--it's "svn co"--there is enough help there to figure out the rest.
Second you edit your files. You don't have to lock them or anything.
if you add a new file, you use "svn add filename" as soon as you add it. This won't actually change the repository until you commit your changes.
When a group of edits are done, you check them in with "svn ci" (also svn commit works).
This one has a SLIGHT twist that you'll always forget--every commit needs a comment. You don't have to specify the files you are committing or anything, but you do need to be in the top level of your project (it will commit everything below your directory.
So the procedure here is, go to the "root" of your project tree and type:
svn ci -m "comment"
piece of cake.
Finally, IF someone else is checking stuff in things get SLIGHTLY stranger. before you commit, you should "update" and get their changes. "svn up" is all it takes, but it may warn you that there were merges. This only happens when both of you edited the same file, and 90% of the time, the merges will go okay. the rest of the time, it will put little markers in your file telling you what you changed and what they changed. The "up" command will tell you which files it did this to. Go look at them and clean the file up before you check the file in.
Always test between "svn up" and "svn ci", you never know if their crappy changes busted your pristine code.
That's really it. It's so easy from the CLI, that the graphics environments are hardly worth it (but subclipse is really nice if you are in eclipse anyway because it will visually show you modified files that need to be checked in).
If you ever forget, svn's command line help is extremely terse and useful, tells you JUST what you need to know, and has help on all the sub-commands and options.
If you're looking for an easy-to-set-up version control system for Windows, I highly recommend TortoiseHg, an easy-to-use Mercurial frontend for Windows. You don't have to worry about setting up and keeping track of a repository separate from your files, but you always can do so if you'd like to. Mercurial is a great tool because it can grow with your needs. It has all the usual features like easy merging, etc. and is quite a bit easier to wrap your head around than Git in my experience.
I think Git is really easy to use especially when you use GitHub. They also provide lots of good guides to get up and running.
http://github.com
http://github.com/guides/home
I've used Git, SVN, CVS, and Perforce. On both Windows and Unix environments.
My vote is definitely for SVN, as it's ease of use, and flexibility. I prever to use command-line now, but at one time I was using TortoiseSVN for Windows, which we were able to get non-technical people to use without a hitch.
Use SVN.
You're definitely on the right track with recognizing the need for version control, but sound unsure what that might mean to you and your work. Once you learn the concepts behind version control systems, you will really come to appreciate them.
The concepts are simple: a source code control system is a piece of software designed to help you store and manage your code. How you get code into and out of it differ based on which system you choose: one paradigm is that you deliberately "check out" a file, make your changes to it, test it and make sure it's good, then check it back in. Another is that you simply save every change you make because disk space is dirt cheap, much cheaper than your time and effort spent to create the source in the first place.
Another important concept is the "baseline" or "label". When your product is in a ready-to-ship state, you tell the source code control system to create a "label" and tag every current item your entire source code base with that label. That way, when someone reports a bug in version 4.1 you can go to your system, request all the files with the "Version 4.1" label and get exactly the source code they're having a problem with.
Having a source control tool integrated with your development environment makes the whole process much easier than having to mess with command lines. (Don't discount command line because of their complexity, they deliver elegant control to an experienced user, and you eventually will become an experienced user.) But for now, I'd recommend a source code tool that can automate the process as much as possible.
Some things to consider: are you now, or are you planning to share the development with another developer? That might make a difference on how you want to set up a server. If you're developing alone on your own box, you can set it all up locally, but that's probably not the best approach for a team. (If you're unsure, git is very flexible in that arena.) Are you going to be storing large multimedia files, or just source code? Some source code systems are designed to efficiently store only text files, and will not handle movies, sounds or image files very well.
Something else to know is that most newer source control systems require some kind of "daemon" program running on the server (Subversion, git, Perforce, Microsoft Team Foundation Server) while the older, simpler systems just use the file system directly (Visual Source Safe, cvs) and don't require a server program.
If you don't want to learn much and your demands are low, the simpler solutions should suffice. Microsoft's Visual Source Safe used to come with their visual studio products, and was a very simple to use tool. It's not very robust, it's Microsoft-only, and it can't handle large files well, but it's very, very easy to set up and use. If you don't want to spend money, Subversion and git are two stellar open source solutions, and there is a lot of documentation for both on the web.
If you like to spend money, Perforce is considered an excellent choice for professional development teams (and I believe they have a free single-developer version.) If you really like to spend lots of money and want to make Bill Gates happy, Microsoft's Team Foundation Server is a complete software development lifecycle manager, is extremely easy to use in the Windows environment, and very powerful; but you'd probably want to devote an entire Windows server (plus SQL Server) instance to host it, and it will cost you several thousand dollars just on licenses. Unfortunately it is not the right tool for a one-man shop, or if you have no Windows admin experience.
If you have the budget or the connections, bringing in an experienced software engineer to help you get things started might be the quickest path to success. Otherwise, you'll have to do some more research to learn which systems best fit your situation.
Whatever VCS you use, if you choose versioning on demand instead of automatic versioning (to borrow terms from Alex's post), you will have to go through some ceremony to:
-create,
-rename,
-move,
-copy, or
-delete
a file that is under source control.
When you create a new file, you have to Add it to source control before you Commit your changes to the repository.
When you rename, move, copy, or delete a file under source control, do so with your VCS client. In TortoiseSVN and TortoiseGit, the move and copy operations are done with a right-click-and-drag, whereas the rename and delete operations are available via a right-click.
As you can imagine, changing things like the name of a project can be quite the hassle, hence the case for automatic versioning.
Ordinary file edits and any changes to files not under source control, do not require you to tell your VCS client about them.
Finally, for one-man projects, I prefer git over SVN because SVN requires at least 2 copies of everything: a repository (the "master" copy of the files and history) and a working copy (the copy you do your work on). With git, the repository and working copy are the same thing, which makes my experience simpler.
We use SourceGear Vault, which has great integration with Visual Studio, and is free for a single user. Depending on what framework and languages you're using, though, Subversion is a great free solution.
First of all, please read these articles by Eric Sink. Eric sink runs a company that creates a Source Control system called Vault. He explains in a newbie friendly manner how to do source control, best practices etc:
Introduction to Source Control
I found it invaluable when I first wanted to understand Source Control.
SourceGear Vault is FREE for a single user. It's interface is intuitive and integrates well with Visual Studio.
If it's just you, you might want to try Bazaar. It's distributed like Git (so it'll be nice for a single person--no server to deal with), but one of their main goals was to make it it much easier to use than Git.
Also, there is a handy gui tool that should make it amazingly easy to use called ToroiseBzr. http://bazaar-vcs.org/TortoiseBzr
There is in fact such a tool. It is called emacs.
Just create yourself a "~/.emacs" file and put the following lines in it:
(setq kept-new-versions 5)
(setq kept-old-versions 5)
And then restart emacs.
This tells emacs to save your 5 oldest and 5 newest versions of that file. They will be kept in files named filename~n~ where "filename" is your file's normal name, and "n" is the backup number.
If you develop your project alone (don't need ane server for collaboration) Mercurial might be you system of choice. I personally value one of its features: it only uses one place to save its information, it is the .hg directory in the root of your project. It doesn't put its data into every directory (like SVN). This way the archive and the project directory is easy to manage.
I've used Visual Source Safe, Perforce, and Subversion. They were all fine, but I would have to say that the support and extensions for Subversion just seemed slightly better. If you're planning on entering/staying in the software industry, you MUST know the fundamentals to source control, and I would highly recommend setting up one of the source control services. Subversion would be my recommendation and is free as well. It will be complicated at first, but you really should use a SVN client to add a GUI to increase utility and cut down on all the complication you're observing.
I quick google of "dreamweaver svn" reveals that many people are working with Subversion in Dreamweaver. I'm a advocate of version control, and SVN in particular, so I would recommend you look into that :)
If you don't want to use a full on version control system (as noted above), you may be able to improve your lot by refining and automating the procedure you described originally. Depending on your comfort with the tools you should be able to put together a script in DreamWeaver itself or in Windows Scripting ( Powershell, VBA, Perl, etc ) that will at least make date-named copies of the folder you are working in every so often. This will keep you from having to do it and make sure there aren't any typo-related problems. Further down that path you can have your script put a copy of your work on a backup drive or remote server, and then you'd have a back up, too.
I'm afraid I don't know much about DreamWeaver, but if it has much scripting support built-in you may even be able to "hook" into the Save/ Auto-Save functions and have them do exactly what you want.
Hope this helps,
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