I have to write these codes in c. I have already generate the certificate of one terminate t1: t1.pem, which is generated by openssl. The communication between the terminates t1 and t2 has been established via socket in c.
Now I want to send this certificate to another terminate t2.and I want t2 to receive the certificate, verify it and answer with an acceptance to t1. When t1 get this acceptance, it will the rest of stuffs..
But I don't know how to do these things.
For example, I transmit t1.pem as a string? But in t2 side, how can I do to verify? I know there are functions in openssl to do so, but I'm not so clear about it. At last, normally, the acceptance should be like how?
#.#...a lot of questions here.. sorry...if someone could give me some guide..
Thanks a lot in advance!
If you are trying to establish communication using openssl have a look at this OpenSSL tutorial.
here's some starting notes for you ...
server
{
SSL_CTX_new()
SSL_CTX_* set_cipher_list,set_mode,set_options
SSL_CTX_* set_default_passwd_cb,use_certificate_file,use_PrivateKey_file etc
SSL_new()
SSL_set_fd(,socket)
SSL_set_accept_state()
SSL_read()/SSL_write()
SSL_shutdown()
SSL_free()
SSL_CTX_free()
}
client
{
SSL_CTX_new()
SSL_CTX_* set_cipher_list,set_mode,options
SSL_CTX_* load_verify_locations,set_verify etc
SSL_new()
SSL_set_fd(,socket)
SSL_set_connect_state()
SSL_read()/SSL_write()
SSL_shutdown()
SSL_free()
SSL_CTX_free()
}
Here is a sample code which should help you:
Server
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <openssl/ssl.h>
#include <openssl/err.h>
int main()
{
int server_sockfd, client_sockfd;
int server_len, client_len;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
int result = 0;
//ssl initiation
SSL_library_init();
SSL_load_error_strings();
SSL_METHOD *meth = SSLv3_server_method();
SSL_CTX *ctx = SSL_CTX_new(meth);
SSL_CTX_use_certificate_file(ctx, "server_crt.pem", SSL_FILETYPE_PEM);
SSL_CTX_use_PrivateKey_file(ctx, "server_key.pem", SSL_FILETYPE_PEM);
//unnamed socket
server_sockfd = socket(AF_INET, SOCK_STREAM, 0);
//naming
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = htonl(INADDR_ANY);
server_address.sin_port = htons(9734);
server_len = sizeof(server_address);
result = bind(server_sockfd, (struct sockaddr *)&server_address, server_len);
if(result<0)
{
printf("\nBinding Error");
}
//connection
listen(server_sockfd, 5);
while(1)
{
char ch;
printf("server waiting\n");
//accept connection
client_len = sizeof(client_address);
client_sockfd = accept(server_sockfd, (struct sockaddr *)&client_address, &client_len);
printf("\nConnected\n");
SSL* ssl;
ssl = SSL_new(ctx);
SSL_set_fd(ssl, client_sockfd);
//handshake
SSL_accept(ssl);
printf("\nHandshake Done\n");
//exchage message
result = SSL_read(ssl, &ch, sizeof(ch));
if(result<0)
{
printf("\nreading Error");
}
++ch;
result = SSL_write(ssl, &ch, sizeof(ch));
if(result<0)
{
printf("\nwriting Error");
}
close(client_sockfd);
}
}
Client
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <openssl/ssl.h>
#include <openssl/err.h>
void check_cert(SSL* ssl)
{
//ssl initiation
/*SSL_library_init();
SSL_load_error_strings();
const SSL_METHOD *meth;
meth = SSLv3_method();
SSL_CTX *ctx;
SSL *_ssl;
ctx = SSL_CTX_new(meth);*/
}
int main()
{
int sockfd;
int len;
struct sockaddr_in address;
int result=0;
char ch = 'A';
//ssl initiation
SSL_library_init();
SSL_load_error_strings();
SSL_METHOD *meth;
meth = SSLv3_client_method();
SSL_CTX *ctx;
SSL* ssl;
ctx = SSL_CTX_new(meth);
result = SSL_CTX_load_verify_locations(ctx, "cacert.pem", 0);
//result = SSL_CTX_load_verify_locations(ctx, NULL, "/home/cdac/Desktop/test/cert");
printf("\nCA load result = %d\n", result);
printf("\nSSL initialized");
//socket for client
sockfd = socket(AF_INET, SOCK_STREAM, 0);
//naming socket
address.sin_family = AF_INET;
address.sin_addr.s_addr = inet_addr("127.0.0.1");
address.sin_port = htons(9734);
len = sizeof(address);
printf("length====\n%d",len);
printf("Socket done\n");
//connecting server
result = connect(sockfd, (struct sockaddr *)&address, len);
if(result <0)
{
perror("oops: client\n");
exit(1);
}
else
{
printf("Socket Connected\n");
}
//ssl-ing the connection
ssl = SSL_new(ctx);
BIO *sbio;
sbio = BIO_new(BIO_s_socket());
BIO_set_fd(sbio, sockfd, BIO_NOCLOSE);
SSL_set_bio(ssl, sbio, sbio);
//SSL_CTX_set_verify_depth(ctx, 1);
//SSL_set_fd(ssl, sockfd);
result = SSL_connect(ssl);
printf("SSL_connect: %d\n", result);
if(SSL_get_peer_certificate(ssl)!=NULL)
{
//check cert
//check_cert(ssl);
//getting the CA certificate
//_ssl = SSL_new(ctx);
SSL_CTX_set_verify(ctx, SSL_VERIFY_PEER, NULL);
int result_long = SSL_get_verify_result(ssl);
printf("\nCertificate Check Result: %d", result_long);
if (SSL_get_verify_result(ssl) != X509_V_OK)
{
printf("\nCertiticate Verification Failed\n");
return 0;
//exit(1);
}
else
{
printf("\nCertiticate Verification Succeeded");
}
}
//taking input
printf("\nSay Char: \n");
scanf("%c",&ch);
//exchanging data
SSL_write(ssl, &ch, 1);
SSL_read(ssl, &ch, 1);
printf("char from server = %c\n", ch);
SSL_shutdown(ssl);
close(sockfd);
exit(0);
}
The codes are simple and self explanatory.
Related
I have a piece of C code that should connect to www.google.com and make a HTTP GET request, but when I run it, it stays on "Connecting.." for about 30 seconds before returning "Connection Failed" and an exit return value of 255. What am I doing wrong?
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#define PORT 8000
struct hostent *hostinfo;
int main(void) {
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hostname = "www.google.com";
char *request = "GET / HTTP/1.1\r\nHost: www.google.com\r\n\r\n";
hostinfo = gethostbyname(hostname);
char *ip = inet_ntoa(*(struct in_addr*)hostinfo->h_addr_list[0]);
char buffer[1024] = {0};
printf("Creating socket...\n");
if((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0){
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
printf("Checking address...\n");
if(inet_pton(AF_INET, ip, &serv_addr.sin_addr) <= 0){
printf("\n Invalid IP/Address not supported \n");
return -1;
}
printf("Connecting to host %s...\n", ip);
if(connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0){
printf("\n Connection Failed \n");
return -1;
}
send(sock, request, strlen(request), 0);
printf("Message sent\n");
valread = read(sock, buffer, 1024);
printf("%s\n", buffer);
return 0;
}
I see two major problems.
You use the wrong port. Use port 80 for http.
Your read and printf is a dangerous combination that could easily cause access out of bounds (and undefined behavior). What you read from the socket will not be null terminated. You could instead do something like this:
...
printf("Message sent\n");
while((valread = read(sock, buffer, sizeof(buffer))) > 0) {
fwrite(buffer, valread, 1, stdout);
}
This will however block when everything has been read. See non-blocking I/O or consider using select, epoll or poll to wait for available data on sockets.
If you are only interested in getting the response and then disconnect, you could however use Connection: close to close the connection after the server has sent the response. Full code below:
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#define PORT 80
int main(void) {
int sock = 0, valread;
struct hostent *hostinfo;
struct sockaddr_in serv_addr;
const char *hostname = "www.google.com";
const char *request = "GET / HTTP/1.1\r\n"
"Host: www.google.com\r\n"
"Connection: close\r\n\r\n"; // <- added
hostinfo = gethostbyname(hostname);
char *ip = inet_ntoa(*(struct in_addr*)hostinfo->h_addr_list[0]);
char buffer[1024] = {0};
printf("Creating socket...\n");
if((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0){
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
printf("Checking address...\n");
if(inet_pton(AF_INET, ip, &serv_addr.sin_addr) <= 0){
printf("\n Invalid IP/Address not supported \n");
return -1;
}
printf("Connecting to host %s...\n", ip);
if(connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0){
perror("connect()");
return -1;
}
send(sock, request, strlen(request), 0);
printf("Message sent\n");
while((valread = read(sock, buffer, sizeof(buffer))) > 0) {
fwrite(buffer, valread, 1, stdout);
}
}
I have written a basic client server code in c socket programming using the TCP/IP protocol but i cant figure out how to make it connect to different clients and send/receive different data to and from them as a function to the client (meaning if its the first client send him that data and if its that client send him the other data) and so on.
This is the only results i have found were sending the same data to different clients.
Current Server:
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <netinet/in.h>
int main() {
char server_message[100] = {0};
int server_socket = 0;
int client_socket = 0;
struct sockaddr_in server_address;
server_socket = socket(AF_INET, SOCK_STREAM, 0);
server_address.sin_family = AF_INET;
server_address.sin_port = htons(9002);
server_address.sin_addr.s_addr = INADDR_ANY;
// bind the socket to our specified IP and port
bind(server_socket, (struct sockaddr*) &server_address, sizeof(server_address));
listen(server_socket, 2);
client_socket = accept(server_socket, NULL, NULL);
printf("Please enter a massage:");
fgets(server_message, 100, stdin);
send(client_socket, server_message, sizeof(server_message), 0);
close(server_socket);
return 0;
}
By using original code from geeksforgeeks and Myst comment we can solve it.
You have one server that serves on local host 127.0.0.1, and can have multiple clients for this example i assume 5 clients are enough.
Run server once, and run many client to connect seprately to that server.
Server.c
// Server side C/C++ program to demonstrate Socket programming
#include <unistd.h>
#include <stdio.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <string.h>
#define PORT 8080
#define STRING_SIZE 100
#define BUFFER_SIZE 100
int main(int argc, char const *argv[])
{
int server_fd, new_socket[5], valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
char *hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,
&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr *)&address,
sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
for (int i=0;i<5;i++){
if ((new_socket[i] = accept(server_fd, (struct sockaddr *)&address,
(socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
valread = read(new_socket[i], buffer, 1024);
printf("%s\n", buffer);
char send_buf[STRING_SIZE] = "hello";
char buf[BUFFER_SIZE]={0};
sprintf(buf, "%d", i);
strcat(send_buf, buf);
send(new_socket[i], send_buf, strlen(send_buf), 0);
//printf("Hello message sent\n");
}
return 0;
}
Client.c
// Client side C/C++ program to demonstrate Socket programming
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
#define PORT 8080
int main(int argc, char const *argv[])
{
int sock = 0, valread;
struct sockaddr_in serv_addr;
char *hello = "Hello from client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("\n Socket creation error \n");
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(PORT);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr)<=0)
{
printf("\nInvalid address/ Address not supported \n");
return -1;
}
if (connect(sock, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\nConnection Failed \n");
return -1;
}
send(sock , hello , strlen(hello) , 0 );
//printf("Hello message sent\n");
valread = read( sock , buffer, 1024);
printf("%s\n", buffer);
return 0;
}
Run
After compiling codes with gcc client.c -o client and gcc server.c -o server
Open one terminal for server and start server by run ./server.
Now you can connect many client [up to 5] to it by running ./client.
I have got this assignment of establishing a communication between client and server using openSSL:
[1] Client --> Server: Prompt to ask the user to input a number X
[2] Server --> Client: X + 1.
[3] Client --> Check whether the answer from the server is correct, and output the result. The client
repeats step 1.
I have done the following steps but I am getting segmentation fault, can you guys suggest me where I am going wrong
sserver.cc
#include <openssl/ssl.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdlib.h>
#include <unistd.h>
int main(int argc, char* argv[])
{
if (argc != 4) {
printf("./exec CertFile KeyFile port");
return -1;
}
char* cert_file = argv[1];
char* key_file = argv[2];
int port = atoi(argv[3]);
// init the ssl lib
SSL_library_init();
//SSL_METHOD* method;
//SSL_CTX *ctx;
OpenSSL_add_all_algorithms();
SSL_load_error_strings();
const SSL_METHOD* method = SSLv3_server_method();
SSL_CTX *ctx = SSL_CTX_new(method);
// load the server's certificate
SSL_CTX_use_certificate_file(ctx, cert_file, SSL_FILETYPE_PEM);
// load the server's private key
SSL_CTX_use_PrivateKey_file(ctx, key_file, SSL_FILETYPE_PEM);
// check the private against the known certificate
if (!SSL_CTX_check_private_key(ctx)) {
printf("Private key does not match\n");
abort();
}
// standard tcp server setup and connection
int sd, client;
struct sockaddr_in addr;
sd = socket(PF_INET, SOCK_STREAM, 0);
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = INADDR_ANY;
bind(sd, (struct sockaddr*)&addr, sizeof(addr));
listen(sd, 10);
client = accept(sd, 0, 0);
SSL* ssl = SSL_new(ctx);
SSL_set_fd(ssl, client);
SSL_accept(ssl);
char buf[1024];
int buf_size = 1024;
int ClientResponse,StoredValue;
int TempValue;
// real work here
while(1) {
// read message from client, plus one, then send back to client
//ClientResponse=SSL_read(ssl,(void*)StoredValue,3);
ClientResponse=SSL_read(ssl,(void*)buf,buf_size);
ClientResponse=ClientResponse+1;
SSL_write(ssl,(const void*)ClientResponse,buf_size);
}
client = SSL_get_fd(ssl);
SSL_free(ssl);
close(sd);
}
sclient.cc
#include <openssl/ssl.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdlib.h>
int main(int argc, char* argv[])
{
if (argc != 3) {
printf("./exec hostname port");
return -1;
}
char* hostname = argv[1];
int port = atoi(argv[2]);
// init the ssl lib
SSL_library_init();
printf("client...1\n");
//SSL_METHOD* method;
SSL_CTX *ctx;
OpenSSL_add_all_algorithms();
SSL_load_error_strings();
const SSL_METHOD* method = SSLv3_client_method();
ctx = SSL_CTX_new(method);
// create a standard tcp client
int server;
struct hostent* host;
struct sockaddr_in addr;
printf("client...2\n");
host = gethostbyname(hostname);
server = socket(PF_INET, SOCK_STREAM, 0);
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
addr.sin_addr.s_addr = *(long*)(host->h_addr);
printf("client...3\n");
connect(server, (struct sockaddr*)&addr, sizeof(addr));
printf("client...4\n");
SSL* ssl;
ssl = SSL_new(ctx);
SSL_set_fd(ssl, server);
printf("client...5\n");
int sv = SSL_connect(ssl);
printf("client...6\n");
printf("sv = %d\n", sv);
if (sv != 1) {
printf("Can't establish ssl connection with server...\n");
// send a string to
SSL_free(ssl);
return -1;
}
int UserInput,ServerOutput;
int StoredValue;
int TempValue;
// real work here
while(1) {
// 1. ask the user to input a random number, and send to server using SSL library
printf("Enter a number user:\n");
scanf("%d",&UserInput);
TempValue=UserInput;
SSL_write(ssl,(const void*)UserInput,TempValue);
// 2. wait for the response from the server
// 3. Check if the response is correct or not
ServerOutput=SSL_read(ssl,(void*)StoredValue,TempValue);
if(ServerOutput==UserInput)
printf("\nCorrect %d",UserInput);
else
printf("\nFalse");
}
SSL_free(ssl);
}
You work with pointers incorrectly.
In server part code should be like this:
SSL_read(ssl, &TempValue, sizeof(TempValue));
TempValue++;
SSL_write(ssl, &TempValue, sizeof(TempValue));
Client part:
SSL_write(ssl, &UserInput, sizeof(UserInput));
SSL_read(ssl, &ServerOutput, sizeof(ServerOutput));
printf("UserInput=%d, ServerOutput=%d\n", UserInput, ServerOutput);
Also read in documentation what should return SSL_read and SSL_write
I am beginner in socket programming and reading Linux Network Programming book. I decided to implement client-server connection as shown in the book. Server program is run on Ubuntu 14.04 machine and client code is run from Mac machine. The server code is the following
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <string.h>
const char message[] = "hello, world\n";
int main()
{
int sock = 0;
int port = 0;
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1)
fprintf(stderr, "failed\n");
else
printf("connection is establisshed\n");
struct sockaddr_in server;
server.sin_family = AF_INET;
server.sin_addr.s_addr = htonl(INADDR_ANY );
server.sin_port = 3500;
int status = bind(sock, (struct sockaddr*) &server, sizeof(server));
if (status == 0)
printf("connection completed\n");
else
printf("problem is encountered\n");
status = listen(sock, 5);
if (status == 0)
printf("app is ready to work\n");
else
{
printf("connection is failed\n");
return 0;
}
while (1)
{
struct sockaddr_in client = { 0 };
int sclient = 0;
int len = sizeof(client);
int childSocket = accept(sock, (struct sockaddr*) &client, &len);
if (childSocket == -1)
{
printf("cannot accept connection\n");
close(sock);
break;
}
write(childSocket, message, strlen(message));
close(childSocket);
}
return 0;
}
As for client side i wrote the following code
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdlib.h>
#include <unistd.h>
#include <arpa/inet.h>
int main(int argc, char* argv[])
{
int sock = 0;
int port = 0;
struct sockaddr_in servaddr;
sock = socket(AF_INET, SOCK_STREAM, 0);
int status = 0;
char buffer[256] = "";
if (sock == -1)
{
printf("could not establish connection\n");
exit(1);
}
port = 3500;
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr(argv[1]);
servaddr.sin_port = htons(port);
status = connect(sock, (struct sockaddr*) &servaddr, sizeof(servaddr));
if (status == 0)
printf("connection is established successfully\n");
else
{
printf("could not run the app\n");
exit(1);
}
status = read(sock, buffer, sizeof(buffer));
if (status > 0)
printf("%d: %s", status, buffer);
close(sock);
return 0;
}
To get IP address of client machine I run ifconfig from terminal an get inet_addr 192.168.1.165 value. Now when I pass that address string as command line argument I get message that app is not running message. There is problem with address that I got, as I understand. So what is the problem?
Thanks in advance
Most probably the server does not listen on the port you are assuming, that is 3500.
To fix this, change this line:
server.sin_port=3500
to be
server.sin_port = htons(3500);
(To monitor which process is listing on which address:port you might like to use the netstat command line tool. In your case probably using the options -a -p -n )
Also on recent systems accept() expects a pointer to socklen_t as last parameter, so change this
int len=sizeof(client);
to be
socklen_t len = sizeof client; /* sizeof is an operator, not a function¨*/
How to send email via postfix using c sockets?
How to create message proggramly
struct sockaddr_in addr;
char message[] = "MAIL From: vladyslav#vladyslav-virtual-machine\n \"vladyslav#vladyslav-virtual-machine\"\n\"Test mail\"\n\"This is a test email\"";
char buf[512];
//creating socket
int sock = socket(AF_INET, SOCK_DGRAM , 0);
//address parameters
addr.sin_family = AF_INET;
//connection port
addr.sin_port = htons(8);
// Inet 127.0.0.1.
addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
sendto(sock, message, sizeof(message), 0, (struct sockaddr *)&addr, sizeof(addr));
close(sock);
found solution
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
int main(int argc, char** argv)
{
int i;
struct sockaddr_in addr;
//commands for server
char* commands[] = {"eclo localhost\n", "mail from:test#example.com\n", "rcpt to:vladyslav#vladyslav-virtual-machine\n", "data\n", "Subject: Тест\n\nТест\n", "\n.\n", "quit\n"};
//creating socket
int sock = socket(AF_INET, SOCK_STREAM , 0);
if(sock < 0)
{
perror("error with creation of socket");
return -errno;
}
//parameters
addr.sin_family = AF_INET;
//port 25
addr.sin_port = htons(25);
// Inet 127.0.0.1.
addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
//connecting to server
if (connect(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1)
{
perror("error with creation of socket");
return -errno;
}
//sending commands
for(i = 0; i < sizeof(commands) / 4; i++)
send(sock, commands[i], strlen(commands[i]), 0);
//closing connection
close(sock);
return (EXIT_SUCCESS);
}