Passing char * into fopen with C - c

I'm writing a program that passes data from a file into an array, but I'm having trouble with fopen (). It seems to work fine when I hardcode the file path into the parameters (eg fopen ("data/1.dat", "r");) but when I pass it as a pointer, it returns NULL.
Note that line 142 will print "data/1.dat" if entered from command line so parse_args () appears to be working.
132 int
133 main(int argc, char **argv)
134 {
135 FILE *in_file;
136 int *nextItem = (int *) malloc (sizeof (int));
137 set_t *dictionary;
138
139 /* Parse Arguments */
140 clo_t *iopts = parse_args(argc, argv);
141
142 printf ("INPUT FILE: %s.\n", iopts->input_file); /* This prints correct path */
143 /* Initialise dictionary */
144 dictionary = set_create (SET_INITAL_SIZE);
145
146 /* Use fscanf to read all data values into new set_t */
147 if ((in_file = fopen (iopts->input_file, "r")) == NULL)
148 {
149 printf ("File not found...\n");
150 return 0;
151 }
Thanks!
Rhys
MORE: If I try to print the string after I run set_create() (ln 144), the string doesn't print. (But there isn't any reference to the string in the function at all...)
47 set_t *
48 set_create(int size)
49 {
50 set_t *set;
51
52 /* set set_t members */
53 set->items = 0;
54 set->n_max = size;
55 set->lock = FALSE;
56
57 /* allocate memory for dictionary input */
58 set->data = (int *) malloc (size * sizeof (int));
59
60 return set;
61 }
It does work if I call this function after fopen ().
I can't see how this is affecting the filename though...
Thanks again.

Your new code shows that you are writing to invalid memory. set is a pointer but you never initialize it. You're overwriting some random memory and thereby destroying the pointer to the string that you're passing to fopen().

Are you sure parse_args works correctly? If it, for example, returns a pointer to a local variable (or a struct that contains such pointers), the values like iopts->input_file would easily be destroyed by subsequent function calls.

That second part is your problem. set is not initialized.
To clarify: you're modifying stuff that you don't mean to, causing the fopen() to fail.

Related

How to convert a linking list to an dynamic array

I created an function in c as a linked list but i can't understand how convert it to a linked list.
My Question is how to convert an linked list to an dynamic array. This function adds elements to an linked list i want to be able to add elements to an dynamic array. i don't know if the struct blockhead_node is right like i said i'm still learning c. I do not understand dynamic arrays so i'm trying to create an program that uses them so i may understand them better. i want to create an add function that adds elements to the front or end of the list. This is what i have:
//this struct i'm trying to use for dynamic array
struct blockhead_node
{
float x, y;
float dx, dy;
long color;
int size; // slots used so far
int capacity; // total available slots
int *data; // array of integers we're storing
};
//this struct is for the linked list
struct blockhead_node
{
float x,y;
float dx, dy;
long color;
int size;
struct blockhead_node * next;
};
void add(struct blockhead_node ** blockhead_list) // double pointer because we can't modify the list it self
{
while((*blockhead_list)!=NULL)
{
blockhead_list=&(*blockhead_list)->next;
}
(*blockhead_list) = (struct blockhead_node*) malloc(sizeof(struct blockhead_node));
(*blockhead_list)->x = rand()%screen_width + (*blockhead_list)->size;
//(*blockhead_list)->x = 400;
//
//look up how to create an random floating point number
//
(*blockhead_list)->dx = ((float)rand()/(float)(10000));
(*blockhead_list)->y = rand()%screen_height + (*blockhead_list)->size;
(*blockhead_list)->dy = ((float)rand()/(float)(10000));
(*blockhead_list)->size = rand()%100;
(*blockhead_list)->next = NULL;
if((*blockhead_list)->x + (*blockhead_list)->size > screen_width)
{
(*blockhead_list)->x = screen_width - (*blockhead_list)->size;
}
if((*blockhead_list)->y + (*blockhead_list)->size > screen_height)
{
(*blockhead_list)->y = screen_height - (*blockhead_list)->size;
}
}
Using a dynamic array is not much different than using a linked-list. The primary difference is you are responsible for keeping track of size and realloc your data array when size == capacity (or when capacity == 0 for a new stuct).
Other than that you are either allocating per-node with a linked-list, whereas with a dynamic array you can allocate in a more efficient manner by allocating by some multiple of the current capacity when size == capacity. For arrays of completely unknown size you can either start with capacity = 2 or 8 and then either increase by some multiple (e.g. 3/2 or 2, etc..) or some fixed amount (8, 16, etc..) each time a reallocation is needed. I generally just double the current capacity, e.g. starting a 2, reallocating storage in data for 4, 8, 16, 32, ... integers as more numbers are added to data. You can do it any way you like -- as long as you keep track of your size and capacity.
A short example may help. Let's start with just a simple struct where data is the only dynamic member we are concerned about. For example:
#define CAP 2 /* initial capacity for new struct */
typedef struct {
size_t size,
capacity;
int *data;
} blkhd_node;
Where size is your "slots used so far" and capacity is your "total available slots" and data your "array of integers we're storing".
The add function is fairly trivial. All you need to do is check whether you need to realloc (e.g. this is a struct not used yet where capacity == 0 or all the slots are used and size == capacity). Since realloc can be used for both new and resizing the allocation, it is all you need. The scheme is simple, if this is a new struct, we will allocate for CAP number of int, otherwise if size == capacity we will allocated 2 * capacity number of int.
Whenever we realloc we do so with a temporary pointer! Why? When realloc fails it returns NULL. If you realloc with the original pointer (e.g. data = realloc (data, newsize); and NULL is returned, you overwrite your original pointer address for data with NULL and your ability to reach (or free) the original block of memory is lost -- creating a memory leak. By using a temporary pointer, we can validate whether realloc succeeds before we assign the new address to data. Importantly, if realloc does fail -- then our existing integers pointed to by data are still fine, so we are free to use our original allocation in the event of realloc failure. Important to remember.
We also need a way to indicate success/failure of or add function. Here, you are not adding a new node, so returning a pointer to a new node isn't an option. In this case a simple int return of 0 for failure of 1 for success is just as good as anything else.
With that, an add function could be as simple as:
int add (blkhd_node *b, int v)
{
/* realloc if (1) new struct or (2) size == capacity */
if (!b->capacity || b->size == b->capacity) {
size_t newsize;
if (!b->capacity) /* new stuct, set size = CAP */
newsize = CAP;
else if (b->size == b->capacity) /* otherwise double size */
newsize = b->capacity * 2;
/* alway realloc with a temporary pointer */
void *tmp = realloc (b->data, newsize * sizeof *b->data);
if (!tmp) { /* validate reallocation */
perror ("realloc_b->data");
return 0; /* return failure */
}
b->data = tmp; /* assign new block of mem to data */
b->capacity = newsize; /* set capacity to newsize */
}
b->data[b->size++] = v; /* set data value to v */
return 1; /* return success */
}
Note: since you are initializing your struct and both size and capacity will be 0, you can dispense with separate checks for capacity == 0 and size == capacity and use a ternary to set newsize. This is arguably the less-readable way to go and a good compiler will optimize both identically, but for sake of completeness, you could replace the code setting newsize with:
/* realloc if (1) new struct or (2) size == capacity */
if (b->size == b->capacity) {
/* set newsize */
size_t newsize = b->capacity ? b->capacity * 2 : CAP;
Given the option, your choice should always be for the more readable and maintainable code. You do your job, and let the compiler worry about the rest.
(you can do a dynamic array of struct blockhead_node in exactly the same way -- just account for the number of structs you have in the array in addition to the size, capacity for data in each -- that is left to you)
So, let's see if our scheme of originally allocating for 2-int will allow us to add 100-int to our data array with a short example putting it altogether:
#include <stdio.h>
#include <stdlib.h>
#define CAP 2 /* initial capacity for new struct */
typedef struct {
size_t size,
capacity;
int *data;
} blkhd_node;
int add (blkhd_node *b, int v)
{
/* realloc if (1) new struct or (2) size == capacity */
if (!b->capacity || b->size == b->capacity) {
size_t newsize;
if (!b->capacity) /* new stuct, set size = CAP */
newsize = CAP;
else if (b->size == b->capacity) /* otherwise double size */
newsize = b->capacity * 2;
/* alway realloc with a temporary pointer */
void *tmp = realloc (b->data, newsize * sizeof *b->data);
if (!tmp) { /* validate reallocation */
perror ("realloc_b->data");
return 0; /* return failure */
}
b->data = tmp; /* assign new block of mem to data */
b->capacity = newsize; /* set capacity to newsize */
}
b->data[b->size++] = v; /* set data value to v */
return 1; /* return success */
}
void prndata (blkhd_node *b)
{
for (size_t i = 0; i < b->size; i++) {
if (i && i % 10 == 0)
putchar ('\n');
printf (" %3d", b->data[i]);
}
putchar ('\n');
}
int main (void) {
blkhd_node b = { .size = 0 }; /* declare/initialize struct */
for (int i = 0; i < 100; i++) /* add 100 data values */
if (!add (&b, i + 1))
break; /* don't exit, all prior data still good */
/* output results */
printf ("\nsize : %zu\ncapacity : %zu\n\n", b.size, b.capacity);
prndata (&b);
free (b.data); /* don't forget to free what you allocate */
return 0;
}
Example Use/Output
$ ./bin/dynarrayint
size : 100
capacity : 128
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70
71 72 73 74 75 76 77 78 79 80
81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100
Memory Use/Error Check
In any code you write that dynamically allocates memory, you have 2 responsibilities regarding any block of memory allocated: (1) always preserve a pointer to the starting address for the block of memory so, (2) it can be freed when it is no longer needed.
It is imperative that you use a memory error checking program to insure you do not attempt to access memory or write beyond/outside the bounds of your allocated block, attempt to read or base a conditional jump on an uninitialized value, and finally, to confirm that you free all the memory you have allocated.
For Linux valgrind is the normal choice. There are similar memory checkers for every platform. They are all simple to use, just run your program through it.
$ valgrind ./bin/dynarrayint
==12589== Memcheck, a memory error detector
==12589== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al.
==12589== Using Valgrind-3.12.0 and LibVEX; rerun with -h for copyright info
==12589== Command: ./bin/dynarrayint
==12589==
size : 100
capacity : 128
1 2 3 4 5 6 7 8 9 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59 60
61 62 63 64 65 66 67 68 69 70
71 72 73 74 75 76 77 78 79 80
81 82 83 84 85 86 87 88 89 90
91 92 93 94 95 96 97 98 99 100
==12589==
==12589== HEAP SUMMARY:
==12589== in use at exit: 0 bytes in 0 blocks
==12589== total heap usage: 7 allocs, 7 frees, 1,016 bytes allocated
==12589==
==12589== All heap blocks were freed -- no leaks are possible
==12589==
==12589== For counts of detected and suppressed errors, rerun with: -v
==12589== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
Always confirm that you have freed all memory you have allocated and that there are no memory errors.
Look things over and let me know if you have further questions.

Reading bytes from progmem

I'm trying to write a simple program (as a pre-cursor to a more complicated one) that stores an array of bytes to progmem, and then reads and prints the array. I've looked through a million blog/forums posts online and think I'm doing everything fine, but I'm still getting utter gibberish as output.
Here is my code, any help would be much appreciated!
void setup() {
byte hello[10] PROGMEM = {1,2,3,4,5,6,7,8,9,10};
byte buffer[10];
Serial.begin(9600);
memcpy_P(buffer, (char*)pgm_read_byte(&hello), 10);
for(int i=0;i<10;i++){
//buffer[i] = pgm_read_byte(&(hello[i])); //output is wrong even if i use this
Serial.println(buffer[i]);
}
}
void loop() {
}
If I use memcpy, I get the output:
148
93
0
12
148
93
0
12
148
93
And if I use the buffer = .... statement in the for loop (instead of memcpy):
49
5
9
240
108
192
138
173
155
173
You're thinking about two magnitudes too complicated.
memcpy_P wants a source pointer, a destination pointer and a byte count. And the PROGMEM pointer is simply the array. So, your memcpy_P line should like like
memcpy_P (buffer, hello, 10);
that's it.
memcpy (without the "P") will not be able to reach program memory and copy stuff from data RAM instead. That is not what you want.

Is it possible to have number of elements in an array more than array's size which is defined at compile time? [duplicate]

This question already has answers here:
What's the need of array with zero elements?
(5 answers)
Closed 6 years ago.
In linux kernel (version 4.8),
"struct pid" is defined as following (from file: http://lxr.free-electrons.com/source/include/linux/pid.h). Here "numbers[1]" (at line 64) is a static array which can have only one element (because of array size is mentioned as 1).
57 struct pid
58 {
59 atomic_t count;
60 unsigned int level;
61 /* lists of tasks that use this pid */
62 struct hlist_head tasks[PIDTYPE_MAX];
63 struct rcu_head rcu;
64 struct upid numbers[1];
65 };
But then, in the following code at line 319 and 320 (from file: http://lxr.free-electrons.com/source/kernel/pid.c), array "numbers" is inside a for loop as 'numbers[i]'. How is it even correct because variable 'i' cannot have any value other than zero without causing segmentation fault? I have checked the value of 'i' during the loops to see if it ever goes more than 1. Yes it goes but still i don't see any segmentation fault. Am i missing something here?
297 struct pid *alloc_pid(struct pid_namespace *ns)
298 {
299 struct pid *pid;
300 enum pid_type type;
301 int i, nr;
302 struct pid_namespace *tmp;
303 struct upid *upid;
304 int retval = -ENOMEM;
305
306 pid = kmem_cache_alloc(ns->pid_cachep, GFP_KERNEL);
307 if (!pid)
308 return ERR_PTR(retval);
309
310 tmp = ns;
311 pid->level = ns->level;
312 for (i = ns->level; i >= 0; i--) {
313 nr = alloc_pidmap(tmp);
314 if (nr < 0) {
315 retval = nr;
316 goto out_free;
317 }
318
319 pid->numbers[i].nr = nr;
320 pid->numbers[i].ns = tmp;
321 tmp = tmp->parent;
322 }
Is it possible to have number of elements in an array more than array's size which is defined at compile time?
Yes. It is call undefined behavior and code should not be written to allow that.
How is it even correct because variable 'i' cannot have any value other than zero without causing segmentation fault?
It is possible; because code broke the contract. Writing outside an array's bounds may work. It may crash the program. It is undefined behavior.
C is not specified to prevent array access outside its bounds nor cause a seg fault. Such an access may be caught or not. Code itself needs to be responsible for insuring access is within bounds.
There are no training wheels and few safety nets specified in C

Having issues iterating through machine code

I'm attempting to recreate the wc command in c and having issues getting the proper number of words in any file containing machine code (core files or compiled c). The number of logged words always comes up around 90% short of the amount returned by wc.
For reference here is the project info
Compile statement
gcc -ggdb wordCount.c -o wordCount -std=c99
wordCount.c
/*
* Author(s) - Colin McGrath
* Description - Lab 3 - WC LINUX
* Date - January 28, 2015
*/
#include<stdio.h>
#include<string.h>
#include<dirent.h>
#include<sys/stat.h>
#include<ctype.h>
struct counterStruct {
int newlines;
int words;
int bt;
};
typedef struct counterStruct ct;
ct totals = {0};
struct stat st;
void wc(ct counter, char *arg)
{
printf("%6lu %6lu %6lu %s\n", counter.newlines, counter.words, counter.bt, arg);
}
void process(char *arg)
{
lstat(arg, &st);
if (S_ISDIR(st.st_mode))
{
char message[4056] = "wc: ";
strcat(message, arg);
strcat(message, ": Is a directory\n");
printf(message);
ct counter = {0};
wc(counter, arg);
}
else if (S_ISREG(st.st_mode))
{
FILE *file;
file = fopen(arg, "r");
ct currentCount = {0};
if (file != NULL)
{
char holder[65536];
while (fgets(holder, 65536, file) != NULL)
{
totals.newlines++;
currentCount.newlines++;
int c = 0;
for (int i=0; i<strlen(holder); i++)
{
if (isspace(holder[i]))
{
if (c != 0)
{
totals.words++;
currentCount.words++;
c = 0;
}
}
else
c = 1;
}
}
}
currentCount.bt = st.st_size;
totals.bt = totals.bt + st.st_size;
wc(currentCount, arg);
}
}
int main(int argc, char *argv[])
{
if (argc > 1)
{
for (int i=1; i<argc; i++)
{
//printf("%s\n", argv[i]);
process(argv[i]);
}
}
wc(totals, "total");
return 0;
}
Sample wc output:
135 742 360448 /home/cpmcgrat/53/labs/lab-2/core.22321
231 1189 192512 /home/cpmcgrat/53/labs/lab-2/core.26554
5372 40960 365441 /home/cpmcgrat/53/labs/lab-2/file
24 224 12494 /home/cpmcgrat/53/labs/lab-2/frequency
45 116 869 /home/cpmcgrat/53/labs/lab-2/frequency.c
5372 40960 365441 /home/cpmcgrat/53/labs/lab-2/lineIn
12 50 1013 /home/cpmcgrat/53/labs/lab-2/lineIn2
0 0 0 /home/cpmcgrat/53/labs/lab-2/lineOut
39 247 11225 /home/cpmcgrat/53/labs/lab-2/parseURL
138 318 2151 /home/cpmcgrat/53/labs/lab-2/parseURL.c
41 230 10942 /home/cpmcgrat/53/labs/lab-2/roman
66 162 1164 /home/cpmcgrat/53/labs/lab-2/roman.c
13 13 83 /home/cpmcgrat/53/labs/lab-2/romanIn
13 39 169 /home/cpmcgrat/53/labs/lab-2/romanOut
7 6 287 /home/cpmcgrat/53/labs/lab-2/URLs
11508 85256 1324239 total
Sample rebuild output (./wordCount):
139 76 360448 /home/cpmcgrat/53/labs/lab-2/core.22321
233 493 192512 /home/cpmcgrat/53/labs/lab-2/core.26554
5372 40960 365441 /home/cpmcgrat/53/labs/lab-2/file
25 3 12494 /home/cpmcgrat/53/labs/lab-2/frequency
45 116 869 /home/cpmcgrat/53/labs/lab-2/frequency.c
5372 40960 365441 /home/cpmcgrat/53/labs/lab-2/lineIn
12 50 1013 /home/cpmcgrat/53/labs/lab-2/lineIn2
0 0 0 /home/cpmcgrat/53/labs/lab-2/lineOut
40 6 11225 /home/cpmcgrat/53/labs/lab-2/parseURL
138 318 2151 /home/cpmcgrat/53/labs/lab-2/parseURL.c
42 3 10942 /home/cpmcgrat/53/labs/lab-2/roman
66 162 1164 /home/cpmcgrat/53/labs/lab-2/roman.c
13 13 83 /home/cpmcgrat/53/labs/lab-2/romanIn
13 39 169 /home/cpmcgrat/53/labs/lab-2/romanOut
7 6 287 /home/cpmcgrat/53/labs/lab-2/URLs
11517 83205 1324239 total
Notice the difference in the word count (second int) from the first two files (core files) as well as the roman file and parseURL files (machine code, no extension).
C strings do not store their length. They are terminated by a single NUL (0) byte.
Consequently, strlen needs to scan the entire string, character by character, until it reaches the NUL. That makes this:
for (int i=0; i<strlen(holder); i++)
desperately inefficient: for every character in holder, it needs to count all the characters in holder in order to test whether i is still in range. That transforms a simple linear Θ(N) algorithm into an Θ(N2) cycle-burner.
But in this case, it also produces the wrong result, since binary files typically include lots of NUL characters. Since strlen will actually tell you where the first NUL is, rather than how long the "line" is, you'll end up skipping a lot of bytes in the file. (On the bright side, that makes the scan quadratically faster, but computing the wrong result more rapidly is not really a win.)
You cannot use fgets to read binary files because the fgets interface doesn't tell you how much it read. You can use the Posix 2008 getline interface instead, or you can do binary input with fread, which is more efficient but will force you to count newlines yourself. (Not the worst thing in the world; you seem to be getting that count wrong, too.)
Or, of course, you could read the file one character at a time with fgetc. For a school exercise, that's not a bad solution; the resulting code is easy to write and understand, and typical implementations of fgetc are more efficient than the FUD would indicate.

So how does nginx changes process title?

This function implements the API to change process title:
http://lxr.evanmiller.org/http/source/os/unix/ngx_setproctitle.c
59 for (i = 0; environ[i]; i++) {
60 if (ngx_os_argv_last == environ[i]) {
61
62 size = ngx_strlen(environ[i]) + 1;
63 ngx_os_argv_last = environ[i] + size;
64
65 ngx_cpystrn(p, (u_char *) environ[i], size);
66 environ[i] = (char *) p;
67 p += size;
68 }
69 }
70
71 ngx_os_argv_last--;
72
73 return NGX_OK;
74 }
What I don't understand is ,after copy the environment variables to block allocated by ngx_alloc(size, log);,how is that block connected with argv[] block?
I don't see such logic there.
And there's one line I don't understand:
ngx_os_argv_last--;
What's it for, is this line that connects the allocated block with argv[]?
The comment at the beginning of the module seems to explain a lot, have you read it?
http://lxr.evanmiller.org/http/source/os/unix/ngx_setproctitle.c#L14
It appears the ngx_init_setproctitle() function simply sets up the memory for setting the process title and does no real changes to the title. The comment at the beginning of the module states that it needs to setup the memory for setting the process title because argv[0] may not have the space for the new title (which is what needs to be set in order to change the title).
The ngx_os_argv_last variable simply points to the end of the contiguous chunk for argv[] and environ[]. It's used later in the copy process in ngx_setproctitle(). The last ngx_os_argv_last-- is probably to account for the '\0' at the end of the string.
The ngx_init_setproctitle() create the space with ngx_alloc() then copies environ[] into the new space. The ngx_setproctitle() function simply copies over ngx_os_argv[0] with the new value title.

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