How to change to an external disk drive in C - c

Hi all I was wondering how (if possible) to change to an external HDD in C. I am writing a program that works with an external HDD.
Thanks much,
Mr. Man

Be wary of changing directory within a program - all that's usually needed is to open the files on the external device without actually changing directory to it.
However, on both Windows and Unix, the basic answer is via a 'change directory' operation. On Unix-like platforms, that is the 'chdir(2)' system call; your program should specify the name of the directory where the external hard disk is mounted, and then relative pathnames will write to appropriate locations on the disk (subject to the path name not containing too many "../" sequences).
On Windows, you would need to ensure you specify the drive letter as well as the path on the hard drive.

Related

Scan a USB for Folders which have mp3 file in them using ELM CHAN fatfs?

I am tying to scan usb msc in stm32 for audio files. This mp3 files are scattered in many folders which are unknown to the application.
First I scan for directories in the root folder and find folders then I scan folders for mp3 files.
This is very time consuming and for depth of 8 folders with many files in each folder.
Is there any Way to Scan for just for folders which have mp3 file in them using a better approach.
Directory structure for testing is something like this:
It is not clear what your problem might be since you have not provided any code to see how you are scanning, or quantative information on the file/folder structure ("many files" is rather vague), or even specified the media type used.
However a solution that might overcome all the variables of filesystem performance, hardware I/O, driver implementation and media type and make access more deterministic regardless, is to maintain a separate index file or database in a single file in the root directory to map each MP3 file to its path so you need only search the index/database for the MP3 you need (or use it to directly list all MP3's without scanning the file system).
If you maintain that file sorted (or a separate index file that is sorted) then you can use a binary search to find a specific file. Or simply use a real database - though that might be a rather heavyweight solution for this purpose. You might even load the metadata into memory for even faster access, and write it to the filesystem only if it changes.
Either way, the solution I suggest is to isolate your application from the variability of the filesystem/media, and the lack of scalability of FAT in general by maintaining your own "metadata" file(s) indicating what is stored and where so that you can use that to access the files directly without file system scanning using findfirst/findnext semantics, and recursion which is always best avoided, but is the obvious way to scan a directory tree.
Incidentally this is precisely how iTunes works for example. The "iTunes Library.xml" contains meta-data about "songs" including their location. Clearly you need not have anything quite that detailed, but the principle is the same and there may be merit in using XML or JSON for your application given a suitable library for updating and accessing such a file.
By doing that, the performance is more directly within your control rather than dependent on the filesystem, media and/or device driver level. However you still have some control/responsibility over the media and its interface (SPI, SDIO, USB or whatever), and the device I/O layer (DMA, interrupts, polled, bit-banged), and while you may have little control over the choice of FAT and the ELM FatFs implementation, you can certainly impact its performance greatly at the device driver, hardware interface and physical media level.

Do you need to be specific about a file location when using os or do you still ned to write (folder/file)?

Let's say I have a file called hello.txt in the folder called coding, and I want to open that in python. I know that if I don't use os, I would have to write open("coding/hello.txt") but if I would write os.open would I still have to specify the folder like ("coding/hello.txt") or can I just write os.open("hello.txt") because I am using os?
"File" and "operating system" can mean a lot of different things, but typically operating systems have the concept of a "current" or "working" directory. Each process has its own current directory, and if you don't specify a directory for a file it uses the current directory.
Do not rely on this. Too many things can change the current directory unexpectedly, and your program will suddenly start using a different file.
Instead always specify the full file path like open("/usr/tmp/coding/hello.txt") or whatever is appropriate for your operating system; it will probably provide environment variables or something for the user's home or temporary directories.
Note that your examples "coding/hello.txt" and "hello.txt" both use the current directory, and are different files.

Finding file locations in offline softwares in C

At some point in my C program I have to deal with something like this.
FILE * fptr = fopen("/Parent/child/.../file.dat");
Which means in order to access any file I need to know it's location. That's all understandable.
But, how can I make this generic? In my computer "/Parent/child/.../file.dat" will work because that's where the file is stored, but I'm making a software to distribute to other users so the path obviously differs. My question is, how can I install a specific file into the user's computer such that I can know and get the location of that file. I a but confused about this concept so any resources that could help me understand it better would be greatly appreciated.
In Linux the default path to application files should be hardcoded. There is a standard which applications should follow. For example, architecture-independent files should go to /usr/share/ and then either your application name or, if you expect the data to be shared between applications, a generic category such as images. User-specific configuration files should go $HOME/.config/<app-name>. Older applications place their default configuration in $HOME/.<app-name> instead.
You should also provide an ability to override the default path to the data with a command line switch and/or an environment variable and/or a user configuration file (the location of the latter should also be overridable with a command line switch and/or an environment variable).
Some applications search for their data directory relatively to the executable position. An executable can know its own absolute path by reading /proc/self/exe symbolic link. For example, if an executable finds itself in /usr/local/bin/somename, it can look for /usr/local/share/<app-name> (two levels up from the executable name and down to share/<app-name>.).
Finally, if you distribute source code for the users to build, the file locations should be configuration parameters.

mkstemp and hard disk stress

Are temporary files created with mkstemp synced to disk?
Here is what I have:
Program creates temporary file using mkstemp and sends fd to another program.
This temporary file is mmap-ped by both programs and used heavily (up to 400 MB/sec of writes and 400 MB/sec of reads; up to 60 reads and writes per second).
I can't use memfd_create (may not be supported on target devices).
Lets also assume (and this is almost true) that I can't create this file on tmpfs (like in /tmp).
What I need is guarantee that such file will not stress hard disk. I can't allow it to be written to disk even if this only happens once every 5 seconds. If I can't get such guarantee, I will look for another way.
Additional info (not important):
I am writing wayland compositor for Android devices. Currently temporary files (wayland surfaces actually) are created on tmpfs. And everything works fine as long as SELinux is not enabled. But if I enable SELinux, it prevents fd's from being transferred from client to compositor. Only solution I currently know is to create temporary files in app's home dir. But if such way is dangerous, I will find another.
Are temporary files created with mkstemp synced to disk?
The mkstemp function does not impart any special properties to files it opens that would prevent them from being synced to disk. The filesystem on which they are created might have such a property, but that's independent of file creation. In particular, files created via mkstemp() will persist indefinitely if not removed.
What I need is guarantee that such file will not stress hard disk. I can't allow it to be written to disk even if this only happens once every 5 seconds. If I can't get such guarantee, I will look for another way.
As far as I am aware, even tmpfs filesystems do not guarantee that their contents will remain locked in memory, as opposed to being paged out. They are backed by virtual memory. But if the actual file is comparatively small and all its pages are hot, then they are likely to remain in memory only.
With regard to the larger problem,
everything works fine as long as SELinux is not enabled. But if I
enable SELinux, it prevents fd's from being transferred from client to
compositor. Only solution I currently know is to create temporary
files in app's home dir.
By default, newly-created files inherit the SELinux type of their parent directory. Your Wayland clients presumably do not have sufficient privilege to modify the SELinux labels of the files they create, but you should be able to administratively create a directory wherever you like with a label conducive to your needs. For example, you could cause a subdirectory of /dev/shm to be created for the purpose (at every boot), and chconned to have an appropriate label. If the clients create their temp files there then they should inherit the SELinux type you choose.

How to determine if a file is on a FAT system (to see if it really is executable)

I am working at an OS independent file manager, and I divide files in groups, usually based on the extension. On Linux, I check if a file has the executable permissions or not, and if it does, I add it to the executables group.
This works great for Windows or Linux, but if you combine them it doesn't work so well. For example, while using it on Linux and exploring a windows mounted drive, all the files appear to be executable. I am trying to find a way to ignore those files and not add them to the executables group.
My code (on Linux) uses stat:
#ifndef WINDOWS
stat(ep->d_name, &buf);
....
if(!files_list[i].is_dir && buf.st_mode & 0111)
files_list[i].is_exe=1;
#endif
The first part of the answer is to find what filesystem the file is mounted on. To do that you need to find the filesystem using the st_dev field of the stat information for the file. (You can also do this by checking the file path, but you then have to check every path element for symbolic links).
You can then cross-reference the st_dev field with the mount table in /proc/mounts using getmntent_r(). There's an example of that in a previous answer. The mnt_type field will give you the text of the filesystem type, and you'll need to compare the string with a list of Windows filesystems.
Once you've found the filesystem, the only way to identify an executable is by heuristics. As other people have suggested, you can look at the file extension for Windows executables, and look at the initial bytes of the file for Linux executables. Don't forget executable scripts with the #! prefix, and you may need to read into a Jar file to find out if it contains an executable static main() method.
If you are browsing Windows files then you need to apply Windows rules for whether or not a file is executable. If the file extension is .EXE, .COM, .BAT, or .CMD then it is executable. If you want a more complete list then you should check MSDN. Note that it is possible to add registry entries on a machine that makes any extension you want to be considered executable, but it is best to ignore that kind of thing when you are browsing a drive from the network.
The fact is that you are fighting an uphill battle. The reason all the files have executable permissions is that the windows filesystem driver on Linux allows you to specify that as an option. This masks whether or not any files are Linux exceutables, for instance.
However, you could look into the file header for EVERY file and see if it is a Linux ELF executable (just like the Linux file command does).
It might be helpful to start by checking all the information about mounted filesystems so that you know what you are dealing with. For instance, do you have a CIFS filesystem mounted that is actually a Linux filesystem served up by SAMBA? If you enumerate every bit of information available about the mounted filesystem plus the complete set of stat info, you can probably identify combinations that act as fingerprints of the different scenarios.
Another option I could imagine, is to call the file util, and depend on its output (maybe its enough to grep for the words executable / script). This util exist/is compileable for windows (basically it just checks for some magic bytes in the files), too.

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