I have the following layout in my grid
<Grid>
<Grid.RowDefinitions >
<RowDefinition Height="50" />
<RowDefinition />
</Grid.RowDefinitions>
<Button Click="Button_Click" Grid.Row="0" Width="50" Grid.Column="2" Content="Test" />
<Grid Grid.Row="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="120" />
<ColumnDefinition />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<StackPanel Grid.Column="0" Grid.Row="1" Background="red" />
<StackPanel Grid.Column="1" Grid.Row="1" Background="Blue" />
<GridSplitter x:Name="gs" Grid.Column="1" Grid.Row="1" Width="10" />
<StackPanel x:Name="green" MinWidth="100" Grid.Column="2" Grid.Row="1" Background="Green" />
</Grid>
</Grid>
I essentially want this layout when the button is pressed:
<StackPanel Grid.Column="0" Grid.Row="1" Background="red" />
<StackPanel Grid.Column="1" Grid.ColumnSpan="2" Grid.Row="1" Background="Blue" />
<!--<GridSplitter x:Name="gs" Grid.Column="1" Grid.Row="1" Width="10" />
<StackPanel x:Name="green" MinWidth="100" Grid.Column="2" Grid.Row="1" Background="Green" />-->
And this layout when the button is pressed again:
<StackPanel Grid.Column="0" Grid.Row="1" Background="red" />
<StackPanel Grid.Column="1" Grid.ColumnSpan="1" Grid.Row="1" Background="Blue" />
<GridSplitter x:Name="gs" Grid.Column="1" Grid.Row="1" Width="10" />
<StackPanel x:Name="green" MinWidth="100" Grid.Column="2" Grid.Row="1" Background="Green" />
How Can I make the gridsplitter and last panel disappear, and have the panel in the middle column fill it's place? (and vice-versa) Is there a way to change the column span at runtime?
Thanks!
You can use triggers or you can use a storyboard/animation the fires when you button is clicked.
you want to do something like this.....
<Window.Resources>
<Storyboard x:Key="OnClick1">
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="gs" Storyboard.TargetProperty="(FrameworkElement.Width)">
<SplineDoubleKeyFrame KeyTime="00:00:00.5000000" Value="0"/>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="green" Storyboard.TargetProperty="(FrameworkElement.MinWidth)">
<SplineDoubleKeyFrame KeyTime="00:00:00.5000000" Value="0"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</Window.Resources>
<Window.Triggers>
<EventTrigger RoutedEvent="ButtonBase.Click" SourceName="button">
<BeginStoryboard Storyboard="{StaticResource OnClick1}"/>
</EventTrigger>
</Window.Triggers>
in order to reverse this animation, you should use something to maintain state, say use a ToggleButton and use the ToggleButton.Checked && ToggleButton.Unchecked routed events. Or, add a dependency property to your codebehind that maintains the state.
I think the main problem is remembering to change the MinWidth attribute as well. MinWidth will override actual width.
Related
I just started to learn WPF and XAML and I tried to gete an animation sample to work on my machine. Basically, a label background should change when a specific value is set in the corresponding textbox.
Issue is I get the following error: Background' property does not point to a DependencyObject in path '(0).(1)
This is the XAML:
<Window x:Class="WpfDataBinding.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:loc="clr-namespace:WpfDataBinding"
Title="MainWindow" Height="350" Width="264.828">
<Window.Resources>
<DataTemplate DataType="{x:Type loc:Person}">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"/>
<ColumnDefinition Width="210"/>
</Grid.ColumnDefinitions>
<TextBlock Name="nameLabel" Grid.Row="0" Grid.Column="0" Text="Name:" FontSize="14" Margin="3,3,0,0"/>
<TextBox Name="nameTextBox" Grid.Row="0" Grid.Column="1" Width="200" Text="{Binding Name}" FontSize="14" Margin="3" />
<TextBlock Name="ageLabel" Grid.Row="1" Grid.Column="0" Text="Age:" FontSize="14" Margin="3,3,0,0"/>
<TextBox Name="ageTextBox" Grid.Row="1" Grid.Column="1" Width="200" Text="{Binding Age}" FontSize="14" Margin="3"/>
</Grid>
<DataTemplate.Triggers>
<DataTrigger Binding="{Binding Age}" Value="21">
<DataTrigger.EnterActions>
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="ageLabel"
Storyboard.TargetProperty="(Label.Background).(SolidColorBrush.Color)"
To="Red" Duration="0:0:1"/>
</Storyboard>
</BeginStoryboard>
</DataTrigger.EnterActions>
</DataTrigger>
</DataTemplate.Triggers>
</DataTemplate>
</Window.Resources>
<Grid Margin="0,0,0,-0.2" HorizontalAlignment="Left" Width="248">
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="*"/>
</Grid.RowDefinitions>
<ListBox ItemsSource="{Binding}" />
<StackPanel Grid.Row="2" Grid.ColumnSpan="2">
<Button Content="_Show.." Click="Button_Click"/>
<Button Content="_Age" Click="Button_Click_1"/>
</StackPanel>
</Grid>
Thank you
In order to animate the Color property of a SolidColorBrush in the Background property of a UI Element, you need to first set the Background. The default value of the Background property of a TextBlock is null, so there is nothing to animate.
So, first set a Background before animating it:
<TextBlock ...>
<TextBlock.Background>
</SolidColorBrush Color="Transparent"/>
</TextBlock.Background>
</TextBlock>
Now your could write the TargetProperty path like
Storyboard.TargetProperty="Background.Color"
or
Storyboard.TargetProperty="(TextBlock.Background).Color"
or
Storyboard.TargetProperty="(TextBlock.Background).(SolidColorBrush.Color)"
or even
Storyboard.TargetProperty="Background.(SolidColorBrush.Color)"
All expressions are equivalent. The details are explained in the PropertyPath XAML Syntax article on MSDN.
As per this question you need to use:
ColorAnimation Storyboard.TargetName="ageLabel"
Storyboard.TargetProperty="(TextBlock.Background).Color"
To="Red" Duration="0:0:1"/>
rather than (TextBlock.Background).(SolidColorBrush.Color) as apparently Background and SolidColorBrush are the same object.
(Label.Background).(SolidColorBrush.Color) line is the problem. It needs to be <ColorAnimation Duration="0" To="Red" Storyboard.TargetProperty="(TextBlock.Background).(SolidColorBrush.Color)" Storyboard.TargetName="ageLabel" />
I've recently start to learn all about FluidMoveSetTagBehavior and FluidMoveBehavior using Microsoft Expression Blend and Visual Studio 2010. Following a few examples I've found on the web, I've created the below sample which works well apart from a small problem.
I have been trying to test creating an animation to show an update of a TextBlock when a ListViewItem is selected.
When an item is selected in the ListView the text does move to the TextBlock as per the FluidMoveBehavior but the text is stretched vertically during the animation phase. It then snaps back correctly within the TextBlock once the animation ends. I initially had this problem with horizontal stretching too but I was able to solve this adding a few HorizontalAlignment="Left" properties. No such luck VerticalAlignment properties though.
Xaml Code
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="1*"/>
<ColumnDefinition Width="1*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<WrapPanel>
<TextBox Height="23" Name="TextBox1" Margin="4" VerticalAlignment="Center" Width="120" />
<Button Content="Add" Margin="4" Name="Button1" VerticalAlignment="Top" Width="75" />
<Button Content="Remove" Margin="4" Name="Button2" VerticalAlignment="Top" Width="75" />
</WrapPanel>
<ListView Grid.Row="1" Height="150" Name="ListView1" SelectionMode="Single" VerticalAlignment="Top">
<ListView.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel >
<i:Interaction.Behaviors>
<ei:FluidMoveBehavior Duration="0:0:0.5" AppliesTo="Children">
<ei:FluidMoveBehavior.EaseY>
<QuarticEase EasingMode="EaseInOut"/>
</ei:FluidMoveBehavior.EaseY>
<ei:FluidMoveBehavior.EaseX>
<QuarticEase EasingMode="EaseInOut"/>
</ei:FluidMoveBehavior.EaseX>
</ei:FluidMoveBehavior>
</i:Interaction.Behaviors>
</StackPanel>
</ItemsPanelTemplate>
</ListView.ItemsPanel>
<ListView.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding}" FontSize="14" HorizontalAlignment="Left" TextWrapping="Wrap"
Opacity="0" TextAlignment="Center" Height="23" >
<i:Interaction.Behaviors>
<ei:FluidMoveSetTagBehavior Tag="DataContext"/>
</i:Interaction.Behaviors>
<TextBlock.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Duration="00:00:01"
From="0"
To="1" BeginTime="00:00:00.4000000" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="FrameworkElement.Unloaded">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Duration="00:00:01"
From="1"
To="0" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</TextBlock.Triggers>
</TextBlock>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<StackPanel Grid.Column="1" Grid.Row="1">
<TextBlock DataContext="{Binding SelectedItem, Mode=TwoWay, ElementName=ListView1}" HorizontalAlignment="Left"
TextWrapping="Wrap" FontSize="14" Text="{Binding Mode=OneWay}" Height="23" >
<i:Interaction.Behaviors>
<ei:FluidMoveBehavior InitialTag="DataContext" Duration="0:0:2">
<ei:FluidMoveBehavior.EaseX>
<CircleEase EasingMode="EaseOut"/>
</ei:FluidMoveBehavior.EaseX>
</ei:FluidMoveBehavior>
</i:Interaction.Behaviors>
</TextBlock>
</StackPanel>
</Grid>
Code Behind
Class MainWindow
Private Sub Button1_Click(sender As System.Object, e As System.Windows.RoutedEventArgs) Handles Button1.Click
ListView1.Items.Insert(0, TextBox1.Text)
End Sub
Private Sub Button2_Click(sender As System.Object, e As System.Windows.RoutedEventArgs) Handles Button2.Click
ListView1.Items.Remove(ListView1.Items(0))
End Sub
End Class
Hope someone can help.
I'm finding WPF inscrutable at times. Given the following XAML how would one add triggers to animate (slide down, fade in) new items added to the ObservableCollection Timeline. I've seen various examples for list boxes but nothing for items control.
<Grid>
<ScrollViewer>
<ItemsControl Name="TimelineItem"
ItemsSource="{Binding Timeline}"
Style="{StaticResource TimelineStyle}"
ItemContainerStyle="{StaticResource TweetItemStyle}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Grid VerticalAlignment="Top"
HorizontalAlignment="Left">
<Grid.ColumnDefinitions>
<ColumnDefinition Style="{StaticResource TweetImageColumnStyle}" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition />
<RowDefinition />
<RowDefinition />
<RowDefinition />
</Grid.RowDefinitions>
<Rectangle Grid.Column="0"
Style="{StaticResource TweetImageStyle}">
<Rectangle.Fill>
<ImageBrush ImageSource="{Binding ProfileImageUrl}" />
</Rectangle.Fill>
</Rectangle>
<StackPanel Grid.Column="1">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*" />
<ColumnDefinition Width="Auto" />
</Grid.ColumnDefinitions>
<TextBlock Grid.Column="0"
Style="{StaticResource TweetNameStyle}"
Text="{Binding Name}" />
<TextBlock Grid.Column="1"
Style="{StaticResource TweetTimeStyle}"
Text="{Binding TimeAgo}" />
</Grid>
<Controls:TextBlockMarkup Grid.Row="1"
Grid.Column="1"
Markup="{Binding MarkupText}"
Style="{StaticResource TweetStyle}" />
</StackPanel>
<Separator Grid.Row="2"
Grid.ColumnSpan="2"
Style="{StaticResource TweetSeparatorTop}" />
<Separator Grid.Row="3"
Grid.ColumnSpan="2"
Style="{StaticResource TweetSeparatorBottom}" />
</Grid>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</ScrollViewer>
</Grid>
It's been a while since I've animated WPF, but this should work by setting a DataTrigger in the DataTemplate of the ItemsControl for the Loaded Event.
A couple of notes:
Add the following xaml to the DataTemplate of the ItemsControl
Name the <Grid> inside the DataTemplate: "MyGrid"
Add a RenderTransformOriginproperty to the MyGrid to set the Y origin at the top:
<Grid x:Name="MyGrid" RenderTransformOrigin="0.5,0">
Be sure to include the Grid.RenderTransform attached property to your grid (see sample below)
Xaml
<DataTemplate.Resources>
<Storyboard x:Key="ItemAnimation" AutoReverse="False">
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="MyGrid" Storyboard.TargetProperty="(UIElement.Opacity)">
<EasingDoubleKeyFrame KeyTime="0" Value="0" />
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1" />
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName="MyGrid" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
<EasingDoubleKeyFrame KeyTime="0" Value="0" />
<EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</DataTemplate.Resources>
<DataTemplate.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<BeginStoryboard Storyboard="{StaticResource ItemAnimation}" />
</EventTrigger>
</DataTemplate.Triggers>
Add the RenderTransform groups to your Grid
<!-- Include in the Grid -->
<Grid.RenderTransform>
<TransformGroup>
<ScaleTransform/>
</TransformGroup>
</Grid.RenderTransform>
This should get you close enough so that you can customize it yourself. FWIW: I used Blend to build out the animation by editing the style of the ItemTemplate of the Timeline object.
One last note: The animation will occur when the window loads the ItemsControl for the first time, for each item in the original collection. And will occur for an individual item when it is added to the collection. This behavior is a bit wonky, so you could remove the explicit binding of the trigger in the xaml and bind the trigger in the code-behind after the ItemsControl or Window loads.
EDIT
I've updated the example so that it should work with your XAML now.
Added another animation to slide (sort of) the new item. Actually, it's growing from a size of 0% to 100%, starting from the top of the Y axis.
Revised note #3 from above to include a RenderTransformOrigin property.
Added note #4 to include the Grid.RenderTransform attached property.
I have the following XAML, in which there are three group boxes stacked. In the header of those groupboxes are checkboxes.
What I'd like to achieve : when I check/uncheck a box, I'd like the corresponding groupbox to slowly expand/collapse, with a smooth animation.
I'm trying this in Blend 4 but am quite a newbie. Any help on how to achieve this ? In particular, can the animation be self-contained in the XAML ?
UPDATE : This seems to come close , but I don't quite get it
<UserControl
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="WpfControlLibrary1.MainControl"
x:Name="MultiVol">
<StackPanel x:Name="LayoutRoot" HorizontalAlignment="Stretch">
<GroupBox Margin="8,0" BorderBrush="#FF88B1D8">
<GroupBox.Header>
<WrapPanel>
<CheckBox IsChecked="True" VerticalAlignment="Center" />
<Label Content="Volatility" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" FontFamily="/WpfControlLibrary1;component/Fonts/#Tahoma" />
</WrapPanel>
</GroupBox.Header>
<UniformGrid Columns="2">
<Label Content="Spots"></Label>
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Hist. references" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
</UniformGrid>
</GroupBox>
<GroupBox Margin="8,0" BorderBrush="#FF88B1D8">
<GroupBox.Header>
<WrapPanel>
<CheckBox IsChecked="True" VerticalAlignment="Center" />
<Label Content="Skew" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" FontFamily="/WpfControlLibrary1;component/Fonts/#Tahoma" />
</WrapPanel>
</GroupBox.Header>
<UniformGrid Columns="2">
<Label Content="Spot Intervals"></Label>
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Hist. references" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Compute 'Power'" />
<CheckBox IsChecked="False" VerticalAlignment="Center"/>
</UniformGrid>
</GroupBox>
<GroupBox Margin="8,0" BorderBrush="#FF88B1D8">
<GroupBox.Header>
<WrapPanel>
<CheckBox IsChecked="True" VerticalAlignment="Center" />
<Label Content="Term structure" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" FontFamily="/WpfControlLibrary1;component/Fonts/#Tahoma" />
</WrapPanel>
</GroupBox.Header>
<UniformGrid Columns="2">
<Label Content="Spots" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
</UniformGrid>
</GroupBox>
</StackPanel>
</UserControl>
Just edited the first group box in your simple code:
<GroupBox Margin="8,0" BorderBrush="#FF88B1D8" Height="150">
<GroupBox.Resources>
<Style TargetType="GroupBox">
<Style.Triggers>
<EventTrigger RoutedEvent="CheckBox.Unchecked">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:.2" To="30" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="CheckBox.Checked">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
</GroupBox.Resources>
<GroupBox.Header>
<WrapPanel>
<CheckBox IsChecked="True" VerticalAlignment="Center" />
<Label Content="Volatility" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" />
</WrapPanel>
</GroupBox.Header>
<UniformGrid Columns="2">
<Label Content="Spots"></Label>
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Hist. references" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
</UniformGrid>
</GroupBox>
If you want to have this on a single group box you could place the Style Element inside this code
<GroupBox.Resources>
<!--Style Inside HEre-->
</GroupBox.Resources>
to implement it on a single group box.
Another suggestion is created a Style inside the stack panel and add a key to it:
<StackPanel.Resources>
<Style TargetType="GroupBox" x:Key="groupBoxStyle">
<Style.Triggers>
<EventTrigger RoutedEvent="CheckBox.Unchecked">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:.2" To="30" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="CheckBox.Checked">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Height" Duration="0:0:.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>
</StackPanel.Resources>
then attached it to the style of the groupbox:
<GroupBox Margin="8,0" Height="150" BorderBrush="Transparent" Style="{StaticResource groupBoxStyle}">
<GroupBox.Header>
<WrapPanel>
<CheckBox IsChecked="True" VerticalAlignment="Center" />
<Label Content="Volatility" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" />
</WrapPanel>
</GroupBox.Header>
<Border BorderBrush="Black" BorderThickness="2">
<UniformGrid Columns="2">
<Label Content="Spots"></Label>
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Hist. references" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
</UniformGrid>
</Border>
</GroupBox>
this approach will be more useful when you want to implement this on the future to multiple groupboxes
In Case you want to handle the checkbox and unchecked event you could use this code
<GroupBox Margin="8,0" Height="150" BorderBrush="Transparent" Style="{StaticResource groupBoxStyle}" CheckBox.Checked="CheckBox_Checked" CheckBox.Unchecked="CheckBox_Unchecked">
<GroupBox.Header>
<WrapPanel>
<CheckBox x:Name="chkHeader" IsChecked="True" VerticalAlignment="Center" />
<Label Content="Volatility" Background="#00000000" Foreground="#FF0033FF" FontWeight="Bold" />
</WrapPanel>
</GroupBox.Header>
<Border BorderBrush="Black" BorderThickness="2">
<UniformGrid Columns="2">
<Label Content="Spots"></Label>
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Hist. references" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
<Label Content="Tenors" />
<TextBox AcceptsReturn="False" AcceptsTab="True" AllowDrop="True" IsTabStop="True" />
</UniformGrid>
</Border>
</GroupBox>
and add this in the code behind:
private void CheckBox_Checked(object sender, RoutedEventArgs e)
{
if ((e.OriginalSource as CheckBox).Name != "chkHeader")
{
e.Handled = true;
}
}
private void CheckBox_Unchecked(object sender, RoutedEventArgs e)
{
if ((e.OriginalSource as CheckBox).Name != "chkHeader")
{
e.Handled = true;
}
}
You probably should use an Expander for this (that's what they are for) and animate that.
If you don't like the look re-template them, you can make them look like a group-box.
Kind of new to WPF and I am working on an app that has a general user input form and a "details" section that is hidden in an Expander. I am trying to get it so that if the user Tabs into the expander control it will automatically expand and put focus into the first control within that expander.
Some stripped down XAML:
<StackPanel>
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="*"/>
</Grid.ColumnDefinitions>
<Grid.RowDefinitions>
<RowDefinition Height="24"/>
<RowDefinition Height="24"/>
</Grid.RowDefinitions>
<Label Content="Email" Grid.Row="0" Grid.Column="0"/>
<TextBox Grid.Row="0" Grid.Column="1"/>
<Label Content="Department" Grid.Row="0" Grid.Column="2"/>
<TextBox Grid.Row="0" Grid.Column="3"/>
<Label Content="Contact Name" Grid.Row="1" Grid.Column="0"/>
<TextBox Grid.Row="1' Grid.Column="1"/>
<Label Content="Phone Number" Grid.Row="1" Grid.Column="2"/>
<TextBox Grid.Row="1" Grid.Column="3"/>
</Grid>
<Expander ExpandDirection="Down" IsExpanded="False" Header="Details">
<StackPanel Orientation="Horizontal">
<Label Content="Address"/>
<TextBox />
<Button Content="Add Another" />
</StackPanel>
</Expander>
</StackPanel>
What I would like to do is that if the user is currently entering in the Phone number and hits tab the Details Expander should expand and put focus into the Address's text box. I've tried setting TabIndex and playing with KeyboardNavigation.Tab... without any luck.
Any ideas how to do this?
Replace your Expander with following XAML using an EventTrigger and a Storyboard:
<Expander ExpandDirection="Down"
IsExpanded="False"
Header="Details">
<Expander.Style>
<Style>
<Style.Triggers>
<EventTrigger RoutedEvent="Expander.GotFocus">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard>
<BooleanAnimationUsingKeyFrames
Storyboard.TargetProperty="(Expander.IsExpanded)">
<DiscreteBooleanKeyFrame
KeyTime="00:00:01"
Value="True" />
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Style.Triggers>
</Style>
</Expander.Style>
<StackPanel Orientation="Horizontal">
<Label Content="Address"/>
<TextBox />
<Button Content="Add Another" />
</StackPanel>
</Expander>
I don't think there is a pure Xaml approach for this. You may have to handle the expander's GotFocus event to 1) expand the expander, and 2) the call the Focus() method on the first control.