Getting IPV4 address from a sockaddr structure - c

How can I extract an IP address into a string? I can't find a reference that tells me how char sa_data[14] is encoded.

Just cast the entire sockaddr structure to a sockaddr_in. Then you can use:
char *ip = inet_ntoa(their_addr.sin_addr)
To retrieve the standard ip representation.

inet_ntoa() works for IPv4; inet_ntop() works for both IPv4 and IPv6.
Given an input struct sockaddr *res, here are two snippets of code (tested on macOS):
Using inet_ntoa()
#include <arpa/inet.h>
struct sockaddr_in *addr_in = (struct sockaddr_in *)res;
char *s = inet_ntoa(addr_in->sin_addr);
printf("IP address: %s\n", s);
Using inet_ntop()
#include <arpa/inet.h>
#include <stdlib.h>
// obviously INET6_ADDRSTRLEN is expected to be larger
// than INET_ADDRSTRLEN, but this may be required in case
// if for some unexpected reason IPv6 is not supported, and
// INET6_ADDRSTRLEN is defined as 0
// but this is not very likely and I am aware of no cases of
// this in practice (editor)
char s[INET6_ADDRSTRLEN > INET_ADDRSTRLEN ? INET6_ADDRSTRLEN : INET_ADDRSTRLEN]
= '\0';
switch(res->sa_family) {
case AF_INET: {
struct sockaddr_in *addr_in = (struct sockaddr_in *)res;
////char s[INET_ADDRSTRLEN] = '\0';
// this is large enough to include terminating null
inet_ntop(AF_INET, &(addr_in->sin_addr), s, INET_ADDRSTRLEN);
break;
}
case AF_INET6: {
struct sockaddr_in6 *addr_in6 = (struct sockaddr_in6 *)res;
////char s[INET6_ADDRSTRLEN] = '\0';
// not sure if large enough to include terminating null?
inet_ntop(AF_INET6, &(addr_in6->sin6_addr), s, INET6_ADDRSTRLEN);
break;
}
default:
break;
}
printf("IP address: %s\n", s);

Emil's answer is correct, but it's my understanding that inet_ntoa is deprecated and that instead you should use inet_ntop. If you are using IPv4, cast your struct sockaddr to sockaddr_in. Your code will look something like this:
struct addrinfo *res; // populated elsewhere in your code
struct sockaddr_in *ipv4 = (struct sockaddr_in *)res->ai_addr;
char ipAddress[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(ipv4->sin_addr), ipAddress, INET_ADDRSTRLEN);
printf("The IP address is: %s\n", ipAddress);
Take a look at this great resource for more explanation, including how to do this for IPv6 addresses.

Once sockaddr cast to sockaddr_in, it becomes this:
struct sockaddr_in {
u_short sin_family;
u_short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
};

You can use getnameinfo for Windows and for Linux.
Assuming you have a good (i.e. it's members have appropriate values) sockaddr* called pSockaddr:
char clienthost[NI_MAXHOST]; //The clienthost will hold the IP address.
char clientservice[NI_MAXSERV];
int theErrorCode = getnameinfo(pSockaddr, sizeof(*pSockaddr), clienthost, sizeof(clienthost), clientservice, sizeof(clientservice), NI_NUMERICHOST|NI_NUMERICSERV);
if( theErrorCode != 0 )
{
//There was an error.
cout << gai_strerror(e1) << endl;
}else{
//Print the info.
cout << "The ip address is = " << clienthost << endl;
cout << "The clientservice = " << clientservice << endl;
}

The following program resolves a given domain:
$ gcc a.c
$ ./a.out google.com
AF_INET: 216.58.214.238
AF_INET6: 2a00:1450:400d:803::200e
$ ./a.out google.com af_inet
AF_INET: 216.58.214.238
a.c:
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <arpa/inet.h>
int
main(int argc, char *argv[])
{
struct addrinfo hints, *res, *cres;
int r;
char s[INET6_ADDRSTRLEN];
memset(&hints, 0, sizeof(hints));
if (argc > 2)
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
r = getaddrinfo(argv[1], NULL, &hints, &res);
if (r) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(r));
exit(EXIT_FAILURE);
}
for (cres = res; cres; cres = cres->ai_next) {
switch (cres->ai_family) {
case AF_INET:
inet_ntop(AF_INET, &((struct sockaddr_in *)cres->ai_addr)->sin_addr, s, INET6_ADDRSTRLEN);
printf("AF_INET: %s\n", s);
break;
case AF_INET6:
inet_ntop(AF_INET6, &((struct sockaddr_in6 *)cres->ai_addr)->sin6_addr, s, INET6_ADDRSTRLEN);
printf("AF_INET6: %s\n", s);
break;
}
}
freeaddrinfo(res);
}
Another example can be found here.

Type casting of sockaddr to sockaddr_in and retrieval of ipv4 using inet_ntoa
char * ip = inet_ntoa(((struct sockaddr_in *)sockaddr)->sin_addr);

Related

Unexplainable usage of parentheses in the declaration

I found this piece of C code:
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <netinet/in.h>
int main(int argc, char *argv[])
{
struct addrinfo hints, *res, *p;
int status;
char ipstr[INET6_ADDRSTRLEN];
if (argc != 2) {
fprintf(stderr,"usage: showip hostname\n");
return 1;
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC; // AF_INET or AF_INET6 to force version
hints.ai_socktype = SOCK_STREAM;
if ((status = getaddrinfo(argv[1], NULL, &hints, &res)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(status));
return 2;
}
printf("IP addresses for %s:\n\n", argv[1]);
for(p = res;p != NULL; p = p->ai_next) {
void *addr;
char *ipver;
// get the pointer to the address itself,
// different fields in IPv4 and IPv6:
if (p->ai_family == AF_INET) { // IPv4
struct sockaddr_in *ipv4 = (struct sockaddr_in *)p->ai_addr;
addr = &(ipv4->sin_addr);
ipver = "IPv4";
} else { // IPv6
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)p->ai_addr;
addr = &(ipv6->sin6_addr);
ipver = "IPv6";
}
// convert the IP to a string and print it:
inet_ntop(p->ai_family, addr, ipstr, sizeof ipstr);
printf(" %s: %s\n", ipver, ipstr);
}
freeaddrinfo(res); // free the linked list
return 0;
}
There are two lines that I don't know how to interpret:
struct sockaddr_in *ipv4 = (struct sockaddr_in *)p->ai_addr;
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)p->ai_addr;
Why does the author of this program use parentheses?
I tried following a wonderful guide about interpreting complex declarations but I still don't understand.
It's called casting. It converts from one type to another, but the theory behind it is a lot more complicated. Casting doesn't mean you have an object describing a Dog (for example a struct) and you can cast it to a Human. Obviously you can't.
Casting means having identical memory blocks that can map on another block. A simpler explanation is when you have a complex structure and you cast from a pointer to the structure or from the data structure to the pointer.
Also note, that a data structure doesn't necessarily mean a struct. It can also mean an array. And, an array is a concept so it can mean something like int some_data[20]; or int** some_data;.
Now, as for why the author uses the parenthesis, it's because this is the syntax. You can't use any character.
Along with further reading about casting, please look up static_cast, dynamic_cast and reinterpret_cast. These 3 functions (well, almost, but I'm trying to not complicate it even more) use native casting. static_cast is similar to (type_a*)type_b.
For some examples, look up casting from int to enum and vice-versa to get an idea.
If you want to keep it simple, don't check any C++ concepts about casting just yet until you get a hang of the concepts in C first. They are common, but C++ will fork a lot from C because of classes, polymorphism and inheritance in general.

Why inet_ntop() and inet_ntoa() gives different result?

I am creating a UDP server-client program. Client requests a file and the server sends to client if found.
Based on Beej's Guide to Networking,
inet_ntoa() returns the dots-and-numbers string in a static buffer that is overwritten with each call to the function.
inet_ntop() returns the dst parameter on success, or NULL on failure (and errno is set).
The guide mentions ntoa is deprecated so ntop is recommended since it supports IPv4 and IPv6.
On my code I am getting different results when I use function or the other and my understanding is that they should throw the same result. Anything I am missing? Any help would be greatly appreciated.
Code:
//UDP Client
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#define MAXBUFLEN 1024
#define SER_IP "176.180.226.0"
#define SER_PORT "1212"
// Get port, IPv4 or IPv6:
in_port_t get_in_port(struct sockaddr *sa){
if (sa->sa_family == AF_INET) {
return (((struct sockaddr_in*)sa)->sin_port);
}
return (((struct sockaddr_in6*)sa)->sin6_port);
}
int main(int argc, char *argv[]){
int sock, rv, numbytes;
struct addrinfo hints, *servinfo, *p;
char buffer[MAXBUFLEN];
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
rv = getaddrinfo(NULL, SER_PORT, &hints, &servinfo);
if (rv != 0){
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
exit(1);
}
// Printing IP, should provide same result
for(p = servinfo; p != NULL; p = p->ai_next) {
char str1[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &p->ai_addr, str1, INET_ADDRSTRLEN);
printf("ntop:%s\n", str1) ;
printf("inet_ntoa:%s \n", inet_ntoa(((struct sockaddr_in *)p->ai_addr)->sin_addr));
printf("\n");
}
exit(1);
}
Current output:
ntop:64.80.142.0
inet_ntoa:0.0.0.0
ntop:160.80.142.0
inet_ntoa:127.0.0.1
As per the man page, in the case of AF_INET the argument src must point to a struct in_addr (network byte order).
In your struct addrinfo you have a pointer to struct sockaddr which is basically
sa_family_t sa_family;
char sa_data[];
However, struct sockaddr_in is
sa_family_t sin_family;
in_port_t sin_port;
struct in_addr sin_addr;
So, you need to replace
inet_ntop(AF_INET, &p->ai_addr, str1, INET_ADDRSTRLEN);
by either
inet_ntop(AF_INET, &p->ai_addr->sa_data[2], str1, INET_ADDRSTRLEN);
(the src argument may be &p->ai_addr->sa_data[1 << 1] to avoid the "magic number" 2 - the offset which counts for the port number storage)
or
inet_ntop(AF_INET, &((struct sockaddr_in *)p->ai_addr)->sin_addr, str1, INET_ADDRSTRLEN);
Then it will produce correct output.

Why set the whole `hints` variable to 0?

I am reading Beej's guide to network programming and in chapter 5.1, in the showip.c program I see the following line of code:
memset(&hints, 0, sizeof hints);
After a discussion on the ##c channel on freenode I deducted that the reasoning of that memset call could be to set the value of hints.ai_flags to 0(note that the program works fine I remove that line and I explicitly initialize hints.ai_flags to 0). If this is true, why does he need to set the whole struct to 0?
This is the full source:
/*
** showip.c -- show IP addresses for a host given on the command line
*/
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <netinet/in.h>
int main(int argc, char *argv[])
{
struct addrinfo hints, *res, *p;
int status;
char ipstr[INET6_ADDRSTRLEN];
if (argc != 2) {
fprintf(stderr,"usage: showip hostname\n");
return 1;
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC; // AF_INET or AF_INET6 to force version
hints.ai_socktype = SOCK_STREAM;
if ((status = getaddrinfo(argv[1], NULL, &hints, &res)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(status));
return 2;
}
printf("IP addresses for %s:\n\n", argv[1]);
for(p = res;p != NULL; p = p->ai_next) {
void *addr;
char *ipver;
// get the pointer to the address itself,
// different fields in IPv4 and IPv6:
if (p->ai_family == AF_INET) { // IPv4
struct sockaddr_in *ipv4 = (struct sockaddr_in *)p->ai_addr;
addr = &(ipv4->sin_addr);
ipver = "IPv4";
} else { // IPv6
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *)p->ai_addr;
addr = &(ipv6->sin6_addr);
ipver = "IPv6";
}
// convert the IP to a string and print it:
inet_ntop(p->ai_family, addr, ipstr, sizeof ipstr);
printf(" %s: %s\n", ipver, ipstr);
}
freeaddrinfo(res); // free the linked list
return 0;
}
It's required by getaddrinfo() function documentation (where you pass your hints variable as parameter). From man getaddrinfo:
All the other fields in the structure pointed to by hints must contain either 0 or a NULL pointer, as appropriate.
It's because you are only going to fill/use/initialize some of the fields of the struct, giving 0 to the other fields prevents reading an uninitialzied variable, and sometimes 0 is the default value for those variables.
note that the program works fine I remove that line and I explicitly initialize hints.ai_flags to 0
Not necessarily, if you are on linux, I suggest using valgrind to detect reads to uninitialized variables, since that causes undefined behavior, the behavior could be that nothing wierd happens.

Extracting IP Address and Port Info from sockaddr_storage

I'm currently working on a UDP server that receives a request from a client. The datagram I receive is a byte (char) array 5 elements long, with the final two elements being a port number.
Eventually this server will have to return both the IP address and the port number in a datagram of its own.
I already know how to use inet_ntop and the sockaddr struct I've connected with and received from to print out the ip, but it returns a string that's not in the format I want. For instance:
string1 = inet_ntop(their_addr.ss_family,get_in_addr(
(struct sockaddr *)&their_addr),s, sizeof s);
returns:
127.0.0.1
or:
[1][2][7][.][0][.][0][.][1]
when I need something like:
[127][0][0][1]
Should I be using some sort of character and array manipulation to make my 4-element byte array? Or does a sockaddr have this information in a way that I can leave it in this hex form and return it?
Assuming for IPv4.
After taking the address of your sockaddr_storage or sockaddr structure and casting it to the IPv4 version sockaddr_in, you can then access the individual bytes of the IPv4 address.
struct sockaddr_in *sin = (struct sockaddr_in *)&their_addr;
Then you can take address of the s_addr member which is a 32 bit value (in_addr_t) that holds the 4 bytes of the ip address (in network byte order) and cast it to a pointer to an unsigned char which then lets you access the individual bytes of the value.
unsigned char *ip = (unsigned char *)&sin->sin_addr.s_addr;
printf("%d %d %d %d\n", ip[0], ip[1], ip[2], ip[3]);
You want to probably use getnameinfo() function:
int getnameinfo(const struct sockaddr *sa, socklen_t salen,
char *host, size_t hostlen,
char *serv, size_t servlen, int flags);
E.g.:
struct sockaddr_storage client_addr;
socklen_t client_len = sizeof(struct sockaddr_storage);
/* Accept client request */
int client_socket = accept(server_socket,
(struct sockaddr *)&client_addr, &client_len);
char hoststr[NI_MAXHOST];
char portstr[NI_MAXSERV];
int rc = getnameinfo((struct sockaddr *)&client_addr,
client_len, hoststr, sizeof(hoststr), portstr, sizeof(portstr),
NI_NUMERICHOST | NI_NUMERICSERV);
if (rc == 0)
printf("New connection from %s %s", hoststr, portstr);
Here is a simple immutable class I used for the same purpose you mentioned in your question:
class address_t {
private:
uint16_t m_Port = 0;
std::string m_Ip = "";
public:
address_t(const sockaddr_in & address) {
m_Ip = inet_ntoa(address.sin_addr);
m_Port = ntohs(address.sin_port);
}
uint16_t GetPort() const { return m_Port; }
std::string GetIp() const { return m_Ip; }
std::string ToString() const {
return "IP: " + m_Ip + ", Port: " + std::to_string(m_Port);
}
};

When i do getaddrinfo for localhost, I don't receive 127.0.0.1

I am still learning sockets and am unclear why this doesn't print out 127.0.0.1. Even if I replace the word localhost with 127.0.0.1 I receive some other ip's which I guess are my router or something. I always thought this should return 127.0.0.1. Here's the output I receive:
hostname: 28.30.0.0
hostname: 28.30.0.0
hostname: 28.30.0.0
hostname: 28.30.0.0
hostname: 16.2.0.0
hostname: 16.2.0.0
Here is the basic code:
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
int main()
{
struct addrinfo* feed_server = NULL;
getaddrinfo("localhost", NULL, NULL, &feed_server);
struct addrinfo *res;
for(res = feed_server; res != NULL; res = res->ai_next)
{
printf("hostname: %s\n", inet_ntoa(*((struct in_addr*)(res->ai_addr))));
}
return 0;
}
res->ai_addr is of type struct sockaddr*, not struct in_addr*.
You need to do something like this:
for(res = feed_server; res != NULL; res = res->ai_next)
{
/* ideally look at the sa_family here to make sure it is AF_INET before casting */
struct sockaddr_in* saddr = (struct sockaddr_in*)res->ai_addr;
printf("hostname: %s\n", inet_ntoa(saddr->sin_addr));
}
There are two problems with the original code:
The ai_addr member points to a sockaddr and not a struct in_addr so casting it like that will always produce incorrect results.
Unless you pass a hints that is not NULL and with the af_family member set to AF_INET, you cannot expect all returned addresses to be IPv4 (struct sockaddr_in type). So you can provide the hints to specify IPv4 or check the af_family member of the resulting addrinfo structs.
One thing I typically see at least on Linux systems is that getaddrinfo for localhost usually returns the IPv6 ::1 address first.
From the addresses being printed I can tell you are running on an OS that includes the sockaddrs length in the struct. For example the definition of struct sockaddr on OS X is:
struct sockaddr {
__uint8_t sa_len; /* total length */
sa_family_t sa_family; /* [XSI] address family */
char sa_data[14]; /* [XSI] addr value (actually larger) */
};
For both struct sockaddr_in and sockaddr_in6 the very next member after sa_family is the port which is always two bytes. So when you cast either of these structs to a struct in_addr you will get an address that is sa_len.sa_family.0.0 (assuming you don't provide a port to getaddrinfo - if you provide a port the 0.0 will be replaced with the ports byte values).
So gettaddr info is returning you two IPv6 addresses:
28.30.0.0 - sizeof struct sockaddr_in6 = 28 and af_family = 30
and two IPv4 addresses:
16.2.0.0 - sizeof struct sockaddr_in = 16 and af_family = 2
To do this properly you could do what the other answer said and use getnameinfo. However using inet_ntop (not inet_ntoa) can be equally as good.
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
#include <string.h> /* for memset */
int main()
{
char addr_buf[64];
struct addrinfo* feed_server = NULL;
memset(addr_buf, 0, sizeof(addr_buf));
getaddrinfo("localhost", NULL, NULL, &feed_server);
struct addrinfo *res;
for(res = feed_server; res != NULL; res = res->ai_next)
{
if ( res->ai_family == AF_INET )
{
inet_ntop(AF_INET, &((struct sockaddr_in *)res->ai_addr)->sin_addr, addr_buf, sizeof(addr_buf));
}
else
{
inet_ntop(AF_INET6, &((struct sockaddr_in6 *)res->ai_addr)->sin6_addr, addr_buf, sizeof(addr_buf));
}
printf("hostname: %s\n", addr_buf);
}
return 0;
}
```
You should use hints for call of getaddrinfo. Because to resolve "localhost" or any /etc/hosts record hints.af_family must be set to AF_INET.
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <stdio.h>
int main()
{
struct addrinfo hints;
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET;
getaddrinfo("localhost", NULL, &hints, &feed_server);
struct addrinfo *res;
for(res = feed_server; res != NULL; res = res->ai_next){
struct sockaddr_in* saddr = (struct sockaddr_in*)res->ai_addr;
printf("hostname: %s\n", inet_ntoa(saddr->sin_addr))
}
return 0;
}

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