Function pointer location not getting passed - c

I've got some C code I'm targeting for an AVR. The code is being compiled with avr-gcc, basically the gnu compiler with the right backend.
What I'm trying to do is create a callback mechanism in one of my event/interrupt driven libraries, but I seem to be having some trouble keeping the value of the function pointer.
To start, I have a static library. It has a header file (twi_master_driver.h) that looks like this:
#ifndef TWI_MASTER_DRIVER_H_
#define TWI_MASTER_DRIVER_H_
#define TWI_INPUT_QUEUE_SIZE 256
// define callback function pointer signature
typedef void (*twi_slave_callback_t)(uint8_t*, uint16_t);
typedef struct {
uint8_t buffer[TWI_INPUT_QUEUE_SIZE];
volatile uint16_t length; // currently used bytes in the buffer
twi_slave_callback_t slave_callback;
} twi_global_slave_t;
typedef struct {
uint8_t slave_address;
volatile twi_global_slave_t slave;
} twi_global_t;
void twi_init(uint8_t slave_address, twi_global_t *twi, twi_slave_callback_t slave_callback);
#endif
Now the C file (twi_driver.c):
#include <stdint.h>
#include "twi_master_driver.h"
void twi_init(uint8_t slave_address, twi_global_t *twi, twi_slave_callback_t slave_callback)
{
twi->slave.length = 0;
twi->slave.slave_callback = slave_callback;
twi->slave_address = slave_address;
// temporary workaround <- why does this work??
twi->slave.slave_callback = twi->slave.slave_callback;
}
void twi_slave_interrupt_handler(twi_global_t *twi)
{
(twi->slave.slave_callback)(twi->slave.buffer, twi->slave.length);
// some other stuff (nothing touches twi->slave.slave_callback)
}
Then I build those two files into a static library (.a) and construct my main program (main.c)
#include
#include
#include
#include
#include "twi_master_driver.h"
// ...define microcontroller safe way for mystdout ...
twi_global_t bus_a;
ISR(TWIC_TWIS_vect, ISR_NOBLOCK)
{
twi_slave_interrupt_handler(&bus_a);
}
void my_callback(uint8_t *buf, uint16_t len)
{
uint8_t i;
fprintf(&mystdout, "C: ");
for(i = 0; i < length; i++)
{
fprintf(&mystdout, "%d,", buf[i]);
}
fprintf(&mystdout, "\n");
}
int main(int argc, char **argv)
{
twi_init(2, &bus_a, &my_callback);
// ...PMIC setup...
// enable interrupts.
sei();
// (code that causes interrupt to fire)
// spin while the rest of the application runs...
while(1){
_delay_ms(1000);
}
return 0;
}
I carefully trigger the events that cause the interrupt to fire and call the appropriate handler. Using some fprintfs I'm able to tell that the location assigned to twi->slave.slave_callback in the twi_init function is different than the one in the twi_slave_interrupt_handler function.
Though the numbers are meaningless, in twi_init the value is 0x13b, and in twi_slave_interrupt_handler when printed the value is 0x100.
By adding the commented workaround line in twi_driver.c:
twi->slave.slave_callback = twi->slave.slave_callback;
The problem goes away, but this is clearly a magic and undesirable solution. What am I doing wrong?
As far as I can tell, I've marked appropriate variables volatile, and I've tried marking other portions volatile and removing the volatile markings. I came up with the workaround when I noticed removing fprintf statements after the assignment in twi_init caused the value to be read differently later on.
The problem seems to be with how I'm passing around the function pointer -- and notably the portion of the program that is accessing the value of the pointer (the function itself?) is technically in a different thread.
Any ideas?
Edits:
resolved typos in code.
links to actual files: http://straymark.com/code/ [test.c|twi_driver.c|twi_driver.h]
fwiw: compiler options: -Wall -Os -fpack-struct -fshort-enums -funsigned-char -funsigned-bitfields -mmcu=atxmega128a1 -DF_CPU=2000000UL
I've tried the same code included directly (rather than via a library) and I've got the same issue.
Edits (round 2):
I removed all the optimizations, without my "workaround" the code works as expected. Adding back -Os causes an error. Why is -Os corrupting my code?

Just a hunch, but what happens if you switch these two lines around:
twi->slave.slave_callback = slave_callback;
twi->slave.length = 0;
Does removing the -fpack-struct gcc flag fix the problem? I wonder if you haven't stumbled upon a bug where writing that length field is overwriting part of the callback value.
It looks to me like with the -Os optimisations on (you could try combinations of the individual optimisations enabled by -Os to see exactly which one is causing it), the compiler isn't emitting the right code to manipulate the uint16_t length field when its not aligned on a 2-byte boundary. This happens when you include a twi_global_slave_t inside a twi_global_t that is packed, because the initial uint8_t member of twi_global_t causes the twi_global_slave_t struct to be placed at an odd address.
If you make that initial field of twi_global_t a uint16_t it will probably fix it (or you could turn off struct packing). Try the latest gcc build and see if it still happens - if it does, you should be able to create a minimal test case that shows the problem, so you can submit a bug report to the gcc project.

This really sounds like a stack/memory corruption issue. If you run avr-size on your elf file, what do you get? Make sure (data + bss) < the RAM you have on the part. These types of issues are very difficult to track down. The fact that removing/moving unrelated code changes the behavior is a big red flag.

Replace "&my_callback" with "my_callback" in function main().
Because different threads access the callback address, try protecting it with a mutex or read-write lock.
If the callback function pointer isn't accessed by a signal handler, then the "volatile" qualifier is unnecessary.

Related

changing extern function pointer to extern pointer using preprocessor

I am using library that I shouldn't change it files, that including my h file.
the code of the library looks somthing like like:
#include "my_file"
extern void (*some_func)();
void foo()
{
(some_func)();
}
my problem is that I want that some_func will be extern function and not extern pointer to function (I am implementing and linking some_func). and that how main will call it.
that way I will save little run time and code space, and no one in mistake will change this global.
is it possible?
I thought about adding in my_file.h somthing as
#define *some_func some_func
but it won't compile because asterisk is not allowed in #define.
EDIT
The file is not compiled already, so changes at my_file.h will effect the compilation.
First of all, you say that you can't change the source of the library. Well, this is bad, and some "betrayal" is necessary.
My approach is to let the declaration of the pointer some_func as is, a non-constant writable variable, but to implement it as constant non-writable variable, which will be initialized once for all with the wanted address.
Here comes the minimal, reproducible example.
The library is implemented as you show us:
// lib.c
#include "my_file"
extern void (*some_func)();
void foo()
{
(some_func)();
}
Since you have this include file in the library's source, I provide one. But it is empty.
// my_file
I use a header file that declares the public API of the library. This file still has the writable declaration of the pointer, so that offenders believe they can change it.
// lib.h
extern void (*some_func)();
void foo();
I separated an offending module to try the impossible. It has a header file and an implementation file. In the source the erroneous assignment is marked, already revealing what will happen.
// offender.h
void offend(void);
// offender.c
#include <stdio.h>
#include "lib.h"
#include "offender.h"
static void other_func()
{
puts("other_func");
}
void offend(void)
{
some_func = other_func; // the assignment gives a run-time error
}
The test program consists of this little source. To avoid compiler errors, the declaration has to be attributed as const. Here, where we are including the declarating header file, we can use some preprocessor magic.
// main.c
#include <stdio.h>
#define some_func const some_func
#include "lib.h"
#undef some_func
#include "offender.h"
static void my_func()
{
puts("my_func");
}
void (* const some_func)() = my_func;
int main(void)
{
foo();
offend();
foo();
return 0;
}
The trick is, that the compiler places the pointer variable in the read-only section of the executable. The const attribute is just used by the compiler and is not stored in the intermediate object files, and the linker happily resolves all references. Any write access to the variable will generate a runtime error.
Now all of this is compiled in an executable, I used GCC on Windows. I did not bother to create a separated library, because it doesn't make a difference for the effect.
gcc -Wall -Wextra -g main.c offender.c lib.c -o test.exe
If I run the executable in "cmd", it just prints "my_func". Apparently the second call of foo() is never executed. The ERRORLEVEL is -1073741819, which is 0xC0000005. Looking up this code gives the meaning "STATUS_ACCESS_VIOLATION", on other systems known as "segmentation fault".
Because I deliberately compiled with the debugging flag -g, I can use the debugger to examine more deeply.
d:\tmp\StackOverflow\103> gdb -q test.exe
Reading symbols from test.exe...done.
(gdb) r
Starting program: d:\tmp\StackOverflow\103\test.exe
[New Thread 12696.0x1f00]
[New Thread 12696.0x15d8]
my_func
Thread 1 received signal SIGSEGV, Segmentation fault.
0x00000000004015c9 in offend () at offender.c:16
16 some_func = other_func;
Alright, as I intended, the assignment is blocked. However, the reaction of the system is quite harsh.
Unfortunately we cannot get a compile-time or link-time error. This is because of the design of the library, which is fixed, as you say.
You could look at the ifunc attribute if you are using GCC or related. It should patch a small trampoline at load time. So when calling the function, the trampoline is called with a known static address and then inside the trampoline there is a jump instruction that was patched with the real address. So when running, all jump locations are directly in the code, which should be efficient with the instruction cache. Note that it might even be more efficient than this, but at most as bad as calling the function pointer. Here is how you would implement it:
extern void (*some_func)(void); // defined in the header you do not have control about
void some_func_resolved(void) __attribute__((ifunc("resolve_some_func")));
static void (*resolve_some_func(void)) (void)
{
return some_func;
}
// call some_func_resolved instead now

how to update extern variable in C

I have these files
test1.h
extern int value;
void inc_value();
int print_value();
test1.c
#include "test1.h"
int value=0;
void inc_value()
{
printf("inc value from test3.c = %d\n", value++);
}
int print_value()
{
printf(" value in test1.c = %d\n", value);
return value;
}
test3.c
# include "test1.h"
main()
{
inc_value();
}
test4.c
# include <stdio.h>
#include "test1.h"
main()
{
printf("value from test4 = %d\n", print_value());
}
I'm updating variable "value" from test3.c and trying to read it from test4.c. However test3.c is unable to update the "value" that is declared in test1.h and defined in test1.c
What point am I missing here..
This will never work.
You can't use an external variable from two different programs and magically expect it to work. It's just ... wrong. Each program runs in its own address space, and doesn't know anything about any other process' address spaces. There are techniques for doing this (look up interprocess communucation), but that's a whole different area.
The way extern works is that it allows you to access a variable defined in a different C file within the same program.
You seem to be mis-understanding at a quite fundamental level how the programs you are writing work and execute, since you expect this to work. I recommend reading up more on how C works, and also perhaps a bit on how operating systems host programs in order to run them.
One way of sharing information between programs like you describe is to store the data in a file, which is written by one program (the one that runs first) and read by the other, but that is quite tricky to get right, too.
If you want to call void inc_value() from another file, you should declare it (probably in the header):
void inc_value();
If you want to directly access value, you can, as it was declared as an extern:
# include "test1.h"
main()
{
value = 6;
}
Also note, that in current implementation of inc_value, the value will be incremented after it is passed to printf, e.g. the printed value will be the previous one.
You should put extern int value in the test3.c and just put int value in test1.h.Look at this link: http://www.learncpp.com/cpp-tutorial/42-global-variables/ Hope this helps...

warning: unused variable

see in one code i have written
void my_function()
{
INT32 i; /* Variable for iteration */
/* If system is little-endian, store bytes in array as reverse order */
#ifdef LITTLE
{
// i m using i for operating one loop
}
#endif
/* If the system is big-endian, store bytes in array as forward order */
#ifdef BIG
{
// using i for loop
}
#endif
return;
}
by compiling this code with -Wall flag it shows
warning: unused variable ā€˜iā€™
why?
how can i remove this?
Put the declaration of i just inside the {} where you actually use it. Even better if you have C99, declare the loop variable inside the for(int i = 0, i < bound; ++i)
By defining either LITTLE or BIG. I doubt many compilers give that warning for this code when one of those symbols are defined. If you still have the warning, then you might change the second #ifdef to an #else.
I don't see any #endif anywhere -- presumably in the real code, those appear.
You need to define either BIG or LITTLE (as mentioned elsewhere).
In order to stop this happening again in the future, you can raise a specific compile-time error using the following:
#if !defined LITTLE && !defined BIG
#error You haven't defined one of your macro names
#endif
Alternatively, you could include i only when using either code block by surrounding it with #if defined as well:
#if defined LITTLE || defined BIG
INT32 i;
#endif
In both cases, note the keyword to use is #if not #ifdef or #ifndef.
You do not have to declare the iteration number. Just do it in your for statement.
for(int i = 0; i < 6; i++){
// insert loop code here
}
hey i got the answer...
see BIG & LITTLE are preposser flag & they are given at compile time.
when i was compiling my project with make file i was giving this flag at compile time but while testing each individual file i was compiling like
gcc -Wall -c filename.c
This was comming because i havent given any flag so compiler going to neglet that much portion of code & i was getting warning.
gcc -Wall -c -LITTLE filename.c
works perfectly...

How to run constructor even if "-nostdlib" option is defined

I have a dynamic library that contains a constructor.
__attribute__ ((constructor))
void construct() {
// This is initialization code
}
The library is compiled with -nostdlib option and I cannot change that. As a result there are no .ctor and .dtor sections in library and the constructor is not running on the library load.
As written there there should be special measures that allow running the constructor even in this case. Could you please advice me what and how that can be done?
Why do you need constructors? Most programmers I work with, myself included, refuse to use libraries with global constructors because all too often they introduce bugs by messing up the program's initial state when main is entered. One concrete example I can think of is OpenAL, which broke programs when it was merely linked, even if it was never called. I was not the one on the project who dealt with this bug, but if I'm not mistaken it had something to do with mucking with ALSA and breaking the main program's use of ALSA later.
If your library has nontrivial global state, instead see if you can simply use global structs and initializers. You might need to add flags with some pointers to indicate whether they point to allocated memory or static memory, though. Another method is to defer initialization to the first call, but this can have thread-safety issues unless you use pthread_once or similar.
Hmm missed the part that there where no .ctor and .dtor sections... forget about this.
#include <stdio.h>
#include <stdint.h>
typedef void (*func)(void);
__attribute__((constructor))
void func1(void) {
printf("func1\n");
}
__attribute__((constructor))
void func2(void) {
printf("func2\n");
}
extern func* __init_array_start;
int main(int argc, char **argv)
{
func *funcarr = (func*)&__init_array_start;
func f;
int idx;
printf("start %p\n", *funcarr);
// iterate over the array
for (idx = 0; ; ++idx) {
f = funcarr[idx];
// skip the end of array marker (0xFFFFFFFF) on 64 bit it's twice as long ;)
if (f == (void*)~0)
continue;
// till f is NULL which indicates the start of the array
if (f == NULL)
break;
printf("constructor %p\n", *f);
f();
}
return 0;
}
Which gives:
Compilation started at Fri Mar 9 09:28:29
make test && ./test
cc test.c -o test
func2
func1
start 0xffffffff
constructor 0x80483f4
func1
constructor 0x8048408
func2
Probably you need to swap the continue and break if you are running on an Big Endian system but i'm not entirely sure.
But just like R.. stated using static constructors in libraries is not so nice to the developers using your library :p
On some platforms, .init_array/.fini_array sections are generated to include all global constructors/destructors. You may use that.

No warning from gcc when function definition in linked source different from function prototype in header

I had a problem with a part of my code, which after some iterations seemed to read NaN as value of a double of a struct. I think I found the error, but am still wondering why gcc (version 3.2.3 on a embedded Linux with busybox) did not warn me. Here are the important parts of the code:
A c file and its header for functions to acquire data over USB:
// usb_control.h
typedef struct{
double mean;
short *values;
} DATA_POINTS;
typedef struct{
int size;
DATA_POINTS *channel1;
//....7 more channels
} DATA_STRUCT;
DATA_STRUCT *create_data_struct(int N); // N values per channel
int free_data_struct(DATA_STRUCT *data);
int aqcu_data(DATA_STRUCT *data, int N);
A c and header file with helper function (math, bitshift,etc...):
// helper.h
int mean(DATA_STRUCT *data);
// helper.c (this is where the error is obviously)
double mean(DATA_STRUCT *data)
{
// sum in for loop
data->channel1->mean = sum/data->N;
// ...7 more channels
// a printf here displayed the mean values corretly
}
The main file
// main.c
#include "helper.h"
#include "usb_control.h"
// Allocate space for data struct
DATA_STRUCT *data = create_data_struct(N);
// get data for different delays
for (delay = 0; delay < 500; delay += pw){
acqu_data(data, N);
mean(data);
printf("%.2f",data->channel1->mean); // done for all 8 channels
// printf of the mean values first is correct. Than after 5 iterations
// it is always NaN for channel1. The other channels are displayed correctly;
}
There were no segfaults nor any other missbehavior, just the NaN for channel1 in the main file.
After finding the error, which was not easy, it was of course east to fix. The return type of mean(){} was wrong in the definition. Instead of double mean() it has to be int mean() as the prototype defines. When all the functions are put into one file, gcc warns me that there is a redefinition of the function mean(). But as I compile each c file seperately and link them afterwards gcc seems to miss that.
So my questions would be. Why didn't I get any warnings, even non with gcc -Wall? Or is there still another error hidden which is just not causing problems now?
Regards,
christian
When each .c file is compiled separately, the only information the compiler knows is the function prototype you have given.
Because every file is compiled separately, there is no way the compiler process of main.c knows the definition of mean in helper.c is wrong.
After the .c file is compiled, the signature will be stripped, so the linker cannot know the mean is wrong either.
A simple fix is always include the interface .h file in the implementation .c file
// in helper.c:
#include "helper.h"
double mean(DATA_STRUCT *data);
Then the compiler process of helper.c will notice that inconsistent type and warn you.
A mean usually is a real value so double is ok. Here you define mean as returning double, but the prototype says int mean(...).
The only way gcc can be aware of the fact that there's a redefinition, is if the redefinition occurs for real... When you compile files separately likely the mean prototype is missing... it is not shown in your code fragment at least: you should include helper.h also into helper.c. Doing so, gcc -c helper.c must give you a warning. I have gcc 4.3.2, but I am almost sure it must be so also for the version you have. In the main, you just use mean, so here the gcc trusts what is said in helper.h. When you link, there is no more information about the size of arguments and returning value, and bad things happen (like reading an int as a double).
Another detail: you say you get NaN for an int of the struct... well, in the struct there's a double, and int can't be NaN!

Resources