Inno Setup installer package supplied file list - file

I've got a "Project" containing a mixed set of files that my application compiles into an installable using InnoSetup. Many of the project files are system or configuration files, and not relevant to the actual install. Therefore, i want to include only the relevant files in an installer. I have a list of them in my application, but no way to inject this information into the template Inno setup script.
What options are available to achieve this?
Regards
Tris
Note: The files are too big to really be copied in a reasonable length of time. :)

sorry for being so late...and then just asking the obvious: why can't you just keep irrelevant files out of the Inno-Script? Do I understand right: you have an app that generates a setup-script for InnoSetup based on a template? Can't you then modify the app? Alternatively, any chance to edit the ISS and remove the irrelevant files?
Cheers
Michael

Related

Sending zip files and keeping file paths consistent

I have created a GUI and Database for my company. I am trying to alpha test the program. I made the program so that everyone would place it on their C drive so that the file paths would stay consistent. When I email the zip folder to everyone it adds an extra folder that is causing errors to the file path (I believe the error occurs during extraction?). Does anyone know a good way to prevent this from happening? Thanks!
Although "xcopy deployment" is a valid method to deploy programs, it can come with complications, as you have discovered. Instead, you can create an actual installer program which is much more versatile.
For a lead-in on making an installer you can read Create MSI installer in Visual Studio 2017.
Make sure that the program uses locations as given in the Environment.SpecialFolder Enumeration so that it is automatically adapted for any (properly-configured) Windows installation.
Other installers are available, e.g. Inno Setup, which may offer simpler or more detailed configuration of some options like replacing or keeping older files, or installing prerequisites like a required framework version.

Warning while adding primary output to the setup project

I'm trying to create setup for my project. I added the new project with "Setup . When I add primary output to the project, I got the following warning.
"The following files may have dependencies that cannot be determined automatically. Please confirm that all dependencies have been added to the project C:\Users\admin\AppData\Local\Apps\2.0\OPJL9CEH.K72\TOHQTNEM.N1Q\weba..tion_5eaf22060995d42c_0001.0000_b98a6abda035b9be\LeadTools\Ltocxu.ocx C:\Users\admin\AppData\Local\Apps\2.0\OPJL9CEH.K72\TOHQTNEM.N1Q\weba..tion_5eaf22060995d42c_0001.0000_b98a6abda035b9be\LeadTools\LtocxVariantu.dll
Please guide me to solve this problem.
Thanks in advance..
This warning is a "general" warning and not one that may necessarily stop the software from working. It only means that since OCX and DLL files are older technology, the new setup project may not be able to detect the dependencies for these files. You may want to check the LeadTools documentation or find the dependencies manually and add them to the distribution as required.
Again, since this is a general warning for the tool (setup project) itself and not your project specifically, even if you add any missing dependencies.
In this particular case, the warning might be valid. The old LEAD Main OCX (Ltocxu.ocx) did require additional DLLs to work. Some of them are directly linked as dependencies like the kernel and display DLLs (LtKrnu.dll and Ltdisu.dll).
Others are dynamically loaded if needed, such as file format DLLs.
You should be able to find full details in the topic "Files to be Included with Your Application" in LEADTOOLS help files for your specific version of the toolkit.

Include tcl.h into C project

I need to use tcl.h in my C project (VS 2012) for registering function in SQLite. I have downloaded Tcl for windows and installed it. But my project still doesn't recognize when I write #include . What should I do to get access to this header?
Thanks in advance.
Open the project properties and do :
Right click on your project, go to properties, go to C/C++ session. On the field Additional Include Directories, add the path to the header you want, and use the header with "".
After that, you should go to the Linker session. On General, go to the Additional Library directories and add the path to the libs you need to add. Then go to Input and add the lib.
Sometimes you will need to copy a dll to the same folder of your executable. You can do that on Custom Build Step - Post Build Events.
You need to do it for each configuration and platform you want to build - one tip to make it easier is to use those variables $(Configuration) and $(Platform) when you are specifying the paths, and select on the dropdown list of the top of the properties window All configurations and All platforms, so you don't need to do it several times per project.

WPF - INSTALLSHIELD LE - Additional Files

I have the following situation:
WPF Application
I know about the different ways of deploying. (CAO, InstallShield, ..)
Project includs some Report Files (.rdlc) which
are used by calling them via Path - Right now in a Subdirectory of my PRojectfolder
The Paths are defined in Settings
BUT:
I absolutely dont know how to handle this situation during and after Installation.
If I provide the rdlc files as additional files, how can I automatically change the path, after installation (so that the App can find them), because I dont know before the path of the new client machine. Or do I misunderstood an the InstallShield is managing this files and paths automatically!
Can anybody help me with the right strategy (I am not looking for Code)!?!?
Thanky in Advance
In the installer, place the files relative to INSTALLDIR directory. INSTALLDIR can be modified by the user during installation. You may want to save the value in a registry or a configuration file. For registry, create the required hive and key and set its value to [INSTALLDIR]. For configuration file, you would need to write a custom action that modifies the file with the chosen INSTALLDIR.

Setting up Netbeans/Eclipse for Linux Kernel Development

I'm doing some Linux kernel development, and I'm trying to use Netbeans. Despite declared support for Make-based C projects, I cannot create a fully functional Netbeans project. This is despite compiling having Netbeans analyze a kernel binary that was compiled with full debugging information. Problems include:
files are wrongly excluded: Some files are incorrectly greyed out in the project, which means Netbeans does not believe they should be included in the project, when in fact they are compiled into the kernel. The main problem is that Netbeans will miss any definitions that exist in these files, such as data structures and functions, but also miss macro definitions.
cannot find definitions: Pretty self-explanatory - often times, Netbeans cannot find the definition of something. This is partly a result of the above problem.
can't find header files: self-explanatory
I'm wondering if anyone has had success with setting up Netbeans for Linux kernel development, and if so, what settings they used. Ultimately, I'm looking for Netbeans to be able to either parse the Makefile (preferred) or extract the debug information from the binary (less desirable, since this can significantly slow down compilation), and automatically determine which files are actually compiled and which macros are actually defined. Then, based on this, I would like to be able to find the definitions of any data structure, variable, function, etc. and have complete auto-completion.
Let me preface this question with some points:
I'm not interested in solutions involving Vim/Emacs. I know some people like them, but I'm not one of them.
As the title suggest, I would be also happy to know how to set-up Eclipse to do what I need
While I would prefer perfect coverage, something that only misses one in a million definitions is obviously fine
SO's useful "Related Questions" feature has informed me that the following question is related: https://stackoverflow.com/questions/149321/what-ide-would-be-good-for-linux-kernel-driver-development. Upon reading it, the question is more of a comparison between IDE's, whereas I'm looking for how to set-up a particular IDE. Even so, the user Wade Mealing seems to have some expertise in working with Eclipse on this kind of development, so I would certainly appreciate his (and of course all of your) answers.
Cheers
Eclipse seems to be pretty popular for Linux kernel development:
http://cdtdoug.blogspot.com/2008/12/linux-kernel-debugging-with-cdt.html
http://jakob.engbloms.se/archives/338
http://revver.com/video/606464/debugging-the-linux-kernel-using-eclipsecdt-and-qemu/
I previously wrote up an answer. Now I come up with all the details of the solution and would like to share it. Unfortunately stackoverflow does not allow me to edit the previous answer. So I write it up in this new answer.
It involves a few steps.
[1] The first step is to modify linux scripts to leave dep files in. By default after using them in the build, those dep files are removed. Those dep files contains exact dependency information about which other files a C file depends. We need them to create a list of all the files involved in a build. Thus, modify files under linux-x.y.z/scripts to make them not to remove the dep files like this:
linux-3.1.2/scripts
Kbuild.include: echo do_not_rm1 rm -f $(depfile);
Makefile.build: echo do_not_rm2 rm -f $(depfile);
The other steps are detailed in my github code project file https://github.com/minghuascode/Nbk/blob/master/note-nbkparse. Roughly you do:
[2] Configure with your method of configuration, but be sure use "O=" option to build the obj files into a separate directory.
[3] Then use the same "O=" option and "V=1" option to build linux, and save make output into a file.
[4] Run my nbkparse script from the above github project. It does:
[4.1] Read in the make log file, and the dep files. Generate a mirroring command.
[4.2] Run the mirroring command to hard-link the relevant source files into a separate tree, and generate a make-log file for NetBeans to use.
Now create a NetBeans C project using the mirrored source tree and the generated log file. NetBeans should be able to resolve all the kernel symbols. And you will only see the files involved in the build.
The Eclipse wiki has a page about this: HowTo use the CDT to navigate Linux kernel source
I have been doing some embedded linux development. Including kernel module development and have imported the entire linux kernel source code into Eclipse, as a separate project. I have been building the kernel itself outside of Eclipse(so far), but I don't any reason why I shouldn't be able to set up the build environment within Eclipse to build the kernel. For my projects, as long as I setup the PATH properties to point to the appropriate linux source include directories, it seems to be pretty good about name completion for struct fields, etc.
I can't really comment, on if it is picking up the correct defines and not greying out the correspond sections, as I haven't really paid to much attention to the files within the kernel itself.(so far)
I was also wondering about using Netbeans as a linux 'C' IDE, as I do prefer Netbean's for Java GUI development.
I think this would work (done each step for various projects):
[1] Modify kernel build scripts to leave .d files. By default they are removed.
[2] Log the build process to a file.
[3] Write a script to parse the build log.
[3.1] From the build log, you know every .c files.
[3.2] From the .c file, you know which is the corresponding .d file.
[3.3] Look into .d files to find out all the included .h files.
[3.4] Form a complete .c and .h file list.
[4] Now create a new dir, and use "ln -s" or "ln" to pick files of interest.
Now, create a Netbeans project for existing source code in the [4].
Configure code assistance to use make-log file. You should see
exactly the effective source code as when you build it at [2].
Some explanations to the above steps:
At [2], do a real build so the log file contains the exact files and flags of interest.
Later netbeans will be able to use the exact flags to parse.
At [4], pick only the files you want to see. Incorporating the whole kernel tree into netbeans will be unpractical.
There is a trick to parsing .d files: Many of the depended items are not real paths to a .h file, they are a modified entry for part of the linux config sections in the auto config file. You may need to reverse the modification to figure out which is the real header file.
Actually there is a topic on netbeans site. This is the discussion url: http://forums.netbeans.org/ntopic3075.html . And there is a wiki page linked from the discussion: wiki.netbeans.org/CNDLinuxKernel . Basically it asks you to prefix make with CFLAGS="-g3 -gdwarf-2" .
I found this link very helpful in setting up proper indexing in Eclipse. It requires running a script to alter Eclipse environment to match your kernel options, in my case
$ autoconf-to-eclipse.py ./include/generated/autoconf.h .
An illustrated guide to indexing the linux kernel in eclipse

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