Database recommendation - database

I'm writing a CAD (Computer-Aided Design) application. I'll need to ship a library of 3d objects with this product. These are simple objects made up of nothing more than 3d coordinates and there are going to be no more than about 300 of them.
I'm considering using a relational database for this purpose. But given my simple needs, I don't want any thing complicated. Till now, I'm leaning towards SQLite. It's small, runs within the client process and is claimed to be fast. Besides I'm a poor guy and it's free.
But before I commit myself to SQLite, I just wish to ask your opinion whether it is a good choice given my requirements. Also is there any equivalent alternative that I should try as well before making a decision?
Edit:
I failed to mention earlier that the above-said CAD objects that I'll ship are not going to be immutable. I expect the user to edit them (change dimensions, colors etc.) and save back to the library. I also expect users to add their own newly-created objects. Kindly consider this in your answers.
(Thanks for the answers so far.)

The real thing to consider is what your program does with the data. Relational databases are designed to handle complex relationships between sets of data. However, they're not designed to perform complex calculations.
Also, the amount of data and relative simplicity of it suggests to me that you could simply use a flat file to store the coordinates and read them into memory when needed. This way you can design your data structures to more closely reflect how you're going to be using this data, rather than how you're going to store it.
Many languages provide a mechanism to write data structures to a file and read them back in again called serialization. Python's pickle is one such library, and I'm sure you can find one for whatever language you use. Basically, just design your classes or data structures as dictated by how they're used by your program and use one of these serialization libraries to populate the instances of that class or data structure.
edit: The requirement that the structures be mutable doesn't really affect much with regard to my answer - I still think that serialization and deserialization is the best solution to this problem. The fact that users need to be able to modify and save the structures necessitates a bit of planning to ensure that the files are updated completely and correctly, but ultimately I think you'll end up spending less time and effort with this approach than trying to marshall SQLite or another embedded database into doing this job for you.
The only case in which a database would be better is if you have a system where multiple users are interacting with and updating a central data repository, and for a case like that you'd be looking at a database server like MySQL, PostgreSQL, or SQL Server for both speed and concurrency.
You also commented that you're going to be using C# as your language. .NET has support for serialization built in so you should be good to go.

I suggest you to consider using H2, it's really lightweight and fast.

When you say you'll have a library of 300 3D objects, I'll assume you mean objects for your code, not models that users will create.
I've read that object databases are well suited to help with CAD problems, because they're perfect for chasing down long reference chains that are characteristic of complex models. Perhaps something like db4o would be useful in your context.

How many objects are you shipping? Can you define each of these Objects and their coordinates in an xml file? So basically use a distinct xml file for each object? You can place these xml files in a directory. This can be a simple structure.

I would not use a SQL database. You can easy describe every 3D object with an XML file. Pack this files in a directory and pack (zip) all. If you need easy access to the meta data of the objects, you can generate an index file (only with name or description) so not all objects must be parsed and loaded to memory (nice if you have something like a library manager)
There are quick and easy SAX parsers available and you can easy write a XML writer (or found some free code you can use for this).
Many similar applications using XML today. Its easy to parse/write, human readable and needs not much space if zipped.
I have used Sqlite, its easy to use and easy to integrate with own objects. But I would prefer a SQL database like Sqlite more for applications where you need some good searching tools for a huge amount of data records.

For the specific requirement i.e. to provide a library of objects shipped with the application a database system is probably not the right answer.
First thing that springs to mind is that you probably want the file to be updatable i.e. you need to be able to drop and updated file into the application without changing the rest of the application.
Second thing is that the data you're shipping is immutable - for this purpose therefore you don't need the capabilities of a relational db, just to be able to access a particular model with adequate efficiency.
For simplicity (sort of) an XML file would do nicely as you've got good structure. Using that as a basis you can then choose to compress it, encrypt it, embed it as a resource in an assembly (if one were playing in .NET) etc, etc.
Obviously if SQLite stores its data in a single file per database and if you have other reasons to need the capabilities of a db in you storage system then yes, but I'd want to think about the utility of the db to the app as a whole first.

SQL Server CE is free, has a small footprint (no service running), and is SQL Server compatible

Related

What is the most effective method for handling large scale dynamic data for recommendation system?

We re thinking on a recommendation system based on large scale data but also looking for a professional way to keeping a dynamic DB structure for working in faster manner. We consider some of the alternative approaches. One is to keep in a normal SQL database but it would be slower compared to using normal file structure. Second is to use nosql graph model DB but it is also not compatible with the algorithms we use since we continuously pull al the data into a matrix. Final approach we think is to use normal files to keep the data but it is harder to keep track and watch the changes since no query method or the editor. Hence there are different methods and the pros and cons. What ll be the your choice and why?
I'm not sure why you mention "files" and "file structure" so many times, so maybe I'm missing something, but for efficient data processing, you obviously don't want to store things in files. It is expensive to read/write data to disk and it's hard to find something to query files in a file system that is efficient and flexible.
I suppose I'd start with a product that already does recommendations:
http://mahout.apache.org/
You can pick from various algorithms to run on your data for producing recommendations.
If you want to do it yourself, maybe a hybrid approach would work? You could still use a graph database to represent relationships, but then each node/vertex could be a pointer to a document database or a relational database where a more "full" representation of the data would exist.

Stored Procedure or Code

I am not asking for opinions but more on documentations.
We have a lot of data files (XML, CSV, Plantext, etc...), and need to process them, data mine them.
The lead database person suggested using stored procedure to accomplish the task. Basically we have a staging table where the file get serialized, and saved into a clob, or XML column. Then from there he suggested to further use stored procedure to process the file.
I'm an application developer with db background, more so on application development, and I might be bias, but using this logic in the DB seems like a bad idea and I am unable to find any documentation to prove or disapprove what I refer to as putting a car on a train track to pull a load of freights.
So my questions are:
How well does the DB (Oracle, DB2, MySQL, SqlServer) perform when we talking about regular expression search, search and replace of data in a clob, dom traversal, recursion? In comparison to a programming language such as Java, PHP, or C# on the same issues.
Edit
So what I am looking for is documentation on comparison / runtime analysis of a particular programming language compare to a DBMS, in particular for string search and replace, regular expression search and replace. XML Dom traversal. Memory usage on recursive method calls. And in particular how well they scale when encountered with 10 - 100's of GB of data.
It sounds like you are going to throw business logic into the storage layer. For operations like you describe, you should not use the database. You may end up in trying to find workarounds for showstoppers or create quirky solutions because of inflexibility.
Also keep maintainability in mind. How many people will later be able to maintain the solution?
Speaking about speed, choosing the right programming language you will be able to process data in multiple threads. At the end, your feeling with the car n the train is right;)
It is better to pull the processing logic out of data layer.Profiling your implementation in Database will be difficult.
You get the freedom and option to choose between libraries and comparing their performance if the implementation is done with any language.
Moreover you can choose frameworks like (Spring-Batch for Java) to process bulk volume of data as batch process.

Nonrelational Databases for C++

I was thinking of starting a project that very clearly needs a persistent store. I was about to reluctantly decide on a RDBMS, when I came across an article which briefly mentions CouchDB. Seems some advancements in DB technology have happened since I last looked, so I thought I would ask here about databases before I got into it.
Here are my criteria. ( I list the criteria again at the end, so if you want to skip the explanations just scroll down. )
The project is open source and I will not be asking anything for it, so preferably the database is open source and free. Furthermore the software has to run on both Linux and Windows.
There are parts of the project that have to be in C++. The project is not large enough code wise to justify using a second language. So basically the whole thing will be C++.
This project will not have anything to do with the web, so preferably
the database will not require the detritus of a web library.
The objects I want to store fall into one of two categories: a basic object and a container object. The difference being objects which are containers will contain even more objects, ie: a parts of parts problem. I need a database that can handle such cases cleanly and efficiently.
I also expect the schema to evolve rapidly, at least initially. I alse suspect that some of the old data simply will not fit into the new schemas. So I would like to keep different versions of the schema around. Win possible, I would like to be able to transform data in one to schema into another schema.
For the application to work the way intended, people would have to exchange large chunks of database with each other. So I would want simple ways of importing and exporting data, which I could automate to some degree.
Finally it would be nice if the database could in someway be simulated in unit tests.
THose are my requirements. I have replicated them below to make it easier for people answering.
Thank you
Non Technical requirements
1. Open source preferably free.
2. Run on Windows and Linux
Has a C++ interface.
Is able to handle a non-web application, preferably without REST.
Can handle a "parts of parts" problem fairly well.
Can handle multiple indexes.
Has sort of concept of schema version, can handle multiple schema versions, and can migrate tables from one schema to another.
Should have a simple mechanism for move data from one instance of the database to another.
Preferably has some mechanism for testing.
HDF5 is a binary format which behaves like an hierarchical database. It has binding and libraries for C++ and python (I only use the latter) and it is used to store big amounts of data, like the ones produces in certain physics and astronomy experiments.
http://www.hdfgroup.org/HDF5/
I've looked at a few nosql databases some time ago (had an different requirement than than you though - needed it to be a standalone server). The ones that I remember as particularly interesting are Redis and Kyoto Cabinets. Have a look.
BTW, you don't mention any performance requirement. If so, have you considered SQLite? Simple, embedded, stable, and with the flexibility of SQL after all. With prepared statement the performance penalty of SQL should not be very high.
EDIT: ooops, just noticed that you asked this more than a year ago... Well, perhaps you can tell us what you've chosen :)

Databases versus plain text

When dealing with small projects, what do you feel is the break even point for storing data in simple text files, hash tables, etc., versus using a real database? For small projects with simple data management requirements, a real database is unnecessary complexity and violates YAGNI. However, at some point the complexity of a database is obviously worth it. What are some signs that your problem is too complex for simple ad-hoc techniques and needs a real database?
Note: To people used to enterprise environments, this will probably sound like a weird question. However, my problem domain is bioinformatics. Most of my programming is prototypes, not production code. I'm primarily a domain expert and secondarily a programmer. Most of my code is algorithm-centric, not data management-centric. The purpose of this question is largely for me to figure out how much work I might save in the long run if I learn to use proper databases in my code instead of the more ad-hoc techniques I typically use.
1) Concurrency. Do you have multiple people accessing the same dataset? Then it's going to get pretty involved to broker all of the different readers and writers in a scalable fashion if you roll your own system.
2) Formatting and relationships: Is your data something that doesn't fit neatly into a table structure? Long nucleotide sequences and stuff like that? That's not really conveniently tabular data.
Another example: Nobody would consider implementing software like Photoshop to store PSDs in a relational format, because the data structures don't really lend themselves to that type of storage or query pattern.
3) ACID (sort of a corollary to #1): If Atomicity, Consistency, Integrity, and Durability are not challenges with a flat file, then go with a flat file.
For me, the line is crossed once I have to query my data in ways that involve more than a single relationship. Relating two flat data structures on disk is fairly simple, but once we get beyond that, a set-based language like SQL and formal database relationships actually reduce complexity.
I think at some point you'll miss the querying capabilities of a database, but you can consider some minimalistic database alternatives:
SQLite (Great, almost SQL-92 standard compliant)
shsql
SQL Server Compact
I would only write my own on-disk format under very special circumstances. Reusing someone else's code is nearly always faster.
For relational data, I would use SQLite. For key/value pairs, I would use BerkeleyDB (perhaps via KiokuDB). For simple objects, I would use JSON or YAML, but only if I only had a few.
With SQLite and BDB, "a real database" is literally two lines of code away. It is hard to beat that.
The problem with small projects is that they become bigger before we know it. And once they do , we start missing the sql capabilities.
Always design such that a db can be utilized later on if required without ripping apart half of the application.
It depends entirely on the domain-specific application needs. A lot of times direct text file/binary files access can be extremely fast, efficient, as well as providing you all the file access capabilities of your OS's file system.
Furthermore, your programming language most likely already has a built-in module (or is easy to make one) for specific parsing.
If what you need is many appends (INSERTS?) and sequential/few access little/no concurrency, files are the way to go.
On the other hand, when your requirements for concurrency, non-sequential reading/writing, atomicity, atomic permissions, your data is relational by the nature etc., you will be better off with a relational or OO database.
There is a lot that can be accomplished with SQLite3, which is extremely light (under 300kb), ACID compliant, written in C/C++, and highly ubiquitous (if it isn't already included in your programming language -for example Python-, there is surely one available). It can be useful even on db files as big as 1GB, possible more.
If your requirements where bigger, there wouldn't even be a discussion, go for a full-blown RDBMS.
For the kind of applications you are developing in bioinformatics, you are often doing one-shot applications (often scripts that define a workflow of calculations) that answer a specific questions, and you are not likely to be reusing these applications after you answered your question.
Often, you should therefore avoid creating databases to store the results, as after all you are not going to use their features very much.
You will probably be querying some webservices, files, or databases, run some local algorithms on the data gathered from different sources, and produce some tabular or structured output format (xml, json, etc).
For that, I would suggest you to use workflow tools like Knime (or a commercial solution like Inforsense KDE, Accelrys's Pipeline pilot, or Snaplogic, as they allow you to query data in a variety of formats and locations (rdbms, flat files, webservices), run algorithms, and build powerful web apps that allow you to easily publish your workflows to your users and let them interact at specific points).
If your prototype "grows" and you have to build more functionality on top of the data your workflows output, and if the output of your prototype is not likely to change everyday, then it's a wise decision to store a subset of the results in a database. This allows you to plug in powerful reporting tools like BusinessObjects, Crystal reports, jasper reports or whatever reporting solution available out there and show data to your users in a better shape than a spreadsheet or a csv file.
Finally, some development frameworks will make your choices more obvious : if you build a web application using an MVC framework, it is likely that your data will reside in an RDBMS (but please, don't put genomic sequences in a table column :-)).
All in all, it's a case by case choice, depending on your needs for each particular application.
In software I can usually get away with storing values in a XML configuration file or in the registry, e.g. software options. Once I need to persist objects I move to a database because the upfront cost is not that bad compared to the long term effects that relations and reporting can offer.
For bioinformatics you may be interested on that: Blast on DB. The guy who is working on that is a friend of mine and has a work on fast similarity sequence search, he found out to make his own binary storage better than using databases at this point.
I don't know specific details about his solution but you probably can exchange one or two ideias mailing the guy, even sharing code.
Do you need/want SQL queries?
Are multiple people going to want to access the data?
Is your data relational?
If you answered no to those questions, you (probably) don't need a full on database.
First, I'd consider:
How large will the database initially be: # of tables, # of rows
How quickly will it grow?
Is the data frequently queried?
If I were to create a personal recipe app, for example, I know I might add 50 favorite recipes to start and add no more than 5 recipes a year. With that being said, I could easily get by without a database since the size of the data store will have minimal impact on queries.
That said, I would probably use a database for any application where data entry and queries occur (even a small personal recipe app). I don't think it adds a lot of overhead especially when your framework (e.g. Rails) allows you to keep your database dumb (primarily tables, indexes, and constraints). It alleviates the chance that I'll have to eventually port to a database if I decide to scale up.
If you know the format of your data, flat files, if faster/easier to develop with, will be fine. If you expect your record formats to change frequently during development then I'd suggest that ALTER TABLE is your friend. Flat files will also tend to be faster (if you care about speed) unless you expect to implement the equivalent of joins across many combinations of files.
The real benefit of using a RDBMS during development is the flexibility with which you can modify your data schema and the ease with which you can access your data via queries.
Good design will ensure that you keep your data access layer relatively isolated (because of separation of concerns) so it should be a fairly straightforward (if tedious) matter to rework to a database later should it be worthwhile. Or, of course, if you use a database to develop your structures you may subsequently take the app back to flat/indexed files once those structures are crystallized in order to gain performance.
Use whatever persistence technology you're most comfortable with, and scales sufficiently.
YAGNI at least means "Don't add a new technology to your personal stack unless you can't be productive with whatever is already there."
For many (most?) of us, our comfort zone for data persistence is SQL. For some, it might be XML. Just don't write your own until (see paragraph 2).
As someone also doing research in Bioinformatics, I would suggest NOT using a database for these kinds of prototype projects unless you are sure it needs it. If you are on the fence, go with the databaseless solution and stick with flat files. It is also important to note that traditionally Bioinformatics researchers have go the flat file route, which means there are well defined file formats for most types of data in the feild. If you decide to go with a database solution, it may hurt your compatibility with existing research projects.

Storing Database-Agnostic Schema

We have a set of applications that work with multiple database engines including Sql Server and Access. The schemas for each are maintained separately and are not stored in text form making source control difficult. We are interested in moving to a system where the schema is stored in some text-based format (such as XML or YAML) with descriptions of field data types, foreign key relationhsips, etc.
When all is said and done, we want to have a single text file in source control that can be used to generate a clean database that works with both SQL Server, Access at least (and preferably is capable of working with Oracle, DB2 and other engines).
I'm certain that there are tools or libraries out there that can get us at least part of the way there. For one, I've found Altova MapForce that looks like it may do the trick but I'm interested in hearing about any alternative tools or libraries or even entirely different solutions for those in the same predicament.
Note: The applications are written in C++ and ORM solutions are both not readily available in C++ and would take far too long to integrate into our aging products.
If you don't use a object relational mapper that does this (and many other things for you) the easiest way might be to whip up a few structures to define your tables and attributes in some form of (static) code and write little generators to create actual databases from that description.
That makes it easy for source control, and if you're careful when designing those structures, you can easily re-use them for other DBs if need arises.
The consensus when I asked a similar (if rather more naive) question seem to be to use raw SQL, and to manage the RDMS dependencies with an additional layer. Good luck.
Tool you're looking for is liquibase. No support for Access though...

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