Does MVVM violate DRY? - wpf

It seems that ViewModels that I make look suspiciously like other classes and they seem to require a lot of code repetition, e.g. in a current project I have:
SmartForm: Model that represents a data form to fill in, has properties:
IdCode
Title
Description
collection of SmartFormFields
etc.
SmartFormControlView View
SmartFormControlViewModel ViewModel
IdCode
Title
Description
collection of SmartFormFields
etc.
So my ViewModel is basically the same as my Model, just with all the OnPropertyChanged features for binding with the View.
It seems as I refactor and extend this that every little change I make to my model, I have to make a mirror change to the ViewModel.
This seems to violate a basic rule of patterns Don't Repeat Yourself.
Am I implementing the MVVM pattern incorrectly or is it just an inherent characteristic of MVVM that there is always a 1-to-1 repetition going on between Model and ViewModel?

I personally don't think it violates DRY since the model and view-model (I prefer the term presenter) don't point to the same information. For instance your VM and M both have a Title property, but your VM's Title property could also include validation, whereas your model's Title property could assume validity.
While it's true that The VM may contain all of the properties of the model, there is also the possibility of having validations (e.g. Title must be non-blank), data-dependencies, bindable UI-specific properties (icons, colors, brushes, etc.) which aren't part of the view.
Essentially all UI patterns have similar "duplication" in the way you state it: namely cascading modifications. Try changing a model in MVC without changing the controller.
That being said, MVVM (or any UI pattern designed to separate UI, logic, and state) can be overly tedious for simple cases such as your example. When logic becomes little more than state-pass through, the value separating the controller/presenter/view-model decreases.
In your specific case, if there really isn't any logic, validation, or UI specific properties that your VM isn't surfacing, and your model doesn't have to be persisted, serialized, or made backwards compatible with an existing structure (or adding the logic to do so in your VM is trivial), I would strongly consider combining the M and VM to avoid creating properties whose sole purpose is to get/set the underlying model's properties.

A simple solution is to have an abstract ViewModel(VM) base class that exposes the model. You can choose this VM in scenarios where it makes sense.
i.e.
public abstract class ViewModelBase<T>
{
public T Model { get; set; }
}
If you Model has INotifyPropertyChanged implemented your view will get the event. What this does do is give your View access to every property in your Model which isn't what you want some times.
also you can utilize property initializers like this(which I personally have stored in code snippets):
public abstract class SampleViewModel
{
public int MyProperty
{
get { return Model.MyProperty; }
set
{
Model.MyProperty = value;
OnPropertyChanged("MyProperty");
}
}
}
In most circumstances you view will be the one making changes to your VM and when it does any control that is bound to that property will then be told that something happened.
Hope that helps.

That's an interesting remark... indeed, it's often necessary to modify the ViewModel to reflect the changes in the Model.
It would be nice if it could be automatic... actually I think it could be possible, by implementing ICustomTypeDescriptor in the ViewModel : GetProperties would return all the properties of the model through reflection. However I'm not sure it would make sense, because the model may not consist of properties at all : it could be methods, fields, or anything, and not everything in the model would be useful in the ViewModel.

One thing that seems to have been missed here and that your simplistic example does not expose is the fact that your Views will often aggregate data that is contained within multiple Domain Model types. In this case your ViewModels will contain references to a number of domain Models (of differing types) thus aggregating a bunch of related data that a particular View may wish to expose.

Others have provided good comments on the roles of the components of the MVC/MVVM patterns. I would like to offer a fundamental observation explaining the repetitiveness no matter which pattern you select.
Generally there will be some sort of repetition between your data layer, business layer and UI layer. After all, in general you have to show each property to the end user (UI), model it's behavior (Business layer) and persist the value (data layer).
As others have pointed out, the property might be treated a bit differently on each layer which explains the fundamental need for some duplication.
When working on systems large enough (or on small projects with the right team), I tend to model this type of information in UML, and use code generation (often coupled with partial classes) to handle the repetitive aspects. As a simple example, the Last Name property might have a requirement (in my UML model) that it limit data to 50 characters. I can generate code to enforce that limit into my UI layer (e.g. by physically limiting input), generate code into my business layer to recheck that limitation ("never trust the UI") by perhaps throwing an Exception if the data is too long, and generate my persistence layer (e.g. NVARCHAR(50) column, appropriate ORM mapping file, etc.).
2012 Update
Microsoft's Data Annotations and their support in the UI layer (e.g. ASP.Net MVC) and on the data layer (Entity Framework) goes a long way toward implementing many of the concerns I previously generated code for.

Eric Evans, in his book "Domain Driven Design" mentions that Model refactoring should not be too hard, and that a concept change should not span into too many modules, otherwise, refactoring the Model becomes prohibitive, so, if you ask me, having the Model sort of 'copied' in the ViewModel certainly difficults Model refactoring.
Eric mentions that one should give more weight to Model cohesion and isolation, than to a tidiness in the division of layers based on technical concerns (database access, POCOS, presentation). That the most important concern is that the Domain Model is a good representation of the Business Domain, hence its the most important for the Domain Model to be in a single isolated layer, and not spanned in several modules, in order for it to be easily updated (refactored).
Considering what was just said, I'd use the same Model object in the ViewModel, and if I want to reduce the level of "access" to a Model object, then I'd "pass" a reference to an Interface implemented by the Model object. For example:
// The primary Model classes
public partial class OrderItem {
public int Id { get; }
public int Quantity { get; set; }
public Product Item { get; set; }
public int Total { get; set; }
public void ApplyDiscount(Coupon coupon) {
// implementation here
}
}
public partial class Product {
public int Id { get; }
public string Name { get; set; }
public string Description { get; set; }
public decimal Price { get; set; }
}
// The shared views of those model classes
public partial class OrderItem : IOrderItemDTO {
public IProductDTO Item {
get {
return this.product;
}
}
}
public partial class Product : IProductDTO {
}
// Separate interfaces...
// You enforce the rules about how the model can be
// used in the View-ViewModel, without having to rewrite
// all the setters and getters.
public interface IOrderItemDTO {
int Id { get; }
int Quantity { get; set; }
IProductDTO Item { get; }
int Total { get; }
}
public interface IProductDTO {
string Name { get; }
string Description { get; }
decimal Price { get; }
}
// The viewmodel...
public class OrderItemViewModel {
IOrderItemDTO Model { get; set; }
}

I only know MVC and in MVC a Model-Class which contains GUI is some error. SmartForm seems to be a Form, which means it is not a model. I don't know what you are trying to program but I give you an example for a Model:
Take a Calender. You can ask the Class what date it is today, what month, how many days each month has, ...
It has no graphical representation though. The View (CalenderViewMonth or whater you want) prints a single Month on screen. It knows a Calender and asks him what to write in the different cells.
Essentially - you might have something wrong in your modeling / understanding of MVVM (which is a modern .NET-Variant of MVC).
Edit:
I just looked up MVVM on Wikipedia. Model is just like the Model in MVC. View like the View in MVC as well - only graphical representation. the ViewModel is the Glue between a generic View and a specialized Model. Some kind of Adapter. There should be no violation of DRY.

I think that yes, vanilla MVVM does violate DRY. But I've started the PDX library which I think can solve this problem in many cases. I wrote this post which I believe addresses this question.
Basically, my goal (one of them) is to have Viewmodels that don't worry about UI Notification. The PDX project is still in its infancy but if you're reading this question you might find it useful, and I would appreciate any feedback you may have.

Related

WPF, MVVM, Business Object with Validation don't match very good

For my WPF-Application I decided for MVVM. Here is my Concept how I will implement this pattern.
My Models (Business Objects) are responsible for the validation (that's a must for me).
ViewModels are responsible to wrap my Model for a friendly User-Interaction and some security aspects.
My first question was about wrap or not wrap my Model in ViewModel.
When I don't wrap my Model in ViewModel and expose the Model directly to the view – then I don't understand why I need a ViewModel (it seems sensless)
ViewModel should wrap the Model for various reasons:
I don't like direct binding to the strongly typed properties in Model (DateTime, int, …), because when I do this => WPF takes control over my validation for this types. That's really bad, because when the user write ‘aaaa’ in a Datepicker, my Model is valid (my model never know about that, because WPF takes the control over strongly typed properties) and the Save-Button is enable – that's really wrong.
I don't expose all properties of my Model to the view, my ViewModel should protect my Model (I have some properties, that should have at presentation layer only getter and no setter)
My Decision is that ViewModel should definitely wrap the Model. So the ViewModel implements INotifyPropertyChanged.
But now I have problem with the business validation.
When I take the nice IDataErrorInfo, then I have the whole business rules in the ViewModel, that's breaks my concept. The business rules should definitely be in the model.
Example: When user choose Type A, then Field 1, and Field 2 are mandatory. When user choose Type B, then Field 3 is mandatory – this field should be marked as red and the Save-Button is disable when is it not valid. Also more heavy things like free/occupied DateTime-Ranges.
It's definitely bad, when I do this things in ViewModel, because most things are business part.
So how I can achieve this?
At the Moment I have this workaround:
All ValidationRules are in the Model as simple Methods, e.g.
public string ValidateBirthday(string birthay)
{
if (...)
{
return "Birthday should be…";
}
return string.Empty;
}
In my ViewModel I implemented the IDataErrorInfo, and redirect to my Model-Validation like this:
public string this[string columnName]
{
get
{
switch (columnName)
{
case "Birthday":
return Model.ValidateBirthday(Birthday);
case "XXX":
return Model.ValidateXXX(XXX);
case "YYY":
return Model.ValidateYYY(YYY);
break;
}
}
}
I never see something like this (the redirect to Model) in an example, so I'm very doubtful about my implementation.
Is my workaround OK or do you see any problems about this?
I try to give more information about what I mean…
I know about the implementation INotifyPropertyChanged and IDataErrorInfo in the Model.
This works good with direct Binding from View to Model.
Direct Binding from View to Model:
public class PersonViewModel : INotifyPropertyChanged
{
private Person _personModel;
public Person PersonModel
{
get { return _personModel; }
set
{
if (_personModel != value)
{
_personModel = value;
NotifyPropertyChanged();
}
}
}
public PersonViewModel(Person person)
{
PersonModel = person;
}
…
}
View:
<DatePicker Text="{Binding PersonModel.Birthday}"/>
The big disadvantage is: WPF takes the Control over all strong typed Property.
Example:
The user typed 07/20/2008 in the datepicker, so the PersonModel will be informed and PersonModel can check this, when OK, then PersonModel is valid => SaveButton is enable.
Now the user typed 'aaa' in the datepicker, WPF takes the control over this validation, because it's a binding to a strongly typed property (DateTime). PersonModel will not be informed about that, so the PersonModel is still valid => SaveButton is enable!
So for that 'problem' I need the ViewModel correctly.
ViewModel wrap the Model like this:
public class PersonViewModel : INotifyPropertyChanged
{
private Person _personModel;
public string Birthday
{
get
{
if (_personModel. Birthday!= null)
{
return ((DateTime) _personModel. Birthday).ToShortDateString();
}
else
{
return String.Empty;
}
}
set
{
if (_personModel. Birthday.ToString() != value)
{
DateTime dateValue;
if (DateTime.TryParse(value, out dateValue))
{
_personModel.Birthday = dateValue;
…
}
else
{
…
}
}
}
}
public PersonViewModel(Person person)
{
_personModel = person;
}
…
}
Now I don't bind the Model direct from View. I bind the Properties from ViewModel that wrapped the Model.
<DatePicker Text="{Binding Birthday}"/>
The big advantage is: now I have the full control about what the user types in the fields.
When the user types strings like 'aaa' in Datepicker I can catch this => set the state to invalid and SaveButton is disabled.
That's one reason, why I don't take the direct binding from View to Model.
Other reason are readonly Property. In Model I have get and set on every Property, but for security Issue I won't offer all Properties from Model with get and set. So this can also solved by ViewModel by wrapping this Properties with only get. With direct Binding you can't do all this things.
My point is, I will definitely wrap all Properties from my Model in ViewModel, but how can I use the nice IDataErrorInfo in Model (It works only with direct Binding)?
You are mixing two concepts here: Bussiness objects and validation.
Almost every system nowadays uses the client-server architecture, even if its an standalone application.
In such scenario you have two validation locations:
The client is responsible for ensuring that the data entered is valid before sending anything to the server in order to enhance user experience and avoid server overloads and security issues.
The server is responsible for the verification of the incoming data, to avoid malformed, misformatted data and security issues.
Also:
The Bussiness Objects (BO) are the classes used by server, tipically represeting the data base.
The Data Transfer Objects (DTO) are the classes that the server sends to the client.
The ViewModels are both the backend code for the UI and the wrappers for the DTOs.
Your model objects shouldn't have any logic, since you will spoil them with some code that at some point you will need to reuse.
As exposed here, you should separate that validation logic into services that only know about that object and how to validate them. This way, you can use validation services from the UI.
Your Save button should react only on UI changes, and you will only get those from a ViewModel.
Basically, you will be applying SOLID principles here: Each layer has very clear responsibilities (model -> data, services -> validation, dto -> data ready for the client, viewmodels -> UI interaction). All the code will be easy to work with, easy to extend and easy to refactor.
Edit
1st and 2nd questions:
UI only validates the input: no random characters in number fields, no sql characters in text fields, Date has correct format, etc.
Thinks like "if this then that" should be handled by the backend, as you describe:
Save is clicked.
UI data is valid.
DTO sent to backend.
Backend analizes DTO and it is not valid.
Backend sends back the errors found.
UI shows the errors found.
3rd question:
That looks right to me.
4th question:
DTO is just a concept, you can use a real backend server that communicates via WCF, or you can just have a bunch of classes that act as a service but are called in the same application domain (like any other project reference). In either case you can choose what data is being sent and received.
You should start developing in that direction and then see what better fits you.

ObjectContext in ViewModel (EF + MVVM)

I'm currently writing my first MVVM application which uses EntityFramework for data access.
The Application relies heavly on the underlying database and has to add new Data to the DB in many cases.
However, I'm uncertain about whether or not it is a good idea to call the ObjectContext inside the ViewModel.
e.g.
public class SomeViewModel : ViewModelBase
{
public IEnumerable<User> AllUsers { get; private set; }
private void SomeMethod()
{
var __entities = new DatabaseEntities();
AllUsers = __entities.Users.Where(...).ToList();
}
}
I've seen solutions like this, but there are some question coming along with it.
For example how long the ObjectContext actually lives, or if one should prefer a single, global accessable ObjectContext.
Or should calls like those not be part of the VM in the first place?
Currently I can also imagine to implement like StaticHelpers for each DB table and use Methods like GetAllUsers().
In Josh Smith's sample Application about MVVM he uses a Repository thats injected in the Constructor of each VM.
public AllCustomersViewModel(CustomerRepository customerRepository)
Despite the fact that this has to be a common issue, I found no satisfying answer on how this issue is approached for smaller applications (best practice)?
In the descripton of the DbContext class on MSDN it states "Represents a combination of the Unit-Of-Work and Repository patterns", so it can act as your Repository layer, although it doesn't have to, and it is intended to be used for a "Unit of Work" which doesn't fit using a global one for the entire app. Besides keeping a single one around for everything could cause issues with cached data and other undesirable things (memory usage, etc...).
Hope this helps.

How do I assign properties of a child object based on a property from the parent using AutoFixture? [duplicate]

I'm using AutoFixture to generate data for a structure involving a parent object and complex child objects, like this:
public class Parent
{
public int Id { get; set; }
public string Name { get; set; }
public Child[] Children { get; set; }
}
public class Child
{
public string Name { get; set; }
public int ParentId { get; set; }
}
Is there a way to automatically set the property ParentId of the generated Child object to the id assigned to the parent? Right now my solution looks like this, which isn't very pretty:
var parent = fixture.Build<Parent>().Without(p => p.Children).CreateAnonymous();
parent.Children = fixture.CreateMany<Child>(10).ToArray();
foreach (var i in parent.Children)
{
i.ParentId = parent.Id;
}
It feels like there's a better way to do this that I am missing? I looked into creating a custom ISpecimenBuilder but didn't manage to solve it that way either.
AutoFixture is based on a set of rules and assumptions about the API it may be asked to work with. Consider that it's been created and compiled without any prior knowledge of the Child and Parent classes, or any other types in a given API. All it has to work with is the public API.
Think of AutoFixture as a very dim programmer who doesn't even understand your language (not even English). The more fool-proof you can make your API, the easier it will be to use AutoFixture with it.
The problem with circular references like the Parent/Child relationship described here is that it breaks encapsulation. You'll need to create at least one of the class instances initially in an invalid state. That it's difficult to make AutoFixture work with such an API should mainly be taken as a warning sign that the API might benefit from refactoring.
Additionally, the .NET Framework Design Guidelines recommends against exposing arrays as properties - particularly writable properties. Thus, with a better encapsulated design, the API might be much easier to work with, both for AutoFixture and yourself and your colleagues.
Given the API above, I don't see any way this can be made much easier to work with. Consider how to remove the circular reference and make collection properties read-only, and it will be much easier.
For the record, I haven't written an API with a circular reference for years, so it's quite possible to avoid those Parent/Child relations.

Data sharing between multiple ViewModels

Further to my question how can I bind Bing Pushpins from multiple models?
This is pretty new to me and I have been searching through the web but there seem so many different approaches to MVVM and then adding in WP7 and I have got a bit confused
I am now trying to work out the best way to share data between ViewModels or even if that is the best way to do it.
What I mean is I have, for example
My models: PeopleModel, BuildingModel
My ViewModels: PeopleViewModel, BuildingViewModel (which contain Observable collections of the model)
At the moment a Timer is used to update the lists from a Webservice. The ViewModel because it is static is able to be updated during the lifetime of the application. I am not sure this is the most sensible approach though but I need some form of background sync to fit the requirements.
The People and Building contain a location but not anything regarding what image it should display as a pushpin. So I was thinking if I had a my map view containing a MapViewModel that is linked somehow to the ViewModels but I am not sure how you would do this.
I looked at MVVMLight and it seems you can register the ViewModels at start so it would be possible to add links to the other ViewModels and not worry about the lifetimes of them?
However given that there is extra information within the Models that the Map isn't interested in I wonder if is better to have a self-contained MapViewModel that contains lists of Custom pushpins of some type (so PeoplePushpins, BuildingPushpins). If I go this route I would like to know how you update the MapViewModel from data updated in the other Models.
What I mean is the running timer in PersonViewModel detects a change in the list, so updates its own list. I the need to send notification to the Map that there is an update which then will update itself from that.
Any help/advice gratefully received.
With MVVMLight you can use messaging to send data between models:
//build class to send as message
public class AddPushPinMessage
{
public PushPin PushPin { get; set; }
}
public class ReceivingViewModel
{
public ReceivingViewModel()
{
Messenger.Default.Register<AddPushPinMessage>(this, (m) => AddPushPin(m));
}
void AddPushPin(AddPushPinMessage msg)
{
//handle message
}
}
public class SendingViewModel
{
private object SendPushPin(PushPin key)
{
Messenger.Default.Send<AddPushPinMessage>(new SetPushPinMessage() { PushPin = key });
return null;
}
}

Silverlight serialize object with cycles in object graph

I'm having an issue serializing objects when sending them to my WCF services. My classes look like this.
public class Foo
{
public Bar Bar { get; set; }
}
public class Bar
{
public Foo Bar { get; set; }
}
This causes a cycle in my object graph. I've fixed this on the server end by using the PreserveReferencesOperationBehavior. However, I still get an error when I try to serialize the objects in Silverlight.
While I can mark my objects with [DataContract(IsReference = true)], I'd prefer not to use this method because I have a large number of classes, many of which have over 100 properties and I don't want to have to add the [DataMember] attribute to each property.
Is there any other way to tell Silverlight to preserve references?
If it matters at all, I am using EntityFramework 4 with Code First.
The infered DataContract behaviour of the serializer is present to assist in the simple DTO scenarios. If you want to do it "properly" you should be using the DataContract and DataMember attributes.
When you find you have anything other than the most simple of scenarios you just need to do things properly. The correct and only way to handle circular references is with IsReference.
Lesson here is that helpful magic pixie dust only goes so far after that you just need to put in the graft. Sorry its not the answer you were looking for.

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