How can you flush a write using a file descriptor? - c

It turns out this whole misunderstanding of the open() versus fopen() stems from a buggy I2C driver in the Linux 2.6.14 kernel on an ARM. Backporting a working bit bashed driver solved the root cause of the problem I was trying to address here.
I'm trying to figure out an issue with a serial device driver in Linux (I2C). It appears that by adding timed OS pauses (sleeps) between writes and reads on the device things work ... (much) better.
Aside: The nature of I2C is that each byte read or written by the master is acknowledged by the device on the other end of the wire (slave) - the pauses improving things encourage me to think of the driver as working asynchronously - something that I can't reconcile with how the bus works. Anyhoo ...
I'd either like to flush the write to be sure (rather than using fixed duration pause), or somehow test that the write/read transaction has completed in an multi-threaded friendly way.
The trouble with using fflush(fd); is that it requires 'fd' to be stream pointer (not a file descriptor) i.e.
FILE * fd = fopen("filename","r+");
... // do read and writes
fflush(fd);
My problem is that I require the use of the ioctl(), which doesn't use a stream pointer. i.e.
int fd = open("filename",O_RDWR);
ioctl(fd,...);
Suggestions?

I think what you are looking for may be
int fsync(int fd);
or
int fdatasync(int fd);
fsync will flush the file from kernel buffer to the disk. fdatasync will also do except for the meta data.

You have two choices:
Use fileno() to obtain the file descriptor associated with the stdio stream pointer
Don't use <stdio.h> at all, that way you don't need to worry about flush either - all writes will go to the device immediately, and for character devices the write() call won't even return until the lower-level IO has completed (in theory).
For device-level IO I'd say it's pretty unusual to use stdio. I'd strongly recommend using the lower-level open(), read() and write() functions instead (based on your later reply):
int fd = open("/dev/i2c", O_RDWR);
ioctl(fd, IOCTL_COMMAND, args);
write(fd, buf, length);

fflush() only flushes the buffering added by the stdio fopen() layer, as managed by the FILE * object. The underlying file itself, as seen by the kernel, is not buffered at this level. This means that writes that bypass the FILE * layer, using fileno() and a raw write(), are also not buffered in a way that fflush() would flush.
As others have pointed out, try not mixing the two. If you need to use "raw" I/O functions such as ioctl(), then open() the file yourself directly, without using fopen<() and friends from stdio.

Have you tried disabling buffering?
setvbuf(fd, NULL, _IONBF, 0);

It sounds like what you are looking for is the fsync() function (or fdatasync()?), or you could use the O_SYNC flag in your open() call.

If you want to go the other way round (associate FILE* with existing file descriptor), use fdopen() :
FDOPEN(P)
NAME
fdopen - associate a stream with a file descriptor
SYNOPSIS
#include <stdio.h>
FILE *fdopen(int fildes, const char *mode);

Related

Equivalent of fgetc with Unix file descriptors

The fgetc(3) function takes a FILE * as its input stream. Must I reimplement character-at-a-time input with read(2), or is there a <unistd.h>-style equivalent taking an integer file descriptor instead?
No, there isn't such a thing, and please never do read(fd, &ch, sizeof(char)) (explanations below).
The function read(2) is usually implemented as a system call to the operating system kernel. Although the internal (and funky) details of such a thing shall not be discused here, the overall idea is that system calls are (usually) not something cheap.
It would be inefficient for both the userspace application and the kernel to do a system call just to get a single character from a file descriptor.
For instance, fgetc(3) usually ends up doing some buffering inside the structure of the FILE object. This means that the internal read(2) from fgetc(3) wouldn't just read a single character, but rather it'll try to get more for the sake of efficiency.
Anyway, it's not usually a good idea to mess up with such low-level stuff. You can get all the benefits of buffering (and of FILEs overall) by using fdopen(3) to create a FILE object from a file descriptor, as your question appears to imply that you have at hand just a raw file descriptor at the moment.
If you want to, you can open a file using open() -
int fh = open("abc.txt", O_RDONLY, S_IREAD); // there are different permissions you can provide (refer to link).
and then you can use fh in read() calls.

How to disable Operating System(Ubuntu) cache in C program

As far as I know, I can disable OS cache through use open() with O_DIRECT. But How to do that if I am willing to use fopen() instead of open()?
I think due to the alignment requirements of the O_DIRECT flag it's not possible (see that question). The f...() - IO family uses an internal buffer to cache IO operation and I don't think that a standard implementation would align that buffer appropriately.
Edit
For special purposes, I could think of two non-portable solutions:
If you are sure, that your file system doesn't require any special alignment, you could use fdopen():
int fd = open( ....., O_WRONLY|O_DIRECT );
FILE *fp = fdopen( fd, "w" );
If you are working on linux only, using fopencookie() could be a solution:
Use cookie to transort the 'real' fd from open() and provide a write function that copies the data to an appropriately aligned buffer and then calls write() (I have never used fopencookie(), but I think it could be worth trying if using a non-standard GNU extension isn't a NoGo)
In both cases be aware that f-...() I/O functions still do internal buffering so real write()s may not occur before you call fflush() or fclose()
After each read/write from the file, you can call fflush() to force the file to dump all user space buffers to lower level buffers. syncfs() may be of use to you to force the kernel to clear all buffers to disk. If you need greater control at a lower level, you will probably just have to use open() instead of fopen().
You may also want to expore available ioctl() calls for your disk and memory devices to see if caching can be disabled systemwide at that level.

How to read a char* string by fread function?

We called a library to read text, this library API only accepts a FILE* pointer. It actually reads file text by fread() call internally.
But we also need to use this library to read text from a char* string rather than a FILE*.
Of course we can write the char* string into a temp file but we're not allowed to do this for some reasons...
How to do ? Thanks !!
Check out fmemopen
The fmemopen() function shall associate the buffer given by the buf argument with a stream.
#include <stdio.h>
static char buffer[] = "foobar";
int main (void)
{
FILE *stream;
stream = fmemopen (buffer, strlen (buffer), "r");
/* You got a FILE* pointer, you can call your function here :-) */
}
It can be done, but it's not easy and quite complicated.
You can create a shared-memory file handle with shm_open, this file handle can the be used by mmap to make it point to the memory area of the string, then use fdopen to create a FILE pointer from the file descriptor.
Note: This will only work on POSIX (e.g. Linux or Mac OSX) systems. Windows systems should have similar functionality, but it still won't be easy.
Edit It's probably something similar to this that happens behind the scenes in the fmemopen call referenced in the answer by Massimo Fazzolari.
On various unix systems, you can create a pipe/socket or similar file descriptors, and use fdopen() to open the file descriptor and get a FILE* pointer. Then feed the string into the pipe/socket.
I suggest you check you program/library design when you run into strange problems like this. Strange problems/requirements are strong indications of bad designs.
Hmm, short of writing your own device driver to communicate back with the process somehow, this is a tricky one. By that, I mean you could create a character device which would, when read from, communicate via some sort of IPC (shared memory, named pipes, or other things) back to the process.
But this is (1) nasty, (2) UNIX-specific (non-portable) and (3) a very bad idea :-)
Without such low-level tricks (or with non-portable extensions that can treat memory like file handles), this cannot be done - fread expects a FILE* and will read from a file handle, that's it, really.
I don't think this can be done. fread can read only from a file stream i.e either FILE * or stdout.

C fopen vs open

Is there any reason (other than syntactic ones) that you'd want to use
FILE *fdopen(int fd, const char *mode);
or
FILE *fopen(const char *path, const char *mode);
instead of
int open(const char *pathname, int flags, mode_t mode);
when using C in a Linux environment?
First, there is no particularly good reason to use fdopen if fopen is an option and open is the other possible choice. You shouldn't have used open to open the file in the first place if you want a FILE *. So including fdopen in that list is incorrect and confusing because it isn't very much like the others. I will now proceed to ignore it because the important distinction here is between a C standard FILE * and an OS-specific file descriptor.
There are four main reasons to use fopen instead of open.
fopen provides you with buffering IO that may turn out to be a lot faster than what you're doing with open.
fopen does line ending translation if the file is not opened in binary mode, which can be very helpful if your program is ever ported to a non-Unix environment (though the world appears to be converging on LF-only (except IETF text-based networking protocols like SMTP and HTTP and such)).
A FILE * gives you the ability to use fscanf and other stdio functions.
Your code may someday need to be ported to some other platform that only supports ANSI C and does not support the open function.
In my opinion the line ending translation more often gets in your way than helps you, and the parsing of fscanf is so weak that you inevitably end up tossing it out in favor of something more useful.
And most platforms that support C have an open function.
That leaves the buffering question. In places where you are mainly reading or writing a file sequentially, the buffering support is really helpful and a big speed improvement. But it can lead to some interesting problems in which data does not end up in the file when you expect it to be there. You have to remember to fclose or fflush at the appropriate times.
If you're doing seeks (aka fsetpos or fseek the second of which is slightly trickier to use in a standards compliant way), the usefulness of buffering quickly goes down.
Of course, my bias is that I tend to work with sockets a whole lot, and there the fact that you really want to be doing non-blocking IO (which FILE * totally fails to support in any reasonable way) with no buffering at all and often have complex parsing requirements really color my perceptions.
open() is a low-level os call. fdopen() converts an os-level file descriptor to the higher-level FILE-abstraction of the C language. fopen() calls open() in the background and gives you a FILE-pointer directly.
There are several advantages to using FILE-objects rather raw file descriptors, which includes greater ease of usage but also other technical advantages such as built-in buffering. Especially the buffering generally results in a sizeable performance advantage.
fopen vs open in C
1) fopen is a library function while open is a system call.
2) fopen provides buffered IO which is faster compare to open which is non buffered.
3) fopen is portable while open not portable (open is environment specific).
4) fopen returns a pointer to a FILE structure(FILE *); open returns an integer that identifies the file.
5) A FILE * gives you the ability to use fscanf and other stdio functions.
Unless you're part of the 0.1% of applications where using open is an actual performance benefit, there really is no good reason not to use fopen. As far as fdopen is concerned, if you aren't playing with file descriptors, you don't need that call.
Stick with fopen and its family of methods (fwrite, fread, fprintf, et al) and you'll be very satisfied. Just as importantly, other programmers will be satisfied with your code.
If you have a FILE *, you can use functions like fscanf, fprintf and fgets etc. If you have just the file descriptor, you have limited (but likely faster) input and output routines read, write etc.
open() is a system call and specific to Unix-based systems and it returns a file descriptor. You can write to a file descriptor using write() which is another system call.
fopen() is an ANSI C function call which returns a file pointer and it is portable to other OSes. We can write to a file pointer using fprintf.
In Unix:
You can get a file pointer from the file descriptor using:
fP = fdopen(fD, "a");
You can get a file descriptor from the file pointer using:
fD = fileno (fP);
Using open, read, write means you have to worry about signal interaptions.
If the call was interrupted by a signal handler the functions will return -1
and set errno to EINTR.
So the proper way to close a file would be
while (retval = close(fd), retval == -1 && ernno == EINTR) ;
I changed to open() from fopen() for my application, because fopen was causing double reads every time I ran fopen fgetc . Double reads were disruptive of what I was trying to accomplish. open() just seems to do what you ask of it.
open() will be called at the end of each of the fopen() family functions. open() is a system call and fopen() are provided by libraries as a wrapper functions for user easy of use
Depends also on what flags are required to open. With respect to usage for writing and reading (and portability) f* should be used, as argued above.
But if basically want to specify more than standard flags (like rw and append flags), you will have to use a platform specific API (like POSIX open) or a library that abstracts these details. The C-standard does not have any such flags.
For example you might want to open a file, only if it exits. If you don't specify the create flag the file must exist. If you add exclusive to create, it will only create the file if it does not exist. There are many more.
For example on Linux systems there is a LED interface exposed through sysfs. It exposes the brightness of the led through a file. Writing or reading a number as a string ranging from 0-255. Of course you don't want to create that file and only write to it if it exists. The cool thing now: Use fdopen to read/write this file using the standard calls.
opening a file using fopen
before we can read(or write) information from (to) a file on a disk we must open the file. to open the file we have called the function fopen.
1.firstly it searches on the disk the file to be opened.
2.then it loads the file from the disk into a place in memory called buffer.
3.it sets up a character pointer that points to the first character of the buffer.
this the way of behaviour of fopen function
there are some causes while buffering process,it may timedout. so while comparing fopen(high level i/o) to open (low level i/o) system call , and it is a faster more appropriate than fopen.

Is there any ordinary reason to use open() instead of fopen()?

I'm doing a small project in C after quite a long time away from it. These happen to include some file handling. I noticed in various documentation that there are functions which return FILE * handles and others which return (small integer) descriptors. Both sets of functions offer the same basic services I need so it really does not matter I use.
But I'm curious about the collection wisdom: is it better to use fopen() and friends, or open() and friends?
Edit Since someone mentioned buffered vs unbuffered and accessing devices, I should add that one part of this small project will be writing a userspace filesystem driver under FUSE. So the file level access could as easily be on a device (e.g. a CDROM or a SCSI drive) as on a "file" (i.e. an image).
It is better to use open() if you are sticking to unix-like systems and you might like to:
Have more fine-grained control over unix permission bits on file creation.
Use the lower-level functions such as read/write/mmap as opposed to the C buffered stream I/O functions.
Use file descriptor (fd) based IO scheduling (poll, select, etc.) You can of course obtain an fd from a FILE * using fileno(), but care must be taken not to mix FILE * based stream functions with fd based functions.
Open any special device (not a regular file)
It is better to use fopen/fread/fwrite for maximum portability, as these are standard C functions, the functions I've mentioned above aren't.
The objection that "fopen" is portable and "open" isn't is bogus.
fopen is part of libc, open is a POSIX system call.
Each is as portable as the place they come from.
i/o to fopen'ed files is (you must assume it may be, and for practical purposes, it is) buffered by libc, file descriptors open()'ed are not buffered by libc (they may well be, and usually are buffered in the filesystem -- but not everything you open() is a file on a filesystem.
What's the point of fopen'ing, for example, a device node like /dev/sg0, say, or /dev/tty0... What are you going to do? You're going to do an ioctl on a FILE *? Good luck with that.
Maybe you want to open with some flags like O_DIRECT -- makes no sense with fopen().
fopen works at a higher level than open ....
fopen returns you a pointer to FILE stream which is similar to the stream abstraction that you read in C++
open returns you a file descriptor for the file opened ... It does not provide you a stream abstraction and you are responsible for handling the bits and bytes yourself ... This is at a lower level as compared to fopen
Stdio streams are buffered, while open() file descriptors are not. Depends on what you need. You can also create one from the other:
int fileno (FILE * stream) returns the file descriptor for a FILE *, FILE * fdopen(int fildes, const char * mode) creates a FILE * from a file descriptor.
Be careful when intermixing buffered and non-buffered IO, since you'll lose what's in your buffer when you don't flush it with fflush().
Yes. When you need a low-level handle.
On UNIX operating systems, you can generally exchange file handles and sockets.
Also, low-level handles make for better ABI compatibility than FILE pointers.
read() & write() use unbuffered I/O. (fd: integer file descriptor)
fread() & fwrite() use buffered I/O. (FILE* structure pointer)
Binary data written to a pipe with write() may not be able to read binary data with fread(), because of byte alignments, variable sizes, etc. Its a crap-shoot.
Most low-level device driver code uses unbuffered I/O calls.
Most application level I/O uses buffered.
Use of the FILE* and its associated functions
is OK on a machine-by-machine basis: but portability is lost
on other architectures in the reading and writing of binary data.
fwrite() is buffered I/O and can lead to unreliable results if
written for a 64 bit architecture and run on a 32bit; or (Windows/Linux).
Most OSs have compatibility macros within their own code to prevent this.
For low-level binary I/O portability read() and write() guarantee
the same binary reads and writes when compiled on differing architectures.
The basic thing is to pick one way or the other and be consistent about it,
throughout the binary suite.
<stdio.h> // mostly FILE* some fd input/output parameters for compatibility
// gives you a lot of helper functions -->
List of Functions
Function Description
───────────────────────────────────────────────────────────────────
clearerr check and reset stream status
fclose close a stream
fdopen stream open functions //( fd argument, returns FILE*) feof check and reset stream status
ferror check and reset stream status
fflush flush a stream
fgetc get next character or word from input stream
fgetpos reposition a stream
fgets get a line from a stream
fileno get file descriptor // (FILE* argument, returns fd)
fopen stream open functions
fprintf formatted output conversion
fpurge flush a stream
fputc output a character or word to a stream
fputs output a line to a stream
fread binary stream input/output
freopen stream open functions
fscanf input format conversion
fseek reposition a stream
fsetpos reposition a stream
ftell reposition a stream
fwrite binary stream input/output
getc get next character or word from input stream
getchar get next character or word from input stream
gets get a line from a stream
getw get next character or word from input stream
mktemp make temporary filename (unique)
perror system error messages
printf formatted output conversion
putc output a character or word to a stream
putchar output a character or word to a stream
puts output a line to a stream
putw output a character or word to a stream
remove remove directory entry
rewind reposition a stream
scanf input format conversion
setbuf stream buffering operations
setbuffer stream buffering operations
setlinebuf stream buffering operations
setvbuf stream buffering operations
sprintf formatted output conversion
sscanf input format conversion
strerror system error messages
sys_errlist system error messages
sys_nerr system error messages
tempnam temporary file routines
tmpfile temporary file routines
tmpnam temporary file routines
ungetc un-get character from input stream
vfprintf formatted output conversion
vfscanf input format conversion
vprintf formatted output conversion
vscanf input format conversion
vsprintf formatted output conversion
vsscanf input format conversion
So for basic use I would personally use the above without mixing idioms too much.
By contrast,
<unistd.h> write()
lseek()
close()
pipe()
<sys/types.h>
<sys/stat.h>
<fcntl.h> open()
creat()
fcntl()
all use file descriptors.
These provide fine-grained control over reading and writing bytes
(recommended for special devices and fifos (pipes) ).
So again, use what you need, but keep consistent in your idioms and interfaces.
If most of your code base uses one mode , use that too, unless there is
a real reason not to. Both sets of I/O library functions are extremely reliable
and used millions of times a day.
note-- If you are interfacing C I/O with another language,
(perl, python, java, c#, lua ...) check out what the developers of those languages
recommend before you write your C code and save yourself some trouble.
usually, you should favor using the standard library (fopen). However, there are occasions where you will need to use open directly.
One example that comes to mind is to work around a bug in an older version of solaris which made fopen fail after 256 files were open. This was because they erroniously used an unsigned char for the fd field in their struct FILE implementation instead of an int. But this was a very specific case.
fopen and its cousins are buffered. open, read, and write are not buffered. Your application may or may not care.
fprintf and scanf have a richer API that allows you to read and write formatted text files. read and write use fundamental arrays of bytes. Conversions and formatting must be hand crafted.
The difference between file descriptors and (FILE *) is really inconsequential.
Randy

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