How can I access a shadowed global variable in C? In C++ I can use :: for the global namespace.
If your file-scope variable is not static, then you can use a declaration that uses extern in a nested scope:
int c;
int main() {
{
int c = 0;
// now, c shadows ::c. just re-declare ::c in a
// nested scope:
{
extern int c;
c = 1;
}
// outputs 0
printf("%d\n", c);
}
// outputs 1
printf("%d\n", c);
return 0;
}
If the variable is declared with static, i don't see a way to refer to it.
There is no :: in c but you can use a getter function
#include <stdio.h>
int L=3;
inline int getL()
{
return L;
}
int main();
{
int L = 5;
printf("%d, %d", L, getL());
}
If you are talking about shadowed global var, then (on Linux) you can use dlsym() to find an address of the global variable, like this:
int myvar = 5; // global
{
int myvar = 6; // local var shadows global
int *pglob_myvar = (int *)dlsym(RTLD_NEXT, "myvar");
printf("Local: %d, global: %d\n", myvar, *pglob_myvar);
}
If you want your code to look sexy, use macro:
#define GLOBAL_ADDR(a,b) b =(typeof(b))dlsym(RTLD_NEXT, #a)
...
int *pglob_myvar;
GLOBAL_ADDR(myvar, pglob_myvar);
...
Depending on what you call shielded global variable in C, different answers are possible.
If you mean a global variable defined in another source file or a linked library, you only have to declare it again with the extern prefix:
extern int aGlobalDefinedElsewhere;
If you mean a global variable shadowed (or eclipsed, choose the terminology you prefer) by a local variable of the same name), there is no builtin way to do this in C. So you have either not to do it or to work around it. Possible solutions are:
getter/setter functions for accessing global variable (which is a good practice, in particular in multithreaded situations)
aliases to globals by way of a pointer defined before the local variable:
int noName;
{
int * aliasToNoName = &noName; /* reference to global */
int noName; /* declaration of local */
*aliasToNoName = noName; /* assign local to global */
}
what is a "shielded global variable" in pure C?
in C you have local variables, file local/global variables (static) and global variables (extern)
so file1.c:
int bla;
file2.c
extern int bla;
Yet another option is to reference the global before defining your local, or at least get a pointer to it first so you can access it after defining your local.
#include <stdio.h>
int x = 1234;
int main()
{
printf("%d\n",x); // prints global
int x = 456;
printf("%d\n",x); // prints local
}
Related
I had this assignment at school, wherein I had to find the output of the following C code, and also, to explain the output.
#include<stdio.h>
int i;
void fun1(void);
void fun2(void);
int main()
{
fun1();
fun2();
return 0;
}
void fun1(){
i=20;
printf("%d\t",i);
}
void fun2(){
int i=50;
printf("%d",i);
}
The output is 20 50
Because in fun1() the Global Variable 'i' is assigned to 20 and printed. And in fun2() the variable 'i' is a Local Variable, which is declared and initialized to 50, which is then printed.
I have this following question out of curiosity, how do I use the global variable 'i', in fun2()?
A simple solution would be to simply change the name and avoid the whole thing. But my curiosity is due to Java, where there is a keyword "this" to access class variable instead of a local variable.
so is there any way to do that in C?
The only way is to hide the declaration of the local variable in a code block.
For example
#include <stdio.h>
int i = 10;
void fun2( void )
{
int i = 20;
printf("local i = %d\n",i);
{
extern int i;
printf( "global i = %d\n",i);
}
}
int main(void)
{
fun2();
}
The program output is
local i = 20
global i = 10
There is no way to access a global parameter inside a function that has a local variable with the same name. It is usually bad practice to create such local variables in C though, as you saw, it is not prohibited.
In C++ you can solve it using namespaces but there is no equivalent in C.
The best way is to pass parameters to the function
void fun2(int fromExternalWorld){
int i=50;
printf("%d ",fromExternalWorld);
printf("%d\n",i);
}
int main(void)
{
fun2(i);
}
Otherwise is not possible to have two symbols with same name visible in the same scope.
You could cheat and create a pointer to the global i before declaring the local i:
void fun2( void )
{
int *ip = &i; // get address of global i
int i = 50; // local i ”shadows" global i
printf( "local i = %d, global i = %d\n", i, *ip );
}
EDIT
Seeing as this answer got accepted, I must emphasize that you should never write code like this. This is a band-aid around poor programming practice.
Avoid globals where possible, and where not possible use a naming convention that clearly marks them as global and is unlikely to be shadowed (such as prefixing with a g_ or something similar).
I can't tell you how many hours I've wasted chasing down issues that were due to a naming collision like this.
See the comments to see what is being referred as declaration.
If the whole variable declaration part was missing, what would be the problem?
Appears that variable definition and initialization either simultaneously or separately like in the example would suffice.
#include <stdio.h>
// Variable declaration:
extern int a, b;
extern int c;
extern float f;
int main () {
/* variable definition: */
int a, b;
int c;
float f;
/* actual initialization */
a = 10;
b = 20;
c = a + b;
printf("value of c : %d \n", c);
f = 70.0/3.0;
printf("value of f : %f \n", f);
return 0;
}
If the declaration was missing then it would create no problem in main function since the locally defined variables i.e. a,b,c,f will be used in the functionality of main till its scope ends.
The declaration merely tells that the definition lies elsewhere (in some other .c file) or the definition lies after the function main in the same .c file.
There will be no problem here if the mentioned declaration is missing.
// Variable declaration:
extern int a, b;
extern int c;
extern float f;
This tells the compiler that these variables are defined somewhere else(in another file).
/* variable definition: */
int a, b;
int c;
float f;
This is where you define variables but they are not the same as the external variables you declared since they are in the inner scope of the main function.
The scope is the place where variables live. extern keyword notes that the scope is global.
You can define variables with the same name in an inner scope and access only them as you did in the main function but it's not a good practice.
void foo()
{
int a = 5;
printf("%d\n", a); // 5
// Creating an inner scope
{
int a = 20;
printf("%d\n", a); // 20
}
printf("%d\n", a); // 5
}
The correct way to use the extern keyword with variables is like this.
//h1.h
extern int global_var; // Declaration of the variable
//c1.c
#include h1.h
int global_var = 0; // Definition of the global var. Memory is allocated here.
//main.c
#include h1.h
int main()
{
printf("global var value is %d\n", global_var); // use of the var defined and
// initialized in c1.c
return 0;
}
This program will print 0 since the variable is defined and initialized in c1.c.
Extern extends the visibility of the C variables and C functions. so that lets the compiler know that there is another place that those vars are declared and memory was allocated for them elsewhere.
for example in another c file.
if you compile a c file containing a global var for example:
int c = 5;
and you create a function on you c file that uses this c var, for example:
int someFunc(void){
return c;}
if you run someFunc in your main and print its return value, you will get 5. but you must compile both c files together.
in your program, you only use the locally allocated var declared in your main function.
When it comes to simple variables, there is really no difference between the declaration and definition. There is a difference when it comes to structs and functions. Here is an example:
// Declarations
struct myStruct;
int foo();
int main()
{
...
}
// Definitions
struct myStruct {
int a, b;
};
int foo() {
return 42;
}
In your case, you are hiding the previous declarations so that they are not accessible before the end of the scope. This is commonly called shadowing. It's basically the same thing as this:
int main()
{
int i=0;
printf("i: %d\n", i);
{
int i=42; // Now the previous i is inaccessible within this scope
printf("i: %d\n", i);
}
// And now it is accessible again
printf("i: %d\n", i);
}
Here's an example regarding local and global variables. The result of this program displays the value of the global variable g.
What if I want to print/use the value of the global variable?
#include <stdio.h>
/* global variable declaration */
int g = 20;
int main ()
{
/* local variable declaration */
int g = 10;
printf("value of g = %d\n", g);
return 0;
}
Use a pointer to the global variable
#include <stdio.h>
/* global variable declaration */
int g = 20;
int main ()
{
int *pg = &g;
/* local variable declaration */
int g = 10;
printf("value of g = %d\n", *pg);
return 0;
}
This is not possible, the local g shadows the global one. However, in practice this is more a feature than a limitation since it means you don't have to worry about choosing variable names distinct from globals, and, of course, you can easily control your local names to allow access to a like-named global.
The scope of the variable int g=10; is just within main() so you can print the global variable anywhere apart from main() like calling some API as shown below.Else if you want to print it within main() then you need to have a pointer to your global variable and dereference it to get the value. The below approach doesn't introduce any new variable .
#include <stdio.h>
/* global variable declaration */
int g = 20;
void print_global()
{
printf("value of g = %d\n", g);
}
int main ()
{
/* local variable declaration */
int g = 10;
printf("value of g = %d\n", g);
print_global();
return 0;
}
Only for globals, you can just call another function to access it (and maybe return a pointer).
For all cases of shadowing, you can use a pointer you saved earlier.
Still, the best option is the simplest one: Just change the identifier in the inner scope to avoid shadowing.
Delete the local variable and declare it as global... Since the global variable has scope throughout the program, you can use it in any function of the program. But if you still want to declare the same variable locally then the local variable dominates the variable declared globally.
#include <stdio.h>
int call()
{
extern int b;
b=10;
printf("%d",b);
}
int main ()
{
int b=8;
call();
return 0;
}
Why is throwing an error like these do I get the following linker error:
/tmp/ccAsFhWX.o:meka.c:(.text+0x7): undefined reference to `_b' collect2: ld returned 1 exit status
I wanted to change the b value in the other function using extern keyword but it gives me an error.am i right in doing so ?
Declaring the extern int b declares it as.... extern. It must be defined elsewhere. If it isn't, drop the extern keyword?
I think you wanted a global variable:
#include <stdio.h>
static int b;
int call()
{
b=10;
printf("%d",b);
}
int main ()
{
b=8;
call();
return 0;
}
If you declare the global b as extern you gain the possibility (and the duty) to define it elsewhere (perhaps in another translation unit (helpers.c) or a library (helpers.a) etc.)
In the C programming language, an external variable is a variable defined outside any function block. Please read about extern variables (here, for example).
Also, variables have scopes. For example, it can be a local variable, a global variable etc. You can read more about that here.
So what you have done here is declared a function scope variable in function call () without defining it using the power of extern keyword. In other words, simply tells the compiler that variable already exists somewhere. On top of that, you declared and defined another function scope variable in function main (), which has the same name. It is important to understand that those variables are totally different. So at the end of day, when you link your program, the definition of the variable b for function call () is not found. You declared it but never defined, remember?
Here are possible solutions. Do not declare multiple b variables as that was clearly not your intent. Stick with a single declaration and definition:
#include <stdio.h>
extern int b;
void call()
{
b = 10;
printf("%d\n",b);
}
int b = 8;
int main () {
call();
return 0;
}
But global variables are usually very bad - global scope makes them extremely pipeline unfriendly, introduce threading issues etc. So you must look into something like this:
#include <stdio.h>
void call (int *b)
{
printf ("%d\n", *b = 10);
}
int main () {
int b = 8;
call (&b);
return 0;
}
I'd also recommend you read the following question and answers here. It explains a lot about extern variables in C.
And by the way, you function call () is declared with int return type but returns nothing.
Hope it helps!
To change the "b" in main(), you must pass a pointer to "call" like call (&b) and then do
void call (int *b) {
*b = 10;
printf("%d",*b);
}
Can anyone please tell me is there any special requirement to use either EXTERN or GLOBAL variables in a C program?
I do not see any difference in a program like below, if I change from gloabl to extern.
#include <stdio.h>
#include <stdlib.h>
int myGlobalvar = 10;
int main(int argc, char *argv[])
{
int myFunc(int);
int i;
i = 12;
myGlobalvar = 100;
printf("Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i);
i = myFunc(10);
printf("Value of passed value : %d\n",i);
printf("again Value of myGlobalvar is %d , i = %d\n", myGlobalvar, i);
system("PAUSE");
return 0;
}
int myFunc(int i)
{
i = 20 + 1000;
//extern int myGlobalvar;
myGlobalvar = 20000;
// printf("Value of passed value : %d",i);
return i;
}
If uncomment extern int myGlobalvar, the value does not change.
Is there any correct difference between both?
Can anyone please correct me?
The keyword extern means "the storage for this variable is allocated elsewhere". It tells the compiler "I'm referencing myGlobalvar here, and you haven't seen it before, but that's OK; the linker will know what you are talking about." In your specific example it's not particularly useful, because the compiler does know about myGlobalvar -- it's defined earlier in the same translation unit (.c or .cc file.) You normally use extern when you want to refer to something that is not in the current translation unit, such as a variable that's defined in a library you will be linking to.
(Of course, normally that library would declare the extern variables for you, in a header file that you should include.)
From Here:
A global variable in C/C++ is a variable which can be accessed from any module in your program.
int myGlobalVariable;
This allocates storage for the data, and tells the compiler that you want to access that storage with the name 'myGlobalVariable'.
But what do you do if you want to access that variable from another module in the program? You can't use the same statement given above, because then you'll have 2 variables named 'myGlobalVariable', and that's not allowed. So, the solution is to let your other modules DECLARE the variable without DEFINING it:
extern int myGlobalVariable;
This tells the compiler "there's a variable defined in another module called myGlobalVariable, of type integer. I want you to accept my attempts to access it, but don't allocate storage for it because another module has already done that".
Since myGlobalvar has been defined before the function myFunc. Its declaration inside the function is redundant.
But if the definition was after the function, we must have the declaration.
int myFunc(int i)
{
i = 20 + 1000;
extern int myGlobalvar; // Declaration must now.
myGlobalvar = 20000;
printf("Value of passed value : %d",i);
return i;
}
int myGlobalvar = 10; // Def after the function.
In short: GLOBAL variables are declared in one file. But they can be accessed in another file only with the EXTERN word before (in this another file). In the same file, no need of EXTERN.
for example:
my_file.cpp
int global_var = 3;
int main(){
}
You can access the global variable in the same file. No need to use EXTERN:
my_file.cpp
int global_var = 3;
int main(){
++global_var;
std::cout << global_var; // Displays '4'
}
Global variable, by definition, can also be accessed by all the other files.
BUT, in this case, you need to access the global variable using EXTERN.
So, with my_file.cpp declaring the global_var, in other_file.cpp if you try this:
other_file.cpp
int main(){
++global_var; // ERROR!!! Compiler is complaining of a 'non-declared' variable
std::cout << global_var;
}
Instead, do:
int main(){
extern int global_var;//Note: 'int global_var' without 'extern' would
// simply create a separate different variable
++global_var; // and '++global_var' wouldn't work since it'll
// complain that the variable was not initiazed.
std::cout << global_var; // WORKING: it shows '4'
}
myGlobalVar as you've defined it is a global variable, visible from all the places in your program. There's no need declaring it extern in the same .c file . That is useful for other .c files to let the compiler know this variable is going to be used.