Animate WPF Datatemplate when item added to Listbox? - wpf

In my project I have a WPF Listbox bound to an ObservableCollection. Every time I add a new item to the Collection the same item is added to the Listbox automaticly.
To display the items in the Listbox I use a XAML Datatemplate.
What I want to do is animate an item once when it is added to the Collection/Listbox.
Can this be done?
As animation in the datatemplate maybe? I guess I need a trigger somehow to start this animate but what trigger is fired when a new item/datatemplate is added?

I think an event trigger for the FrameworkElement.Loaded routed event could work. For example:
<DataTemplate DataType="{x:Type l:Foo}">
<Button x:Name="Button" Content="{Binding Path=Bar}">
<Button.Background>
<SolidColorBrush x:Name="ButtonBrush" Color="Tan" />
</Button.Background>
</Button>
<DataTemplate.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded" SourceName="Button">
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetName="ButtonBrush" Storyboard.TargetProperty="Color" To="Red" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</DataTemplate.Triggers>
</DataTemplate>

Related

Change TabIndex with Storyboard

Is there a way to change the TabIndex (in XAML only) when a button is clicked.
Below is my try following this article and one on my own which is commented.
Thanks!
<StackPanel>
<Button x:Name="Button" Content="Go" />
<TabControl x:Name="Tab">
<TabItem Header="First">
<TextBlock Text="First" />
</TabItem>
<TabItem Header="Second">
<TextBlock Text="Second" />
</TabItem>
<TabControl.Triggers>
<EventTrigger RoutedEvent="Button.PreviewMouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<Int32AnimationUsingKeyFrames
Duration="0"
Storyboard.TargetName="Tab"
Storyboard.TargetProperty="TabIndex">
<DiscreteInt32KeyFrame
KeyTime="0"
Value="1" />
</Int32AnimationUsingKeyFrames>
<!--<Int32Animation
Duration="0"
Storyboard.TargetName="Tab"
Storyboard.TargetProperty="TabIndex"
FillBehavior="HoldEnd"
By="1"
From="0"
To="1" />-->
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</TabControl.Triggers>
</TabControl>
</StackPanel>
Edit: Use SelectedIndex instead of TabIndex to change the current tab.
Your event trigger is misplaced. Instead of placing the trigger on TabControl, place trigger on StackPanel.
<StackPanel.Triggers>
<EventTrigger RoutedEvent="Button.PreviewMouseLeftButtonDown">
<BeginStoryboard>
<Storyboard>
<Int32AnimationUsingKeyFrames Duration="0"
Storyboard.TargetName="Tab"
Storyboard.TargetProperty="TabIndex">
<DiscreteInt32KeyFrame KeyTime="0"
Value="1" />
</Int32AnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</StackPanel.Triggers>
Reason:
Button.PreviewMouseLeftButtonDown is a tunnelling routed attached event i.e. it will start from root element and continue to tunnel until it reaches actual sender. So, it will start from window or UserControl and will continue to tunnel until it reaches Go button. It won't tunnel to TabControl since it is sibling of button and not a parent of TabControl.
But it will work if you place it on StackPanel since StackPanel is parent of TabControl and Button. Before tunnelling to GO Button, it will pass via StackPanel. Hence, your storyBoard will work.

WPF: Show and persist ToolTip for a Textbox based on the cursor

The purpose of this tooltip is to show, the format of the string which must be entered.
The features I would like to achieve are:
The tooltip should be shown when the user places the cursor in the textbox, i.e. when the user tabs into the control.
The tooltip should update based on user input into the textbox (this can be achieved by binding).
The tooltip must persist until the user tabs out of the control.
I wanted to know if the standard tooltip as provided has configuration settings, properties, that can be used to achieve this,... in my research thus far I haven't found any. If the existing tooltip is not up to the task, which is very likely, I'd like some pointers, sample code to achieve this...
Thanks
Hasanain
Using a combination of event triggers, bindings, and minimal code-behind I managed to implement a behavior which would update the ToolTip while the user types into textbox; when the keyboard focus is lost the tooltip disappears.
Here is the xaml for the textbox:
<TextBox Grid.Column="0" x:Name="txtBxQckTkt" Margin="5,5,0,0" Width="250" ToolTipService.IsEnabled="True"
Text="{Binding QuickTicketText}">
<TextBox.Triggers>
<EventTrigger RoutedEvent="TextBox.GotKeyboardFocus">
<BeginStoryboard>
<Storyboard>
<BooleanAnimationUsingKeyFrames
Storyboard.TargetName="txtBxQckTktToolTip"
Storyboard.TargetProperty="IsOpen">
<DiscreteBooleanKeyFrame KeyTime="0:0:0" Value="False"/>
<DiscreteBooleanKeyFrame KeyTime="0:0:0.0001" Value="True" />
</BooleanAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="txtBxQckTktToolTip"
Storyboard.TargetProperty="Placement">
<DiscreteObjectKeyFrame Value="{x:Static PlacementMode.Bottom}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="TextBox.LostKeyboardFocus">
<BeginStoryboard>
<Storyboard>
<BooleanAnimationUsingKeyFrames
Storyboard.TargetName="txtBxQckTktToolTip"
Storyboard.TargetProperty="IsOpen">
<DiscreteBooleanKeyFrame KeyTime="0:0:0" Value="True"/>
<DiscreteBooleanKeyFrame KeyTime="0:0:0.0001" Value="False" />
</BooleanAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</TextBox.Triggers>
<TextBox.ToolTip>
<ToolTip x:Name="txtBxQckTktToolTip" Placement="Bottom" Content="{Binding ToolTip}">
</ToolTip>
</TextBox.ToolTip>
</TextBox>
Here is the code-behind:
txtBxQckTktToolTip.PlacementTarget = txtBxQckTkt;
_handler = (s, e) =>
{
var viewModel = DataContext as SingleTradeEntryViewModel;
if (viewModel == null) return;
viewModel.OnKeyup.Execute(txtBxQckTkt.Text);
};
txtBxQckTkt.KeyUp -= _handler;
txtBxQckTkt.KeyUp += _handler;
When the command (OnKeyup) executes, it raises a change notification for the ToolTip property bound as seen in the xaml.
Thanks
Hasanain
You might have to implement your own using the Popup Control. Here is some sample XAML to get you started:
<Button Width="120" Height="30" Name="btn">
<Popup IsOpen="True" StaysOpen="True" PlacementTarget="{Binding ElementName=btn}" Placement="Bottom">
<Button Width="120" Height="30" Content="Button In ToolTip"/>
</Popup>
</Button>
And here is some example code to get you started:
http://social.msdn.microsoft.com/forums/en-US/wpf/thread/845ffad0-4abf-4830-b206-03f7fe53f74b
2. ToolTip="{Binding Text, ElementName=textBox1, UpdateSourceTrigger=PropertyChanged}"
Here textBox1 is your textbox name and I have changed UpdateSourceTrigger to PropertyChanged so it updates your tooltip as you type.
3. ToolTipService.ShowDuration="12000"
Give this property a random time which is long enough to suit your needs.
I don't fully understand your first point but I think you need the tooltip to show in your gotfocus eventhandler. This can be achieved by something like in the gotfocus event.
ToolTip toolTip = ToolTipService.GetToolTip(textBox1) as ToolTip;
toolTip.IsOpen = true;
You could create a trigger that sets the ToolTip based on if the control has focus or not

Button click changes visibility of a DataGrid with a Trigger in WPF

Hi i am trying to find some way to when a button is clicked changes the visibility of other control, like a DataGrid with a Trigger in XAML.
The button only changes the visibility of the DataGrid to Visible, it does other things in Code Behind, but this is something that i think that can be done in a Style with a Trigger.
I tried to find a solution and it seems to be possible to do but i can't understand how.
Thanks in advance.
<Button Content="Button!">
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<BeginStoryboard>
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.Target="{x:Reference dataGrid}"
Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0:0:0"
Value="{x:Static Visibility.Visible}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Button.Triggers>
</Button>
{x:Reference dataGrid} references a DataGrid with the name dataGrid, alternatively you could just use Storyboard.TargetName. You would normally use the Storyboard.Target property if you do binding or references to resources.
Just a suggestion, but how about, for something more understandable, having a Checkbox enabling/disabling the DataGrid display? This is what I usually do:
<DockPanel LastChildFill="True">
<CheckBox DockPanel.Dock="Right" VerticalAlignment="Center" x:Name="DisplayBox"
Content="Display grid" Margin="4" IsChecked="False"/>
<DataGrid Visibility="{Binding ElementName=DisplayBox, Path=IsChecked, Converter={StaticResource BoolToVisibilityConverter}}" />
</DockPanel>
And of course, you'll have to implement the appropriate converter

WPF: Animating a StaticResource updates other controls that use that resource

I have two TextBoxes that use the same StaticResource for their foreground colour.
When I apply an animation that changes the colour of the first TextBox, the colour on the second TextBox is also changed.
This does not happen if I don't use a StaticResource, so I am guessing that the animation is changing the colour of the brush defined in the resource, rather than the foreground colour on the first TextBox.
Here is the code I am using;
<Page.Resources>
<SolidColorBrush x:Key="TextBrush"
Color="Black" />
<Storyboard x:Key="Glow"
TargetProperty="Foreground.Color"
Storyboard.TargetName="txt1">
<ColorAnimation To="Blue"
Duration="0:0:0.1" />
</Storyboard>
<Storyboard x:Key="Normal"
TargetProperty="Foreground.Color"
Storyboard.TargetName="txt1">
<ColorAnimation To="Yellow"
Duration="0:0:0.1" />
</Storyboard>
</Page.Resources>
<StackPanel>
<StackPanel.Triggers>
<EventTrigger RoutedEvent="StackPanel.MouseEnter">
<BeginStoryboard Storyboard="{StaticResource Glow}" />
</EventTrigger>
<EventTrigger RoutedEvent="StackPanel.MouseLeave">
<BeginStoryboard Storyboard="{StaticResource Normal}" />
</EventTrigger>
</StackPanel.Triggers>
<TextBlock Name="txt1"
Foreground="{StaticResource TextBrush}">Text One</TextBlock>
<TextBlock Name="txt2"
Foreground="{StaticResource TextBrush}">Text Two</TextBlock>
</StackPanel>
Is there anyway around this?
Matt
By using a single StaticResource in the binding, changing the Foreground in your animation will change the resource itself. This behavior is by design, as anything else would require full copies of resources, which would very much reduce the usefulness and benefits of using StaticResource in the first place.
The easy workaround, of course, is to not use a StaticResource here, or to use a separate resource per TextBox.

Binding a Storyboard property relative to the target of the storyboard

I have a storyboard which targets an element, and binds one of its own properties to a property on another element:
<Storyboard>
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.X"
From="{Binding RelativeSource={RelativeSource AncestorType={x:Type Window}}, Path=ActualWidth}"
To="0"
Duration="0:0:5"/>
</Storyboard>
This storyboard works when the storyboard is stored in the resources of the window which holds the storyboard target. The 'From' value is correctly bound to the ActualWidth of the host Window instance.
However, I need to store the storyboard in my application level resources. From here, the storyboard does not seem to be able to target the window to determine the 'From' property. This is understandable as from inside <Application.Resources>, the binding won't be able to find an 'ancestor' of type Window.
I guess I need to be able to bind the 'From' value, relative to the target of the animation, rather than relative to the storyboard's DoubleAnimation.
Is this possible, and if so, how?
Here is the sample MainWindow.xaml:
<Window.Resources>
<!--This works : Storyboard correctly sets 'From' property to 'ActualWidth' of window-->
<Storyboard x:Key="localStoryBoard">
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.X"
From="{Binding RelativeSource={RelativeSource AncestorType={x:Type Window}}, Path=ActualWidth}"
To="0"
Duration="0:0:5"/>
</Storyboard>
</Window.Resources>
<StackPanel>
<Button
RenderTransformOrigin="0,1"
HorizontalAlignment="Left"
Content="Click me">
<Button.RenderTransform>
<TranslateTransform/>
</Button.RenderTransform>
<Button.Triggers>
<EventTrigger RoutedEvent="Button.Click">
<EventTrigger.Actions>
<BeginStoryboard Storyboard="{StaticResource centralStoryBoard}"/>
</EventTrigger.Actions>
</EventTrigger>
</Button.Triggers>
</Button>
</StackPanel>
And here is an example app.xaml:
<Application x:Class="WpfApplication3.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
StartupUri="MainWindow.xaml">
<Application.Resources>
<!--Storyboard doesn't work at all-->
<Storyboard x:Key="centralStoryBoard">
<DoubleAnimation
Storyboard.TargetProperty="RenderTransform.X"
From="{Binding RelativeSource={RelativeSource AncestorType={x:Type Window}}, Path=ActualWidth}"
To="0"
Duration="0:0:5"/>
</Storyboard>
</Application.Resources>
</Application>
This won't work, as the eventtrigger refers to the app.xaml version. If you change it to the local resource version, you can see it works.
The example doesn't work because when you put your storyboard to resources it has no Window ancestor. What actually RelativeSource do is search element tree backwards waiting for the node with AncestorType appear and then binds it.
When put in the Window.Resources there's actual Window back in the tree and it binds it correctly. When put to the application resources there's no Window back in the tree because it's not connected to the Window whatsoever.
If you really want to put your storyboard to the application resources you should consider giving up the idea with binding. Instead, you can check out this answer with code for a clipper, I think this is what you need - https://stackoverflow.com/a/59376318/11178539.

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