I have two different ways of displaying items in a WPF application. The first uses a WrapPanel and the second a vertical StackPanel. I can switch between the two ways of displaying my items by switching the host panel between the two types. This does work but you get an instance change in layout.
Instead I want the child items to animate between the two layouts to give a nice smooth effect to the user. Any ideas how I could go about achieving that? Do I need to a Canvas instead and work out the positioning of children manually? That would be a real pain!
Have a look at the SwitchPanel from IdentityMine's Blendables Layout and also read Dr WPF's article on CodeProject about Conceptual Children
I have posted another solution on codeproject that is free and ready to use WPF Layout to Layout transitions
Related
I have a scenario where i have two different DataTemplates for a Listbox which i apply dynamically as needed while changing the ItemsSource of Listbox. The two DataTemplates containing different UI, all works fine i am able to swap between both Datatemplates.
My concern is the while swapping between the templates i want to add animation to give a feeling of change in UI, but right now it happens in one click its just applies other template at once which does not give a feeling of change in UI Transition.
So what i want to do whenever a different DataTemplate is applied to Listbox i want to apply transition animation which gives a feel of change in UI similar to what we do in Mobile application where when you select an item from Listbox it shows new list of items with a Transition effect.
I hope i am able to explain myself.
If anyone has done that short of work please help me how can i achieve the same transition effect while swapping two DataTemplates with each other.
Thank you
The Silverlight toolkit has a TransitioningContentControl that does exactly what you are after.
I think the WPF toolkit has one too, but cant find it right now.
You might consider converting the SL control to WPF - should be easy enough.
Or you could try this one from Codeproject instead
I am working on a WPF panel derivative with custom layout logic and sometimes it might be that component should be visible in two places, when following that layouting logic. Both instances of the same component will be partially cropped. Is it possible to do this - lay out a child component in two different places during the arrange pass?
I think that the panels behaviors are for arrange items in a view, and not for copy the items. I think this is not possible. If you copy a visual element then it will not be the same. If you want get this effect you may use a VisualBrush and paint some region with that, and set to the brush the control that you may want to copy. Using VisualBursh you will see a control copy, but you will not be able to modify it. The other way is using a custom control for making this effect. Other way could be using two different custom panels, both with the same items source (in the case that be the ItemsPanel for some collection).
Hope this answer helps to you...
I've written a WPF control which accepts a number of UIElement objects as input and displays them docked either vertically or horizontally. The control exposes functions for enumerating, removing and inserting children, but internally I'm using a Grid to build the layout, creating a row/column for each item and inserting a GridSplitter between them. To do this I've inherited from ContentControl, and upon initialization I just set the Content property with the Grid. Everything is working as intended, but now I wonder if this might be confusing for the user of my control, as it would be counter-intuitive to have a ContentControl that has many items.
Should I be inheriting from ItemsControl instead?
Should I inherit directly from Control which is "content-agnostic"?
Is there a better way to do this?
Thanks in advance.
What you describe sounds like a Panel - basically a control which is responsible for the layout of many elements. I would consider inheriting from that.
Your mention of "docked either vertically or horizontally" leads me to believe perhaps a StackPanel would be a better fit, since it does docking as well.
Seen various examples of WPF applications I've seen the use of the Grid control for almost anything, even simplest things with only 1 column or row.
Also, the WPF templates start with an empty grid.
For me, using StackPanel or DockPanel is less verbose and are better for maintenance (think adding a row later and having to add +1 to all the other rows)
Why is Grid better or what I am missing?
Two words: Star sizing. The Grid makes it possible to size content to the space that contains it without explicitly providing a size for the container. The panel controls don't.
I think part of the reason for Grid being the default element is that it's (slightly) more designer-friendly.
With a Grid, there is no restriction on having multiple elements within a single Grid "cell", which allows a designer with free placement to have the same flexibility as a Canvas, but still have the automatic layout capabilities that Grid (and the other nicer layout controls like StackPanel and DockPanel) contains.
not missing anything. I have quite a lot of grids in my application(s), but not necessarily as top level element and definitely not to the extend you describe.
Could be many people just dont realize that they can remove the initial grid, and instead they put their own control into the grid.
I have found that for more elaborate windows, it is easier to break it down into functional areas that are fairly independent (movement and size wise) of the others. Grids allow those areas to coexist in a single panel, and allow them to be positioned without regard for where other controls are (to some extent).
For instance in a project I am working on right now, I have a window that is going to be a shipping manager. I want three list views (Shipments, Packages, Items) I have a grid control with two columns; one with the Packages list and a grid splitter, the other with a nested grid with the other two lists and a grid splitter.
i have seen many designers break their window down into areas like this, and doing it with anything other than a grid just doesn't work since there are no discreet "cells" that items indirectly live in. Quite a few program windows take this design and so I guess when they had a meeting and asked what should be the default container panel, grid was the choice based on that fact.
Cory
So I'm just starting out with WPF, and I'm really annoyed by the fact that if I lay two Grids on top of one another, the top Grid isn't opaque. It makes designing extremely annoying. Can this be turned off somehow?
I'm just building your standard Winforms STYLE application, but in WPF. I'm just trying to start bridging the gap here. In Winforms(and VB) you'd always have group boxes or something on your form, and then depending on some user context, one of those group boxes would be on top. Its how I've designed forms since time immemorial. One of two things must be true here:
A) This is not the recommended way to design Windows going forward with WPF, but I don't understand what you're supposed to do
B) There is some property to make the Grids opaque so I can build the Window in the style that I'm used to.
I'm fine with answers that solve either A or B. If I'm not doing things the right way because they've changed, then please enlighten me.
Update: So it turns out, I can make the grid opque by setting the background color, but now it seems like I'm locked into a White background as opposed to sticking with the system colors.
You could use SystemColors to make the control background colour match (rather than being white).
I don't understand why you want to put one grid on top of another though. In WPF you generally use a single grid to stack multiple visual elements within one region. Can you explain why you want to hide things in the background with foreground elements?
It sounds a little like you're implementing a tab control -- switching between pages of controls depending on focus. Have you experimented with the new TabControl?
I'm moving from WinForms to WPF development wherever possible and have found that in doing so it's taken some readjustment. WPF has a completely different way of laying things out and now that I'm more comfortable with it, I think it's superior. I'm guessing you just need to ride the learning curve a little longer.
Hope that helps.
EDIT: In response to your comment, I imagine you can have a tab control without tabs, though I haven't tried it myself (might be worthy of another question on SO). Tab controls are headered controls, meaning that they have a header item and a content item. In this case, the header is the tab button, the content is the page item. You can specify a ControlTemplate that details how these items should be displayed relative to one another.
Interestingly, many other types of common GUI element are also headered controls:
Menu items - The menu item text/icon is the header, and the optional submenu is the content
Tree view - Each node is the header, and optional children are within the content
Group box - The header is, well, the header and the content is, well, the content :)
Note that in the case of menu items and tree views, the type may recursively nest within itself. This is quite elegant and can give some wildly different presentation options over the same logical model with only changes to the control template.
For more information read about HeaderedContentControl and HeaderedItemsControl
You could use the following:
<Grid Background="{DynamicResource {x:Static SystemColors.WindowBrush}}">
<!-- content -->
</Grid>
This will respond to changes in the system colors on the fly (the DynamicResource does this).