Discord.js bot Intents Version 14.7.1 - discord.js

I'm having an issue with importing the intents for my discord bot.
(It was working and I believe I updated my discord.js version, tried downgrading and still couldnt get it to work so now im trying to get the new intents to work.)
This is how I have intents
const { Client, Intents } = require('discord.js');
const client = new Client({
intents: [
Intents.GUILDS,
Intents.GUILD_MESSAGES,
Intents.GUILD_MESSAGE_REACTIONS
]
});
I get this error
Intents.GUILDS,
^
TypeError: Cannot read properties of undefined (reading 'GUILDS')
I have tried using different versions of discord.js and changing it from Intents to GatewayIntentBits like the discord.js docs says but then I get this error
throw new DiscordjsTypeError(ErrorCodes.ClientMissingIntents);
^
TypeError [ClientMissingIntents]: Valid intents must be provided for the Client.
My original code was
const client = new Discord.Client({
intents: ["GUILDS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS"],
allowedMentions: ["users"]
});
and was working.
Does anyone know how to fix this or what version to downgrade for node and discord.js to get this working again.
Current Verions:
Discord.js: 14.7.1
Node: 19.3.0
**EDIT
I have updated my code to what discord.js refrences
const { Client, GatewayIntentBits } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildMembers,
],
});
and am now receiving this error. Intents are also enabled in the bot.
throw new DiscordjsTypeError(ErrorCodes.ClientMissingIntents);
^
TypeError [ClientMissingIntents]: Valid intents must be provided for the Client.
at Client._validateOptions (/home/runner/Discord-Bot/node_modules/discord.js/src/client/Client.js:489:13)
at new Client (/home/runner/Discord-Bot/node_modules/discord.js/src/client/Client.js:78:10)
at Object.<anonymous> (/home/runner/Discord-Bot/member-count.js:2:16)
at Module._compile (node:internal/modules/cjs/loader:1218:14)
at Module._extensions..js (node:internal/modules/cjs/loader:1272:10)
at Module.load (node:internal/modules/cjs/loader:1081:32)
at Module._load (node:internal/modules/cjs/loader:922:12)
at Module.require (node:internal/modules/cjs/loader:1105:19)
at require (node:internal/modules/cjs/helpers:103:18)
at Object.<anonymous> (/home/runner/Discord-Bot/index.js:22:21) {
code: 'ClientMissingIntents'
}
Node.js v19.3.0
exit status 1

GatewayIntentBits is the way to go as explained in the guide. Make sure to use PascalCase too.
The following error; TypeError [ClientMissingIntents]: Valid intents must be provided for the Client. is because you either:
Have not enabled the intents necessary for the bot to perform its actions.
Or 2. Have not enabled the correct privileged intents
If this still doesn't work please include the full error stack and your code associated with that error.
There is no need to downgrade as V14(.7.1) is a stable and functional version.
A list of intents can be found here

Answer
I noticed you are using the GatewayIntentBits correctly, but you need to make sure that you have enabled the corresponding intents through the Discord Developer Portal.
You can find the Priveleged Gateway Intents switches at https://discord.com/developers/applications/${APPLICATION_ID}/bot and enable them all if you wish.
I also noticed that you are using replit. As far as I know, Client._validateOptions checks if your bot can use the specified intents.
Example
It's always useful to add partials. I got this code from this repo.
const { Client, GatewayIntentBits, Partials, Collection, ActivityType } = require('discord.js')
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildPresences,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.DirectMessages,
GatewayIntentBits.MessageContent
],
partials: [Partials.Channel, Partials.Message, Partials.User, Partials.GuildMember, Partials.Reaction]
})

hmm, have u tried putting the intents like
const client = new Discord.Client({ intents:['GuildMessageTyping','GuildMembers','GuildEmojisAndStickers']});
this seemed to work for me.

Related

In Discord.JS what is the diffrence between GatewayIntentBits and IntentBits.Flag?

Been working on a discord bot for a while now, and I am still unsure about the difference between GatewayIntentBits and IntentBits.Flag for declaring a new Client in discord.js. I have my code working, but I am curious to know the difference between the two. Any help would be excellent :) thank you in advance.
I'm assuming by IntentBits you meant IntentsBitField because of how you mentioned the "Flags" property and I've seen that method used before
GatewayIntentBits provides just the flags you can refer to and nothing else. IntentsBitField is a special structure in discord.js that allows you to modify a bitfield, using functions like add() and remove(). Here's an example from the discord.js guide:
const { Client, IntentsBitField } = require('discord.js');
const myIntents = new IntentsBitField();
myIntents.add(IntentsBitField.Flags.GuildPresences, IntentsBitField.Flags.GuildMembers);
const client = new Client({ intents: myIntents });
If you just need to decide which one to use to set the intents of your bot, I don't believe there's a difference - except GatewayIntentBits is fewer characters to type :)

Why doesn't my welcome message in discord.js work?

i have tried a lot of different ways but this seemed the most used and successful! But it doesn't seem to work for me? I don't need an embed just a simple message. How do i do this correctly?
client.on('guildMemberAdd', async newMember => {
const welcomeChannel = newMember.guild.channels.cache.find(channel => channel.id === 'my channel id is here')
welcomeChannel.send('welcome we hope you have fun')
})
I've tried your code on myself, it is working exactly just as you intended, so I'm assuming that you might not have put the correct intent. Now discord bot need specific intent (depends on what you are trying to do) to work correctly .
And in your case, you are probably missing the "GUILD_MEMBERS" intent. Change it like:
const client = new Client({
intents: 'GUILD_MEMBERS',
})
Also, in case if you are building a local bot and you don't care about intent or you just simply got annoyed by it.
You can also use
const client = new Client({
intents: 32767,
})

"message.content" doesn't work in DMs - Discord.js

I tried to make a ping command for a DM channel, so if an author says ping in a DM channel, a bot could reply pong, but it’s not working. The console is not giving any error and the bot is not providing any output.
message.content doesn’t work in DMs.
client.on('messageCreate', (message) => {
if(message.author.bot) return
//command
if (message.content.toLowerCase() === `ping`) {
message.author.send(`pong`);
}
});
While the coco bar's answer is something that needs to be done, it may not be the full answer to the problems you are having. Something else you will want to make sure that you have enabled in the bot code is your intents. Somewhere in your code you have a line that starts off like this (may not be exactly this):
const client = new Client({})
Make sure you have your intents enabled there.
Example 1 enables minimum intents:
const client = new Client({
intents: ['GUILDS', 'GUILD_MEMBERS', 'GUILD_MESSAGES', 'DIRECT_MESSAGES'],
})
Example 2 enables all intents:
const client = new Client({
intents: 131071,
})
Example 3 enables all intents with partials:
const client = new Client({
intents: 131071,
partials: ['CHANNEL', 'GUILD_MEMBER', 'GUILD_SCHEDULED_EVENT', 'MESSAGE', 'REACTION', 'USER']
})
UPDATE intents: 32767 no longer includes all intents; all intents are now 131071
message.author doesn't have any content property. If you want to check the message content, use MessageComponent#content as stated in the documentation.
Also make sure you enabled the correct intents and asked for verification if you bot is over 100 guilds.
You are missing an intents
Intents.FLAGS.DIRECT_MESSAGES,
Intents.FLAGS.DIRECT_MESSAGE_REACTIONS,
Intents.FLAGS.DIRECT_MESSAGE_TYPING,
or
const client = new Discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES", "GUILD_MEMBERS","DIRECT_MESSAGES","DIRECT_MESSAGE_REACTIONS","DIRECT_MESSAGE_TYPING"] });
Go to the Discord developers site and make sure that your message content intents are turned on, and everything should work fine now.

I keep getting this error [CLIENT_MISSING_INTENTS]: Valid intents must be provide

I keep getting this error
C:\WINDOWS\Temp\OneDrive\Documents\microsoft\node_modules\discord.js\src\client\Client.js:544
throw new TypeError('CLIENT_MISSING_INTENTS');
^
TypeError [CLIENT_MISSING_INTENTS]: Valid intents must be provided for the Client
but when I do add it it says client is declared
const Discord = require('discord.js')
const client = new Discord.Client();
client.on('ready', () => {
console.log("Bot is online!")
});
const allIntents = new Intents(32767);
how do I fix this?
Since discord.js v13, you're required to explicitly pass intents when instantiating a new Client.
Intents are what tells Discord about which events your bot wants to receive, so it doesn't send too much unnecessary stuff that you're not going to use in your code.
To do this, you don't even have to do the numbers thing. The library supports passing intents as an array of strings (and then it does the math behind the scenes).
Here's an example if you wanted to receive some information about the guilds your bot is in:
const client = new Discord.Client({
intents: [
'GUILDS',
'GUILD_MEMBERS'
]
});
You can add as many intents as you want, and a complete list of the currently supported ones can be found in this discord.js documentation page. There's also this official documentation page by Discord that tells you which intent controls which events.

Discord Missing Intent Error on discord.js

Im having trouble launching my code for the past 6 hours it was working fine yesterday but it doesnt seem to work any more i keep on having an error that says ('CLIENT_MISSING_INTENT')
this is my starting code i dont understand what i am doing wrong
const Discord = require('discord.js'),
welcome = require('./welcome'),
mute = require('./mute'),
unmute = require('./unmute'),
mongoose = require('mongoose'),
Levels = require("discord-xp")
const { Client, Intents } = require("discord.js");
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES],
});
You're quite literally missing an Intent. As you're probably already aware based on your code, v13 of discord.js requires you to add certain Intents to avoid processing power being thrown away to features not used.
You can look at all Intents available here, and try to add a few of them to see which one you need. Based on your code I can't see which one you're missing.

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