how to fix TypeError: require(...) is not a function in fs discod.js v14 - discord.js

hello I had command handler in discord.js v14 its hosted in replit I opened my replit today after 3weeks and getting this error. Below is my index.js if want you can join my repl to help but please help me fix it as I have to get the bot on top.gg soon
TypeError: require(...) is not a function
at /home/runner/uniquegamer204/index.js:28:35
at Array.forEach (<anonymous>)
at Object.<anonymous> (/home/runner/uniquegamer204/index.js:27:30)
at Module._compile (node:internal/modules/cjs/loader:1101:14)
const { Client, GatewayIntentBits, Partials, Collection } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildPresences,
GatewayIntentBits.GuildMessageReactions,
GatewayIntentBits.DirectMessages,
GatewayIntentBits.MessageContent
],
partials: [Partials.Channel, Partials.Message, Partials.User, Partials.GuildMember, Partials.Reaction]
});
const fs = require('fs');
const config = require('./config.json');
client.commands = new Collection()
client.aliases = new Collection()
client.slashCommands = new Collection();
client.buttons = new Collection();
client.prefix = config.prefix;
module.exports = client;
fs.readdirSync('./handlers').forEach((handler) => {
require(`./handlers/${handler}`)(client)
});
client.login(process.env.TOKEN)

Related

TypeError when trying to create a discord bot

I'm trying to build a discord bot that sends data to an airtable. This one sends user info when they join my server. I have the following code, but every time I try to run it, I get the following error:
TypeError: Cannot read properties of undefined (reading 'GUILDS')at Object.
This is the code:
const { Intents } = require('discord.js');
const Discord = require('discord.js');
const Airtable = require('airtable');
const client = new Discord.Client({
token: 'TOKEN_ID',
intents: [Intents.GUILDS, Intents.GUILD_MEMBERS]
});
Airtable.configure({ apiKey: 'API_KEY' });
const base = Airtable.base('BASE_ID');
client.on('guildMemberAdd', member => {
base('New Members').create({
'Username': member.user.username,
'Time Joined': new Date().toISOString()
}, function(err, record) {
if (err) {
console.error(err);
return;
}
console.log(`Added new record with ID ${record.getId()}`);
});
});
client.login();
Using Discord.js v14, the way to declare intents is as follows:
import { Client, GatewayIntentBits } from "discord.js";
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers
]
});
and your token should be put in client.login
client.login("your-bot-token");

How to send a direct message to a user using Discord.js? [duplicate]

I am trying to code a Discord bot for my personal server. I am using Discord.js and I have been following the discord.js guide.
I have now an event handler but when I add a file for another event, the code of this module is not executing. The event I am trying to trigger is the join of a new member in my server.
I have 2 important files : index.js which runs the corpse of my code and guildMemberAdd.js which is my event module for when a new member joins the server.
index.js:
// Require the necessary discord.js classes
const fs = require('node:fs');
const path = require('node:path');
const { Client, Collection, GatewayIntentBits } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
}
// Log in to Discord with your client's token
client.login(token);
guildMemberAdd.js:
const { Events } = require('discord.js');
module.exports = {
name: Events.GuildMemberAdd,
async execute(member) {
console.log(member);
},
};
If you only have the GatewayIntentBits.Guilds intent enabled, the GuildMemberAdd event won't fire. You'll need to add the GatewayIntentBits.GuildMembers (and probably GatewayIntentBits.GuildPresences) too:
const { Client, GatewayIntentBits } = require('discord.js');
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildPresences,
],
});
In discord.js v13, it should be:
const { Client, Intents } = require('discord.js');
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_PRESENCES,
],
});

Discord.Js: TypeError: Cannot read properties of undefined (reading 'FLAGS')

my code is fine and everything is fine but i get an error.
My code:
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.once('ready', () => {
console.log('Ready!');
client.user.setPresence({ activities: [{ name: 'Discord' }], status: 'idle' });
});
client.login(process.env.token);
The error:
TypeError: Cannot read properties of undefined (reading 'FLAGS')
at Object.<anonymous> (/home/runner/discordjs-bot/index.js:5:47)
at Module._compile (node:internal/modules/cjs/loader:1101:14)
Any help?
In discord.js v14, the Intents import does not exist. You instead, need to use GatewayIntentBits when declaring the intents in the client. An example would be something like this:
const { Client, GatewayIntentBits } = require('discord.js')
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
// ...
]
})

CLIENT_MISSING_INTENTS with d.js

const Discord = require('discord.js');
const bot = new Discord.Client();
const client = new Client({
disableMentions: "everyone",
ws: {
intents: ["GUILDS", "GUILD_MEMBERS", "GUILD_MESSAGES", "GUILD_PRESENCES"]
}
})
const token = 'my token';
bot.on('ready', () =>{
console.log('This bot is online!')
})
bot.login(token)
when I run "node ." this results in this error. I don't really understand it as I added intents?
C:\Users\User\OneDrive\Desktop\Discord bot\node_modules\discord.js\src\client\Client.js:544
throw new TypeError('CLIENT_MISSING_INTENTS');
^
TypeError [CLIENT_MISSING_INTENTS]: Valid intents must be provided for the Client.
at Client._validateOptions (C:\Users\User\OneDrive\Desktop\Discord bot\node_modules\discord.js\src\client\Client.js:544:13)
at new Client (C:\Users\User\OneDrive\Desktop\Discord bot\node_modules\discord.js\src\client\Client.js:73:10)
at Object.<anonymous> (C:\Users\User\OneDrive\Desktop\Discord bot\index.js:2:13)
at Module._compile (internal/modules/cjs/loader.js:1063:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1092:10)
at Module.load (internal/modules/cjs/loader.js:928:32)
at Function.Module._load (internal/modules/cjs/loader.js:769:14)
at Function.executeUserEntryPoint [as runMain] (internal/modules/run_main.js:72:12)
at internal/main/run_main_module.js:17:47 {
[Symbol(code)]: 'CLIENT_MISSING_INTENTS'
}
I'm new to this so please be kind when you find my obvious flaw.
Thanks in advance!
Intents is new thing that came as requirement in v13 now you have few issues in your intents but that is great start. You would need to define intents following way:
const { Client, Intents } = require("discord.js");
client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_PRESENCES]
});

How to fix 'CLIENT_MISSING_INTENTS' error in discord.js?

const Discord = require('discord.js');
const client = new Discord.Client();
client.once('ready', () => {
console.log('Meep is online!');
});
client.login('my token was here');
When I run code, I get 'CLIENT_MISSING_INTENTS' error, how to fix it?
I was not getting this error in older discord.js versions, I started getting this error when I updated to the new discord.js version.
You can use any intents you want
with this intents you just can see guilds and messages in guilds
const Discord = require('discord.js');
const client = new Discord.Client({intents : [
Discord.Intents.FLAGS.GUILDS,
Discord.Intents.FLAGS.GUILD_MESSAGES
]})
client.once('ready', () => {
console.log('Meep is online!');
});
client.login('my token was here');
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MEMBERS,
Intents.FLAGS.GUILD_BANS,
Intents.FLAGS.GUILD_EMOJIS_AND_STICKERS,
Intents.FLAGS.GUILD_INTEGRATIONS,
Intents.FLAGS.GUILD_WEBHOOKS,
Intents.FLAGS.GUILD_INVITES,
Intents.FLAGS.GUILD_VOICE_STATES,
Intents.FLAGS.GUILD_PRESENCES,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Intents.FLAGS.GUILD_MESSAGE_TYPING,
Intents.FLAGS.DIRECT_MESSAGES,
Intents.FLAGS.DIRECT_MESSAGE_REACTIONS,
Intents.FLAGS.DIRECT_MESSAGE_TYPING
]
});

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