How to render conditionally depending on which button is clicked? - reactjs

I'm new to ReactJS and I want to have a conditional rendering like the code below
I read the doc but I was a bit confused.
Do I have to handle true/false for each buttons similar to the doc?
render() {
return (
<div>
<h1>Render "ABC"/"DEF"/"XYZ" depends on which button is clicked</h1>
<Button>ABC</Button>
<Button>DEF</Button>
<Button>XYZ</Button>
</div>
)
}

You can use a map (an object in JS) with key-boolean pair if you want to control multiple button states. Like
const [buttonStates, setButtonStates] = useState({
"ABC": false,
"DEF": true,
"XYZ": true,
});
Then
{buttonStates["ABC"] && <>"ABC"</>}
{buttonStates["DEF"] && <>"DEF"</>}
{buttonStates["XYZ"] && <>"XYZ"</>}

You can control this situation with simply one state.
For Example :
const [whicheBtn, setWicheBtn] = useState("btnA")
and in your component, you should check for the value of the whicheBtn state.
render() {
return (
<div>
<h1>Render "ABC"/"DEF"/"XYZ" depends on which button is clicked</h1>
{whicheBtn == "ABC" && <Button>ABC</Button> }
{whicheBtn == "DEF" && <Button>DEF</Button>}
{whicheBtn == "XYZ" && <Button>XYZ</Button> }
</div>
)
}

Related

React list, how does if else exactly work?

so in my React App, I basically have three buttons. When the specific button is clicked, I want to update the clicked value to be true. I also want the rest of the items that weren't clicked to be false. Is there another way to target the elements that weren't clicked on? I got this solution, but am confused on how it exactly works. I thought that if the first if statement returned true, the else if wouldn't run? So can someone explain how these are both running?
class App extends React.Component {
// state
state = {
list: this.props.tabs,
currentTabContent: '',
};
// event handlers
onButtonClick(tab) {
// ======THIS IS WHAT I DON'T UNDERSTAND========
const newList = this.state.list.map((item) => {
if (item === tab) {
item.clicked = true;
} else if (item !== tab) {
item.clicked = false;
}
return item;
});
// ==============================================
this.setState({
currentTabContent: tab.content,
list: newList,
});
}
// helpers
renderButtons() {
return this.props.tabs.map((tab, index) => (
<li key={index}>
<button
className={tab.clicked ? 'offset' : null}
onClick={() => this.onButtonClick(tab)}
>
{tab.name}
</button>
</li>
));
}
renderContent() {
return this.state.currentTabContent;
}
render() {
return (
<div className="App">
<ul>{this.renderButtons()}</ul>
<div className="display">{this.renderContent()}</div>
</div>
);
}
}
export default App;
I think your misunderstanding lies more in not quite understanding if...else if rather than anything to do with React. Let's take a look at your condition:
if (item === tab) {
item.clicked = true;
} else if (item !== tab) {
item.clicked = false;
}
return item;
This function runs when the following is called by the button's click handler:
() => this.onButtonClick(tab)
Where tab is a specific object corresponding to a specific button. You then map over list in state, which just appears to be the same list of tabs. For each object it checks if tab === listItem if that is true the stuff in the first block executes, that's why the correct button gets set to true. It then does not evaluate the second condition for that item, and just returns the item.
It then moves on to the other items, who will not be equal to tab, and they evaluate in the second condition, so they are marked as false for clicked.
There are some much more worrisome and larger issues in your code here that have more to do with you making comparisons between objects and the dataflow of your components, but those aren't the subject of your question here, I just wanted to warn you to look out for them in the future.

How to simplify the conditions in template to avoid multiple repetitions

I have a scenario like showing text as well adding class togathered. it look like i require to add multiple times with same elements nearly. what would be the correct approach for this kind of scenarios?
here is my template:
<span><a className={this.state.showMore ? 'active' : ''} onClick={this.showMore}>{this.state.showMore ? 'read less' : 'read more'}</a></span>
i have added the state showMore both a tag and the text inside. is there any simple way to handle same conditions across page?
Thanks in advance.
I'd create a component to handle read-more, and pass the props from where it's used if there's any, So same functionality is same across my application and if there's any improvements I can handle by it in one single place.
here is a demo
EX: functional component
export const ReadMore = ({ text, truncateLength = 10 }) => {
const [showMore, setShowMore] = useState(false);
const getText = () => {
if (showMore) {
return text;
}
const truncatedText = text.substring(0, truncateLength);
if (text.length > truncateLength) {
return `${truncatedText}...`;
}
return truncatedText;
};
return (
<span>
{getText()}
<a
className={showMore ? "active" : ""}
onClick={() => setShowMore(!showMore)}
>
{text.length > truncateLength && (showMore ? "read less" : "read more")}
</a>
</span>
);
};
and use it like this props could be:
text: is the text that should be read-less or more.
truncateLength: is the length that should show if the text length is
greater, and optional prop, if this isn't provided ReadMore
component will set the value to 10 by default, (check the props of
ReadMore)
<ReadMore
text="this is the text that should do the react-more and read-less"
truncateLength={10}
/>
{this.state.showmore ?
<span><a className={'active'} onClick={this.showMore}>read less</a></span>
:
<span><a onClick={this.showMore}>read more</a></span>
}
should be a more readable and clearer way of doing this. Basically when you have >1 thing depending on the same condition, take the condition outside would be my way to go!

React (Reakit): How to ask for confirmation, when toggling a checkbox?

I'm wondering, if there's a way to ask for confirmation with Reakit's checkbox. I'm using Reakit, since I found a quick way to get it to read database's boolean information, but I welcome other methods too!
I'm used to doing confirmations with buttons with async and window.confirm:
<button onClick={async hiStackOverflow => {
if (window.confirm("Want to do this?")) {
// saving to database here
}
}}>
But I didn't figure out how to do it with a checkbox. In short, I want for the page to confirm (and then save to database), when the user toggles on/off the checkbox.
// personData = database table, with boolean "recurring"
// row = which entity in a table we are talking about
function CheckboxThing ({ row, personData }) {
const checkbox = useCheckboxState({state: personData[row].recurring});
return (
<div className="checkbox-admin-other">
<Checkbox
{...checkbox}
// what here?? onClick or something?
/>
</div>
);
}
Reakit's checkbox can be used like this:
const toggle = () => setChecked(!checked);
return <Checkbox checked={checked} onChange={toggle} />;
This means that the checkbox will be checked if the variable 'checked', which needs to be put in the state of your React component, is true and that the method called 'toggle' will be called when the user toggles the checkbox. In that method, you can put the code which will show the Confirmation Prompt and then change checked if user clicked 'Yes' or leave it as it is if they check 'No'.
You can "observe" changes on checkbox.state using React Hooks:
function CheckboxThing({ row, personData }) {
const checkbox = useCheckboxState({ state: personData[row].recurring });
React.useEffect(() => {
// checking if state has changed
if (checkbox.state !== personData[row].recurring) {
if (window.confirm("Want to do this?")) {
// saving to database here
} else {
// revert checkbox state otherwise
checkbox.setState(!checkbox.state);
}
}
}, [checkbox.state, checkbox.setState, personData[row].recurring]);
return (
<div className="checkbox-admin-other">
<Checkbox {...checkbox} />
</div>
);
}
With React.useEffect, the user will see the checkbox checked before window.confirm opens. But you can use React.useLayoutEffect instead if you want it to open before checkbox state changes on the UI.
After coding around a little while, I found the solution! It turns out, you can put async inside Reakit Checkbox. Thanks to Tomislav and Diego, their answers helped me try different things and get it clean!
Here's the full function:
// admin can edit the right to join back to the queue after getting to the front
function RecurringBox ({ row, personData }) {
// sets the original values
const checkbox = useCheckboxState({state: personData[row - 1].recurring});
return (
<Checkbox {...checkbox} onChange={async checkboxSwitch => {
if (window.confirm("Change it?")) {
checkboxSwitch.persist();
// saving it to the database
await put(`${process.env.API_PATH}/person`,
{
"id": personData[row - 1].id,
"name": personData[row - 1].name,
"recurring": checkboxSwitch.target.checked
});
reload(`${process.env.API_PATH}/person`);
} else {
return null;
}
}}/>
);
}

React contenteditable cursor jumps to beginning

I am using the module react-simple-contenteditable to enable editing of a fill in the blank worksheet. The reason I must use a content editable element instead of an input element is because I want the text of the problem to wrap. For example, if a problem has one blank, it divides the text into three sections the part before the blank, the blank, and the part after. If I were to represent the outer two as separate divs (or input fields), then the text would not wrap like a paragraph. Instead, I must have a single contenteditable div that contains an input field for the blank and free text on either side.
The text is wrapping like I want it, but when I type text in the contenteditable field, the cursor jumps to the beginning. I don't understand why because I tried the example on the module's github site and it works perfectly, and although my implementation is a bit more complicated, it works essentially the same.
Here is my render function that uses <ContentEditable /> :
render() {
const textPieces =
<div className='new-form-text-pieces'>
{
this.props.problem.textPieces.map( (textPiece, idx) => {
if (textPiece.blank) {
return (
<div data-blank={true} className='blank' key={ textPiece.id } style={{display: 'inline'}}>
<input
placeholder="Answer blank"
className='new-form-answer-input'
value={ this.props.problem.textPieces[idx].text }
onChange={ (event) => this.props.handleTextPiecesInput(this.props.problemIdx, idx, event.target.value) }
/>
<button className='modify-blank remove-blank' onClick={ (event) => this.props.removeBlank(this.props.problemIdx, idx) }>-</button>
</div>
);
} else {
let text = this.props.problem.textPieces[idx].text;
const placeholder = idx === 0 ? 'Problem text' : '...continue text';
// text = text === '' ? placeholder : text;
if (text === '') {
text = <span style={{color:'gray'}}>{placeholder}</span>;
} else {
}
return (
this.props.isTextSplit ?
<TextPiece
key={ textPiece.id }
problemIdx={this.props.problemIdx}
textPieceIdx={idx}
dropBlank={this.props.dropBlank}
moveBlank={this.props.moveBlank}
>
<div style={{display: 'inline-block', }}>{text}</div>
</TextPiece>
: text
);
}
})
}
</div>;
return (
this.props.isTextSplit ? textPieces :
<ContentEditable
html={ReactDOMServer.renderToStaticMarkup(textPieces)}
className="my-class"
tagName="div"
onChange={ (event, value) => this.props.handleProblemChange(event, this.props.problemIdx, value) }
contentEditable='plaintext-only'
/>
);
}
Here is the onChange function:
handleProblemChange(event, problemIdx) {
const problems = cloneDeep(this.state.problems);
event.target.children[0].childNodes.forEach( (textPieceNode, idx) => {
if (textPieceNode.constructor === Text) {
problems[problemIdx].textPieces[idx].text = textPieceNode.wholeText;
} else {
problems[problemIdx].textPieces[idx].text = textPieceNode.childNodes[0].value;
}
});
this.setState({ problems });
}
And here is the state it refers to, just to make thing clear:
this.state = {
problems: [
{
id: shortid.generate(),
textPieces: [
{
text : "Three days was simply not a(n)",
blank : false,
id: shortid.generate(),
},
{
text : "acceptable",
blank : true,
id: shortid.generate(),
},
{
text : "amount of time to complete such a lot of work.",
blank : false,
id: shortid.generate(),
}
]
}
Thanks so much
Long story short, there is no easy way to do this. I have tried this myself and spent days trying. Basically you have to save the cursor position and reposition it yourself after the update. All of this can be achieved with window.getSelection()
https://developer.mozilla.org/en-US/docs/Web/API/Window/getSelection
But it can get really tricky depending on how much your content has changed.
I ended up using draftJS instead. Which is an abstraction over contenteditable div by facebook themselves.
https://draftjs.org/docs/overview.html#content
A bit longer to pick up but you will be able to do a lot more
I had a similar problem using VueJS.
Here is the component containing the contenteditable div :
<Text #update-content="updateContent" :current-item-content="item.html_content"/>
Here is the prop definition in Text.vue component :
const props = defineProps({
currentItemContent: {
type: String,
default: ''
}
})
Here is the contenteditable div in Text.vue component :
<div
id="text-editor"
ref="text_editor"
class="mt-3 h-full w-full break-words"
contenteditable="true"
#input="updateContent"
v-html="currentItemContent"
>
Here is the method triggered on #update-content event
const item = computed(() => { ... })
(...)
function updateContent(content) {
item.value.html_content = content
}
The problem here is injecting the item.html_content value as a props triggers a re-render of the contenteditable div.
Because it's mutating it's value in the updateContent method and as the computed (item) is beeing updated, so does the prop value, v-html detects the updated value and triggers a re-render.
To avoid this, i removed the v-html binding :
<div
id="text-editor"
ref="text_editor"
class="mt-3 h-full w-full break-words"
contenteditable="true"
#input="updateContent"
>
And initialized the value of the contenteditable div in a onMounted hook :
const text_editor = ref(null)
(...)
onMounted(() => {
if (props.currentItemContent !== '') {
text_editor.value.innerHTML = props.currentItemContent
}
})
I don't know if there is a better solution for this but it's working fine for me. Hope this helps someone

Using an item in an array in a condition statement

I have an array of modals in my redux store that looks like this:
modals: [
{id: "modal1", isDisplayed: false},
{id: "modal2", isDisplayed: true}
]
In my React component, I want to have simple condition statements to display or not display my modals. I'm having a bit of trouble setting my condition statements right.
{this.props.modals["modal1"].isDisplayed ? <Modal1 /> : null}
{this.props.modals["modal2"].isDisplayed ? <Modal2 /> : null}
What's the right syntax to check the isDisplayed property of a given modal in my modals array?
Your modals property in the store is an Array. You can't access it by id.
This code will work:
{ this.props.modals[0].isDisplayed && <Modal1 /> }
{ this.props.modals[1].isDisplayed && <Modal2 /> }
Alternatively you can store it in the following way:
modals: {
modal1: { isDisplayed: false },
modal2: { isDisplayed: true },
}
Then your code will work.
I would recommend using Array.find, however it can't be inlined well in an expression without null coalescing operator.
This would break when a modal is not found (when find returns undefined)
{ this.props.modals.find(x => x.id === "nonexistingmodal").isDisplayed && <ModalXYZ /> }
With a little helper function you can implement it safely with minor code changes:
const select = (from, selector) => from && selector(from)
{ select(this.props.modals.find(x => x.id === "modal3"), x => x.isDisplayed) && <Modal3 /> }
You should consider using a Map or just a plain object as a modal store in order to express key relationships.

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