How do I react (with an emoji) to an interaction message via. discord.js v13? If it's too difficult of a task, I'd rather just come up with an alternative instead of a long complex expression. If you know how, let me know!
Thanks.
As Christoph pointed out, interactions are not messages. They're events that are fired at your client, and you're expected to reply to either with a new message, edit the origin message, or soon a modal.
If you want to reply to a command then react on your reply, you can do it like so:
// replied is an instance of CommandInteraction
const replied = await interaction.reply("My message")
await replied.react("👍")
But you cannot react to the actual command, as the command isn't a message, it's an event. That just replied to the command normally with a message, then reacts on the bot's message.
If you want to react on a message when a button in that message is clicked, you can do that like so:
// interaction is an instance of MessageComponentInteraction
await interaction.deferUpdate() // this stops it erroring, as we don't actually reply to the button
await interaction.message.react("👍")
Which will defer the button (tells discord we don't want to reply, so we don't get "Interaction failed"), then react on the message which the button is a part of.
Related
I am using Discordjs v13. I have created a slash command and I am able to "print" a message using
await interaction.reply(messageObj);
I need to send the reply to a different channel where the command was triggered, is this possible?
Something like:
interaction.setChannel(channelId).reply(...)
OR
interaction.reply({
channel: ....
....
})
What you want is not possible. The Discord API does not allow to specify the channel where the app interaction should be replied in: https://discord.com/developers/docs/interactions/receiving-and-responding#responding-to-an-interaction
However if you are concerned with the reply being shown to everyone, you can make the reply ephemeral. If you want to log interactions, you can reply to the interaction then send another message using the solution provided in the comments of your question.
this is actually possible in discordjs v14 and may be in v13 as well. Carl-bot does it with suggestions.but its not an actual reply
use
interaction.guild.channels.cache.get('channel-id').send('message')
this will send a message in a the select channel you may still want to
interaction.reply({Content:'replied in #channel' [embed], ephemeral: true })
so the user knows the reply was redirected . ephemeral: true makes the replay only visible to the user that evoked the interaction.
and if you need the message id for the new message use
const msg = await interaction.guild.channels.cache.get('channel-id').send('message');
to send the message and you can do something like const messageid = msg.id
I'm relatively new to discord.js, and I've started building a bot project that allows a user to create a message via command, have that message stored in a hidden channel on my private server, and then said message can be extracted through the message ID.
I have the write working and it returns the message ID of the message sent in the hidden channel, but I'm completely stumped on the get command. I've tried searching around online but every method I tried would return errors like "Cannot read property 'fetch' of undefined" or "'channel' is not defined". Here are some examples of what I tried, any help would be appreciated. Note that my args is already accurate, and "args[0]" is the first argument after the command. "COMMAND_CHANNEL" is the channel where the command is being executed while "MESSAGE_DATABASE" is the channel where the targeted message is stored.
let msgValue = channel.messages.cache.get(args[0])
client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content)
let msgValue = msg.channel.message.fetch(args[0])
.then(message => client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content))
.catch(console.error);
I even tried using node-fetch to call the discord API itself
const api = require("node-fetch")
let msgValue = api(`https://discordapp.com/api/v8/channels/${MESSAGE_DATABASE}/messages/${args[0]}`)
.then(message => client.channels.cache.get(COMMAND_CHANNEL).send(msgValue.content))
.catch(console.error);
Am I missing something or am I making some sort of mistake?
Edit: Thanks for the help! I finished my bot, it's just a little experimental bot that allows you to create secret messages that can only be viewed through their ID upon executing the command :get_secret_message <message_id>. I posted it on top.gg but it hasn't been approved yet, so in the meantime if anyone wants to mess around with it here is the link: https://discord.com/api/oauth2/authorize?client_id=800368784484466698&permissions=76800&scope=bot
List of commands:
:write_secret_message - Write a secret message, upon execution the bot will DM you the message ID.
:get_secret_message <message_id> - Get a secret message by its ID, upon execution the bot will DM you the message content.
:invite - Get the bot invite link.
NOTE: Your DMs must be turned on or the bot won't be able to DM any of the info.
My test message ID: 800372849155637290
fetch returns the result as promise so you need to use the then to access that value instead of assigning it to a variable (msgValue). Also you made a typo (channel.message -> channel.messages).
I would recommend using something like this:
msg.channel.messages
.fetch(args[0])
.then(message => {
client.channels
.fetch(COMMAND_CHANNEL)
.then(channel => channel.send(message.content))
.catch(console.error)
})
.catch(console.error)
I think you were quite close with the second attempt you posted, but you made one typo and the way you store the fetched message is off.
The typo is you wrote msg.channel.message.fetch(args[0]) but it should be msg.channel.messages.fetch(args[0]) (the typo being the missing s after message). See the messages property of a TextChannel.
Secondly, but this is only a guess really as I can't be sure since you didn't provide much of your code, when you try to fetch the message, you are doing so from the wrong channel. You are trying to fetch the message with a given ID from in the channel the command was executed from (the msg.channel). Unless this command was executed from the "MESSAGE_DATABASE" channel, you would need to fetch the message by ID from the "MESSAGE_DATABASE" channel instead of the msg.channel.
Thirdly, if you fetch a message, the response from the Promise can be used in the .then method. You tried to assign the response to a variable msgValue with let msgValue = msg.channel.message.fetch(args[0]) but that won't do what you'll expect it to do. This will actual assign the entire Promise to the variable. What I think you want to do is just use the respone from the Promise directly in the .then method.
So taking all that, please look at the snippet of code below, with inspiration taken from the MessageManager .fetch examples. Give it a try and see if it works.
// We no longer need to store the value of the fetch in a variable since that won't work as you expect it would.
// Also we're now fetching the message from the MESSAGE_DATABASE channel.
client.channels.cache.get(MESSAGE_DATABASE).fetch(args[0])
// The fetched message will be given as a parameter to the .then method.
.then(fetchedMessage => client.channels.cache.get(COMMAND_CHANNEL).send(fetchedMessage.content))
.catch(console.error);
I’m trying to make my bot send a message to a channel whenever a user deletes his/her message, sorta like the bot Dyno, but I do not know how to do this. I think the method is .deleted() but I can’t seem to make it work. Can anyone tell me how? Sorry for lack of detail, there’s nothing else to add. Thank you in advance.
The Client (or Bot) has an event called messageDelete which is fired everytime a message is deleted. The given parameter with this event is the message that has been deleted. Take a look at the sample code below for an example.
// Create an event listener for deleted messages
client.on('messageDelete', message => {
// Fetch the designated channel on a server
const channel = message.guild.channels.cache.find(ch => ch.name === 'deleted-messages-log');
// Do nothing if the channel wasn't found on this server
if (!channel) return;
// Send a message in the log channel
channel.send(`A message has been deleted. The message was: ${message.content}`);
});
I'm pretty new to C# and am coding a discord bot for my own server. I'm trying to get my bot to respond to a message sent by someone (E.G someone says "dye" and my bot would respond with "no u" without prefix needed.
I've been searching all over the internet and know I need something along the lines of a "messagereceived event" but it keeps saying that it doesn't exist or I'm not using the directive or an assembly reference.
I'm not sure how to fix it or what I'm doing wrong since I'm quite new, and I can't find a solution. Hope someone can help
So I think what you are asking is having the bot detect when a certain phrase is said and then respond.
Assuming you are subscribed to the MessageReceived event (the event that runs everytime a new message is sent anywhere your bot is on) You get the given SocketMessage and get its content property. If that property matches "no u" then just have it reply in that channel. To do that get the context via something like this:
Subscribe to the MessageRecieved event:
_discord.messageRecieved += MessageReceivedEvent; //where _discord is your DiscordClient and MessageReceivedEvent is your task to run on that event
public async Task MessageReceivedAsync(SocketMessage message)
{
if(message.Content.equals("dye")
{
message.Channel.SendMessageAsync("no u");
}
//command implementation here
}
I'm coding a suggestion bot that's supposed to send a player's suggestion to a suggestions channel in my server and react in the suggestions channel with some emojis.
The problem is that using 'message' as the Message parameter would react to the message sent to trigger the code, but I want it to react to the message the bot sent to the suggestions channel. I'm fairly new to coding. How can I get the bot to react to a message in a different channel?
text_channel = client.get_channel('527127778982625291')
msg = 'Your suggestion has been sent to '+str(text_channel.mention)+' to be voted on!'
await client.send_message(message.channel, msg)
msg = str(message.author.mention)+' suggested "'+str(repAdder)+'"'
await client.send_message(discord.Object(id='527127778982625291'), msg)
print(message)
await client.add_reaction(bot_message, ":yes:527184699098136577")
await client.add_reaction(bot_message, ":no:527184806929235999")
await client.add_reaction(bot_message, '🤷')
You needed to add the reaction to the message that the bot sent, not the user-sent message.
Passing the bot-sent-message as a Message object to client.add_reaction() instead of the original message should fix the problem.