Loop input assembly x86 - loops

The program needs to iterate trough the input that a user enters and replace every underscore character ("_") that it finds with "#".
The program does it, but just one time, then every underscore character that is found, stays the same.
.MODEL SMALL
.STACK
.DATA
string_input DB "Enter a string: $"
string_output DB "Your string is: $"
bufferLong db 250
inputLong db 0
buffer db 250, 0, 250 dup ("$"), "$"
.CODE
start:
mov ax, #data
mov ds, ax
mov dx, offset string_input
mov ah, 09h
int 21h
call inputString
;mov cl, al
mov dl, 0Ah
mov ah, 02h
int 21h
mov dl, 0Dh
mov ah, 02h
int 21h
mov dx, offset string_output
mov ah, 09h
int 21h
;mov al, cl
call outputString
mov ax, 4C00h
int 21h
inputString proc
mov dx, offset bufferLong
mov ah, 0Ah
int 21h
ret
inputString endp
outputString proc
mov dx, offset buffer
mov ah, 09h
mov si,0
mov cx, 0
mov bl, "_"
loop:
cmp bl, buffer[si]
je replace
inc cx
inc si
jne loop
replace:
mov buffer[si], "#"
int 21h
ret
outputString endp
end start

bufferLong db 250
inputLong db 0
buffer db 250, 0, 250 dup ("$"), "$"
This looks like you don't truly know what the required input structure for this DOS.BufferedInput function 0Ah should look like. Read more about it at How buffered input works.
This is the correct definition:
bufferLong db 250
inputLong db 0
buffer db 250 dup (0)
Upon the first replacement, you immediately print the result, where in fact you should continu the loop. Better change the conditional jump to the opposite like this (from je to jne):
xor si, si
loop:
mov al, buffer[si]
cmp al, 13
je print ; Exit the loop upon finding 13
cmp al, "_"
jne skip ; While skipping you stay in the loop
replace:
mov buffer[si], "#"
skip:
inc si
jmp loop ; Unconditionally to the top where a possible exit can get detected
print:
mov buffer[si], "$"
mov dx, offset buffer
mov ah, 09h
int 21h
ret
What your 'loop' was missing is a clear way to exit. The string that you process ends with a carriage return (13). Use that to stop iterating. This could happen from the start if the user did not type in characters and just used enter.
Next you need to provide the correct string termination so DOS can print the result. Preloading the input buffer with $ characters serves no purpose. Just store one $ character either replacing the byte 13 or else right behind the byte 13.

Related

How to scan symbols from file with 16-bit DOS calls

I have a task to calculate how many characters are in a .txt file whose name the user enters and edit characters if needed. I am new at Assembly x86 so I need some help with file reading and symbols reading in a file.
As my code below shows I use int 21,3d to open the file and int 21,3f to read the file. But I don't understand how to read symbols from file correctly, because if I have 100 random symbols in my txt file, how to read one by one and count them all?
My code:
.data
fname_input db 255,?,255 dup("$")
buff db 255,?,255 dup("$")
endl db 13,10,"$"
handle dw ?
.code
start:
mov dx, #data
mov ds, dx
mov ah, 0Ah
mov dx, offset fname_input ;input put in to buffer
int 21h
mov ah, 3fh
mov al, 00 ;only read
mov dx, offset fname_input ; name of the file to open
int 21h
mov ah,3fh
mov bx,[handle]
mov cx,4
mov dx,offset buff
int 21h
mov ax, 4c00h ;exit
int 21h
end start
Corrections to the code.
mov ah, 3fh
mov al, 00 ;only read
mov dx, offset fname_input ; name of the file to open
int 21h
mov ah,3fh
mov bx,[handle]
mov cx,4
mov dx,offset buff
int 21h
It's maybe a typo, but the DOS.OpenFile function is 3Dh (so not 3fh)
The filename is not at the address of offset fname_input. That's where you defined the input structure for the DOS.BufferedInput function 0Ah.
The actual filename starts 2 bytes higher up in memory, and for now is terminated by the code 13. You must change this code to 0 before you can present this to the DOS.OpenFile function.
You must never omit checking for any errors reported by DOS!
Your DOS.ReadFile function 3Fh uses the handle variable even before you initialized it!
Way to solve the task
The simplest(1) solution will read the file one byte at a time, until the read function reports it could not fulfil the request. That will happen at file's end.
For every byte you receive, you can increment a counter for establishing the file length, and if you find that the byte needs changing, then you can set the file pointer one position back and write the new character code to the file. Because you not only need read access to the file, you'll have to ask DOS for read/write access when you open the file.
mov si, offset TheBuffer
mov word ptr [si], 0050h ; Set both lengths for DOS.BufferedInput
mov dx, si
mov ah, 0Ah ; DOS.BufferedInput
int 21h
xor bx, bx
mov bl, [si + 1] ; Length of the filename
mov [si + 2 + bx], bh ; Changing carriage return 13 into zero-terminator 0
lea dx, [si + 2] ; ASCIIZ Filename
mov ax, 3D02h ; DOS.OpenFile for read/write
int 21h ; -> AX CF
jc ERROR
mov [handle], ax
MainLoop:
mov dx, offset TheBuffer
mov cx, 1
mov bx, [handle]
mov ah, 3Fh ; DOS.ReadFile
int 21h ; -> AX CF
jc ERROR
cmp ax, cx
jb EOF
...
jmp MainLoop
EOF:
mov bx, [handle]
mov ah, 3Eh ; DOS.CloseFile
int 21h ; -> AX CF
mov ax, 4C00h ; DOS.Terminate
int 21h
TheBuffer db 512 dup (0)
At the ellipsis in the above code snippet, you can do anything you need to do with that one byte that you received.
In order to set the filepointer one position back so you can update the file with the new character that you prepared in TheBuffer, you need to use the DOS.MoveFilepointer function 42h. Use it with a 32-bit offset of -1 in CX:DX.
mov dx, -1
mov cx, -1
mov bx, [handle]
mov ax, 4201h ; DOS.MoveFilepointer from current position
int 21h ; -> DX:AX CF
jc ERROR
mov dx, offset TheBuffer
mov cx, 1
mov bx, [handle]
mov ah, 40h ; DOS.WriteFile
int 21h ; -> AX CF
jc ERROR
(1) A solution that reads more than 1 byte at a time will be more efficient, albeit somewhat more involved. In such case defining a buffer of 512 bytes is best. It nicely matches the disk sector size and the buffers that DOS maintains.

Printing an array but specific values highlighted {emu8086}

I want to print this array but also highlight specific characters from said array. This is my code:
include 'emu8086.inc'
.data
animales1 db 'BUBRPQYFODFZXIQ'
db 'MSVDJVQDTLOEATF'
db 'RCZPIFYGAZLPMFN'
db 'LVWKFFBKDXHFIUW'
db 'AOSEFQEMOOTGQUR'
db 'ELLWTGNJJKAJISJ'
db 'OVCOXLUEQTSDDSP'
db 'UEAEMTNYOLVYMGI'
db 'ORREPOMJZGYPHAI'
db 'IFTLCBJFVOYHLUB'
db 'WTOWZQFRAXQRLMR'
db 'KGNYIIHHHKFUKIJ'
db 'XMLSACGMVXEYSIT'
db 'TSOESQVSEQRFNPU'
db 'ODDQMDFWRGETDLY'
lenguajes2 db 'SLKFMBCULKVYUIM'
db 'TWCDQFYIVIKUXKB'
db 'GNIWEQBOSYEMDTJ'
db 'WDHFZZPUIEDERYQ'
db 'KMTGTKAKROMUSUV'
db 'BELBLLTUVJQHCRW'
db 'UPLUBYJKNUXORLF'
db 'SGMAOOEENBOGIWR'
db 'JVSTLPTEGPPNPJW'
db 'YINCASSEMBLYTTU'
db 'CHWTIOIWORDZDRV'
db 'BRZCNRAVRWAMUNU'
db 'KOMCOUKNGQEPQVS'
db 'XXRXJUJUBEXVGGA'
db 'MNKJQKZAACVCLDW'
char db 'a'
flag db 0
;Pez= 12,27,42
;Ave= 76,92,108
indx db 5,11,26,41,45 dup (' ')
.stack
.code
.start up
mov ax,0000h
mov bx,0000h
mov cx,0000h
mov dx,0000h
lea si, animales1
;call valueInArray
call printArrays
printArrays proc
mov bx,0000h
printArray:
mov dx,0000h
mov ah, 02h
mov dl,byte ptr[si+bx]
call valueinArray
cmp flag,1
jz printSpecial
int 21h
mov dl, 20h
int 21h
add bx, 1
add cl, 1
cmp cl,15
jz nextRow
jnz printArray
nextRow:
call nwLine
add ch,1
mov cl, 00h
cmp ch,15
jz finproc
jnz printArray
printSpecial:
lea di,char
mov byte ptr[di],dl
push ax
push bx
push cx
push dx
mov bp, offset char
mov dh,00h
mov al, 1
mov bh, 0
mov bl, 1111_0000b
mov cx, 1; calculate message size.
mov dx,0000h
mov ah, 13h
int 10h
mov dl, 20h
mov ah, 02h
int 21h
pop dx
pop cx
pop bx
pop ax
add bx, 1
add cl, 1
cmp cl,15
jz nextRow
jnz printArray
finproc:
ret
printArrays endp
nwLine PROC
MOV AH,02h
MOV DX,0Ah; imprime asscii 10 (nueva linea)
INT 21h
MOV DX,0Dh; imprime asscii 13 (retorno de carro)
INT 21h
RET
nwLine ENDP
valueInArray proc
mov flag, 0
mov di,0001h
iterar:
mov dh, indx[di]
cmp dh,20h
jz finvalueproc
cmp bl,dh
jz found
add di,1
jmp iterar
found:
mov flag,1
jmp finvalueproc:
finvalueproc:
ret
valueInArray endp
exit:
end
As you can see, the array 'indx' have the positions of the chars (The first number is the effective lenght of said array) that I want to highlight so I check if bx is in the position of said character to print it highlighted.
I have two problems at the moment, the first one is the highlighted characters are printing in a kinda random position and that messes up the rest, but I think I know why the position of the highlighted character that prints is wrong, because the interrupt that I use uses dh and dl as positioners but I do not know how to make it so it continues the flow of the rest. The second problem is that the character that prints is wrong, if you run it and check the variable char, it has an 'Z' but it prints a 'T'. I really need help. Pretty please. :(
indx db 5,11,26,41,45 dup (' ')
It could be that this line is not what you think it is!
Reading your explanation I think you really meant:
indx db 5, 11, 26, 41, 45, ' '
That is the length of the array which is 5, then followed by 4 offsets to the highlighted characters and 1 space character as a list terminator.
the first one is the highlighted characters are printing in a kinda random position and that messes up the rest, but I think I know why the position of the highlighted character that prints is wrong, because the interrupt that I use uses dh and dl as positioners but I do not know how to make it so it continues the flow of the rest.
Because your code to output the highlighted character uses mov dx,0000h, the BIOS function 13h places the character in the upperleft corner of the screen and the other, 'normal' characters will continue from there.
All you have to do is to ask BIOS where the cursor is at that moment using function 03h:
Replace
mov cx, 1; calculate message size.
mov dx,0000h
mov ah, 13h
int 10h
by
mov ah, 03h ; BIOS.GetCursorAndConfiguration
int 10h ; -> CX DX
mov cx, 1 ; message size
mov ah, 13h ; BIOS.WriteString
int 10h
Function 13h fetches from ES:BP. Did you setup the ES segment register?
The second problem is that the character that prints is wrong, if you run it and check the variable char, it has an 'Z' but it prints a 'T'.
Probably resolving the first problem will also resolve the second one.
There's a better, less convoluted way to output your highlighted character.
printSpecial:
push ax
push bx
push cx
mov cx, 1 ; ReplicationCount
mov bx, 00F0h ; DisplayPage 0, Attribute BlackOnBrightWhite (11110000b)
mov al, dl ; Character
mov ah, 09h ; BIOS.WriteCharacterAndAttribute
int 10h
mov ah, 0Eh ; BIOS.TeletypeCharacter
int 10h
pop cx
pop bx
pop ax
...
Function 09h will write your character with the colors that you need, and then function 0Eh will advance the cursor normally.

I got stuck at "Enter a string:" and doesn't take any input-8086 programming

In the program for to find out no. of vowels in a string. I got stuck at "Enter a string:" ?? why? even tho the compiler says everything okay.
program to count the no. of vowels in a string.
;;;;;;;PROGRAM TO CHECK NO. OF VOWELS IN A STRING;;;;;
.model small
.stack 100h
.data
vowels db 'AEIOUaeiou$'
msg1 db 'Enter a string:$'
msg2 db 'The string is:$'
msg3 db 'No of vowels are:$'
string db 50 dup('$')
count db ?
.code
main proc
mov ax, #data
mov ds, ax
mov es, ax
lea dx,msg1
mov ah,09h ;for displaying enter a string
int 21h
lea di,string
cld
xor bl,bl
input:mov ah,01 ; stuck here, at taking input, why??
cmp al, 13
je endinput
stosb
inc bl
jmp input
endinput:cld
xor bh,bh
lea si,string
vowelornot: mov cx,11
lodsb
lea di,vowels
repne scasb
cmp cx, 00
je stepdown
inc bh
stepdown: dec bl
jnz vowelornot
mov ah,06 ;;;THIS FOR CLEARING SCREEN I GUESS
mov al,0 ;;;
int 10h
lea dx,msg2
mov ah,09
int 21h
mov dl, 13 ;;; NEW LINE
mov ah, 2
int 21h
mov dl, 10
mov ah, 2
int 21h
lea dx,string
mov ah, 09
int 21h
mov dl,13 ;;;NEW LINE
mov ah,2
int 21h
mov dl,10
mov ah,2
int 21h
lea dx, msg3
mov ah,09
int 21h
mov dl,13 ;;;NEW LINE
mov ah,2
int 21h
mov dl,10
mov ah,2
int 21h
mov count, bh
mov dh, count ;;; DH = VOWEL COUNT
mov ah,09
int 21h
mov ah, 4ch ;;; EXIT
int 21h
main endp
end
Multiple errors
input:mov ah,01 ; stuck here, at taking input, why??
cmp al, 13
Here your code is missing the int 21h instruction!
input:
mov ah,01
int 21h
cmp al, 13
xor bl,bl
input:
stosb
inc bl
jmp input
You're using BL to count the number of characters in the input string but the example you wrote needs much more than the 255 maximum that this byte-sized register can give you. This must fail!
Moreover the buffer that you've setup is limited to 50 bytes. No way you could store there such a long input.
lea si,string
vowelornot: mov cx,11
lodsb
lea di,vowels
repne scasb
cmp cx, 00
je stepdown
inc bh
stepdown: dec bl
jnz vowelornot
This is too complicated. Just interpret the ZeroFlag and don't look at CX at all. You don't need to terminate the vowels text with a "$" anymore (use CX=10).
lea si,string
vowelornot:
lodsb
mov cx,10
lea di,vowels
repne scasb
jne stepdown
inc bh ;Vowel found +1
stepdown:
dec bl
jnz vowelornot
mov ah,06 ;;;THIS FOR CLEARING SCREEN I GUESS
mov al,0 ;;;
int 10h
Sure, function 06h can clear the screen but you need to provide all of the required arguments. Upperleftcorner in CX, Lowerrightcorner in DX and Displaypage in BH.
mov dx, 184Fh ;(79,24) If screen is 80x25
xor cx, cx ;(0,0)
mov bh, 0
mov ax, 0600h
int 10h
lea dx,string
mov ah, 09
int 21h
This will fail because you did not put a "$" character at the end of the inputted string.
And if you're going to output a CRLF directly afterwards, why not add it to the buffer?
jmp input
endinput:
mov ax, 0A0Dh <-- ADD THIS
stosw <-- ADD THIS
mov al, "$" <-- ADD THIS
stosb <-- ADD THIS
xor bh,bh
You print msg2 and msg3 followed by a CRLF. Why don't you append it in the definition? No more need to output it separately.
msg2 db 'The string is:', 13, 10, '$'
msg3 db 'No of vowels are:', 13, 10, '$'
mov count, bh
mov dh, count ;;; DH = VOWEL COUNT
mov ah,09
int 21h
To output the count and provided it is a number in the range from 0 to 9, you need to convert the number into a character. Just add 48 or '0'.
Don't use function 09h. It requires an address and you clearly want to use a character.
mov dl, bh ;Count of vowels [0,9]
add dl, '0'
mov ah, 02h
int 21h

8086 Assembly - Better data storage/manipulation?

I am working on a project for class, and it works as required by the rubric, though I am wondering if there is a slightly better way to implement a few things. I was docked a few points for an unnecessary 'mov' in another project. Here is problem 1.
"If—else (34 points): Write a program that asks the user to enter a single digit. If that digit is less 5, you will state so and you will add 5 to it and store it in a variable; if the digit is greater than 5, you will state so and then subtract 5 from it and store it in a variable; if the digit is 5, you will add 3 to it and state so and store it in a variable."
org 100h
mov dx, offset start ;move start of string address 'start' into dx
mov ah, 09h
int 21h ;print the string stored at DS:DX
mov ah, 01h ;function for getting keyboard input
int 21h
sub al, 30h ;subtract 30h to store our number as hexadecimal
mov bl, al ;copying data to BL as the following commands manipulate the data
;at AL.
cmp bl, 5 ;BL = AL
jz ifZero ;jump to ifZero if BL = 5
jl ifLess ;jump to isLess if BL < 5
jg ifGreater ;jump to ifGreater if BL > 5
ifZero: ;direct console output function
mov ah, 06h
mov dl, 0Ah
int 21h
mov dl, 0Dh
int 21h ;print newline and character return
add bl, 03h ;add 3 to BL, BL = 8
mov temp, bl
mov dx, offset eq ;move start of string address 'eq' into dx
mov ah, 09h
int 21h ;print string
jmp exit ;unconditional jump to end program
ifLess: ;direct console output function
mov ah, 06h
mov dl, 0aH
int 21h
mov dl, 0Dh
int 21h ;print newline and character return
add bl, 05h ;add 5 to BL
mov temp, bl
mov dx, offset less ;move start of string address 'less' into dx
mov ah, 09h
int 21h ;print string
jmp exit ;unconditional jump to end program
ifGreater:
mov ah, 06h
mov dl, 0ah
int 21h
mov dl, 0dh
int 21h ;print newline and character return
sub bl, 05h ;subtract 5 from BL
mov temp, bl
mov dx, offset great ;move starting address of string 'great' into dx
mov ah, 09h
int 21h ;print string
jmp exit ;unconditional jump to end program
exit:
ret
temp db ?
start db "Please enter a number: $"
less db "Less than 5... adding 5 $"
great db "Greater than 5... subtracting 5 $"
eq db "Equal to 5... adding 3 $"
in this case, would 'mov bl, al' be not needed? Running through the disassembler shows that the data in AL changes after most of these commands. Is this supposed to happen? Is there a better way to do so?
Problem 3:
Counter-controlled loop. The program will ask the user to enter a character and then it will display
that character with a label five times
For example:
Enter a character: A
You entered: A
org 100h
mov cx, 05h ;counter controlled loop, start as 5
LabelLoop:
mov dx, offset prompt ;move string offset to dx
mov ah, 09h ;function for printing string from dx
int 21h
mov ah, 01h ;function to read character from keyboard
int 21h
mov bl, al ;preserving character read by copying to BL
;as register data for AL will be changing
;due to various functions
mov ah, 06h ;function for direct console output
mov dl, 0ah
int 21h
mov dl, 0dh ;these just make the text appear on a new
;line
int 21h
mov dx, offset output ;move the memory offset of output to dx
mov ah, 09h ;printing another string
int 21h
mov ah, 02h ;function to write a character to console
;gets the value from DL
mov dl, bl ;so we copy BL to DL and print it
int 21h
jmp newLine ;we unconditionally jump to the newLine
;label and print a new line for the program
;to run again
newLine:
mov ah, 06h
mov dl, 0ah
int 21h
mov dl, 0dh
int 21h
loop LabelLoop ;we jump to LabelLoop and CX = CX - 1
mov dx, offset goodbye
mov ah, 09h
int 21h
ret
prompt db 'Enter a character: $'
output db 'You entered: $'
goodbye db 'Good bye!$'
So, my question for these problems, is there a better way to do this? keyboard input is stored in AL, but the register value changes for each time i do a mov function into AH, whether string printing or character printing. in order to avoid a variable (since it wasn't a part of the requirements) or allocating it to memory (which we haven't learned), I moved the data to a different register. Is this an unnecessary 'mov' for either program?
edit: i realize that AL = DL after
mov ah, 06h
mov dl, 0ah
int 21h ;AL = DL after execution
cmp bl, 5 ;BL = AL
jz ifZero ;jump to ifZero if BL = 5
jl ifLess ;jump to isLess if BL < 5
jg ifGreater ;jump to ifGreater if BL > 5
ifZero:
The first improvement you should do is making use of the possibility to fall-through in the code. Don't use jz ifZero but rather fall through as equality is the only state that remains after jl and jg. Also ifEqual would be a more correct name for this state.
cmp bl, 5 ;BL = AL
jl ifLess ;jump to isLess if BL < 5
jg ifGreater ;jump to ifGreater if BL > 5
ifEqual:
A second optimization will be to get rid of all of those direct console outputs for CR and LF. You should incorporate these in the messages that you will print. Doing so will also remove the need to copy AL to BL using mov bl, al (you specifically asked this):
less db 13,10,"Less than 5... adding 5 $"
great db 13,10,"Greater than 5... subtracting 5 $"
eq db 13,10,"Equal to 5... adding 3 $"
Here's another opportunity to fall through:
jmp exit ;unconditional jump to end program
exit:
Your second program can benefit from these advices too.

Assembly programing bug

I'm new at programming assembly. Now I'm trying to write a program that converts number from decimal to binary. But I got stuck with one program while trying to input. After i output msg2 and get into loop, program doesn't turn off. I can input a lot of numbers and program doesn't turn off. I guess problem is in convertnumber: cmp si,cx (si is how many numbers I have to input, cx- how many numbers I have already written), but I am not sure about that. Where have I made a mistake and how could I correct it?
.MODEL small
.Stack 100h
.DATA
msg0 db 'how many numbers will include your input number(example. 123 is 3 numbers)? $'
msg1 db 'Now input number from 0 to 65535: $'
number db 255, ?, 256 dup ('$')
numberinAscii db 255, ?, 256 dup ('$')
enterbutton db 13,10,'$'
.CODE
start:
mov ax, #data
mov ds,ax
mov ah,09h
mov dx, offset msg0 ; first message output
int 21h
xor ah,ah ; function 00h of
int 16h ; int 16h gets a character (ASCII translation in AL)
int 3
mov bl,al
mov dl,al
mov ah,02h ; function 02h - display character
int 21h ; call DOS service
mov ah,09h
mov dx, offset enterbutton
int 21h
mov ah, 09h
mov dx, offset msg1 ; output second message
int 21h
jmp covertHowMany ; converting number that we entered
next:
xor si,si
mov si, ax ; number that we entered now is in si
xor cx,cx
mov cx,0 ;cx=0
enterfirstnumber: ;entering first number (example 123, first number is 1)
xor ah,ah
int 16h ; int 16h gets a one character
int 3
mov bl,al
mov dl,al
mov ah,02h ; function 02h - display character
int 21h ;
jmp convertnumber ; converting this number
input: ;converting number from ascii char to ascii integer
mov ax,bx
mov dx,10
mul dx ; ax:=ax*10
mov bx,ax ; number that I try to convert is in bx now
xor ah,ah
int 16h ; int 16h gets a character (ASCII translation in AL)
int 3
mov bl,al
mov dl,al
mov ah,02h ; function 02h - display character
int 21h
jmp convertnumber
convertHowMany:
sub al,30h ; convert from ascii character to ascii number
jmp next
convertnumber:
sub al,30h
add bx,ax
inc cx
cmp cx, si
jne input
jmp ending
ending:
mov ax,04C00h
int 21h
end start
I see at least two problems with your code:
The first is that when you reach convertHowMany you assume that AL still contains the character that the user typed in. That will not be the case, since both INT 21h/AH=02h and INT 21h/AH=09h modify AL. You'll have to save and restore the value of AL somehow (e.g. by pushing and popping AX).
The second problem is how you initialize SI before the loop. You're moving the value of AX into SI, which means both AL and AH. AH is not zero at that point, because you've just used INT 21h/AH=09h.
You could change the sequence xor si,si / mov si,ax into something like mov si,ax / and si,0FFh.

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