I have a component that is meant to trigger when the user navigates away from a page. It wraps a formik form; if a user has unsaved changes, it attempts to save those changes as soon as the user attempts to navigate away. While the save is resolving, users will see a modal that says "saving..." If the save is successful, the user continues on to the next page. If it is unsuccessful, it displays a modal prompting them to either stay or move along. The component works fine, but I'm struggling to test it.
Component in question:
const AutoSaveUnsavedChangesGuard: React.FC<Props> = ({
when,
onLeave,
children,
ignoreRoutes = [],
submitForm,
}) => {
const { push } = useHistory();
const { error, savingStatus } = useSavingStatusContext();
const [nextLocation, setNextLocation] = React.useState<string>();
const [isShowing, setIsShowing] = React.useState<boolean>(false);
const [showUnsavedChangesModal, setShowUnsavedChangesModal] = React.useState<boolean>(false);
const [showSavingModal, setShowSavingModal] = React.useState<boolean>(false);
const handleBlockNavigation = (nextLocation: Location) => {
if (!!matchPath(nextLocation.pathname, ignoreRoutes)) {
return true;
}
setNextLocation(nextLocation.pathname);
setIsShowing(true);
submitForm();
return false;
};
React.useEffect(() => {
// Proceed to next location when there has been a navigation attempt and client no longer blocks it
if (!when && nextLocation) {
push(nextLocation);
}
}, [when, nextLocation, push]);
React.useEffect(() => {
// If we have an error and we have triggered the Prompt, display the unsaved changes guard.
setShowUnsavedChangesModal(!!error)
}, [error]);
React.useEffect(() => {
setShowSavingModal(savingStatus=== SavingStatusType.SAVING)
}, [savingStatus]);
return (
<React.Fragment>
<Prompt when={when} message={handleBlockNavigation}/>
<UnsavedChangesModal
show={showUnsavedChangesModal && isShowing}
onLeave={() => {
onLeave && onLeave();
}}
onStay={() => {
setNextLocation(undefined);
}}
onHide={() => {
setIsShowing(false);
setShowUnsavedChangesModal(false);
}}
/>
<SavingModal show={showSavingModal && isShowing} />
{children}
</React.Fragment>
);
};
export default AutoSaveUnsavedChangesGuard;
I'm trying to test behavior with react-testing-library. I'd like to simulate a user navigating away (IE call the message method in the rendered component with a new location), but I am struggling to do so. We had a function like the one below when we tested using enzyme.
const changeRouteLocation = (nextLocation: Location, wrapper: ShallowWrapper) => {
const prompt = wrapper.find(ReactRouter.Prompt);
const onNavigate = prompt.props().message as (location: Location) => string | boolean;
onNavigate(nextLocation);
};
Unfortunately, this component uses useEffect hooks that don't play nice with enzyme, and I must test it using react-testing-library. How can I simulate a user attempting to navigate to a new location with react-testing-library?
Edit: Adding what I have for testing code per a request. This code does not produce the desired outcome, and I honestly didn't expect it to.
const RenderingComponent = ({initialEntries})=>{
return(
<ThemeProvider>
<MemoryRouter initialEntries={initialEntries}>
<AutoSaveUnsavedChangesGuard {...defaults} />
</MemoryRouter>
</ThemeProvider>
)
}
beforeEach(() => {
jest.spyOn(ReactRouter, 'useHistory').mockReturnValue(makeHistory());
useSavingStatusContextSpy = jest.spyOn(useAutoSaveContextModule, 'useSavingStatusContext')
});
it('should render default. It should not show any modals when there are no errors and the route has not changed.', async () => {
// Default rendering. Works fine, because it's not meant to display anything.
const wrapper = render(
<RenderingComponent initialEntries={['/initial-value']} />
)
expect(screen.queryByText('Saving...')).toBeNull();
expect(screen.queryByText('Unsaved Changes')).toBeNull();
expect(wrapper).toMatchSnapshot()
});
it('should show the saving modal when the route location changes and saving status context is of type SAVING',()=>{
useSavingStatusContextSpy.mockReturnValueOnce(makeAutoSaveContext({savingStatus: SavingStatusType.SAVING}))
const {rerender, debug} = render(
<RenderingComponent initialEntries={["initial-value"]} />
)
rerender(<RenderingComponent initialEntries={['/mock-value','/mock-some-new-value']} />)
// I had hoped that re-rendering with new values for initial entries would trigger a navigation event for the prompt to block. It did not work.
debug()
const savingModal = screen.getByText('Saving...');
expect(savingModal).toBeVisible();
})
})
I am getting this warning in react:
index.js:1 Warning: Cannot update a component (`ConnectFunction`)
while rendering a different component (`Register`). To locate the
bad setState() call inside `Register`
I went to the locations indicated in the stack trace and removed all setstates but the warning still persists. Is it possible this could occur from redux dispatch?
my code:
register.js
class Register extends Component {
render() {
if( this.props.registerStatus === SUCCESS) {
// Reset register status to allow return to register page
this.props.dispatch( resetRegisterStatus()) # THIS IS THE LINE THAT CAUSES THE ERROR ACCORDING TO THE STACK TRACE
return <Redirect push to = {HOME}/>
}
return (
<div style = {{paddingTop: "180px", background: 'radial-gradient(circle, rgba(106,103,103,1) 0%, rgba(36,36,36,1) 100%)', height: "100vh"}}>
<RegistrationForm/>
</div>
);
}
}
function mapStateToProps( state ) {
return {
registerStatus: state.userReducer.registerStatus
}
}
export default connect ( mapStateToProps ) ( Register );
function which triggers the warning in my registerForm component called by register.js
handleSubmit = async () => {
if( this.isValidForm() ) {
const details = {
"username": this.state.username,
"password": this.state.password,
"email": this.state.email,
"clearance": this.state.clearance
}
await this.props.dispatch( register(details) )
if( this.props.registerStatus !== SUCCESS && this.mounted ) {
this.setState( {errorMsg: this.props.registerError})
this.handleShowError()
}
}
else {
if( this.mounted ) {
this.setState( {errorMsg: "Error - registration credentials are invalid!"} )
this.handleShowError()
}
}
}
Stacktrace:
This warning was introduced since React V16.3.0.
If you are using functional components you could wrap the setState call into useEffect.
Code that does not work:
const HomePage = (props) => {
props.setAuthenticated(true);
const handleChange = (e) => {
props.setSearchTerm(e.target.value.toLowerCase());
};
return (
<div key={props.restInfo.storeId} className="container-fluid">
<ProductList searchResults={props.searchResults} />
</div>
);
};
Now you can change it to:
const HomePage = (props) => {
// trigger on component mount
useEffect(() => {
props.setAuthenticated(true);
}, []);
const handleChange = (e) => {
props.setSearchTerm(e.target.value.toLowerCase());
};
return (
<div key={props.restInfo.storeId} className="container-fluid">
<ProductList searchResults={props.searchResults} />
</div>
);
};
I just had this issue and it took me a bit of digging around before I realised what I'd done wrong – I just wasn't paying attention to how I was writing my functional component.
I was doing this:
const LiveMatches = (props: LiveMatchesProps) => {
const {
dateMatches,
draftingConfig,
sportId,
getDateMatches,
} = props;
if (!dateMatches) {
const date = new Date();
getDateMatches({ sportId, date });
};
return (<div>{component stuff here..}</div>);
};
I had just forgotten to use useEffect before dispatching my redux call of getDateMatches()
So it should have been:
const LiveMatches = (props: LiveMatchesProps) => {
const {
dateMatches,
draftingConfig,
sportId,
getDateMatches,
} = props;
useEffect(() => {
if (!dateMatches) {
const date = new Date();
getDateMatches({ sportId, date });
}
}, [dateMatches, getDateMatches, sportId]);
return (<div>{component stuff here..}</div>);
};
please read the error message thoroughly, mine was pointing to SignIn Component that had a bad setState. which when i examined, I had an onpress that was not an Arrow function.
it was like this:
onPress={navigation.navigate("Home", { screen: "HomeScreen" })}
I changed it to this:
onPress={() => navigation.navigate("Home", { screen: "HomeScreen" }) }
My error message was:
Warning: Cannot update a component
(ForwardRef(BaseNavigationContainer)) while rendering a different
component (SignIn). To locate the bad setState() call inside
SignIn, follow the stack trace as described in
https://reactjs.org/link/setstate-in-render
in SignIn (at SignInScreen.tsx:20)
I fixed this issue by removing the dispatch from the register components render method to the componentwillunmount method. This is because I wanted this logic to occur right before redirecting to the login page. In general it's best practice to put all your logic outside the render method so my code was just poorly written before. Hope this helps anyone else in future :)
My refactored register component:
class Register extends Component {
componentWillUnmount() {
// Reset register status to allow return to register page
if ( this.props.registerStatus !== "" ) this.props.dispatch( resetRegisterStatus() )
}
render() {
if( this.props.registerStatus === SUCCESS ) {
return <Redirect push to = {LOGIN}/>
}
return (
<div style = {{paddingTop: "180px", background: 'radial-gradient(circle, rgba(106,103,103,1) 0%, rgba(36,36,36,1) 100%)', height: "100vh"}}>
<RegistrationForm/>
</div>
);
}
}
I think that this is important.
It's from this post that #Red-Baron pointed out:
#machineghost : I think you're misunderstanding what the message is warning about.
There's nothing wrong with passing callbacks to children that update state in parents. That's always been fine.
The problem is when one component queues an update in another component, while the first component is rendering.
In other words, don't do this:
function SomeChildComponent(props) {
props.updateSomething();
return <div />
}
But this is fine:
function SomeChildComponent(props) {
// or make a callback click handler and call it in there
return <button onClick={props.updateSomething}>Click Me</button>
}
And, as Dan has pointed out various times, queuing an update in the same component while rendering is fine too:
function SomeChildComponent(props) {
const [number, setNumber] = useState(0);
if(props.someValue > 10 && number < 5) {
// queue an update while rendering, equivalent to getDerivedStateFromProps
setNumber(42);
}
return <div>{number}</div>
}
If useEffect cannot be used in your case or if the error is NOT because of Redux
I used setTimeout to redirect one of the two useState variables to the callback queue.
I have one parent and one child component with useState variable in each of them. The solution is to wrap useState variable using setTimeout:
setTimeout(() => SetFilterData(data), 0);
Example below
Parent Component
import ExpenseFilter from '../ExpensesFilter'
function ExpensesView(props) {
const [filterData, SetFilterData] = useState('')
const GetFilterData = (data) => {
// SetFilterData(data);
//*****WRAP useState VARIABLE INSIDE setTimeout WITH 0 TIME AS BELOW.*****
setTimeout(() => SetFilterData(data), 0);
}
const filteredArray = props.expense.filter(expenseFiltered =>
expenseFiltered.dateSpent.getFullYear().toString() === filterData);
return (
<Window>
<div>
<ExpenseFilter FilterYear = {GetFilterData}></ExpenseFilter>
Child Component
const ExpensesFilter = (props) => {
const [filterYear, SetFilterYear] = useState('2022')
const FilterYearListener = (event) => {
event.preventDefault()
SetFilterYear(event.target.value)
}
props.FilterYear(filterYear)
return (
Using React and Material UI (MUI)
I changed my code from:
<IconButton onClick={setOpenDeleteDialog(false)}>
<Close />
</IconButton>
To:
<IconButton onClick={() => setOpenDeleteDialog(false)}>
<Close />
</IconButton>
Simple fix
If you use React Navigation and you are using the setParams or setOptions you must put these inside method componentDidMount() of class components or in useEffects() hook of functional components.
Minimal reproducing example
I was a bit confused as to what exactly triggers the problem, having a minimal immediately runnable example helped me grasp it a little better:
index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<script src="https://unpkg.com/react#17/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#17/umd/react-dom.development.js"></script>
<script src="https://unpkg.com/#babel/standalone#7.14.7/babel.min.js"></script>
</head>
<body>
<div id="root"></div>
<script type="text/babel">
function NotMain(props) {
props.setN(1)
return <div>NotMain</div>
}
function Main(props) {
const [n, setN] = React.useState(0)
return <>
<NotMain setN={setN} />
<div>Main {n}</div>
</>
}
ReactDOM.render(
<Main/>,
document.getElementById('root')
);
</script>
</body>
</html>
fails with error:
react-dom.development.js:61 Warning: Cannot update a component (`Main`) while rendering a different component (`NotMain`). To locate the bad setState() call inside `NotMain`, follow the stack trace as described in https://reactjs.org/link/setstate-in-render
followed by a stack trace:
at NotMain (<anonymous>:16:9)
at Main (<anonymous>:21:31)
Presumably 16:9 would be the exact line where props.setN(1) is being called from, but the line numbers are a bit messed up because of the Babel JSX translation.
The solution like many other answers said is to do instead:
function NotMain(props) {
React.useEffect(() => { props.setN(1) }, [])
return <div>NotMain</div>
}
Intuitively, I think that the general idea of why this error happens is that:
You are not supposed to updat state from render methods, otherwise it could lead to different results depending on internal the ordering of how React renders things.
and when using functional components, the way to do that is to use hooks. In our case, useEffect will run after rendering is done, so we are fine doing that from there.
When using classes this becomes slightly more clear and had been asked for example at:
Calling setState in render is not avoidable
Calling setState() in React from render method
When using functional components however, things are conceptually a bit more mixed, as the component function is both the render, and the code that sets up the callbacks.
I was facing same issue, The fix worked for me was if u are doing
setParams/setOptions
outside of useEffect then this issue is occurring. So try to do such things inside useEffect. It'll work like charm
TL;DR;
For my case, what I did to fix the warning was to change from useState to useRef
react_devtools_backend.js:2574 Warning: Cannot update a component (`Index`) while rendering a different component (`Router.Consumer`). To locate the bad setState() call inside `Router.Consumer`, follow the stack trace as described in https://reactjs.org/link/setstate-in-render
at Route (http://localhost:3000/main.bundle.js:126692:29)
at Index (http://localhost:3000/main.bundle.js:144246:25)
at Switch (http://localhost:3000/main.bundle.js:126894:29)
at Suspense
at App
at AuthProvider (http://localhost:3000/main.bundle.js:144525:23)
at ErrorBoundary (http://localhost:3000/main.bundle.js:21030:87)
at Router (http://localhost:3000/main.bundle.js:126327:30)
at BrowserRouter (http://localhost:3000/main.bundle.js:125948:35)
at QueryClientProvider (http://localhost:3000/main.bundle.js:124450:21)
The full code for the context of what I did (changed from the lines with // OLD: to the line above them). However this doesn't matter, just try changing from useState to useRef!!
import { HOME_PATH, LOGIN_PATH } from '#/constants';
import { NotFoundComponent } from '#/routes';
import React from 'react';
import { Redirect, Route, RouteProps } from 'react-router-dom';
import { useAccess } from '#/access';
import { useAuthContext } from '#/contexts/AuthContext';
import { AccessLevel } from '#/models';
type Props = RouteProps & {
component: Exclude<RouteProps['component'], undefined>;
requireAccess: AccessLevel | undefined;
};
export const Index: React.FC<Props> = (props) => {
const { component: Component, requireAccess, ...rest } = props;
const { isLoading, isAuth } = useAuthContext();
const access = useAccess();
const mounted = React.useRef(false);
// OLD: const [mounted, setMounted] = React.useState(false);
return (
<Route
{...rest}
render={(props) => {
// If in indentifying authentication state as the page initially loads, render a blank page
if (!mounted.current && isLoading) return null;
// OLD: if (!mounted && isLoading) return null;
// 1. Check Authentication is one step
if (!isAuth && window.location.pathname !== LOGIN_PATH)
return <Redirect to={LOGIN_PATH} />;
if (isAuth && window.location.pathname === LOGIN_PATH)
return <Redirect to={HOME_PATH} />;
// 2. Authorization is another
if (requireAccess && !access[requireAccess])
return <NotFoundComponent />;
mounted.current = true;
// OLD: setMounted(true);
return <Component {...props} />;
}}
/>
);
};
export default Index;
My example.
Code with that error:
<Form
initialValues={{ ...kgFormValues, dataflow: dataflows.length > 0 ? dataflows[0].df_tpl_key : "" }}
onSubmit={() => {}}
render={({values, dirtyFields }: any) => {
const kgFormValuesUpdated = {
proj_key: projectKey,
name: values.name,
description: values.description,
public: values.public,
dataflow: values.dataflow,
flavours: flavoursSelected,
skipOCR: values.skipOCR
};
if (!_.isEqual(kgFormValues, kgFormValuesUpdated)) {
setNewKgFormValues(kgFormValuesUpdated);
}
Working Code:
<Form
initialValues={{ ...kgFormValues, dataflow: dataflows.length > 0 ? dataflows[0].df_tpl_key : "" }}
onSubmit={() => {}}
render={({ values, dirtyFields }: any) => {
useEffect(() => {
const kgFormValuesUpdated = {
proj_key: projectKey,
name: values.name,
description: values.description,
public: values.public,
dataflow: values.dataflow,
flavours: flavoursSelected,
skipOCR: values.skipOCR
};
if (!_.isEqual(kgFormValues, kgFormValuesUpdated)) {
setNewKgFormValues(kgFormValuesUpdated);
}
}, [values]);
return (
I had the same problem. I was setting some state that was storing a function like so:
// my state definition
const [onConfirm, setOnConfirm] = useState<() => void>();
// then I used this piece of code to update the state
function show(onConfirm: () => void) {
setOnConfirm(onConfirm);
}
The problem was from setOnConfirm. In React, setState can take the new value OR a function that returns the new value. In this case React wanted to get the new state from calling onConfirm which is not correct.
changing to this resolved my issue:
setOnConfirm(() => onConfirm);
I was able to solve this after coming across a similar question in GitHub which led me to this comment showing how to pinpoint the exact line within your file causing the error. I wasn't aware that the stack trace was there. Hopefully this helps someone!
See below for my fix. I simply converted the function to use callback.
Old code
function TopMenuItems() {
const dispatch = useDispatch();
function mountProjectListToReduxStore(projects) {
const projectDropdown = projects.map((project) => ({
id: project.id,
name: project.name,
organizationId: project.organizationId,
createdOn: project.createdOn,
lastModifiedOn: project.lastModifiedOn,
isComplete: project.isComplete,
}));
projectDropdown.sort((a, b) => a.name.localeCompare(b.name));
dispatch(loadProjectsList(projectDropdown));
dispatch(setCurrentOrganizationId(projectDropdown[0].organizationId));
}
};
New code
function TopMenuItems() {
const dispatch = useDispatch();
const mountProjectListToReduxStore = useCallback((projects) => {
const projectDropdown = projects.map((project) => ({
id: project.id,
name: project.name,
organizationId: project.organizationId,
createdOn: project.createdOn,
lastModifiedOn: project.lastModifiedOn,
isComplete: project.isComplete,
}));
projectDropdown.sort((a, b) => a.name.localeCompare(b.name));
dispatch(loadProjectsList(projectDropdown));
dispatch(setCurrentOrganizationId(projectDropdown[0].organizationId));
}, [dispatch]);
};
My case was using setState callback, instead of setState + useEffect
BAD ❌
const closePopover = useCallback(
() =>
setOpen((prevOpen) => {
prevOpen && onOpenChange(false);
return false;
}),
[onOpenChange]
);
GOOD ✅
const closePopover = useCallback(() => setOpen(false), []);
useEffect(() => onOpenChange(isOpen), [isOpen, onOpenChange]);
I got this when I was foolishly invoking a function that called dispatch instead of passing a reference to it for onClick on a button.
const quantityChangeHandler = (direction) => {
dispatch(cartActions.changeItemQuantity({title, quantityChange: direction}));
}
...
<button onClick={() => quantityChangeHandler(-1)}>-</button>
<button onClick={() => quantityChangeHandler(1)}>+</button>
Initially, I was directly calling without the fat arrow wrapper.
Using some of the answers above, i got rid of the error with the following:
from
if (value === "newest") {
dispatch(sortArticlesNewest());
} else {
dispatch(sortArticlesOldest());
}
this code was on my component top-level
to
const SelectSorting = () => {
const dispatch = useAppDispatch();
const {value, onChange} = useSelect();
useEffect(() => {
if (value === "newest") {
dispatch(sortArticlesNewest());
} else {
dispatch(sortArticlesOldest());
}
}, [dispatch, value]);
It's a bit of a wordy title. What I am saying is I have a child component (which is a function component) and also a parent class. However this parent class does not return JSX therefore meaning I can't use hooks / useRef(). I also can't just add a ref to the child component since I get this error:
Function components cannot be given refs. Attempts to access this ref will fail. Did you mean to use React.forwardRef()?
Here's the child class with a bit of the code stripped out:
const BluetoothDeviceItem = (Props) => {
const [connectingState, setConnectingState] = useState(Props.state());
useEffect(() => {
stateChangeCallback();
}, [connectingState]);
const { onClick } = Props;
const stateChangeCallback = () => {
switch (connectingState) {
case 'not_connected':
//stuff
break;
case 'connecting':
//stuff
break;
case 'connected':
//stuff
break;
}
}
const rerender = () => {
setConnectingState(Props.state());
}
const wait = async () => {
onClick(Props.mac);
rerender();
}
return (
<IonItem lines="none" class="item-container" id={Props.mac} onClick={wait} ref={Props.elRef}>
<IonAvatar slot="start" class="bluetooth-icon-container">
<IonIcon icon={bluetoothOutline} class="bluetooth-icon"></IonIcon>
</IonAvatar>
<IonAvatar slot="end" class="connecting-icons-container">
<IonIcon icon={closeOutline} class="connecting-icons"></IonIcon>
<IonSpinner name="dots" class="connecting-spinner"></IonSpinner>
</IonAvatar>
<IonLabel>
<div className="device-name">{Props.name}</div>
<div className="device-mac">{Props.mac}</div>
</IonLabel>
</IonItem>
);
}
export default BluetoothDeviceItem;
and here's the Parent (again, cleaned a little bit):
const _Bluetooth = () => {
let states: {} = {}
const deviceItems: any[] = [];
const deviceRefs: any[] = [];
const bluetoothInitialize = () => {
for (let i = 0; i < 5; i++) {
let a = {name: "test_"+i, mac: i.toString(), connected: false}
createDeviceItem(a);
}
}
const connect = (id) => {
deviceItems.forEach(item => { //disconnecting any other currently connected devices and changing their respective states
if ((item.props.state() === 'connecting' || item.props.state() === 'connected') && item.props.mac !== id) {
updateDeviceItemState(item.props.mac, 'not_connected');
}
if(id === item.props.mac) {
updateDeviceItemState(item.props.mac, 'connecting');
}
});
}
const createDeviceItem = (data) => {
states = {...states, [data.mac]: data.connected ? 'connected' : 'not_connected'}
let ref = createRef();
deviceItems.push(<BluetoothDeviceItem elRef={ref} key={data.mac} mac={data.mac} name={data.name} onClick={(id) => connect(id)} state={() => {return states[data.mac]}} elRef={ref}></BluetoothDeviceItem>);
deviceRefs.push(ref);
}
const updateDeviceItemState = (id, connectingState) => {
states[id] = connectingState;
}
return (
{deviceItems, bluetoothInitialize}
);
}
export default _Bluetooth;
The parent class does a Bluetooth scan (for now just replaced with a for loop). Each time it finds a device it creates a new BluetoothDeviceItem. When you click on one, it's state is set to not_connected. At the same time, it checks to see if any other devices are currently connecting or connected.
Now, setting the device to connecting works fine because when you click on it it calls the wait function which updates the state of the BluetoothDeviceItem. However, when updating the state of all the other devices (after checking if they are connected or connecting) because they are not called via the onClick, they don't realise their state was updated. This is why I implemented a rerender function which will be called on every BluetoothDeviceItem to make sure they have the latest state.
The issue with this is that I need to lift this function up so the parent class can access it. The most obvious idea would be to use refs. Create a ref, attach to the BluetoothDeviceItem component and get the function. Of course doing that creates the error I said above.
The next best thing is to pass the ref as a props and attach it to the DOM element. Unfortunately this means I am not able to access the functions since they do not exist on the DOM element.
The last thing I tried was using the spread operator (...) to spread the rerender function like so:
<IonItem lines="none" class="item-container" id={Props.mac} onClick={wait} ref={Props.elRef}> {...rerender}
so I could access it using the ref. This doesn't work since ...rerender will evaluate to {} (at some point in time I was able to spread a function out but I can't remember how).
How can I lift this rerender function up to the parent or update the BluetoothDeviceItem when its state changes?
This is similar to my previous post but I am actually using the answer provided and storing all states in the parent class. I think just due to the nature of how I need these classes and components to work there will always be a need to access something from the child component in the parent class while also having strict restrictions like the child being a function component or the parent not returning JSX
I couldn't really find a simple way of doing it so I ended up just converting the BluetoothDeviceItem function component to a React Component, like so:
class BluetoothDeviceItem extends React.Component<Props, {}> {
constructor(props) {
super(props);
}
private updateIcons = () => {
switch (this.props.state()) {
case 'not_connected':
break;
case 'connecting':
break;
case 'connected':
break;
}
}
public rerender = () => {
this.updateIcons();
}
private wait = async () => {
this.props.onClick(this.props.mac);
this.rerender();
}
render() {
return (
<IonItem lines="none" class="item-container" id={this.props.mac} onClick={this.wait}>
<IonAvatar slot="start" class="bluetooth-icon-container">
<IonIcon icon={bluetoothOutline} class="bluetooth-icon"></IonIcon>
</IonAvatar>
<IonAvatar slot="end" class="connecting-icons-container">
<IonIcon icon={closeOutline} class="connecting-icons"></IonIcon>
<IonSpinner name="dots" class="connecting-spinner"></IonSpinner>
</IonAvatar>
<IonLabel>
<div className="device-name">{this.props.name}</div>
<div className="device-mac">{this.props.mac}</div>
</IonLabel>
</IonItem>
);
}
}
export default BluetoothDeviceItem;
and then just using a ref when I create an instance on that component. That gives me access to the functions I need.