How to solve memory heap error ts-node-dev? - heap-memory

FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JavaScript heap out of memory
During development, memory heap errors keep coming up and development is delayed.
I set node memory to prevent this, but I don't know if it worked.
"predev": "set NODE_OPTIONS=--max_old_space_size=12000",
"dev": "ts-node-dev --respawn --no-notify --rs src/index.ts --env=dev",
In case .env may reset this, I put it in the .env file as well.
NODE_OPTIONS=--max_old_space_size=12000
The same symptoms appear over and over again.
I think, i should at least check if the memory is expanded or not. But don't know how...
What should I do ?

Related

Memory failure when running gem5 SE RISCV code

When I try to run a simulation in SE mode in gem5 I get the following output:
warn: No dot file generated. Please install pydot to generate the dot file and pdf. build/RISCV/mem/mem_interface.cc:791: warn: DRAM device capacity (8192 Mbytes) does not match the address range assigned (512 Mbytes) 0: system.remote_gdb: listening for remote gdb on port 7000 build/RISCV/sim/simulate.cc:194: info: Entering event queue # 0. Starting simulation... build/RISCV/sim/mem_state.cc:443: info: Increasing stack size by one page. build/RISCV/sim/mem_state.cc:99: panic: Someone allocated physical memory at VA 0x4000000000000000 without creating a VMA! Memory Usage: 619616 KBytes Program aborted at tick 2222000
I'm using the ELF-linux cross compiler. Compiling with the Newlib-ELF cross compiler simulates just fine, but the thing is that I need to use pthreads(openmp) and the Newlib compilation doesn't support it. To get a grip on things I tried to simulate in x86, and found out that it wont work either with a simple gnu/gcc compilation. Then I complied replicating what the test-progs folder did with docker and then it worked fine. Is this the way to go? Since the error says there are problems with physical memory, would compiling with docker help out, or am I missing an obviuos fix? How would go about compiling RISCV with docker (I couldn't find examples of docker+RISCV)?

FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JS heap out of memory [duplicate]

Today I ran my script for filesystem indexing to refresh RAID files index and after 4h it crashed with following error:
[md5:] 241613/241627 97.5%
[md5:] 241614/241627 97.5%
[md5:] 241625/241627 98.1%
Creating missing list... (79570 files missing)
Creating new files list... (241627 new files)
<--- Last few GCs --->
11629672 ms: Mark-sweep 1174.6 (1426.5) -> 1172.4 (1418.3) MB, 659.9 / 0 ms [allocation failure] [GC in old space requested].
11630371 ms: Mark-sweep 1172.4 (1418.3) -> 1172.4 (1411.3) MB, 698.9 / 0 ms [allocation failure] [GC in old space requested].
11631105 ms: Mark-sweep 1172.4 (1411.3) -> 1172.4 (1389.3) MB, 733.5 / 0 ms [last resort gc].
11631778 ms: Mark-sweep 1172.4 (1389.3) -> 1172.4 (1368.3) MB, 673.6 / 0 ms [last resort gc].
<--- JS stacktrace --->
==== JS stack trace =========================================
Security context: 0x3d1d329c9e59 <JS Object>
1: SparseJoinWithSeparatorJS(aka SparseJoinWithSeparatorJS) [native array.js:~84] [pc=0x3629ef689ad0] (this=0x3d1d32904189 <undefined>,w=0x2b690ce91071 <JS Array[241627]>,L=241627,M=0x3d1d329b4a11 <JS Function ConvertToString (SharedFunctionInfo 0x3d1d3294ef79)>,N=0x7c953bf4d49 <String[4]\: ,\n >)
2: Join(aka Join) [native array.js:143] [pc=0x3629ef616696] (this=0x3d1d32904189 <undefin...
FATAL ERROR: CALL_AND_RETRY_LAST Allocation failed - JavaScript heap out of memory
1: node::Abort() [/usr/bin/node]
2: 0xe2c5fc [/usr/bin/node]
3: v8::Utils::ReportApiFailure(char const*, char const*) [/usr/bin/node]
4: v8::internal::V8::FatalProcessOutOfMemory(char const*, bool) [/usr/bin/node]
5: v8::internal::Factory::NewRawTwoByteString(int, v8::internal::PretenureFlag) [/usr/bin/node]
6: v8::internal::Runtime_SparseJoinWithSeparator(int, v8::internal::Object**, v8::internal::Isolate*) [/usr/bin/node]
7: 0x3629ef50961b
Server is equipped with 16gb RAM and 24gb SSD swap. I highly doubt my script exceeded 36gb of memory. At least it shouldn't
Script creates index of files stored as Array of Objects with files metadata (modification dates, permissions, etc, no big data)
Here's full script code:
http://pastebin.com/mjaD76c3
I've already experiend weird node issues in the past with this script what forced me eg. split index into multiple files as node was glitching when working on such big files as String. Is there any way to improve nodejs memory management with huge datasets?
If I remember correctly, there is a strict standard limit for the memory usage in V8 of around 1.7 GB, if you do not increase it manually.
In one of our products we followed this solution in our deploy script:
node --max-old-space-size=4096 yourFile.js
There would also be a new space command but as I read here: a-tour-of-v8-garbage-collection the new space only collects the newly created short-term data and the old space contains all referenced data structures which should be in your case the best option.
If you want to increase the memory usage of the node globally - not only single script, you can export environment variable, like this:
export NODE_OPTIONS=--max_old_space_size=4096
Then you do not need to play with files when running builds like
npm run build.
Just in case anyone runs into this in an environment where they cannot set node properties directly (in my case a build tool):
NODE_OPTIONS="--max-old-space-size=4096" node ...
You can set the node options using an environment variable if you cannot pass them on the command line.
Here are some flag values to add some additional info on how to allow more memory when you start up your node server.
1GB - 8GB
#increase to 1gb
node --max-old-space-size=1024 index.js
#increase to 2gb
node --max-old-space-size=2048 index.js
#increase to 3gb
node --max-old-space-size=3072 index.js
#increase to 4gb
node --max-old-space-size=4096 index.js
#increase to 5gb
node --max-old-space-size=5120 index.js
#increase to 6gb
node --max-old-space-size=6144 index.js
#increase to 7gb
node --max-old-space-size=7168 index.js
#increase to 8gb
node --max-old-space-size=8192 index.js
I just faced same problem with my EC2 instance t2.micro which has 1 GB memory.
I resolved the problem by creating swap file using this url and set following environment variable.
export NODE_OPTIONS=--max_old_space_size=4096
Finally the problem has gone.
I hope that would be helpful for future.
i was struggling with this even after setting --max-old-space-size.
Then i realised need to put options --max-old-space-size before the karma script.
also best to specify both syntaxes --max-old-space-size and --max_old_space_size my script for karma :
node --max-old-space-size=8192 --optimize-for-size --max-executable-size=8192 --max_old_space_size=8192 --optimize_for_size --max_executable_size=8192 node_modules/karma/bin/karma start --single-run --max_new_space_size=8192 --prod --aot
reference https://github.com/angular/angular-cli/issues/1652
I encountered this issue when trying to debug with VSCode, so just wanted to add this is how you can add the argument to your debug setup.
You can add it to the runtimeArgs property of your config in launch.json.
See example below.
{
"version": "0.2.0",
"configurations": [{
"type": "node",
"request": "launch",
"name": "Launch Program",
"program": "${workspaceRoot}\\server.js"
},
{
"type": "node",
"request": "launch",
"name": "Launch Training Script",
"program": "${workspaceRoot}\\training-script.js",
"runtimeArgs": [
"--max-old-space-size=4096"
]
}
]}
I had a similar issue while doing AOT angular build. Following commands helped me.
npm install -g increase-memory-limit
increase-memory-limit
Source: https://geeklearning.io/angular-aot-webpack-memory-trick/
I just want to add that in some systems, even increasing the node memory limit with --max-old-space-size, it's not enough and there is an OS error like this:
terminate called after throwing an instance of 'std::bad_alloc'
what(): std::bad_alloc
Aborted (core dumped)
In this case, probably is because you reached the max mmap per process.
You can check the max_map_count by running
sysctl vm.max_map_count
and increas it by running
sysctl -w vm.max_map_count=655300
and fix it to not be reset after a reboot by adding this line
vm.max_map_count=655300
in /etc/sysctl.conf file.
Check here for more info.
A good method to analyse the error is by run the process with strace
strace node --max-old-space-size=128000 my_memory_consuming_process.js
I've faced this same problem recently and came across to this thread but my problem was with React App. Below changes in the node start command solved my issues.
Syntax
node --max-old-space-size=<size> path-to/fileName.js
Example
node --max-old-space-size=16000 scripts/build.js
Why size is 16000 in max-old-space-size?
Basically, it varies depends on the allocated memory to that thread and your node settings.
How to verify and give right size?
This is basically stay in our engine v8. below code helps you to understand the Heap Size of your local node v8 engine.
const v8 = require('v8');
const totalHeapSize = v8.getHeapStatistics().total_available_size;
const totalHeapSizeGb = (totalHeapSize / 1024 / 1024 / 1024).toFixed(2);
console.log('totalHeapSizeGb: ', totalHeapSizeGb);
Steps to fix this issue (In Windows) -
Open command prompt and type %appdata% press enter
Navigate to %appdata% > npm folder
Open or Edit ng.cmd in your favorite editor
Add --max_old_space_size=8192 to the IF and ELSE block
Your node.cmd file looks like this after the change:
#IF EXIST "%~dp0\node.exe" (
"%~dp0\node.exe" "--max_old_space_size=8192" "%~dp0\node_modules\#angular\cli\bin\ng" %*
) ELSE (
#SETLOCAL
#SET PATHEXT=%PATHEXT:;.JS;=;%
node "--max_old_space_size=8192" "%~dp0\node_modules\#angular\cli\bin\ng" %*
)
Recently, in one of my project ran into same problem. Tried couple of things which anyone can try as a debugging to identify the root cause:
As everyone suggested , increase the memory limit in node by adding this command:
{
"scripts":{
"server":"node --max-old-space-size={size-value} server/index.js"
}
}
Here size-value i have defined for my application was 1536 (as my kubernetes pod memory was 2 GB limit , request 1.5 GB)
So always define the size-value based on your frontend infrastructure/architecture limit (little lesser than limit)
One strict callout here in the above command, use --max-old-space-size after node command not after the filename server/index.js.
If you have ngnix config file then check following things:
worker_connections: 16384 (for heavy frontend applications)
[nginx default is 512 connections per worker, which is too low for modern applications]
use: epoll (efficient method) [nginx supports a variety of connection processing methods]
http: add following things to free your worker from getting busy in handling some unwanted task. (client_body_timeout , reset_timeout_connection , client_header_timeout,keepalive_timeout ,send_timeout).
Remove all logging/tracking tools like APM , Kafka , UTM tracking, Prerender (SEO) etc middlewares or turn off.
Now code level debugging: In your main server file , remove unwanted console.log which is just printing a message.
Now check for every server route i.e app.get() , app.post() ... below scenarios:
data => if(data) res.send(data) // do you really need to wait for data or that api returns something in response which i have to wait for?? , If not then modify like this:
data => res.send(data) // this will not block your thread, apply everywhere where it's needed
else part: if there is no error coming then simply return res.send({}) , NO console.log here.
error part: some people define as error or err which creates confusion and mistakes. like this:
`error => { next(err) } // here err is undefined`
`err => {next(error) } // here error is undefined`
`app.get(API , (re,res) =>{
error => next(error) // here next is not defined
})`
remove winston , elastic-epm-node other unused libraries using npx depcheck command.
In the axios service file , check the methods and logging properly or not like :
if(successCB) console.log("success") successCB(response.data) // here it's wrong statement, because on success you are just logging and then `successCB` sending outside the if block which return in failure case also.
Save yourself from using stringify , parse etc on accessive large dataset. (which i can see in your above shown logs too.
Last but not least , for every time when your application crashes or pods restarted check the logs. In log specifically look for this section: Security context
This will give you why , where and who is the culprit behind the crash.
I will mention 2 types of solution.
My solution : In my case I add this to my environment variables :
export NODE_OPTIONS=--max_old_space_size=20480
But even if I restart my computer it still does not work. My project folder is in d:\ disk. So I remove my project to c:\ disk and it worked.
My team mate's solution : package.json configuration is worked also.
"start": "rimraf ./build && react-scripts --expose-gc --max_old_space_size=4096 start",
For other beginners like me, who didn't find any suitable solution for this error, check the node version installed (x32, x64, x86). I have a 64-bit CPU and I've installed x86 node version, which caused the CALL_AND_RETRY_LAST Allocation failed - JavaScript heap out of memory error.
if you want to change the memory globally for node (windows) go to advanced system settings -> environment variables -> new user variable
variable name = NODE_OPTIONS
variable value = --max-old-space-size=4096
You can also change Window's environment variables with:
$env:NODE_OPTIONS="--max-old-space-size=8192"
Unix (Mac OS)
Open a terminal and open our .zshrc file using nano like so (this will create one, if one doesn't exist):
nano ~/.zshrc
Update our NODE_OPTIONS environment variable by adding the following line into our currently open .zshrc file:
export NODE_OPTIONS=--max-old-space-size=8192 # increase node memory limit
Please note that we can set the number of megabytes passed in to whatever we like, provided our system has enough memory (here we are passing in 8192 megabytes which is roughly 8 GB).
Save and exit nano by pressing: ctrl + x, then y to agree and finally enter to save the changes.
Close and reopen the terminal to make sure our changes have been recognised.
We can print out the contents of our .zshrc file to see if our changes were saved like so: cat ~/.zshrc.
Linux (Ubuntu)
Open a terminal and open the .bashrc file using nano like so:
nano ~/.bashrc
The remaining steps are similar with the Mac steps from above, except we would most likely be using ~/.bashrc by default (as opposed to ~/.zshrc). So these values would need to be substituted!
Link to Nodejs Docs
Use the option --optimize-for-size. It's going to focus on using less ram.
I had this error on AWS Elastic Beanstalk, upgrading instance type from t3.micro (Free tier) to t3.small fixed the error
In my case, I upgraded node.js version to latest (version 12.8.0) and it worked like a charm.
Upgrade node to the latest version. I was on node 6.6 with this error and upgraded to 8.9.4 and the problem went away.
For Angular, this is how I fixed
In Package.json, inside script tag add this
"scripts": {
"build-prod": "node --max_old_space_size=5048 ./node_modules/#angular/cli/bin/ng build --prod",
},
Now in terminal/cmd instead of using ng build --prod just use
npm run build-prod
If you want to use this configuration for build only just remove --prod from all the 3 places
I experienced the same problem today. The problem for me was, I was trying to import lot of data to the database in my NextJS project.
So what I did is, I installed win-node-env package like this:
yarn add win-node-env
Because my development machine was Windows. I installed it locally than globally. You can install it globally also like this: yarn global add win-node-env
And then in the package.json file of my NextJS project, I added another startup script like this:
"dev_more_mem": "NODE_OPTIONS=\"--max_old_space_size=8192\" next dev"
Here, am passing the node option, ie. setting 8GB as the limit.
So my package.json file somewhat looks like this:
{
"name": "my_project_name_here",
"version": "1.0.0",
"private": true,
"scripts": {
"dev": "next dev",
"dev_more_mem": "NODE_OPTIONS=\"--max_old_space_size=8192\" next dev",
"build": "next build",
"lint": "next lint"
},
......
}
And then I run it like this:
yarn dev_more_mem
For me, I was facing the issue only on my development machine (because I was doing the importing of large data). Hence this solution. Thought to share this as it might come in handy for others.
I had the same issue in a windows machine and I noticed that for some reason it didn't work in git bash, but it was working in power shell
Just in case it may help people having this issue while using nodejs apps that produce heavy logging, a colleague solved this issue by piping the standard output(s) to a file.
If you are trying to launch not node itself, but some other soft, for example webpack you can use the environment variable and cross-env package:
$ cross-env NODE_OPTIONS='--max-old-space-size=4096' \
webpack --progress --config build/webpack.config.dev.js
For angular project bundling, I've added the below line to my pakage.json file in the scripts section.
"build-prod": "node --max_old_space_size=5120 ./node_modules/#angular/cli/bin/ng build --prod --base-href /"
Now, to bundle my code, I use npm run build-prod instead of ng build --requiredFlagsHere
hope this helps!
If any of the given answers are not working for you, check your installed node if it compatible (i.e 32bit or 64bit) to your system. Usually this type of error occurs because of incompatible node and OS versions and terminal/system will not tell you about that but will keep you giving out of memory error.
None of all these every single answers worked for me (I didn't try to update npm tho).
Here's what worked: My program was using two arrays. One that was parsed on JSON, the other that was generated from datas on the first one. Just before the second loop, I just had to set my first JSON parsed array back to [].
That way a loooooot of memory is freed, allowing the program to continue execution without failing memory allocation at some point.
Cheers !
You can fix a "heap out of memory" error in Node.js by below approaches.
Increase the amount of memory allocated to the Node.js process by using the --max-old-space-size flag when starting the application. For example, you can increase the limit to 4GB by running node --max-old-space-size=4096 index.js.
Use a memory leak detection tool, such as the Node.js heap dump module, to identify and fix memory leaks in your application. You can also use the node inspector and use chrome://inspect to check memory usage.
Optimize your code to reduce the amount of memory needed. This might involve reducing the size of data structures, reusing objects instead of creating new ones, or using more efficient algorithms.
Use a garbage collector (GC) algorithm to manage memory automatically. Node.js uses the V8 engine's garbage collector by default, but you can also use other GC algorithms such as the Garbage Collection in Node.js
Use a containerization technology like Docker which limits the amount of memory available to the container.
Use a process manager like pm2 which allows to automatically restart the node application if it goes out of memory.

Why would file checksums inconsistently fail?

I created a ~2MiB file.
dd if=/dev/urandom of=file.bin bs=2M count=1
Then I copied that file a large number of times and generated a checksum for each (identical) copy.
for i in `seq 50000`;
do
name="file.${i}.bin"
cp file.bin "${name}"
sha512sum "${name}" > "${name}.sha512"
done
I then verified all of those checksummed files with a validation script to run sha512sum against each file.
for file in `find . -regex ".*\.sha512"`
do
sha512sum --check --quiet "${file}" || (
cat "${file}" && sha512sum "${file%.sha512}"
)
done
I just created these files, and when I validate them moments later, I see intermittent failures and inconsistencies in the data (console text truncated for readability)
will:/mnt/usb $ for file in `find ...
file.5602.bin: FAILED
sha512sum: WARNING: 1 computed checksum did NOT match
91fc201a3812e93ef3d4890 ... file.5602.bin
b176e8e3ea63a223130f3a0 ... ./file.5602.bin
The checksum files are all identical since the source files are all identical
The problem seems to be that my computer is, seemingly at random, generating the wrong checksum for some of my files when I go to validate. A different file fails the checksum every time, and files that previously failed will pass.
will:/mnt/usb $ for file in `find ...
sha512sum: WARNING: 1 computed checksum did NOT match
91fc201a3812e93ef3d4890 ... file.3248.bin
442a1d8805ed134c9ab5252 ... ./file.3248.bin
Keep in mind that all of these files are identical.
I see the same behavior with SATA SSD and HDD, and USB devices, with md5 and sha512, with xfs, btrfs, ext4, and vfat. I tried live booting to another OS. I see this same stranger behavior regardless. I also see rsync --checksum for these files thinks checksums are wrong and re-copies these files even though they have not changed.
What could explain this behavior? Since it's happening on multiple devices with all the scenarios I described, I doubt this is bit rot. My kernel logs show no obvious errors. I would assume this is a hardware issue based on my troubleshooting, but how can this be diagnosed? Is it the CPU, the motherboard, the RAM?
What could explain this behavior? How can this be diagnosed?
From what I've read, a number of issues could explain this behavior. Bad disk(s), bad PSU (power supply), bad RAM, filesystem issues.
I tried the following to determine what was happening. I repeated the experiment with different...
Disks
Types of disks (SDD vs HDD)
External drives (3.5 and 2.5 enclosures)
Flash drives (USB 2 and 3 on various ports)
Filesystems (ext4, vfat (fat32), xfs, btrfs)
Different PSU
Different OS (live boot)
Nothing seemed to resolve this.
Finally, I gave memtest86+ v5.0.1 a try via an Ubuntu live USB.
voila. It found bad memory. Through process of elimination I determined one of my memory sticks was bad, and then tested the other over night to ensure it was in good shape. I re-ran my experiment again and I am seeing consistent checksums on all my files.
What a subtle bug. I only noticed this bad behavior by accident. If I hadn't been messing around with file checksums, I do not think I would have found this bad RAM.
This makes me want to regularly schedule a routine in which I verify and test my RAM. A consequence of this bad memory stick is that some of my test data did end up corrupt, but more often than not, the checksum verifications were just interimmitent failures.
In one sample data pool, all the checksums start with cb2848ca0e1ff27202a309408ec76..., because all ~50,000 files are identical.
Though, there are two files that are corrupt, but this is not bit rot or file integrity damage.
What seems most likely is that these files were created with corruption because cp encountered bad RAM when I created these files. Those files consistently return bad checksums of 58fe24f0e00229e8399dc6668b9... and bd85b51065ce5ec31ad7ebf3..., while the other 49,998 files return the same checksum.
This has been a fun extremely frustrating experiment in debugging.

Debugging crash during app exit (WPF)

I'm trying to figure out why an WPF-app won't exit imediately on closing it. Using Process Explorer I hade found out that WerFault.exe is started while exiting which seem to indicate that something crashes during the teardown, perhaps some destructor or dispose that fails. This started happening when I recently switched to VS2015. I am running Windows 8.
My question is: How can I find out what the real problem is? Any way of finding a crash log for WerFault.exe? I have hundreds of destructors and dispose-methods so it's a bit hard to put breakpoints in all of them. Any other way of capturing these kinds of errors in VS?
The exit code is -1073740791 which "indicate a bug in the executed software that causes stack overflow, leading to abnormal termination of the software". But where?
Some more info from the event log:
Faulting module name: ucrtbase.DLL, version: 10.0.10240.16390, time stamp: 0x55a5b718
Exception code: 0xc0000409
Fault offset: 0x0000000000065a4e
You could try enabling user mode dumps:
Create the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Windows Error Reporting\LocalDumps
Within LocalDumps, create a key that is the name of your executable
Within the key you just created, set the values of DumpFolder, DumpCount, DumpType, and CustomDumpFlags as needed (you should definitely set DumpType to 2 for full dumps, otherwise I don't think that enough information will be captured to debug a managed dump).
Once you have done this, whenever your executable crashes a dump file will be created in the folder specified by DumpFolder (or %LOCALAPPDATA%\CrashDumps by default).

OpenSearchServer: Why am I getting this error Error (java.lang.NullPointerException)

I am using OpenSearchServer v1.2.4 rc3.
In the first few days it's working fine.
But when its Index size reached 1.0GB I got this error
"Error (java.lang.NullPointerException)"
when I start my crawler. The crawler works fine for some time and then stops with this error
"Error (java.lang.NullPointerException)".
What's wrong?
Depending of the size of your index, a memory parameter must be added. By default, OpenSearchServer is setup to run on small server with the default RAM value provided by the Java Virtual Machine (from 64MB to 512MB only).
For large indexes, you must set up a higher value. On a Unix/Linux server, just create an /etc/opensearchserver file with the following content:
CATALINA_OPTS="-Xms2G -Xmx2G -server"
export CATALINA_OPTS
On a Windows server, edit the start.bat files. Add the following line just after :okExec
set CATALINA_OPTS="-Xms2G -Xmx2G -server"
Replace 2G (which mean 2 GB) by the size of the memory you want to allocate to OpenSearchServer.
In a 32 bits version, the memory is limited to 2.5GB. You can use more memory with a 64 bits operating system using the following lines (on Unix/Linux):
CATALINA_OPTS="-Xms12G -Xmx12G -d64 -server"
for Window 64bits:
set CATALINA_OPTS="-Xms12G -Xmx12G -d64 -server"
After restarting OpenSearchServer, just check in the Runtime tab panel that you have the correct size of memory available.
Regarding the error details, it is more useful to have the full stack trace. You can find it in the log file (data/logs/oss.log), or in the Runtime/Logs tab panel.

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