Cannot call assembly function from C kernel - c

I am writing a 32-bit C kernel and I tried to call a function that I wrote in assembly.
So I wrote an assembly file containing the function myfunc and then I wrote the kernel which defined myfunc as a global variable and I linked them together so I can use it in my C code.
It worked fine, but when I tried to call it, it caused a triple fault.
However, if I use inline assembly instead,
asm("call myfunc");
It does the job.
Also notice that the disassembly for asm("call myfunc"); and for myfunc(); aren't similar:
The disassembly when using myfunc():
00000000 <kmain>:
0: f3 0f 1e fb endbr32
4: 53 push ebx
5: 83 ec 08 sub esp,0x8
8: e8 fc ff ff ff call 9 <kmain+0x9>
d: 81 c3 02 00 00 00 add ebx,0x2
13: e8 fc ff ff ff call 14 <kmain+0x14>
18: f4 hlt
19: 83 c4 08 add esp,0x8
1c: 5b pop ebx
1d: c3 ret
The disassembly when using asm("call myfunc");:
00000000 <kmain>:
0: f3 0f 1e fb endbr32
4: e8 fc ff ff ff call 5 <kmain+0x5>
9: f4 hlt
a: c3 ret
Here's how I build it:
nasm -f elf32 kernel/klink.asm -o klink.o
gcc -c kernel/main.c -m32 -nostdlib -nodefaultlibs -O1 -fno-builtin
ld -m elf_i386 -T link.ld -o KERNEL klink.o main.o
objcopy --dump-section .text=KERNEL.SYS KERNEL
link.ld:
OUTPUT_FORMAT(elf32-i386)
ENTRY(kmain)
SECTIONS
{
. = 0x100000;
.text : { *(.text) }
}
The kernel (main.c):
void kmain() {
extern void myfunc();
myfunc(); //Here it causes a triple fault.
//asm("call myfunc"); //But this works fine.
asm("hlt");
}
And this is the assembly file that contains the function (klink.asm):
[BITS 32]
SECTION .text
GLOBAL start ;define start as a global variable
GLOBAL myfunc ;also myfunc
jmp start ;jump straight into start
myfunc:
;idk what to write here... just some code :)
EXTERN kmain ;define kmain as an external variable
start:
jmp kmain ;jump into kmain

Related

Static Function vs Non-Static in Static Linking?

I wrote the following 2 programs using C:
First:
int foo(int x)
{
return 1;
}
int main()
{
return foo(4);
}
Second:
static int foo(int x)
{
return 1;
}
int main()
{
return foo(4);
}
Then I ran:
gcc -c my_file.c
For the first file I saw (Not full output):
000000000000000e <main>:
e: 55 push %rbp
f: 48 89 e5 mov %rsp,%rbp
12: bf 04 00 00 00 mov $0x4,%edi
17: e8 00 00 00 00 callq 1c <main+0xe>
1c: 5d pop %rbp
1d: c3 retq
And for the second:
000000000000000e <main>:
e: 55 push %rbp
f: 48 89 e5 mov %rsp,%rbp
12: bf 04 00 00 00 mov $0x4,%edi
17: e8 e4 ff ff ff callq 0 <foo>
1c: 5d pop %rbp
1d: c3 retq
My question is, why in the first file we needed relocation when the function is defined (and not only declared) in the current file? This sounds too strange to me.
You look at unresolved code.
The first version makes foo() global, and therefore there are entries in appropriate tables, symbols and relocations, not shown in the listing. <Edit>Most probably because the compiler works that way, when it emits a call to a global function, it puts zeroes (or anything else) in the address field. It does not matter that this global function is in the same translation unit. Called with other options or other versions of the compiler or other compilers might yield a different result.</Edit>
In the second version the compiler knows that foo() is local and resolves the call instantly without the need to generate relocation entries.
The calls will be resolved to equal values if you link the program.
<Edit>Interesting: I tried to reproduce this with GCC 8.1.0 (MinGW-W64) on Windows, and both calls are resolved by the compiler. However, with GCC 11.1.0 of the current Manjaro Linux, it shows the described behaviour.</Edit>

fpic and O3 optimization flags

I'm trying to compile main.c which uses libnothing.so. Here is the source code:
main.c
#include "nothing.h"
int main(void)
{
doAlmostNothing();
return 0;
}
nothing.c
#include "nothing.h"
void doNothingStatic(void) {
volatile int x = 45;
x++;
}
void doNothing(void) {}
void doAlmostNothing(void)
{
doNothingStatic();
doNothing();
}
nothing.h
void doAlmostNothing(void);
First I compile nothing.c like this without fpic: gcc -c nothing.c I'll get this error: /usr/bin/ld: nothing.o: relocation R_X86_64_PC32 against symbol doNothing can not be used when making a shared object; recompile with -fPIC when building the .so gcc -shared nothing.o -o libnothing.so
But if I compile it using O3 gcc -c -O3 nothing.c I don't get the relocation error anymore.
Is -O3 adding fpic by default ?
EDIT
I changed a bit the code by adding void as suggested in the comments, removed static from doNothingStatic and add some dummy work in it.
Here is the console output when running the commands:
bil#bil-VirtualBox:~/Documents/test/linking$ gcc-7 -c nothing.c
bil#bil-VirtualBox:~/Documents/test/linking$ gcc-7 -shared nothing.o -o nothing.so
/usr/bin/ld: nothing.o: relocation R_X86_64_PC32 against symbol `doNothingStatic' can not be used when making a shared object; recompile with -fPIC
/usr/bin/ld: final link failed: Bad value
collect2: error: ld returned 1 exit status
bil#bil-VirtualBox:~/Documents/test/linking$ gcc-7 -c -O3 nothing.c
bil#bil-VirtualBox:~/Documents/test/linking$ gcc-7 -shared nothing.o -o libnothing.so
bil#bil-VirtualBox:~/Documents/test/linking$ ls
libnothing.so main main.c main.o nothing.c nothing.h nothing.o libnothing.so
I also looked on the assembly that objdump provides:
without O3:
nothing.o: file format elf64-x86-64
Disassembly of section .text:
0000000000000000 <doNothingStatic>:
0: 55 push %rbp
1: 48 89 e5 mov %rsp,%rbp
4: c7 45 fc 2d 00 00 00 movl $0x2d,-0x4(%rbp)
b: 8b 45 fc mov -0x4(%rbp),%eax
e: 83 c0 01 add $0x1,%eax
11: 89 45 fc mov %eax,-0x4(%rbp)
14: 90 nop
15: 5d pop %rbp
16: c3 retq
0000000000000017 <doNothing>:
17: 55 push %rbp
18: 48 89 e5 mov %rsp,%rbp
1b: 90 nop
1c: 5d pop %rbp
1d: c3 retq
000000000000001e <doAlmostNothing>:
1e: 55 push %rbp
1f: 48 89 e5 mov %rsp,%rbp
22: e8 00 00 00 00 callq 27 <doAlmostNothing+0x9>
27: e8 00 00 00 00 callq 2c <doAlmostNothing+0xe>
2c: 90 nop
2d: 5d pop %rbp
2e: c3 retq
with O3
nothing.o: file format elf64-x86-64
Disassembly of section .text:
0000000000000000 <doNothingStatic>:
0: c7 44 24 fc 2d 00 00 movl $0x2d,-0x4(%rsp)
7: 00
8: 8b 44 24 fc mov -0x4(%rsp),%eax
c: 83 c0 01 add $0x1,%eax
f: 89 44 24 fc mov %eax,-0x4(%rsp)
13: c3 retq
14: 66 90 xchg %ax,%ax
16: 66 2e 0f 1f 84 00 00 nopw %cs:0x0(%rax,%rax,1)
1d: 00 00 00
0000000000000020 <doNothing>:
20: f3 c3 repz retq
22: 0f 1f 40 00 nopl 0x0(%rax)
26: 66 2e 0f 1f 84 00 00 nopw %cs:0x0(%rax,%rax,1)
2d: 00 00 00
0000000000000030 <doAlmostNothing>:
30: c7 44 24 fc 2d 00 00 movl $0x2d,-0x4(%rsp)
37: 00
38: 8b 44 24 fc mov -0x4(%rsp),%eax
3c: 83 c0 01 add $0x1,%eax
3f: 89 44 24 fc mov %eax,-0x4(%rsp)
43: c3 retq
Indeed it seems the functions are inlined when using -O3
No, it is just that the function doNothing was inlined and thus there were no intra-module function calls left.
The relocation type means an absolute function or data access using a sign-extended 32-bit pointer, i.e. basically something within the first 2 GiB of virtual memory. When compiled with -O3 all function calls were inlined and therefore the calls using the relocations are not needed.
No, -O3 does not turn on -fPIC.
Here is the a list of flags turned on by the different optimization levels.
https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html

Get Shellcode from Object Dump the right way

I have read several tutorials on basic shellcoding and i have a question. I have written a little function in c
#include <stdio.h>
#include<string.h>
int main() {
char cmd[] = "net user /add jango Jango01$";
system(cmd);
}
and have build an object file of it using
gcc -c exec.c -o exec.o
Now i want to turn it into shellcode by using objdump.
c:\>objdump -d -M intel exec.o
: file format pe-i386
Disassembly of section .text:
00000000 <_main>:
0: 55 push ebp
1: 89 e5 mov ebp,esp
3: 83 e4 f0 and esp,0xfffffff0
6: 83 ec 30 sub esp,0x30
9: e8 00 00 00 00 call e <_main+0xe>
============= SNIP =============
5c: c9 leave
5d: c3 ret
5e: 90 nop
5f: 90 nop
When i bundle the bytes to something like
char code[] = "\x55\x89\xe5\x83\xe4\xf0\x83\xec\x30\xe8\x00\x00\x00\x00 == SNIPPET == \xc9\xc3\x90\x90";
is this the correct way? I am not sure if the hexdump is the final shellcode. My english is not so good and i am not sure if i understood all right.
Thank you

GCC 4.3/4.4 vs MSC 6 on i386 optimization for size fail

I am not sure what am I doing wrong, but I've tried reading manuals about calling conventions of GCC and found nothing useful there. My current problem is GCC generates excessively LARGE code for a very simple operation, like shown below.
main.c:
#ifdef __GNUC__
// defines for GCC
typedef void (* push1)(unsigned long);
#define PUSH1(P,A0)((push1)P)((unsigned long)A0)
#else
// defines for MSC
typedef void (__stdcall * push1)(unsigned long);
#define PUSH1(P,A0)((push1)P)((unsigned long)A0)
#endif
int main() {
// pointer to nasm-linked exit syscall "function".
// will not work for win32 target, provided as an example.
PUSH1(0x08048200,0x7F);
}
Now, let's build and dump it with gcc: gcc -c main.c -Os;objdump -d main.o:
main.o: file format elf32-i386
Disassembly of section .text:
00000000 <.text>:
0: 8d 4c 24 04 lea 0x4(%esp),%ecx
4: 83 e4 f0 and $0xfffffff0,%esp
7: ff 71 fc pushl -0x4(%ecx)
a: b8 00 82 04 08 mov $0x8048200,%eax
f: 55 push %ebp
10: 89 e5 mov %esp,%ebp
12: 51 push %ecx
13: 83 ec 10 sub $0x10,%esp
16: 6a 7f push $0x7f
18: ff d0 call *%eax
1a: 8b 4d fc mov -0x4(%ebp),%ecx
1d: 83 c4 0c add $0xc,%esp
20: c9 leave
21: 8d 61 fc lea -0x4(%ecx),%esp
24: c3 ret
That's the minimum size code I am able to get... If I don't specify -O* or specify other values, it will be 0x29 + bytes long.
Now, let's build it with ms c compiler v 6 (yea, one of year 98 iirc): wine /mnt/ssd/msc/6/cl /c /TC main.c;wine /mnt/ssd/msc/6/dumpbin /disasm main.obj:
Dump of file main.obj
File Type: COFF OBJECT
_main:
00000000: 55 push ebp
00000001: 8B EC mov ebp,esp
00000003: 6A 7F push 7Fh
00000005: B8 00 82 04 08 mov eax,8048200h
0000000A: FF D0 call eax
0000000C: 5D pop ebp
0000000D: C3 ret
How do I make GCC generate the similar by size code? any hints, tips? Don't you agree resulting code should be small as that? Why does GCC append so much useless code? I thought it'd be smarter than such old stuff like msc6 when optimizing for size. What am I missing here?
main() is special here: gcc is doing some extra work to make the stack 16-byte aligned at the entry point of the program. So the size of the result aren't directly comparable... try renaming main() to f() and you'll see gcc generates drastically different code.
(The MSVC-compiled code doesn't need to care about alignment because Windows has different rules for stack alignment.)
This is the best reference I can get. I'm on Windows now and too lazy to login to my Linux to test. Here (MinGW GCC 4.5.2), the code is smaller than yours. One difference is the calling convention, stdcall of course has a few bytes advantage over cdecl (default on GCC if not specified or with -O1 and I guess with -Os, too) to clean up the stack.
Here's the way I compile and the result (source code is purely copy pasted from your post)
gcc -S test.c:
_main:
pushl %ebp #
movl %esp, %ebp #,
andl $-16, %esp #,
subl $16, %esp #,
call ___main #
movl $127, (%esp) #,
movl $134513152, %eax #, tmp59
call *%eax # tmp59
leave
ret
gcc -c -o test.o test.c && objdump -d test.o:
test.o: file format pe-i386
Disassembly of section .text:
00000000 <_main>:
0: 55 push %ebp
1: 89 e5 mov %esp,%ebp
3: 83 e4 f0 and $0xfffffff0,%esp
6: 83 ec 10 sub $0x10,%esp
9: e8 00 00 00 00 call e <_main+0xe>
e: c7 04 24 7f 00 00 00 movl $0x7f,(%esp)
15: b8 00 82 04 08 mov $0x8048200,%eax
1a: ff d0 call *%eax
1c: c9 leave
1d: c3 ret
1e: 90 nop
1f: 90 nop

Using GCC to produce readable assembly?

I was wondering how to use GCC on my C source file to dump a mnemonic version of the machine code so I could see what my code was being compiled into. You can do this with Java but I haven't been able to find a way with GCC.
I am trying to re-write a C method in assembly and seeing how GCC does it would be a big help.
If you compile with debug symbols (add -g to your GCC command line, even if you're also using -O31),
you can use objdump -S to produce a more readable disassembly interleaved with C source.
>objdump --help
[...]
-S, --source Intermix source code with disassembly
-l, --line-numbers Include line numbers and filenames in output
objdump -drwC -Mintel is nice:
-r shows symbol names on relocations (so you'd see puts in the call instruction below)
-R shows dynamic-linking relocations / symbol names (useful on shared libraries)
-C demangles C++ symbol names
-w is "wide" mode: it doesn't line-wrap the machine-code bytes
-Mintel: use GAS/binutils MASM-like .intel_syntax noprefix syntax instead of AT&T
-S: interleave source lines with disassembly.
You could put something like alias disas="objdump -drwCS -Mintel" in your ~/.bashrc. If not on x86, or if you like AT&T syntax, omit -Mintel.
Example:
> gcc -g -c test.c
> objdump -d -M intel -S test.o
test.o: file format elf32-i386
Disassembly of section .text:
00000000 <main>:
#include <stdio.h>
int main(void)
{
0: 55 push ebp
1: 89 e5 mov ebp,esp
3: 83 e4 f0 and esp,0xfffffff0
6: 83 ec 10 sub esp,0x10
puts("test");
9: c7 04 24 00 00 00 00 mov DWORD PTR [esp],0x0
10: e8 fc ff ff ff call 11 <main+0x11>
return 0;
15: b8 00 00 00 00 mov eax,0x0
}
1a: c9 leave
1b: c3 ret
Note that this isn't using -r so the call rel32=-4 isn't annotated with the puts symbol name. And looks like a broken call that jumps into the middle of the call instruction in main. Remember that the rel32 displacement in the call encoding is just a placeholder until the linker fills in a real offset (to a PLT stub in this case, unless you statically link libc).
Footnote 1: Interleaving source can be messy and not very helpful in optimized builds; for that, consider https://godbolt.org/ or other ways of visualizing which instructions go with which source lines. In optimized code there's not always a single source line that accounts for an instruction but the debug info will pick one source line for each asm instruction.
If you give GCC the flag -fverbose-asm, it will
Put extra commentary information in the generated assembly code to make it more readable.
[...] The added comments include:
information on the compiler version and command-line options,
the source code lines associated with the assembly instructions, in the form FILENAME:LINENUMBER:CONTENT OF LINE,
hints on which high-level expressions correspond to the various assembly instruction operands.
Use the -S (note: capital S) switch to GCC, and it will emit the assembly code to a file with a .s extension. For example, the following command:
gcc -O2 -S foo.c
will leave the generated assembly code on the file foo.s.
Ripped straight from http://www.delorie.com/djgpp/v2faq/faq8_20.html (but removing erroneous -c)
Using the -S switch to GCC on x86 based systems produces a dump of AT&T syntax, by default, which can be specified with the -masm=att switch, like so:
gcc -S -masm=att code.c
Whereas if you'd like to produce a dump in Intel syntax, you could use the -masm=intel switch, like so:
gcc -S -masm=intel code.c
(Both produce dumps of code.c into their various syntax, into the file code.s respectively)
In order to produce similar effects with objdump, you'd want to use the --disassembler-options= intel/att switch, an example (with code dumps to illustrate the differences in syntax):
$ objdump -d --disassembler-options=att code.c
080483c4 <main>:
80483c4: 8d 4c 24 04 lea 0x4(%esp),%ecx
80483c8: 83 e4 f0 and $0xfffffff0,%esp
80483cb: ff 71 fc pushl -0x4(%ecx)
80483ce: 55 push %ebp
80483cf: 89 e5 mov %esp,%ebp
80483d1: 51 push %ecx
80483d2: 83 ec 04 sub $0x4,%esp
80483d5: c7 04 24 b0 84 04 08 movl $0x80484b0,(%esp)
80483dc: e8 13 ff ff ff call 80482f4 <puts#plt>
80483e1: b8 00 00 00 00 mov $0x0,%eax
80483e6: 83 c4 04 add $0x4,%esp
80483e9: 59 pop %ecx
80483ea: 5d pop %ebp
80483eb: 8d 61 fc lea -0x4(%ecx),%esp
80483ee: c3 ret
80483ef: 90 nop
and
$ objdump -d --disassembler-options=intel code.c
080483c4 <main>:
80483c4: 8d 4c 24 04 lea ecx,[esp+0x4]
80483c8: 83 e4 f0 and esp,0xfffffff0
80483cb: ff 71 fc push DWORD PTR [ecx-0x4]
80483ce: 55 push ebp
80483cf: 89 e5 mov ebp,esp
80483d1: 51 push ecx
80483d2: 83 ec 04 sub esp,0x4
80483d5: c7 04 24 b0 84 04 08 mov DWORD PTR [esp],0x80484b0
80483dc: e8 13 ff ff ff call 80482f4 <puts#plt>
80483e1: b8 00 00 00 00 mov eax,0x0
80483e6: 83 c4 04 add esp,0x4
80483e9: 59 pop ecx
80483ea: 5d pop ebp
80483eb: 8d 61 fc lea esp,[ecx-0x4]
80483ee: c3 ret
80483ef: 90 nop
godbolt is a very useful tool, they list only has C++ compilers but you can use -x c flag in order to get it treat the code as C. It will then generate an assembly listing for your code side by side and you can use the Colourise option to generate colored bars to visually indicate which source code maps to the generated assembly. For example the following code:
#include <stdio.h>
void func()
{
printf( "hello world\n" ) ;
}
using the following command line:
-x c -std=c99 -O3
and Colourise would generate the following:
Did you try gcc -S -fverbose-asm -O source.c then look into the generated source.s assembler file ?
The generated assembler code goes into source.s (you could override that with -o assembler-filename ); the -fverbose-asm option asks the compiler to emit some assembler comments "explaining" the generated assembler code. The -O option asks the compiler to optimize a bit (it could optimize more with -O2 or -O3).
If you want to understand what gcc is doing try passing -fdump-tree-all but be cautious: you'll get hundreds of dump files.
BTW, GCC is extensible thru plugins or with MELT (a high level domain specific language to extend GCC; which I abandoned in 2017)
You can use gdb for this like objdump.
This excerpt is taken from http://sources.redhat.com/gdb/current/onlinedocs/gdb_9.html#SEC64
Here is an example showing mixed source+assembly for Intel x86:
(gdb) disas /m main
Dump of assembler code for function main:
5 {
0x08048330 : push %ebp
0x08048331 : mov %esp,%ebp
0x08048333 : sub $0x8,%esp
0x08048336 : and $0xfffffff0,%esp
0x08048339 : sub $0x10,%esp
6 printf ("Hello.\n");
0x0804833c : movl $0x8048440,(%esp)
0x08048343 : call 0x8048284
7 return 0;
8 }
0x08048348 : mov $0x0,%eax
0x0804834d : leave
0x0804834e : ret
End of assembler dump.
Use the -S (note: capital S) switch to GCC, and it will emit the assembly code to a file with a .s extension. For example, the following command:
gcc -O2 -S -c foo.c
I haven't given a shot to gcc, but in case of g++, the command below works for me.
-g for debug build
-Wa,-adhln are passed to assembler for listing with source code
g++ -g -Wa,-adhln src.cpp
For risc-v dissasembly, these flags are nice:
riscv64-unknown-elf-objdump -d -S -l --visualize-jumps --disassembler-color=color --inlines
-d: disassemble, most basic flag
-S: intermix source. Note: must use -g flag while compiling
-l: line numbers
--visualize-jumps: fancy arrows, not too useful but why not. Sometimes get's too messy and actually makes reading the source harder. Taken from Peter Cordes's comment: --visualize-jumps=coloris also an option, to use different colors for different arrows
--disassembler-color=color: give the disassembly some color
--inlines: print out inlines
Maybe usefull:
-M numeric: Use numeric reg names instead of abi names, useful if you are doing cpu dev and don't know the abi names by heart
-M no-aliases: don't use psudoinstructions like li and call
Example:
main.o:
#include <stdio.h>
#include <stdint.h>
static inline void example_inline(const char* str) {
for (int i = 0; str[i] != 0; i++)
putchar(str[i]);
}
int main() {
printf("Hello world");
example_inline("Hello! I am inlined");
return 0;
}
I recommend to use -O0 if you want intermix sources. Intermix sources becomes very messy if using -O2.
Command:
riscv64-unknown-elf-gcc main.c -c -O0 -g
riscv64-unknown-elf-objdump -d -S -l --disassembler-color=color --inlines main.o
Dissasembly:
main.o: file format elf64-littleriscv
Disassembly of section .text:
0000000000000000 <example_inline>:
example_inline():
/Users/cyao/test/main.c:4
#include <stdio.h>
#include <stdint.h>
static inline void example_inline(const char* str) {
0: 7179 addi sp,sp,-48
2: f406 sd ra,40(sp)
4: f022 sd s0,32(sp)
6: 1800 addi s0,sp,48
8: fca43c23 sd a0,-40(s0)
000000000000000c <.LBB2>:
/Users/cyao/test/main.c:5
for (int i = 0; str[i] != 0; i++)
c: fe042623 sw zero,-20(s0)
10: a01d j 36 <.L2>
0000000000000012 <.L3>:
/Users/cyao/test/main.c:6 (discriminator 3)
putchar(str[i]);
12: fec42783 lw a5,-20(s0)
16: fd843703 ld a4,-40(s0)
1a: 97ba add a5,a5,a4
1c: 0007c783 lbu a5,0(a5)
20: 2781 sext.w a5,a5
22: 853e mv a0,a5
24: 00000097 auipc ra,0x0
28: 000080e7 jalr ra # 24 <.L3+0x12>
/Users/cyao/test/main.c:5 (discriminator 3)
for (int i = 0; str[i] != 0; i++)
2c: fec42783 lw a5,-20(s0)
30: 2785 addiw a5,a5,1
32: fef42623 sw a5,-20(s0)
0000000000000036 <.L2>:
/Users/cyao/test/main.c:5 (discriminator 1)
36: fec42783 lw a5,-20(s0)
3a: fd843703 ld a4,-40(s0)
3e: 97ba add a5,a5,a4
40: 0007c783 lbu a5,0(a5)
44: f7f9 bnez a5,12 <.L3>
0000000000000046 <.LBE2>:
/Users/cyao/test/main.c:7
}
46: 0001 nop
48: 0001 nop
4a: 70a2 ld ra,40(sp)
4c: 7402 ld s0,32(sp)
4e: 6145 addi sp,sp,48
50: 8082 ret
0000000000000052 <main>:
main():
/Users/cyao/test/main.c:9
int main() {
52: 1141 addi sp,sp,-16
54: e406 sd ra,8(sp)
56: e022 sd s0,0(sp)
58: 0800 addi s0,sp,16
/Users/cyao/test/main.c:10
printf("Hello world");
5a: 000007b7 lui a5,0x0
5e: 00078513 mv a0,a5
62: 00000097 auipc ra,0x0
66: 000080e7 jalr ra # 62 <main+0x10>
/Users/cyao/test/main.c:11
example_inline("Hello! I am inlined");
6a: 000007b7 lui a5,0x0
6e: 00078513 mv a0,a5
72: 00000097 auipc ra,0x0
76: 000080e7 jalr ra # 72 <main+0x20>
/Users/cyao/test/main.c:13
return 0;
7a: 4781 li a5,0
/Users/cyao/test/main.c:14
}
7c: 853e mv a0,a5
7e: 60a2 ld ra,8(sp)
80: 6402 ld s0,0(sp)
82: 0141 addi sp,sp,16
84: 8082 ret
PS. There are colors in the dissembled code
use -Wa,-adhln as option on gcc or g++ to produce a listing output to stdout.
-Wa,... is for command line options for the assembler part (execute in gcc/g++ after C/++ compilation). It invokes as internally (as.exe in Windows).
See
>as --help
as command line to see more help for the assembler tool inside gcc

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