I developed app in react native and for voice calls use Agora. When I connects the call I am able to hear voice for 40 seconds and after that voice loss. When I saw agora analytics it showed graph saying choppy audio. Can anyone help to let me know why voice losts after 40 seconds is there any setting I am missing? Bundle of thanks in advance
I can't seem to reproduce the error using the demo app. The app terminating can be because of a few reasons, it can be cleaned up by the system if it's in background for a while. It can even be quit due to a memory leak. To narrow it down check your app logs.
Related
Stack: Nextjs, expressjs, socket.io, WebRTC
I'm trying to build a video chat, at the moment everything works fine only if the second user joins and agrees to use the camera and has one at all.
Otherwise, the connection is established, a chat is available between two users, but user 2 does not receive the video stream of user 1.
I put this code on github for more clarity and a better understanding of what is happening.
Very big cosmic thanks for help!
You are calling createOffer without the "legacy" offerToReceive* constraints. Without these, if the user creating the offer does not have a camera they will only negotiate audio and not attempt to negotiate video.
See https://webrtc.github.io/samples/src/content/peerconnection/pc1/ for a sample using those options.
Currently, we are using one Gmail API to receive MFA through Email. We are using this in automated tests to read to code.Until yesterday we are receiving emails in seconds and we are able to read the code. But starting from today there is some delay in receiving an Email and sometimes the email is not been received.
Is there any way to check these logs? Can anyone help with this?
Well, if you experienced some delay, based on this documentation there can be a delay of several minutes if the user exceeds their quota. You can also try to use the Users.messages: get to get the specific message and check if it has some delay in receiving.
I found here a related SO question about your problem. So just check it if it can help you. It uses IMAP for this issue.
I'am trying to send recorded messages to phone numbers using twilio & salesforce. The problem i am facing that some times the call is going to Voice mail and the message is not getting recorded as the voice mail recording starts after a certain time. How can twilio manage to monitor that time and play the message after the voice mail starts recording.
Now i know that the voice mail recording system uses a beep before it starts recording. Can i use that DTMF tone to instruct twilio to start playing the recorded message.
Twilio developer evangelist here.
Twilio is able to do some, experimental, checking for answering machines such that it will only start playing after it hears a beep. You can see how to do this in the documentation here. Basically, you need to pass an ifMachine parameter of "Continue". You will then get an "AnsweredBy" parameter in calls to your TwiML so that you can decide what to do. If you do continue, Twilio will wait for the beep.
Let me know if that helps!
Update
The ifMachine parameter has been deprecated and replaced with the new Twilio Answering Machine Detection.
Now you can pass a parameter called MachineDetection with the argument Enable or DetectMessageEnd. Enable tries to give you an answer as soon as possible, passing the result to the TwiML webhook within the AnsweredBy parameter. DetectMessageEnd will call the webhook once the voicemail message has finished playing.
I have a critical app running on GAE. I had 2 cases, when I went over budget.
I have tests warning me when I loose the website, but I'd love to get an earlier notification, when my buget is running out.
Is there a way to access the daily budget estination, so I can send myself a warning before it becomes a problem?
There's no API for this purpose sorry, your best bet right now (if it's that important) is parsing the quota page.
A ticket was opened a few years back, it's acknowledged but no news.
I am working on gwt application with google app engine as a server. I have put the logs and appstat filter, so that i could know that what is the latency time.
Suppose if i open a link it is showing that 118ms for appstats (real=118ms) and 90ms for coming back through my login filter, so it is totally 208ms but in the firebug net panel it is showing 705ms for onload for the first request,
Any body have any idea, please let me know.
Thanks
MSNaidu
It would be a really difficult to figure our whether firebug is recording incorrectly or if there is genuine lag. You should try cross confirming by using Chrome SpeedTracer and Chrome's Dev Tools Network, Timeline and Audits features.