Imagine a simple react component
const Upload: React.FC = () => {
const [done, setDone] = useState(false)
const upload = async () => {
await doSomeAsyncStuffHere()
setDone(true)
}
if(done) {
return <div>success</div>
}
return (
<button onClick={upload}>upload</button>
)
}
It looks fine at first glance. But what if upload function takes a long time to finish? What if user navigates to another view and the component gets unmounted? When the async task finishes will cause a state update on an unmounted component. This is a no-op and a possible memory leak. What should I do to prevent it?
One way of going about it is to create a ref that you set to false when the component is unmounted, and check against this before setting the result of your asynchronous code in the component state.
Example
const Upload: React.FC = () => {
const isMounted = useRef(true);
const [done, setDone] = useState(false)
const upload = async () => {
await doSomeAsyncStuffHere()
if (isMounted.current) {
setDone(true)
}
}
useEffect(() => {
return () => {
isMounted.current = false;
};
}, []);
if(done) {
return <div>success</div>
}
return (
<button onClick={upload}>upload</button>
)
}
Related
How should I prevent a re render when I click on onClose to close the modal.
It looks like the dispatch function: dispatch(setActiveStep(0) cause some troubles.
export default function ImportOrderModal(props: ImportOrderModalProps) {
const { open, onClose } = props
const {
orderImport: { activeStep }
} = useAppSelector((state: RootState) => state)
const steps = useImportOrderConfig()
const dispatch = useDispatch()
React.useEffect(() => {
getOrdersList()
}, [])
const onCloseModal = () => {
onClose()
// Force a re render because of activeStep value
dispatch(setActiveStep(0))
}
const getOrdersList = async () => {
const orders = //API call
dispatch(setOrdersList(orders))
}
return (
<Modal open={open} onClose={onCloseModal}>
<Stepper steps={steps} currentStepNumber={activeStep} />
<FormSteps />
</Modal>
)
}
This block is outside of your useEffect()
const getOrdersList = async () => {
const orders = //API call
dispatch(setOrdersList(orders))
}
This will cause rendering troubles.
if you're using an older version of React (<17) that doesn't enforce <React.StrictMode> you can get away with rewriting that as:
useEffect(() => {
getOrderList
.then((orders) => dispatch(setOrdersList(orders))
.catch((error) => console.error(error));
}, [dispatch]);
if you're using a newer version of React (>18) you will have to cleanup your asynchronous call in the cleanup function of your useEffect().
useEffect(() => {
// This has to be passed down to your fetch/axios call
const controller = new AbortController();
getOrderList(controller)
.then((orders) => dispatch(setOrdersList(orders))
.catch((error) => console.error(error));
return () => {
// This will abort any ongoing async call
controller.abort();
}
}, [dispatch]);
For this to make sense I will probably have to write an example of the api call for you as well, if you don't mind I'll use axios for the example but it essentially works the same-ish with .fetch.
const getOrderList = async (controller) => {
try {
const { data } = await axios.get("url", { signal: controller.signal });
return data.orders;
} catch (e) {
throw e;
}
}
const SideAd = () => {
const [sideAd, setSideAd] = useState([])
useEffect(() => {
query()
}, [])
const query = async () => {
const res = await getSideAd()
Array.isArray(res) && setSideAd(res)
}
return (
<div className="sideAdComponent">
</div>
)
}
I just want make a request at mounted and then set a new state. But instead I got error react hook cant perform setstate in an unmounted component
There are 2 things you may do here.
First is fighting race conditions in useEffect with using cleanup function(return value in useEffect's callback)
const SideAd = () => {
const [sideAd, setSideAd] = useState([])
useEffect(() => {
const isMounted = true;
getSideAd().then(res => Array.isArray && isMounted && setSideAd(res))
return () => {isMounted = false;}
}, [])
return (
<div className="sideAdComponent">
</div>
)
}
Check nice article at hackernoon for more detailed explanation. To my mind this approach is even better then cancelling request(because it does not require you modify requester's code).
Another thing: maybe it's better to check for a reason why your component unmounted before response comes. Probably there is legit reason for that(say, you've navigated away while response has not come yet).
But it's also possible there is some HOC that declares component constructor inline and that causes all subtree to be re-created instead of updating. So it's worth spending some time on investigation - because there may be hidden bugs you have not found yet(example).
You can write a custom hook called useIsMounted:
const useIsMounted = () => {
const isMounted = useRef(false);
useEffect(() => {
isMounted.current = true;
return () => isMounted.current = false;
}, []);
return isMounted;
};
const SideAd = () => {
const [sideAd, setSideAd] = useState([]);
useEffect(() => {
query();
}, []);
const mounted = useIsMounted();
const query = async () => {
const res = await getSideAd();
Array.isArray(res) && mounted.current && setSideAd(res);
};
return <div className="sideAdComponent"></div>;
};
I created a custom hook useFetch that returns a fetch function that I can use in other components. It uses a promise to fetch some data inside. My goal is to clean up the pending promise, if the component, that uses this custom hook gets unmounted.
How would I do it? I tried something using useRef, but without success yet. Still getting the Can't perform a React state update on an unmounted component. warning.
const useFetch = (url) => {
const [isFetching, setIsFetching] = useState(false)
const handler = useRef(null)
useEffect(() => () => {
if (handler.current !== null) {
handler.current.cancel()
}
}, [])
return (options) => {
handler.current = window.fetch(url, options)
setIsFetching(true)
return handler.current.then(() => {
handler.current = null
setIsFetching(false)
})
}
}
export default () => {
const fetchData = useFetch('www.tld')
useEffect(() => {
fetchData({}).then(() => console.log('done'))
}, [])
return null
}
Notice that the promise in this example is cancelable via .cancel() (so thats not a problem here).
Return cancel() as bound callback from your hook. Then it would be up to consumer to stop it:
const useFetch(url) {
const [isFetching, setIsFetching] = useState(false)
const handler = useRef(null)
function run(options) {
handler.current = window.fetch(url, options)
setIsFetching(true)
...
}
function cancel() {
if(handler.current) {
handler.current.cancel()
}
}
return {run, cancel}
}
...
function OtherComponent({userId}) {
const [userData, setUserData] = useState(null);
const {run, cancel} = useFetch(`/user/${userId}`);
useEffect(() => {
run(options).then(setUserData);
return cancel; // it's up to consumer code to stop request
}, [userId]);
}
I get this error:
Can't perform a React state update on an unmounted component. This is
a no-op, but it indicates a memory leak in your application. To fix,
cancel all subscriptions and asynchronous tasks in a useEffect cleanup
function.
when fetching of data is started and component was unmounted, but function is trying to update state of unmounted component.
What is the best way to solve this?
CodePen example.
default function Test() {
const [notSeenAmount, setNotSeenAmount] = useState(false)
useEffect(() => {
let timer = setInterval(updateNotSeenAmount, 2000)
return () => clearInterval(timer)
}, [])
async function updateNotSeenAmount() {
let data // here i fetch data
setNotSeenAmount(data) // here is problem. If component was unmounted, i get error.
}
async function anotherFunction() {
updateNotSeenAmount() //it can trigger update too
}
return <button onClick={updateNotSeenAmount}>Push me</button> //update can be triggered manually
}
The easiest solution is to use a local variable that keeps track of whether the component is mounted or not. This is a common pattern with the class based approach. Here is an example that implement it with hooks:
function Example() {
const [text, setText] = React.useState("waiting...");
React.useEffect(() => {
let isCancelled = false;
simulateSlowNetworkRequest().then(() => {
if (!isCancelled) {
setText("done!");
}
});
return () => {
isCancelled = true;
};
}, []);
return <h2>{text}</h2>;
}
Here is an alternative with useRef (see below). Note that with a list of dependencies this solution won't work. The value of the ref will stay true after the first render. In that case the first solution is more appropriate.
function Example() {
const isCancelled = React.useRef(false);
const [text, setText] = React.useState("waiting...");
React.useEffect(() => {
fetch();
return () => {
isCancelled.current = true;
};
}, []);
function fetch() {
simulateSlowNetworkRequest().then(() => {
if (!isCancelled.current) {
setText("done!");
}
});
}
return <h2>{text}</h2>;
}
You can find more information about this pattern inside this article. Here is an issue inside the React project on GitHub that showcase this solution.
If you are fetching data from axios(using hooks) and the error still occurs, just wrap the setter inside the condition
let isRendered = useRef(false);
useEffect(() => {
isRendered = true;
axios
.get("/sample/api")
.then(res => {
if (isRendered) {
setState(res.data);
}
return null;
})
.catch(err => console.log(err));
return () => {
isRendered = false;
};
}, []);
TL;DR
Here is a CodeSandBox example
The other answers work of course, I just wanted to share a solution I came up with.
I built this hook that works just like React's useState, but will only setState if the component is mounted. I find it more elegant because you don't have to mess arround with an isMounted variable in your component !
Installation :
npm install use-state-if-mounted
Usage :
const [count, setCount] = useStateIfMounted(0);
You can find more advanced documentation on the npm page of the hook.
Here is a simple solution for this. This warning is due to when we do some fetch request while that request is in the background (because some requests take some time.)and we navigate back from that screen then react cannot update the state. here is the example code for this. write this line before every state Update.
if(!isScreenMounted.current) return;
Here is Complete Example
import React , {useRef} from 'react'
import { Text,StatusBar,SafeAreaView,ScrollView, StyleSheet } from 'react-native'
import BASEURL from '../constants/BaseURL';
const SearchScreen = () => {
const isScreenMounted = useRef(true)
useEffect(() => {
return () => isScreenMounted.current = false
},[])
const ConvertFileSubmit = () => {
if(!isScreenMounted.current) return;
setUpLoading(true)
var formdata = new FormData();
var file = {
uri: `file://${route.params.selectedfiles[0].uri}`,
type:`${route.params.selectedfiles[0].minetype}`,
name:`${route.params.selectedfiles[0].displayname}`,
};
formdata.append("file",file);
fetch(`${BASEURL}/UploadFile`, {
method: 'POST',
body: formdata,
redirect: 'manual'
}).then(response => response.json())
.then(result => {
if(!isScreenMounted.current) return;
setUpLoading(false)
}).catch(error => {
console.log('error', error)
});
}
return(
<>
<StatusBar barStyle="dark-content" />
<SafeAreaView>
<ScrollView
contentInsetAdjustmentBehavior="automatic"
style={styles.scrollView}>
<Text>Search Screen</Text>
</ScrollView>
</SafeAreaView>
</>
)
}
export default SearchScreen;
const styles = StyleSheet.create({
scrollView: {
backgroundColor:"red",
},
container:{
flex:1,
justifyContent:"center",
alignItems:"center"
}
})
This answer is not related to the specific question but I got the same Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in a useEffect cleanup function. and as a React newcomer could not find a solution to it.
My problem was related to useState in an unmounted component.
I noticed that I was calling a set state function (setIsLoading) after the function that unmounted my component:
const Login = () => {
const [isLoading, setIsLoading] = useState(false);
const handleLogin = () => {
setIsLoading(true);
firebase.auth().then(
functionToUnMountLoginSection();
// the problem is here
setIsLoading(false);
)
}
}
The correct way is to call setIsLoading when the component is still mounted, before calling the function to unmount/process user login in my specific case:
firebase.auth().then(
setIsLoading(false);
functionToUnMountLoginSection();
)
You add the state related datas into the useEffect body for not rerunning them every rerendering process. This method will solve the problem.
useEffect(() => {
let timer = setInterval(updateNotSeenAmount, 2000)
return () => clearInterval(timer)
}, [notSeenAmount])
REF: Tip: Optimizing Performance by Skipping Effects
Custom Hook Solution (ReactJs/NextJs)
Create a new folder named 'shared' and add two folders named 'hooks', 'utils' in it. Add a new file called 'commonFunctions.js' inside utils folder and add the code snippet below.
export const promisify = (fn) => {
return new Promise((resolve, reject) => {
fn
.then(response => resolve(response))
.catch(error => reject(error));
});
};
Add a new file called 'fetch-hook.js' inside hooks folder and add the code snippet below.
import { useCallback, useEffect, useRef } from "react";
import { promisify } from "../utils/commonFunctions";
export const useFetch = () => {
const isUnmounted = useRef(false);
useEffect(() => {
isUnmounted.current = false;
return () => {
isUnmounted.current = true;
};
}, []);
const call = useCallback((fn, onSuccess, onError = null) => {
promisify(fn).then(response => {
console.group('useFetch Hook response', response);
if (!isUnmounted.current) {
console.log('updating state..');
onSuccess(response.data);
}
else
console.log('aborted state update!');
console.groupEnd();
}).catch(error => {
console.log("useFetch Hook error", error);
if (!isUnmounted.current)
if (onError)
onError(error);
});
}, []);
return { call }
};
Folder Structure
Our custom hook is now ready. We use it in our component like below
const OurComponent = (props) => {
//..
const [subscriptions, setSubscriptions] = useState<any>([]);
//..
const { call } = useFetch();
// example method, change with your own
const getSubscriptions = useCallback(async () => {
call(
payment.companySubscriptions(userId), // example api call, change with your own
(data) => setSubscriptions(data),
);
}, [userId]);
//..
const updateSubscriptions = useCallback(async () => {
setTimeout(async () => {
await getSubscriptions();
}, 5000);// 5 seconds delay
}, [getSubscriptions]);
//..
}
In our component, we call 'updateSubscriptions' method. It will trigger 'getSubscriptions' method in which we used our custom hook. If we try to navigate to a different page after calling updateSubscriptions method before 5 seconds over, our custom hook will abort state update and prevent that warning on the title of this question
Wanna see opposite?
Change 'getSubscriptions' method with the one below
const getSubscriptions = useCallback(async () => {
const response = await payment.companySubscriptions(userId);
setSubscriptions(response);
}, [userId]);
Now try to call 'updateSubscriptions' method and navigate to a different page before 5 seconds over
Try this custom hook:
import { useEffect, useRef } from 'react';
export const useIsMounted = () => {
const isMounted = useRef(false);
useEffect(() => {
isMounted.current = true;
return () => (isMounted.current = false);
}, []);
return isMounted;
};
function Example() {
const isMounted = useIsMounted();
const [text, setText] = useState();
const safeSetState = useCallback((callback, ...args) => {
if (isMounted.current) {
callback(...args);
}
}, []);
useEffect(() => {
safeSetState(setText, 'Hello')
});
}, []);
return <h2>{text}</h2>;
}
How to send http request on button click with react hooks? Or, for that matter, how to do any side effect on button click?
What i see so far is to have something "indirect" like:
export default = () => {
const [sendRequest, setSendRequest] = useState(false);
useEffect(() => {
if(sendRequest){
//send the request
setSendRequest(false);
}
},
[sendRequest]);
return (
<input type="button" disabled={sendRequest} onClick={() => setSendRequest(true)}
);
}
Is that the proper way or is there some other pattern?
export default () => {
const [isSending, setIsSending] = useState(false)
const sendRequest = useCallback(async () => {
// don't send again while we are sending
if (isSending) return
// update state
setIsSending(true)
// send the actual request
await API.sendRequest()
// once the request is sent, update state again
setIsSending(false)
}, [isSending]) // update the callback if the state changes
return (
<input type="button" disabled={isSending} onClick={sendRequest} />
)
}
this is what it would boil down to when you want to send a request on click and disabling the button while it is sending
update:
#tkd_aj pointed out that this might give a warning: "Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in a useEffect cleanup function."
Effectively, what happens is that the request is still processing, while in the meantime your component unmounts. It then tries to setIsSending (a setState) on an unmounted component.
export default () => {
const [isSending, setIsSending] = useState(false)
const isMounted = useRef(true)
// set isMounted to false when we unmount the component
useEffect(() => {
return () => {
isMounted.current = false
}
}, [])
const sendRequest = useCallback(async () => {
// don't send again while we are sending
if (isSending) return
// update state
setIsSending(true)
// send the actual request
await API.sendRequest()
// once the request is sent, update state again
if (isMounted.current) // only update if we are still mounted
setIsSending(false)
}, [isSending]) // update the callback if the state changes
return (
<input type="button" disabled={isSending} onClick={sendRequest} />
)
}
You don't need an effect to send a request on button click, instead what you need is just a handler method which you can optimise using useCallback method
const App = (props) => {
//define you app state here
const fetchRequest = useCallback(() => {
// Api request here
}, [add dependent variables here]);
return (
<input type="button" disabled={sendRequest} onClick={fetchRequest}
);
}
Tracking request using variable with useEffect is not a correct pattern because you may set state to call api using useEffect, but an additional render due to some other change will cause the request to go in a loop
In functional programming, any async function should be considered as a side effect.
When dealing with side effects you need to separate the logic of starting the side effect and the logic of the result of that side effect (similar to redux saga).
Basically, the button responsibility is only triggering the side effect, and the side effect responsibility is to update the dom.
Also since react is dealing with components you need to make sure your component still mounted before any setState or after every await this depends on your own preferences.
to solve this issue we can create a custom hook useIsMounted this hook will make it easy for us to check if the component is still mounted
/**
* check if the component still mounted
*/
export const useIsMounted = () => {
const mountedRef = useRef(false);
const isMounted = useCallback(() => mountedRef.current, []);
useEffect(() => {
mountedRef.current = true;
return () => {
mountedRef.current = false;
};
});
return isMounted;
};
Then your code should look like this
export const MyComponent = ()=> {
const isMounted = useIsMounted();
const [isDoMyAsyncThing, setIsDoMyAsyncThing] = useState(false);
// do my async thing
const doMyAsyncThing = useCallback(async () => {
// do my stuff
},[])
/**
* do my async thing effect
*/
useEffect(() => {
if (isDoMyAsyncThing) {
const effect = async () => {
await doMyAsyncThing();
if (!isMounted()) return;
setIsDoMyAsyncThing(false);
};
effect();
}
}, [isDoMyAsyncThing, isMounted, doMyAsyncThing]);
return (
<div>
<button disabled={isDoMyAsyncThing} onClick={()=> setIsDoMyAsyncThing(true)}>
Do My Thing {isDoMyAsyncThing && "Loading..."}
</button>;
</div>
)
}
Note: It's always better to separate the logic of your side effect from the logic that triggers the effect (the useEffect)
UPDATE:
Instead of all the above complexity just use useAsync and useAsyncFn from the react-use library, It's much cleaner and straightforward.
Example:
import {useAsyncFn} from 'react-use';
const Demo = ({url}) => {
const [state, doFetch] = useAsyncFn(async () => {
const response = await fetch(url);
const result = await response.text();
return result
}, [url]);
return (
<div>
{state.loading
? <div>Loading...</div>
: state.error
? <div>Error: {state.error.message}</div>
: <div>Value: {state.value}</div>
}
<button onClick={() => doFetch()}>Start loading</button>
</div>
);
};
You can fetch data as an effect of some state changing like you have done in your question, but you can also get the data directly in the click handler like you are used to in a class component.
Example
const { useState } = React;
function getData() {
return new Promise(resolve => setTimeout(() => resolve(Math.random()), 1000))
}
function App() {
const [data, setData] = useState(0)
function onClick() {
getData().then(setData)
}
return (
<div>
<button onClick={onClick}>Get data</button>
<div>{data}</div>
</div>
);
}
ReactDOM.render(<App />, document.getElementById("root"));
<script src="https://unpkg.com/react#16/umd/react.development.js" crossorigin></script>
<script src="https://unpkg.com/react-dom#16/umd/react-dom.development.js" crossorigin></script>
<div id="root"></div>
You can define the boolean in the state as you did and once you trigger the request set it to true and when you receive the response set it back to false:
const [requestSent, setRequestSent] = useState(false);
const sendRequest = () => {
setRequestSent(true);
fetch().then(() => setRequestSent(false));
};
Working example
You can create a custom hook useApi and return a function execute which when called will invoke the api (typically through some onClick).
useApi hook:
export type ApiMethod = "GET" | "POST";
export type ApiState = "idle" | "loading" | "done";
const fetcher = async (
url: string,
method: ApiMethod,
payload?: string
): Promise<any> => {
const requestHeaders = new Headers();
requestHeaders.set("Content-Type", "application/json");
console.log("fetching data...");
const res = await fetch(url, {
body: payload ? JSON.stringify(payload) : undefined,
headers: requestHeaders,
method,
});
const resobj = await res.json();
return resobj;
};
export function useApi(
url: string,
method: ApiMethod,
payload?: any
): {
apiState: ApiState;
data: unknown;
execute: () => void;
} {
const [apiState, setApiState] = useState<ApiState>("idle");
const [data, setData] = useState<unknown>(null);
const [toCallApi, setApiExecution] = useState(false);
const execute = () => {
console.log("executing now");
setApiExecution(true);
};
const fetchApi = useCallback(() => {
console.log("fetchApi called");
fetcher(url, method, payload)
.then((res) => {
const data = res.data;
setData({ ...data });
return;
})
.catch((e: Error) => {
setData(null);
console.log(e.message);
})
.finally(() => {
setApiState("done");
});
}, [method, payload, url]);
// call api
useEffect(() => {
if (toCallApi && apiState === "idle") {
console.log("calling api");
setApiState("loading");
fetchApi();
}
}, [apiState, fetchApi, toCallApi]);
return {
apiState,
data,
execute,
};
}
using useApi in some component:
const SomeComponent = () =>{
const { apiState, data, execute } = useApi(
"api/url",
"POST",
{
foo: "bar",
}
);
}
if (apiState == "done") {
console.log("execution complete",data);
}
return (
<button
onClick={() => {
execute();
}}>
Click me
</button>
);
For this you can use callback hook in ReactJS and it is the best option for this purpose as useEffect is not a correct pattern because may be you set state to make an api call using useEffect, but an additional render due to some other change will cause the request to go in a loop.
<const Component= (props) => {
//define you app state here
const getRequest = useCallback(() => {
// Api request here
}, [dependency]);
return (
<input type="button" disabled={sendRequest} onClick={getRequest}
);
}
My answer is simple, while using the useState hook the javascript doesn't enable you to pass the value if you set the state as false. It accepts the value when it is set to true. So you have to define a function with if condition if you use false in the usestate