Looping over and combining Swift array of structs? - arrays

I'm trying to create an array of structs (User structs below) where, if the user.name does not yet exist in the array, it appends the user -- but if the user.name is already present ("Mcdonalds" in the below example), then it will simply add the item.amount to the existing struct.
In other words, the below code should create an array of 4 Users, with the User Mcdonalds item.amount totaling 23.44 + 12.33.
I remember doing this sort of thing in JS no sweat, but I can't for the life of me figure out how to do this in Swift. Thanks for any help!
struct User {
var name: String
var amount: Double
}
var user1 = User(name: "Mcdonalds", amount: 23.44)
var user2 = User(name: "Wendys", amount: 15.44)
var user3 = User(name: "Cabanos", amount: 12.22)
var user4 = User(name: "Shell Gas", amount: 23.33)
var user5 = User(name: "Mcdonalds", amount: 12.33)

To loop over the users they'll need to be in an array to start.
Then you can use .reduce(into:) to reduce them into one condensed dictionary (the dictionary will allow you to have a unique key (the name of the user here) so that you don't have duplicate entries). Then you can use .map() to just get the value and not the key of that dictionary so that the final result will be an array of users.
struct User {
var name: String
var amount: Double
}
var users = [
User(name: "Mcdonalds", amount: 23.44),
User(name: "Wendys", amount: 15.44),
User(name: "Cabanos", amount: 12.22),
User(name: "Shell Gas", amount: 23.33),
User(name: "Mcdonalds", amount: 12.33)
]
var reducedUsers = users.reduce(into: [String: User]()) { (result, nextUser) in
if let existing = result[nextUser.name] {
result[nextUser.name] = User(name: nextUser.name, amount: existing.amount + nextUser.amount)
} else {
result[nextUser.name] = nextUser
}
}.map { $0.value }

A clean and swifty way is to write an extension for Array. Swift is highly protocol-oriented, which means you are able to extend any existing system or self-written class with new functions.
This is just a simple implementation, which uses a function to append or update any given user object:
extension Array where Element == User {
/// Appends a not existing user to the array or updates the amount value if user is already present
mutating func appendOrUpdate(_ userObject: Element) {
// Check if user is already in the array
if let index = self.firstIndex(where: { $0.name == userObject.name }) {
// Update the amount
self[index].amount += userObject.amount
}
else {
// Append the user
self.append(userObject)
}
}
}
As the where clause specifies the extension the Element of the array only to be applied when the given object is your User struct, it is only available when you pass in an user object.
Usage:
var userArray: [User] = []
userArray.appenOrUpdate(User(name: "Mcdonalds", amount: 23.44))
userArray.appenOrUpdate(User(name: "Wendys", amount: 15.44))
userArray.appenOrUpdate(User(name: "Cabanos", amount: 12.22))
userArray.appenOrUpdate(User(name: "Shell Gas", amount: 23.33))
userArray.appenOrUpdate(User(name: "Mcdonalds", amount: 12.33))
This will result in an array with just four entries and the double entry 'Mcdonalds' user's amount cumulated.
Note that the function has the mutating keyword in front, as if not you will not be able to modify the array and its entries. This is necessary due the nature of arrays being Structs themselves.
You can also write a function like the know Array's append(contentsOf:) and pass in an array of user objects and loop through them updating or appending the given objects.
Best way is to put this extension in a separate file called Array+User.swift according to best practise naming conventions.
You can read more about extensions in Swift and their power here: https://docs.swift.org/swift-book/LanguageGuide/Extensions.html

Matthew Gray's answer is very good, and can be used for a wide variety of problems that may be more complex than this one. But for this specific problem, it can be done much more simply.
let reducedUsers = users.reduce(into: [:]) { (result, user) in
result[user.name, default: 0] += user.amount
}
.map(User.init)
The point of this is that it tears apart the struct into key and value in a Dictionary, and then reassembles the values into an Array at the end. Swift is smart enough to figure out the type of the [:], so there's no need to specify that.
Note that there is a time-space tradeoff here. This creates a temporary Dictionary that can be very large. If this kind of operation is common and the dataset is large, you should consider storing this data in a Dictionary ([String: User] or [String: Double]) all the time rather than converting back and forth.

Related

Swift - Deleting a value in an array from an element

I have an array of type "User" and I'd like to delete all users that are 10 years old. My code :
struct User: Identifiable {
var id = UUID()
var name: String
var age: String
}
var array: User = [
User[name: "AZE", age: "10"]
User[name: "QSD", age: "37"]
]
What is the function for deleting an object from an element of that object? I hope you understood my problem and thank you for your answer.
You can use filter to keep only the elements of the array whose age property doesn't equal 10.
let filtered = array.filter { $0.age != "10" }
Unrelated to your question, but why is age a String? It should be an Int instead, since it represents a numeric value. Also, you should always make properties immutable (let) by default and only make them mutable (var) if they really need to be mutable.

How to fetch data from a dictionary

I have a list of dogs and need to fetch certain bits of data. In one case I need the row of names to show in a list, in other cases I need all or parts of the data from a single dog (name, gender, speed). I am fairly certain I should be using an array, although I started with a dictionary. I plan to add more parameters and allow users to add more dogs, so I am trying to find the most expandable option
struct Dog {
var name: String
var gender: String
var speed: Int
}
struct MyDogs {
let myDogs = [
Dog(name: "Saleks", gender: "Male", speed: 50),
Dog(name: "Balto", gender: "Male", speed: 70),
Dog(name: "Mila", gender: "Female", speed: 20)
]
}
WARNING I don't have my IDE available, may have a few syntax errors.
For reference, what you're demonstrating is not a multi-dimensional array. A 3d array is like this.
let some3DArray =
[["Hello", "World"],
["This", "Is", "An"],
["Multidimensional","Array"]]
To access the values in your example, based on what you're asking for you'd do it like so.
//To loop through all the dogs in your array. Useful for your "List"
for dog in yourDogs {
print(" Name: \(dog.name) "
}
// To find a dog based on some property you can do something like this.
let dog = {
for dog in yourDogs {
if dog.name == yourSearchValue {
return dog
} else {
//HANDLE NULL VALUE
//What do you want to happen if NO dog is found?
}
return null
}
}
// You can use the values from the array by accessing it directly via an index.
// This can be done with whatever conditional you need to specifically reach.
let specificDog = dogs[3]
// Once you have your copy of the specific dog you want to access.
// You can then get the values of that object.
let dogName = specificDog .name
let dogGender = specificDog .gender
let dogSpeed = specificDog .speed
Your use-case seems to be on the right track. An array would be useful and provide the most flexibility to add more dogs later down the road. This could be handled very easily for example by doing something like this. You can find out more about that here. Add an element to an array in Swift
var yourDogArray = [Dogs]()
yourDogArray.append(Dog(name: "xxx", gender: "female", speed: 20))
TableView(didSelectRowAt...)
This is a common usage And it works because your list that you populate is populated on an index from 0 to length which means if you select the first item on the list, it will match with your first item in your arrayCollection.
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath {
let name = yourDogArray[indexPath.row].name
let gender = yourDogArray[indexPath.row].gender
let speed = yourDogArray[indexPath.row].speed
//Do whatever else you need to do here with your data. In your case you'd
//probably segue to the details view controller and present this data.
//Read up on Segue and Prepare for Segue to pass data between controllers.
}

Check if struct string array contains elements of another string array

I created an array of struct elements. These structs get to contain an array of strings. I want to check if these strings happen to be in another array of strings.
How can I do that or what tools should I look into?
I found that I can use a command called "Set", but it doesn't seem to work arrays within a struct.
import UIKit
// Define structure
struct Drink {
var name: String
var content: Array<String>
var amount: Array<Int>
var desc: String
}
// Define drinks
var mojito = Drink(name: "Mojito", content: ["Rum","Club soda"], amount: [4,20], desc: "Summer drink")
var vodkaJuice = Drink(name: "Vodka juice", content: ["Vodka","Juice"], amount: [4,20], desc: "Cheap alcohol")
var list = [mojito,vodkaJuice]
// Define what ingredients you have
var stock = ["Gin", "Vodka", "Juice", "Club soda"]
How do I make a list of drinks I can make from what I have?
Use a Set instead of an array so you can simply do a subset check:
import UIKit
// Define structure
struct drink {
var name : String
var content : Set<String> // we use a Set instead
var amount : Array<Int>
var desc : String
}
// Define drinks
var mojito = drink(name: "Mojito", content: ["Rum","Club soda"], amount: [4,20], desc: "Summer drink")
var vodkaJuice = drink(name: "Vodka juice", content: ["Vodka","Juice"], amount: [4,20], desc: "Cheap alcohol")
var list = [mojito,vodkaJuice]
// Define what ingredients you have
var stock = ["Gin", "Vodka", "Juice", "Club soda"]
// find all instances of drinks where their contents
// are subsets of what you have in stock
let drinks = list.filter { $0.content.isSubset(of: stock) }
The importance of using sets instead of "for-loops inside for-loops" is performance. Set uses an internal hash table to look up an item in an extremely fast fashion. So the overall complexity of your lookups would be O(N.logM) for N items in list and M items in stock.
If you had done it with for loops, its complexity would be O(N.M) which could take longer and consume more battery depending on the number of items you have.
That doesn't mean you should always use sets though. Sets have tradeoffs. They bring in performance but their initial construction is slower and they don't support duplicate items. Use them only in specific cases like this. Never use sets because "they are faster", use them when they solve your specific problem.
I strongly recommend skimming over those additional data structures provided by Swift's runtime so you'll know which one to use and when.

Create ordered Array from Dictionary

This is a fundamental thing that I should know but don't know at a deep level and therefore find confusing. Dictionaries seem to be unordered list of keys and values. I want to create an ordered list of keys and values so that I can sort and otherwise keep track of order. I think this means I have to convert the dictionary into a multi-dimensional Array that has the key and value and also an index value ie 0,1,2,3 etc.
If my dictionary looks like the following:
var myScores = [String: Float]()
myScores = ["player1":22,"player2":33]
How do I convert it into an Array where player1:22 is the first element and player2:33 is the second element?
Edit:
Alternative without creating struct is to create an empty array of dictionaries in the form of your dictionary and then append your dictionary to the array.
var myArray = [[String: Float]]()//note double brackets
propArray.append(myScores)
What you want is an array of structs.
struct Score {
let playerName: String
let score: Int
}
let scores = [Score(playerName: "player1", score: 22),
Score(playerName: "player2", score: 33),
]
let sortedScores = scores.sorted(by: { $0.playerName < $1.playerName })
To get key-value pairs out of a dictionary is straightforward, though it forces you to work with tuples, which are not a particularly friendly type. Even so, it's done this way:
let sortedScores = myScores.sorted { $0.key < $1.key }
That will create:
[(key: "player1", value: 22.0), (key: "player2", value: 33.0)]
Or
for (name, score) in myScores.sorted(by: { $0.key < $1.key }) {
print(name, score)
}
You can keep the dictionary as-is. One possible solution is to create an array that contains just the keys in the desired order. Then you can iterate the key array and access the elements of the dictionary.
var myScores: [String:Float] = ["player1":22, "player2":33]
var myPlayers = myScores.keys.sorted()
for player in myPlayers {
let score = myScores[player]
}
This works when you want to show the data in some particular order, such as in a table view.

Swift 3 - Difference between two arrays of dictionary

I have two arrays of dictionaries:
let arrayA = [["name1": "email1"], ["name2": "email2"]]
let arrayB = [["name1": "email1"], ["name3": "email3"]]
I want to compare them and get another two arrays: arrayC should have the elements in arrayA but not in arrayB, and arrayD should have the elements in arrayB but not in arrayA:
let arrayC = [["name2": "email2"]]
let arrayD = [["name3": "email3"]]
How can I do this taking into the consideration large arrays?
Here you go
let arrayA = [["name1": "email1"], ["name2": "email2"]]
let arrayB = [["name1": "email1"], ["name3": "email3"]]
let arrayC = arrayA.filter{
let dict = $0
return !arrayB.contains{ dict == $0 }
}
let arrayD = arrayB.filter{
let dict = $0
return !arrayA.contains{ dict == $0 }
}
I know this answer may be complicating things and that you can use filter but...have you considered using Sets instead of Arrays?
Sets can give you operations for finding elements in setA but not in setB or elements in setA and setB out of the box.
There are a few caveats about sets though. As it says in The Swift Programming Guide
A set stores distinct values of the same type in a collection with no defined ordering. You can use a set instead of an array when the order of items is not important, or when you need to ensure that an item only appears once.
notice from the above:
Distinct: Meaning no duplicates
No definded ordering: Means that you cannot expect your sets to be in order
Also, notice this (also from The Swift Programming Guide):
A type must be hashable in order to be stored in a set—that is, the type must provide a way to compute a hash value for itself.
If you can live with that...then sets are a fine solution I think.
Here is an example...I created a simple Email struct and made that implement Hashable:
struct Email {
let name: String
let email: String
}
extension Email: Hashable {
var hashValue: Int {
return "\(name)\(email)".hashValue
}
static func ==(lhs: Email, rhs: Email) -> Bool {
return lhs.name == rhs.name && lhs.email == rhs.email
}
}
And that can then be used like so:
let arrayA = [Email(name: "name1", email: "email1"), Email(name: "name2", email: "email2")]
let arrayB = [Email(name: "name1", email: "email1"), Email(name: "name3", email: "email3")]
let setA = Set(arrayA)
let setB = Set(arrayB)
let inBothAAndB = setA.intersection(setB) //gives me an Email with "name1", "email1"
let inAButNotB = setA.subtracting(setB) //gives me an Email with "name2", "email2"
let inBButNotA = setB.subtracting(setA) //gives me an Email with "name3", "email3"
So...I don't know if that confuses things for you or makes things harder or maybe impossible (if you're data can contain more than one element with the same name and email for instance) but...I just thought you should consider sets :)
Hope that helps you.

Resources