Object Values Undefined in Post Request from ReactJS - reactjs

I am making a single object out of three independently populated subsections of a form. They are independently populated because the data comes from three different sources:
1) backend api for name and address
2) third party api for telephone number
3) user executing onChange on other fields in the form
what I have noticed is if I submit the form with onChange being the last function executed, ie if entering a note or updating an email address, then the other two elements have some of the data removed specifically the first field of each source.
I have remedied this by creating an effect that basically runs a form control operation (basically resets the phone number) and doing this fixes the problem, but clearly I would not like to not have to rely on a a useState method and call it something its not for the sake of fixing a problem I don't understand. Here is some code.
Thanks!
const leadContext = useContext(LeadContext);
const { clearLiens, lien, setLien, letCall, number, clearNumber, addLead, postLogics } = leadContext;
useEffect(() => {
if (lien !== null) {
setRecord(lien);
}else {
setRecord({
name: '',
address:'',
city:'',
state:'',
zip:'',
plaintiff:'',
amount:''
});
}
}, [lien, leadContext]);
useEffect (()=>{
if(number !== null){
setCall({phone:number});
}else {
setCall({phone:''});
}
},[number, leadContext]);
const [ record, setRecord ] = useState({
name: '',
address:'',
city:'',
state:'',
zip:'',
plaintiff:'',
amount:'',
lienid:''
});
const [ call, setCall ] = useState({
phone: ''});
const [ open, setOpen ] = useState({
email:'',
lexId:'',
compliant:'filed',
filingStatus:'married',
cpa: 'cpa',
ssn:'',
noteText:''
});
const onChange = e => {
setRecord({...name, address, city, state, zip, plaintiff, amount, [e.target.name]: e.target.value });
setCall({...phone, [e.target.name]: e.target.value });
setOpen({...email, lexId, compliant, filingStatus, cpa, ssn, noteText, [e.target.name]: e.target.value});
}
const { name, address, city, state, zip, plaintiff, amount, lienid } = record
const { phone } = call
const { email, lexId, compliant, filingStatus, cpa, ssn, noteText } = open
const lead = {phone, name, address, city, state, zip, plaintiff, amount, lienid, email, lexId, compliant, filingStatus, cpa, ssn, noteText }
const clearLead = () => {
clearNumber();
setLien('');
setRecord({
name: '',
address:'',
city:'',
state:'',
zip:'',
plaintiff:'',
amount:'',
});
setCall({
phone: ''});
setOpen({
email:'',
lexId:'',
compliant:'filed',
filingStatus:'m',
cpa: 'cpa',
noteText:'',
ssn:''
});
}
const onSubmit = e => {
e.preventDefault();
addLead(lead);
clearAll();
};
const clearAll = () => {
clearLiens();
clearLead();
};
const onClick = e => {
letCall(number);
}
the letCall(number) is my hot fix of basically calling set state on one of the form fields. I cannot stack this into my on submit either, so it has to be done as a separate function.
const addLead = async lead => {
const config = {
headers: {
'Content-Type': 'application/json'
}
};
const { phone, name, address, city, state, zip, plaintiff, amount, lienid, email, lexId, compliant, filingStatus, cpa, ssn, noteText } = lead
const noteId = uuidv4();
const notes = [{ id : noteId,
note : noteText,
notePostedBy: ''
}]
const steve = {phone, name, address, city, state, zip, plaintiff, amount, lienid, email, lexId, compliant, filingStatus, cpa, ssn, notes }
console.log(lead,'1');
console.log(steve,'1');
const res = await axios.post('/api/leads/', steve, config);
dispatch({
type: POST_LEAD,
payload: res.data
});
};

Looks like this has to do with the way you update your state values in onChange. Specifically, you write:
setRecord({...name, address, city, state, zip, plaintiff, amount, [e.target.name]: e.target.value });
But since name is not spreadable, it becomes an empty value, so the updated record state will not have a value for name (unless name was the changed input).
To fix this you can simplify your updating with:
const onChange = e => {
setRecord(prev => ({...prev, [e.target.name]: e.target.value}));
setCall(prev => ({...prev, [e.target.name]: e.target.value}));
setOpen(prev => ({...prev, [e.target.name]: e.target.value}));
}
However you probably also want to add some sort of check to update the correct state object so that the keys don't get put into all state objects. Something like:
const onChange = e => {
if (Object.keys(record).includes(e.target.name) {
setRecord(prev => ({...prev, [e.target.name]: e.target.value}));
}
// and so on...
}
Edit:
When using the callback version of set[State], the event will become null since the callback is called asynchronously (specifically at another time). To fix this you can either use:
e.persist();
at the top of the onChange function (however, probably not optimal in this case).
Or get name and value from e.target and passing them directly to the callback. For example:
const onChange = e => {
const { name, value } = e.target;
if (Object.keys(record).includes(name) {
setRecord(prev => ({...prev, [name]: value}));
}
// and so on...
}
This is probably the most appropriate solution here.

Related

input value is not changing instead it add a letter to object and delete old data

I want to add user input and add handleChange event to add its value in an empty object.
here is the code
function SignUp() {
const userDetails = {
displayName: '',
email: '',
password: '',
confirmPassword: ''
}
const [state, setState] = useState(userDetails);
const { displayName, email, password, confirmPassword } = userDetails;
const handleChange = event => {
const { name, value } = event.target;
setState({ ...state, [name]: value });
}
console.log(userDetails);
return (
<form className='sign-up-form'>
<FormInput
type='text'
name='displayName'
value={displayName}
handleChange={handleChange}
label='Display Name'
required />
<CustonButton type='submit'>SIGN UP</CustonButton>
</form>
)
}
here is the problem - whever i type something in input field it dont show anything and in console it shows only one last letter i type.
i tried changing setState method but it didnt work
setState(
state => ({ ...state, [name]: value })
);
In your FormInput's value you are referencing the wrong variable.
Try to change that line:
const { displayName, email, password, confirmPassword } = userDetails;
into:
const { displayName, email, password, confirmPassword } = state;
to actually utilize the (modified) state.

Update Object Key Value with onClick [duplicate]

Is it at all possible to update object's properties with setState?
Something like:
this.state = {
jasper: { name: 'jasper', age: 28 },
}
I have tried:
this.setState({jasper.name: 'someOtherName'});
and this:
this.setState({jasper: {name: 'someothername'}})
The first results in a syntax error and the second just does nothing. Any ideas?
There are multiple ways of doing this, since state update is a async operation, so to update the state object, we need to use updater function with setState.
1- Simplest one:
First create a copy of jasper then do the changes in that:
this.setState(prevState => {
let jasper = Object.assign({}, prevState.jasper); // creating copy of state variable jasper
jasper.name = 'someothername'; // update the name property, assign a new value
return { jasper }; // return new object jasper object
})
Instead of using Object.assign we can also write it like this:
let jasper = { ...prevState.jasper };
2- Using spread syntax:
this.setState(prevState => ({
jasper: { // object that we want to update
...prevState.jasper, // keep all other key-value pairs
name: 'something' // update the value of specific key
}
}))
Note: Object.assign and Spread Operator creates only shallow copy, so if you have defined nested object or array of objects, you need a different approach.
Updating nested state object:
Assume you have defined state as:
this.state = {
food: {
sandwich: {
capsicum: true,
crackers: true,
mayonnaise: true
},
pizza: {
jalapeno: true,
extraCheese: false
}
}
}
To update extraCheese of pizza object:
this.setState(prevState => ({
food: {
...prevState.food, // copy all other key-value pairs of food object
pizza: { // specific object of food object
...prevState.food.pizza, // copy all pizza key-value pairs
extraCheese: true // update value of specific key
}
}
}))
Updating array of objects:
Lets assume you have a todo app, and you are managing the data in this form:
this.state = {
todoItems: [
{
name: 'Learn React Basics',
status: 'pending'
}, {
name: 'Check Codebase',
status: 'pending'
}
]
}
To update the status of any todo object, run a map on the array and check for some unique value of each object, in case of condition=true, return the new object with updated value, else same object.
let key = 2;
this.setState(prevState => ({
todoItems: prevState.todoItems.map(
el => el.key === key? { ...el, status: 'done' }: el
)
}))
Suggestion: If object doesn't have a unique value, then use array index.
This is the fastest and the most readable way:
this.setState({...this.state.jasper, name: 'someothername'});
Even if this.state.jasper already contains a name property, the new name name: 'someothername' with be used.
Use spread operator and some ES6 here
this.setState({
jasper: {
...this.state.jasper,
name: 'something'
}
})
I know there are a lot of answers here, but I'm surprised none of them create a copy of the new object outside of setState, and then simply setState({newObject}). Clean, concise and reliable. So in this case:
const jasper = { ...this.state.jasper, name: 'someothername' }
this.setState(() => ({ jasper }))
Or for a dynamic property (very useful for forms)
const jasper = { ...this.state.jasper, [VarRepresentingPropertyName]: 'new value' }
this.setState(() => ({ jasper }))
Using hook we can do following way
const [student, setStudent] = React.useState({name: 'jasper', age: 28});
setStudent((prevState) => ({
...prevState,
name: 'newName',
}));
I used this solution.
If you have a nested state like this:
this.state = {
formInputs:{
friendName:{
value:'',
isValid:false,
errorMsg:''
},
friendEmail:{
value:'',
isValid:false,
errorMsg:''
}
}
}
you can declare the handleChange function that copy current status and re-assigns it with changed values
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let statusCopy = Object.assign({}, this.state);
statusCopy.formInputs[inputName].value = inputValue;
this.setState(statusCopy);
}
here the html with the event listener. Make sure to use the same name used into state object (in this case 'friendName')
<input type="text" onChange={this.handleChange} " name="friendName" />
try this,it should work fine
this.setState(Object.assign(this.state.jasper,{name:'someOtherName'}));
Create a state object
this.state = {
objName: {
propertyOne: "",
propertyTwo: ""
}
};
Update state using setState
this.setState(prevState => ({
objName: {
...prevState.objName,
propertyOne: "Updated Value",
propertyTwo: "Updated value"
}
}));
this is another solution using immer immutabe utility, very suited for deeply nested objects with ease, and you should not care about mutation
this.setState(
produce(draft => {
draft.jasper.name = 'someothername'
})
)
Using hooks in Functional Component:
const [state, setState] = useState({jasper: { name: 'jasper', age: 28 }})
const nameChangeHandler = () => {
setState(prevState => ({
...prevState,
prevState.jasper.name = "Anurag",
prevState.jasper.age = 28
})
)
}
In these cases It is recommended to use callback-based approach to update the state , because using this approach it is ensured that previously states are fully updated and we're updating based on previously updated state.
The first case is indeed a syntax error.
Since I can't see the rest of your component, it's hard to see why you're nesting objects in your state here. It's not a good idea to nest objects in component state. Try setting your initial state to be:
this.state = {
name: 'jasper',
age: 28
}
That way, if you want to update the name, you can just call:
this.setState({
name: 'Sean'
});
Will that achieve what you're aiming for?
For larger, more complex data stores, I would use something like Redux. But that's much more advanced.
The general rule with component state is to use it only to manage UI state of the component (e.g. active, timers, etc.)
Check out these references:
https://facebook.github.io/react/docs/react-component.html#state
https://facebook.github.io/react/docs/state-and-lifecycle.html
In case of updating an object where keys are string
e.g. let say your state object is
serviceDays: {
Sunday: true,
Monday: true,
Tuesday: false,
Wednesday: true,
Thurday: false,
Friday: true,
Saturday: true
}
so you can update in following way
const onDayClick = day => {
const { serviceDays } = this.state
this.setState(prevState => ({
serviceDays: {
...prevState.serviceDays,
[day]: serviceDays[day] ? false : true
}
}))
}
Another option: define your variable out of the Jasper object and then just call a variable.
Spread operator: ES6
this.state = { jasper: { name: 'jasper', age: 28 } }
let foo = "something that needs to be saved into state"
this.setState(prevState => ({
jasper: {
...jasper.entity,
foo
}
})
You can try with this:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.name = 'someOtherName';
return {jasper: prevState}
})
or for other property:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.age = 'someOtherAge';
return {jasper: prevState}
})
Or you can use handleChage function:
handleChage(event) {
const {name, value} = event.target;
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState[name] = value;
return {jasper: prevState}
})
}
and HTML code:
<input
type={"text"}
name={"name"}
value={this.state.jasper.name}
onChange={this.handleChange}
/>
<br/>
<input
type={"text"}
name={"age"}
value={this.state.jasper.age}
onChange={this.handleChange}
/>
You can try with this:
(Note: name of input tag === field of object)
<input name="myField" type="text"
value={this.state.myObject.myField}
onChange={this.handleChangeInpForm}>
</input>
-----------------------------------------------------------
handleChangeInpForm = (e) => {
let newObject = this.state.myObject;
newObject[e.target.name] = e.target.value;
this.setState({
myObject: newObject
})
}
Simple and dynamic way.
This will do the job, but you need to set all the ids to the parent so the parent will point to the name of the object, being id = "jasper" and name the name of the input element = property inside of the object jasper.
handleChangeObj = ({target: { id , name , value}}) => this.setState({ [id]: { ...this.state[id] , [name]: value } });
Without using Async and Await Use this...
funCall(){
this.setState({...this.state.jasper, name: 'someothername'});
}
If you using with Async And Await use this...
async funCall(){
await this.setState({...this.state.jasper, name: 'someothername'});
}
Also, following Alberto Piras solution, if you don't want to copy all the "state" object:
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let jasperCopy = Object.assign({}, this.state.jasper);
jasperCopy[inputName].name = inputValue;
this.setState({jasper: jasperCopy});
}
Try with this:
const { jasper } = this.state; //Gets the object from state
jasper.name = 'A new name'; //do whatever you want with the object
this.setState({jasper}); //Replace the object in state
By using the input html input name attribute we can have a more dynamic approach in order to update an object properties.
DOM
html input name attribute
<input type="text" name="fname" handleChange={(e: any) => { updatePerson(e) }}/>
<input type="text" name="lname" handleChange={(e: any) => { updatePerson(e) }}/>
React / TSX
object.assign
const [person, setPerson] = useState<IPerson>({});
function updatePerson(e: React.ChangeEvent<HTMLInputElement>): void {
const { name, value } = e.currentTarget;
setPerson(prevState => {
const newState = Object.assign(person, { [name]: value })
return { ...prevState, ...newState };
});
}
Sample FC:
const [formData, setformData] = useState({
project_admin_permissions: {
task_forms: false,
auto_assign_rules: false,
project_notes: true,
alerts: false,
update_criteria: true,
project_flow: false,
reports: false,
}
})
const handleChangeCheckBox = (e) => {
setformData({
...formData, project_admin_permissions: { ...formData.project_admin_permissions, [e.target.name]: e.target.checked }
})
}
This setup worked for me:
let newState = this.state.jasper;
newState.name = 'someOtherName';
this.setState({newState: newState});
console.log(this.state.jasper.name); //someOtherName
Your second approach doesn't work because {name: 'someothername'} equals {name: 'someothername', age: undefined}, so theundefined would overwrite original age value.
When it comes to change state in nested objects, a good approach would be Immutable.js
this.state = {
jasper: Record({name: 'jasper', age: 28})
}
const {jasper} = this.state
this.setState({jasper: jasper.set(name, 'someothername')})

setting up custom error validation in react

I am trying to create some custom error validation in React
I have a values obj in state and an error obj in state that share the same keys
const [values, setValues] = useState({
name: "",
age: "",
city: ""
});
const [err, setErr] = useState({
name: "",
age: "",
city: ""
});
i have a very simple handle change and an onSubmit which i want to run my custom validator function inside
const handleChange = (e) => {
setValues({
...values,
[e.target.name]: e.target.value
});
};
const handleSubmit = (e) => {
e.preventDefault();
validateForms();
};
in my validateForms function my theory is since both my pieces of state share the same keys I am trying to see if any of those values === '' if yes match is the same key in the err obj and set that respective value to the error and then do other stuff in JSX
const validateForms = () => {
for (const value in values) {
if (values[value] === "") {
setErr({
...err,
value: `${value} is a required field`
});
}
}
};
I definitely feel like I'm not using setErr properly here. Any help would be lovely.
link to sandbox: https://codesandbox.io/s/trusting-bartik-6cbdb?file=/src/App.js:467-680
You have two issues. First, your error object key needs to be [value] rather than the string value. Second, you're going to want to use a callback function in your state setter so that you're not spreading an old version of the error object:
const validateForms = () => {
for (const value in values) {
if (values[value] === "") {
setErr(err => ({
...err,
[value]: `${value} is a required field`
}));
}
}
};
A more intuitive way to set errors might be to accumulate them all and just set the error state once:
const validateForms = () => {
const errors = {};
for (const value in values) {
errors[value] = values[value] === "" ? `${value} is a required field` : "";
}
setErr(errors);
};

Setting objects within the useState defined object

Creating a component for users to edit their listings
Scenario:
I have a defined listing object using useState and it gets set using useEffect after the listing is retrieved from the API, shown below:
const listing = useSelector((state) => state.listings.listing);
const [editListing, setEditListing] = React.useState({});
React.useEffect(() => {
getListing(listingId)(dispatch);
setEditListing(listing);
}, []);
Ex Listing Obj
Listing = {
title: 'title'
description: 'something here'
location: { //having trouble setting these properly
country:
city:
state:
},
etc..
}
I can set everything just fine except the listing.location. Using the form all inputs get filled with correct value, but when I change say just City input it sets listing.location.city and everything else goes blank. Here is how I am setting the listing.location object:
const handleChange = (e) => {
const { name, value } = e.target;
setEditListing((listing) => ({
...listing,
location: { [name]: [value] },
}));
};
This should be the only code you need, I am pretty sure I am just not setting the location correct within the listing.
You are replacing the location object with a new object each time. Try spreading the location object:
const handleChange = (e) => {
const { name, value } = e.target;
setEditListing((listing) => ({
...listing,
location: {
...listing.location,
[name]: value
}
}));
};
Note that I have removed the square brackets from value as I am assuming you don't want this to be an array

Updating an object with setState in React

Is it at all possible to update object's properties with setState?
Something like:
this.state = {
jasper: { name: 'jasper', age: 28 },
}
I have tried:
this.setState({jasper.name: 'someOtherName'});
and this:
this.setState({jasper: {name: 'someothername'}})
The first results in a syntax error and the second just does nothing. Any ideas?
There are multiple ways of doing this, since state update is a async operation, so to update the state object, we need to use updater function with setState.
1- Simplest one:
First create a copy of jasper then do the changes in that:
this.setState(prevState => {
let jasper = Object.assign({}, prevState.jasper); // creating copy of state variable jasper
jasper.name = 'someothername'; // update the name property, assign a new value
return { jasper }; // return new object jasper object
})
Instead of using Object.assign we can also write it like this:
let jasper = { ...prevState.jasper };
2- Using spread syntax:
this.setState(prevState => ({
jasper: { // object that we want to update
...prevState.jasper, // keep all other key-value pairs
name: 'something' // update the value of specific key
}
}))
Note: Object.assign and Spread Operator creates only shallow copy, so if you have defined nested object or array of objects, you need a different approach.
Updating nested state object:
Assume you have defined state as:
this.state = {
food: {
sandwich: {
capsicum: true,
crackers: true,
mayonnaise: true
},
pizza: {
jalapeno: true,
extraCheese: false
}
}
}
To update extraCheese of pizza object:
this.setState(prevState => ({
food: {
...prevState.food, // copy all other key-value pairs of food object
pizza: { // specific object of food object
...prevState.food.pizza, // copy all pizza key-value pairs
extraCheese: true // update value of specific key
}
}
}))
Updating array of objects:
Lets assume you have a todo app, and you are managing the data in this form:
this.state = {
todoItems: [
{
name: 'Learn React Basics',
status: 'pending'
}, {
name: 'Check Codebase',
status: 'pending'
}
]
}
To update the status of any todo object, run a map on the array and check for some unique value of each object, in case of condition=true, return the new object with updated value, else same object.
let key = 2;
this.setState(prevState => ({
todoItems: prevState.todoItems.map(
el => el.key === key? { ...el, status: 'done' }: el
)
}))
Suggestion: If object doesn't have a unique value, then use array index.
This is the fastest and the most readable way:
this.setState({...this.state.jasper, name: 'someothername'});
Even if this.state.jasper already contains a name property, the new name name: 'someothername' with be used.
Use spread operator and some ES6 here
this.setState({
jasper: {
...this.state.jasper,
name: 'something'
}
})
I know there are a lot of answers here, but I'm surprised none of them create a copy of the new object outside of setState, and then simply setState({newObject}). Clean, concise and reliable. So in this case:
const jasper = { ...this.state.jasper, name: 'someothername' }
this.setState(() => ({ jasper }))
Or for a dynamic property (very useful for forms)
const jasper = { ...this.state.jasper, [VarRepresentingPropertyName]: 'new value' }
this.setState(() => ({ jasper }))
Using hook we can do following way
const [student, setStudent] = React.useState({name: 'jasper', age: 28});
setStudent((prevState) => ({
...prevState,
name: 'newName',
}));
I used this solution.
If you have a nested state like this:
this.state = {
formInputs:{
friendName:{
value:'',
isValid:false,
errorMsg:''
},
friendEmail:{
value:'',
isValid:false,
errorMsg:''
}
}
}
you can declare the handleChange function that copy current status and re-assigns it with changed values
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let statusCopy = Object.assign({}, this.state);
statusCopy.formInputs[inputName].value = inputValue;
this.setState(statusCopy);
}
here the html with the event listener. Make sure to use the same name used into state object (in this case 'friendName')
<input type="text" onChange={this.handleChange} " name="friendName" />
try this,it should work fine
this.setState(Object.assign(this.state.jasper,{name:'someOtherName'}));
Create a state object
this.state = {
objName: {
propertyOne: "",
propertyTwo: ""
}
};
Update state using setState
this.setState(prevState => ({
objName: {
...prevState.objName,
propertyOne: "Updated Value",
propertyTwo: "Updated value"
}
}));
this is another solution using immer immutabe utility, very suited for deeply nested objects with ease, and you should not care about mutation
this.setState(
produce(draft => {
draft.jasper.name = 'someothername'
})
)
Using hooks in Functional Component:
const [state, setState] = useState({jasper: { name: 'jasper', age: 28 }})
const nameChangeHandler = () => {
setState(prevState => ({
...prevState,
prevState.jasper.name = "Anurag",
prevState.jasper.age = 28
})
)
}
In these cases It is recommended to use callback-based approach to update the state , because using this approach it is ensured that previously states are fully updated and we're updating based on previously updated state.
The first case is indeed a syntax error.
Since I can't see the rest of your component, it's hard to see why you're nesting objects in your state here. It's not a good idea to nest objects in component state. Try setting your initial state to be:
this.state = {
name: 'jasper',
age: 28
}
That way, if you want to update the name, you can just call:
this.setState({
name: 'Sean'
});
Will that achieve what you're aiming for?
For larger, more complex data stores, I would use something like Redux. But that's much more advanced.
The general rule with component state is to use it only to manage UI state of the component (e.g. active, timers, etc.)
Check out these references:
https://facebook.github.io/react/docs/react-component.html#state
https://facebook.github.io/react/docs/state-and-lifecycle.html
In case of updating an object where keys are string
e.g. let say your state object is
serviceDays: {
Sunday: true,
Monday: true,
Tuesday: false,
Wednesday: true,
Thurday: false,
Friday: true,
Saturday: true
}
so you can update in following way
const onDayClick = day => {
const { serviceDays } = this.state
this.setState(prevState => ({
serviceDays: {
...prevState.serviceDays,
[day]: serviceDays[day] ? false : true
}
}))
}
Another option: define your variable out of the Jasper object and then just call a variable.
Spread operator: ES6
this.state = { jasper: { name: 'jasper', age: 28 } }
let foo = "something that needs to be saved into state"
this.setState(prevState => ({
jasper: {
...jasper.entity,
foo
}
})
You can try with this:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.name = 'someOtherName';
return {jasper: prevState}
})
or for other property:
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState.age = 'someOtherAge';
return {jasper: prevState}
})
Or you can use handleChage function:
handleChage(event) {
const {name, value} = event.target;
this.setState(prevState => {
prevState = JSON.parse(JSON.stringify(this.state.jasper));
prevState[name] = value;
return {jasper: prevState}
})
}
and HTML code:
<input
type={"text"}
name={"name"}
value={this.state.jasper.name}
onChange={this.handleChange}
/>
<br/>
<input
type={"text"}
name={"age"}
value={this.state.jasper.age}
onChange={this.handleChange}
/>
You can try with this:
(Note: name of input tag === field of object)
<input name="myField" type="text"
value={this.state.myObject.myField}
onChange={this.handleChangeInpForm}>
</input>
-----------------------------------------------------------
handleChangeInpForm = (e) => {
let newObject = this.state.myObject;
newObject[e.target.name] = e.target.value;
this.setState({
myObject: newObject
})
}
Simple and dynamic way.
This will do the job, but you need to set all the ids to the parent so the parent will point to the name of the object, being id = "jasper" and name the name of the input element = property inside of the object jasper.
handleChangeObj = ({target: { id , name , value}}) => this.setState({ [id]: { ...this.state[id] , [name]: value } });
Without using Async and Await Use this...
funCall(){
this.setState({...this.state.jasper, name: 'someothername'});
}
If you using with Async And Await use this...
async funCall(){
await this.setState({...this.state.jasper, name: 'someothername'});
}
Also, following Alberto Piras solution, if you don't want to copy all the "state" object:
handleChange(el) {
let inputName = el.target.name;
let inputValue = el.target.value;
let jasperCopy = Object.assign({}, this.state.jasper);
jasperCopy[inputName].name = inputValue;
this.setState({jasper: jasperCopy});
}
Try with this:
const { jasper } = this.state; //Gets the object from state
jasper.name = 'A new name'; //do whatever you want with the object
this.setState({jasper}); //Replace the object in state
By using the input html input name attribute we can have a more dynamic approach in order to update an object properties.
DOM
html input name attribute
<input type="text" name="fname" handleChange={(e: any) => { updatePerson(e) }}/>
<input type="text" name="lname" handleChange={(e: any) => { updatePerson(e) }}/>
React / TSX
object.assign
const [person, setPerson] = useState<IPerson>({});
function updatePerson(e: React.ChangeEvent<HTMLInputElement>): void {
const { name, value } = e.currentTarget;
setPerson(prevState => {
const newState = Object.assign(person, { [name]: value })
return { ...prevState, ...newState };
});
}
Sample FC:
const [formData, setformData] = useState({
project_admin_permissions: {
task_forms: false,
auto_assign_rules: false,
project_notes: true,
alerts: false,
update_criteria: true,
project_flow: false,
reports: false,
}
})
const handleChangeCheckBox = (e) => {
setformData({
...formData, project_admin_permissions: { ...formData.project_admin_permissions, [e.target.name]: e.target.checked }
})
}
This setup worked for me:
let newState = this.state.jasper;
newState.name = 'someOtherName';
this.setState({newState: newState});
console.log(this.state.jasper.name); //someOtherName
Your second approach doesn't work because {name: 'someothername'} equals {name: 'someothername', age: undefined}, so theundefined would overwrite original age value.
When it comes to change state in nested objects, a good approach would be Immutable.js
this.state = {
jasper: Record({name: 'jasper', age: 28})
}
const {jasper} = this.state
this.setState({jasper: jasper.set(name, 'someothername')})

Resources