Scrolling Through Widget in Mobile - mobile

I'm designing a mobile application using Unreal Engine. I would like to implement the "casual" scroll style with a person being able to simply swipe up using their finger so that the page will go up and not using the ScrollBox.
Do I need to implement this feature, or does the functionality already exist in Unreal Engine? If I do need to implement it, how do I do it?

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Facebook Canvas App using Angular JS

I want to create an application on Facebook and I will host it on our server to be used from Facebook Canvas.
I was thinking of creating the web app with Angular.JS but one of my friends told me that my web app must be drawn inside a <canvas> html tag or I will not have the full functionality of Facebook integration.
So this is my question, do I have to draw my elements inside a <canvas>? or I can use other html tags with some basic animation?
No, you do NOT need to use HTML5 Canvas. There are "Canvas Apps", but there is no relation to HTML5 Canvas. Please check out the docs for more information: https://developers.facebook.com/docs
There are only a few things that are not possible without a Canvas App. For example, you can only use Notifications with a Canvas App, or you can only use invitable_friends in a gane with Canvas implementation. Don´t worry about those before reading the docs.

Ionic framework vs Famo.us

What is the difference between Ionic Framework vs Famo.us Framework. It is possible to use both framework in one project . Which One support smooth render graphic on mobile devices ?
Both framework support AngularJs?
Both frameworks work with AngularJS, but they come from a different direction and have different goals.
Ionic
is built on top of AngularJS and extends it, providing you with buttons, grids and other ready made UI elements to help you publishing your mobile app real quick. AngularJS focuses on data binding and the MVC structure of your app and doesn't really care about whether it's running in a desktop browser or on a mobile device. Ionic concentrates on the presentation of your app data and extends AngularJS to make it fit for use on mobile devices and supply you with design patterns that mobile users have come to expect. Since Ionic sits on top of AngularJS, you can't really have Ionic without Angular.
Check out Ionic's components to get a better understanding.
Famo.us
on the other hand strives for the fastest render performance. It just so happens that you can put regular HTML into a Famo.us Surface — which is the container that holds the content to be displayed. That content can be HTML, but doesn't have to.
Famo.us itself doesn't use the standard HTML reflow to position its surfaces in the viewport but its very own implementation of a render tree, so you're free to manipulate surface position and rotation, even in 3D space, with buttery smooth performance. HTML that is put inside a surface on the other hand uses reflows to position its elements just like you're used to. Read more about the render tree.
Famo.us can output to HTML, but can also render using WebGL or even Mixed Mode, combining DOM with WebGL. This allows for fancy graphic effects that wouldn't be quite possible with plain CSS. There's also tight integration with Easing and Physics to allow for playful and realistic animation.
Now that there's Famo.us/Angular, I don't see why you couldn't use Ionic and Famo.us in the same app, although I haven't tried it yet.
Summary
Ionic sticks with the regular DOM for rendering and focuses on mobile design / UX patterns. Famo.us disregards the DOM and lets you (read: requires you to) build / populate the render tree, provides physics and allows for more complex and fluid animations. This also means that using Famo.us comes with a learning curve. Good thing is: you don't have to go 'all in', since you can build certain views of your app with Famo.us and then use regular HTML/CSS for everything else.
ionic lists work well when famous is loaded in the same index.html SPA.
Some things like touch to pan in angular-google-maps stop working when ionic and famo.us share the same page.
Transitions from a ionic tabbed state to a detail view using ion-nav-bar animate badly too.
So i recommend you to keep things separated just by switching your app from famous.html to ionic.html as needed. each implementation having its own stack of dependencies and its own separated styles as they come in the sample apps.
you can transition by using document.location.href
i think you can find a way to transition to specific states from one world to the other by setting the proper state in the url.

How can i create an attractive custom navigation bar on the left side of my window as seen in web applications in wpf?

Hi I am trying to create a desktop based stand alone application. I want to create a custom navigation bar and place it on left side of my window(i.e. half space goes for navigation bar and another half contains frame element where other pages are hosted). Can anyone help me with this??
Since you are using WPF, why not create WPF XBAP application which will have in-built navigation service.

Mobile alternative for dojo select widget

I am developing a mobile app using dojo mobile. I need functionality similar to dijit.form.Select However I have not been able to locate mobile equivalent for the same.
If such a widget is not available off the shelf, is there any way I can achieve the required functionality using dojo mobile module.

google maps silverlight

I am working on silverlight 4 application and need to implement google maps in the same app.
Now to implement the google maps, i was planning to use WebBrowser control but when i used it i found out that it will run only in out of browser mode.
So, i decided to use another approach since i want to implement google maps inside of my application. I then used http://csharperimage.jeremylikness.com/2010/09/hosting-html-in-silverlight-not-out-of.html alternative which was having to use iframe to show web page there. It was seems to be good alternative in start. But Here comes another twist.
On top of my app, i have one top MENU for navigation, its a classic web menu, user hover over the menu item and its sub item will expand vertically.
Now just underneath the MENU i have above HTML control to display my map. Now since the HTML browser control has higher z-Index so my vertical sub menu is goes underneath the google map and hence it not visible.
And giving silverlight app higher z-Index the iframe for HTML does not show up as it goes behind the app.
So how can i get my HTML MAP and MENU both to work? If you guys have any other alternative to implement google maps then please let me know
Thanks
I would recommend using the Silverlight Bing Maps control, with the tile-source set to Google Maps. This will give you the maps you desire, via a proper Silverlight control. You can find out about how to provide a custom tile source from Google here:
http://www.scottlogic.co.uk/blog/colin/2011/02/google-sky-on-windows-phone-7/

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