Use of format specifiers for conversions - c

I am unable to deduce the internal happenings inside the machine when we print data using format specifiers.
I was trying to understand the concept of signed and unsigned integers and the found the following:
unsigned int b=-12;
printf("%d\n",b); //prints -12
printf("%u\n\n",b); //prints 4294967284
I am guessing that b actually stores the binary version of -12 as 11111111111111111111111111110100.
So, since b is unsigned , b technically stores 4294967284.
But still the format specifier %d causes the binary value of b to be printed as its signed version i,e, -12.
However,
printf("%f\n",2); //prints 0.000000
printf("%f\n",100); //prints 0.000000
printf("%d\n",3.2); //prints 2147483639
printf("%d\n",3.1); //prints 2147483637
I kind of expected the 2 to be printed as 2.00000 and 3.2 to be printed as 3 as per type conversion norms.
Why does this not happen and what exactly takes place at machine level ?

Mismatching format specifier and argument type (like using the floating point specifier "%f" to print an int value) leads to undefined behavior.
Remember that 2 is an integer value, and vararg functions (like printf) doesn't really know the types of the arguments. The printf function have to rely on the format specifier to assume the argument is of the specified type.
To better understand how you get the results you get, to understand "the internal happenings", we first must make two assumptions:
The system uses 32 bits for the int type
The system uses 64 bits for the double type
Now what happens with
printf("%f\n",2); //prints 0.000000
is that the printf function sees the "%f" specifier, and fetch the next argument as a 64-bit double value. Since the int value you provided in the argument list is only 32 bits, half of the bits in the double value will be unknown. The printf function will then print the (invalid) double value. If you're unlucky some of the unknown bits might lead the value to be a trap value which can cause a crash.
Similarly with
printf("%d\n",3.2); //prints 2147483639
the printf function fetches the next argument as a 32-bit int value, losing half of the bits in the 64-bit double value provided as the actual argument. Exactly which 32 bits are copied into the internal int value depends on endianness. Integers don't have trap values so no crashes happens, just an unexpected value will be printed.

what exactly takes place at machine level ?
The stdio.h functions are quite far from the machine level. They provide a standardized abstraction layer on top of various OS API. Whereas "machine level" would refer to the generated assembler. The behavior you experience is mostly related to details of the C language rather than the machine.
On the machine level, there exists no signed numbers, but everything is treated as raw binary data. The compiler can turn raw binary data into a signed number by using an instruction that tells the CPU: "use what's stored at this location and treat it as a signed number". Specifically, as a two's complement signed number on all common computers. But this is irrelevant when explaining why your code misbehaves.
The integer constant 12 is of type int. When we write -12 we apply the unary - operator on that. The result is still of type int but now of value -12.
Then you attempt to store this negative number in an unsigned int. This triggers an implicit conversion to unsigned int, which should be carried out according to the C standard:
Otherwise, if the new type is unsigned, the value is converted by repeatedly adding or
subtracting one more than the maximum value that can be represented in the new type
until the value is in the range of the new type
The maximum value of a 32 bit unsigned int is 2^32 - 1, which equals 4.29*10^9 - 1. "One more than the maximum" gives 4.29*10^9. If we calculate-12 + 4.29*10^9 we get 4294967284. This is in range of an unsigned int and is the result you see later.
Now as it happens, the printf family of functions is very unsafe. If you provide a wrong format specifier which doesn't matches the type, they might crash or display the wrong result etc - the program invokes undefined behavior.
So when you use %d or %i reserved for signed int, but pass an unsigned int, anything can happen. "Anything" includes the compiler trying to convert the passed type to match the passed format specifier. That's what happened when you used %d.
When you pass values of types completely mismatching the format specifier, the program just prints gibberish though. Because you are still invoking undefined behavior.
I kind of expected the 2 to be printed as 2.00000 and 3.2 to be printed as 3 as per type conversion norms.
The reason why the printf family can't do anything intelligent like assuming that 2 should be converted to 2.0, is because they are variadic (variable argument) functions. Meaning they can take any number of arguments. In order to make that possible, the parameters are essentially passed as raw binary through something called va_list, and all type information is lost. The printf implementation is therefore left with no type information but the format string you gave it. This is why variadic functions are so unsafe to use.
Unlike a regular function which has more type safety - if you declare void foo (float f) and pass the integer constant 2 (type int), it will attempt to implicitly convert from integer to float, and perhaps also give a conversion warning.

The behaviors you observe are the result of printf interpreting the bits given to it as the type specified by the format specifier. In particular, at least for your system:
The bits for an int argument and an unsigned argument in the same position within the argument list would be passed in the same place, so when you give printf one and tell it to format the other, it uses the bits you give it as if they were the bits of the other.
The bits for an int argument and a double argument would be passed in different places—possibly a general register for the int argument and a special floating-point register for the double argument, so when you give printf one and tell it to format the other, it does not get the bits for the double to use for the int; it gets completely unrelated bits that were left lying around by previous operations.
Whenever a function is called, values for its arguments must be placed in certain places. These places vary according to the software and hardware used, and they vary by the type and number of arguments. However, for any particular argument type, argument position, and specific software and hardware used, there is a specific place (or combination of places) where the bits of that argument should be stored to be passed to the function. The rules for this are part of the Application Binary Interface (ABI) for the software and hardware being used.
First, let us neglect any compiler optimization or transformation and examine what happens when the compiler implements a function call in source code directly as a function call in assembly language. The compiler will take the arguments you provide for printf and write them to the places designated for those types of arguments. When printf executes, it examines the format string. When it sees a format specifier, it figures out what type of argument it should have, and it looks for the value of that argument in the place for that type of argument.
Now, there are two things that can happen. Say you passed an unsigned but used a format specifier for int, like %d. In every ABI I have seen, an unsigned and an int argument (in the same position within the list of arguments) are passed in the same place. So, when printf looks for the bits for the int it is expected, it will get the bits for the unsigned you passed.
Then printf will interpret those bits as if they encoded the value for an int, and it will print the results. In other words, the bits of your unsigned value are reinterpreted as the bits of an int.1
This explains why you see “-12” when you pass the unsigned value 4,294,967,284 to printf to be formatted with %d. When the bits 11111111111111111111111111110100 are interpreted as an unsigned, they represent the value 4,294,967,284. When they are interpreted as an int, they represent the value −12 on your system. (This encoding system is called two’s complement. Other encoding systems include one’s complement and sign-and-magnitude, in which these bits would represent −1 and −2,147,483,636, respectively. Those systems are rare for plain integer types these days.)
That is the first of two things that can happen, and it is common when you pass the wrong type but it is similar to the correct type in size and nature—it is passed in the same place as the wrong type. The second thing that can happen is that the argument you pass is passed in a different place than the argument that is expected. For example, if you pass a double as an argument, it is, in many systems, placed in separate set of registers for floating-point values. When printf goes looking for an int argument for %d, it will not find the bits of your double at all. Instead, what it finds in the place where it looks for an int argument might be whatever bits happened to be left in a register or memory location from previous operations, or it might be the bits of the next argument in the list of arguments. In any case, this means that the value printf prints for the %d will have nothing to do with the double value you passed, because the bits of the double are not involved in any way—a complete different set of bits is used.
This is also part of the reason the C standard says it does not define the behavior when the wrong argument type is passed for a printf conversion. Once you have messed up the argument list by passing double where an int should have been, all the following arguments may be in the wrong places too. They might be in different registers from where they are expected, or they might be in different stack locations from where they are expected. printf has no way to recover from this mistake.
As stated, all of the above neglects compiler optimization. The rules of C arose out of various needs, such as accommodating the problems above and making C portable to a variety of systems. However, once those rules are written, compilers can take advantage of them to allow optimization. The C standard permits a compiler to make any transformation of a program as long as the changed program has the same behavior as the original program under the rules of the C standard. This permission allows compilers to speed up programs tremendously in some circumstances. But a consequence is that, if your program has behavior not defined by the C standard (and not defined by any other rules the compiler follows), it is allowed to transform your program into anything. Over the years, compilers have grown increasingly aggressive about their optimizations, and they continue to grow. This means, aside from the simple behaviors described above, when you pass incorrect arguments to printf, the compiler is allowed to produce completely different results. Therefore, although you may commonly see the behaviors I describe above, you may not rely on them.
Footnote
1 Note that this is not a conversion. A conversion is an operation whose input is one type and whose output is another type but has the same value (or as nearly the same as is possible, in some sense, as when we convert a double 3.5 to an int 3). In some cases, a conversion does not require any change to the bits—an unsigned 3 and an int 3 use the same bits to represent 3, so the conversion does not change the bits, and the result is the same as a reinterpretation. But they are conceptually different.

Related

Why can't I use %d to print the address of a variable

#include <stdio.h>
int main()
{
int a = 10;
printf("address = %d\n ", &a);
return 0;
}
test.c:11:29: warning: format specifies type 'int' but the argument has type 'int *' [-Wformat]
printf("address = %d\n ", &a);
output if I use %d
address = -376933160
output if I use %p, this is also weird, I think I should get a positive integer instead of this?
address = 0x7ffee07004d8
I know the correct way to do this should be %p, but I see in YouTube video, people can just use %d and don't get any problems. I wonder if my setting is wrong, I am using VS code to run the program.
video example
Update
Now I am aware -376933160 is an incorrect value, but still I wonder why it just outputs a random number instead of stopping the execution ?
Format string identifiers have specific purposes. The %d identifier is for integer values, like short, int etc. long has %ld more variants as such.
You have a pointer, that holds an address. Although it is a numerical value, it's special in its purpose and should be formatted as %p, the proper way to print pointers.
Also, the size of pointers may change by architecture, so it may not be the same size as the %d identifier expects.
Regarding the different values that were printed to the screen: If you were to print the address of a variable in these two formats in the same execution, you may get again one 'positive' hex value and one 'negative' integer value. But, these values are actually the same. Almost.
The integer value representation of the variable is only the lower 32 bits of the 64 bit value, and it's negative because it is signed, and as a pointer representation (since it's an address and sign doesn't matter) it is unsigned hex value and looks positive, though both are the same value in memory (At least the 32 bits that are equal). This is happening because of different width of variable and something called "Two's complement". You can further read about it here
Note: The two values you mentioned are not the same, since you got them in different executions of the program and ASLR was on, the actual address value of a has changed between executions.
It is important to mention, even though I refer to pointers in this answer as numerical values, it is not correct to regard them as so, as they hold addresses which are their own type category (Thanks #JohnBullinger for clarifying).
Use the correct format identifier to avoid this warning, at it is informing you that you may have miss typed or used the wrong variable since it is not a regular numerical value you're trying to print, but an address.
Now I am aware -376933160 is an incorrect value, but still I wonder
why it just outputs a random number instead of stopping the execution
?
Because it is Undefined Behaviour. It does what it does. No rules.
Using the wrong format specifier is cheating the compiler. Imagine that I want to buy your old car. The price is $5000. I pay you but not in US$. If I pay £5000 you are the winner. But if I pay in drachmas 5000GDR you will not be very happy. And your behaviour will be undefined. Maybe you will chase me with the baseball bat in your hand or maybe you simply give up and accept your losses.
Same happens with the compiler and the printf function.
For the same reason you can't use %f, or %c, or anything other than %p.
%d expects its corresponding argument to have type int; if the argument doesn't have type int, then the behavior is undefined. You may get reasonable-looking output, or you may not.
On most 64-bit machines sizeof (int *) > sizeof (int). On x86 pointers are 64 bits wide while ints are 32 bits wide. If you pass a pointer as the argument for %d, printf will only pull half of the pointer value - the output is gibberish.
Now I am aware -376933160 is an incorrect value, but still I wonder why it just outputs a random number instead of stopping the execution ?
Again, you're likely only seeing the lower 32 bits of a 64-bit pointer value.
Undefined behavior does not mean "stop execution" or "print an error" or anything else - it just means that neither the compiler nor the runtime environment are required to handle the situation in any particular way.
The loss of bits and the apppearence of the minus sign provoke a warning when you do it directly:
adr.c:7:13: warning: overflow in conversion from 'long int' to 'int' changes value from '140732663858392' to '-529529640' [-Woverflow]
7 | int adr = 0x7ffee07004d8;
e07004d8 (lower 32 bits) is over 2^32. With 0x7ffe0000000a it converts to '10'.
Not a random number, and no reason to "stop execution".
Such a "cast" rarely makes sense, especially not on pointers. (Unless you take a pointer to convert it to a long just to play with it).
The compiler will generally issue a warning if there is a conversion between pointer and integer types without an explicit cast as a protection to the programmer. You can eliminate the warning by casting &a to long long int.
Depending on the system you may be able to print the decimal value if you cast it with %lld:
printf("address = %lld\n ", (long long int)&a);
However, not all systems may support ll as a valid length.

Why can I printf with the wrong specifier and still get output?

My question involves the memory layout and mechanics behind the C printf() function. Say I have the following code:
#include <stdio.h>
int main()
{
short m_short;
int m_int;
m_int = -5339876;
m_short = m_int;
printf("%x\n", m_int);
printf("%x\n", m_short);
return 0;
}
On GCC 7.5.0 this program outputs:
ffae851c
ffff851c
My question is, where is the ffff actually coming from in the second hex number? If I'm correct, those fs should be outside the bounds of the short, but printf is getting them from somewhere.
When I properly format with specifier %hx, the output is rightly:
ffae851c
851c
As far as I have studied, the compiler simply truncates the top half of the number, as shown in the second output. So in the first output, are the first four fs from the program actually reading into memory that it shouldn't? Or does the C compiler behind-the-scenes still reserve a full integer even for a short, sign-extended, but the high half shall be undefined behavior, if used?
Note: I am performing research, in a real-world application, I would never try to abuse the language.
When a char or short (including signed and unsigned versions) is used as a function argument where there is no specific type (as with the ... arguments to printf(format,...))1, it is automatically promoted to an int (assuming it is not already as wide as an int2).
So printf("%x\n", m_short); has an int argument. What is the value of that argument? In the assignment m_short = m_int;, you attempted to assign it the value −5339876 (represented with bytes 0xffae851c). However, −5339876 will not fit in this 16-bit short. In assignments, a conversion is automatically performed, and, when a conversion of an integer to a signed integer type does not fit, the result is implementation-defined. It appears your implementation, as many do, uses two’s complement and simply takes the low bits of the integer. Thus, it puts the bytes 0x851c in m_short, representing the value −31460.
Recall that this is being promoted back to int for use as the argument to printf. In this case, it fits in an int, so the result is still −31460. In a two’s complement int, that is represented with the bytes 0xffff851c.
Now we know what is being passed to printf: An int with bytes 0xffff851c representing the value −31460. However, you are printing it with %x, which is supposed to receive an unsigned int. With this mismatch, the behavior is not defined by the C standard. However, it is a relatively minor mismatch, and many C implementations let it slide. (GCC and Clang do not warn even with -Wall.)
Let’s suppose your C implementation does not treat printf as a special known function and simply generates code for the call as you have written it, and that you later link this program with a C library. In this case, the compiler must pass the argument according to the specification of the Application Binary Interface (ABI) for your platform. (The ABI specifies, among other things, how arguments are passed to functions.) To conform to the ABI, the C compiler will put the address of the format string in one place and the bits of the int in another, and then it will call printf.
The printf routine will read the format string, see %x, and look for the corresponding argument, which should be an unsigned int. In every C implementation and ABI I know of, an int and an unsigned int are passed in the same place. It may be a processor register or a place on the stack. Let’s say it is in register r13. So the compiler designed your calling routine to put the int with bytes 0xffff851c in r13, and the printf routine looked for an unsigned int in r13 and found bytes 0xffff851c.
So the result is that printf interprets the bytes 0xffff851c as if they were an unsigned int, formats them with %x, and prints “ffff851c”.
Essentially, you got away with this because (a) a short is promoted to an int, which is the same size as the unsigned int that printf was expecting, and (b) most C implementations are not strict about mismatching integer types of the same width with printf. If you had instead tried printing an int using %ld, you might have gotten different results, such as “garbage” bits in the high bits of the printed value. Or you might have a case where the argument you passed is supposed to be in a completely different place from the argument printf expected, so none of the bits are correct. In some architectures, passing arguments incorrectly could corrupt the stack and break the program in a variety of ways.
Footnotes
1 This automatic promotion happens in many other expressions too.
2 There are some technical details regarding these automatic integer promotions that need not concern us at the moment.

printf with unmatched format and parameters

i'm trying to understand the printf function.
I know after i read about this function that the c compiler automatically casts all the parameters which are smaller than int like chars and shorts to int.
I also know that long long int (8 bytes) is not casted and pushed to the stack as it is.
so i wrote this simple c code:
#include <stdio.h>
int main()
{
long long int a = 0x4444444443434343LL;
// note that 0x44444444 is 4 times 0x44 which is D in ascii.
// and 0x43434343 is 4 times 0x43 which is C in ascii.
printf("%c %c\n", a);
return 0;
}
that creates the a variable whose size is 8 bytes and pushes it to the stack.
i also know that the printf loops through the format string and when it sees %c it will increment the pointer by 4 (because it knows that a char was converted to int - example below)
something like:
char c = (char) va_arg(list, int) -->
(*(int *)((pointer += sizeof(int)) - sizeof(int)))
as you can see it gets the 4 bytes when the pointer points, and increment it by 4
My question is:
in my logic, it should print on little endian machines C D
this is not what happens and i ask why? im sure some of you know more than me about the implementation and thats why i ask his question.
EDIT: the actual result is C with some garbage character follows it.
i know some might say that its undefined behavior - it really depends on the implementation and i just want to know the logic of the implementation..
Your logic would have explained the behavior of early C compilers in the 70s and 80s. Newer ABIs use a variety of methods to pass arguments to functions, including variable argument functions. You have to study your system ABI to understand how parameters are passed in your case, inferring from constructions that have explicit undefined behavior does not help.
By the way, types shorter than int are not cast or casted, they are promoted to int. Note that float values are converted to double when passed to variable argument functions. Non integer types and integer types larger than int are passed according to the ABI, which means they may be passed in regular registers or even special registers, not necessarily on the stack.
printf relies on macros defined in <stdarg.h> to hide these implementation details, and thus can be written in a portable manner for architectures with different ABIs and different standard type sizes.
There is a fundamental misunderstanding here, as revealed by the comment
according to the format string here the compiler should know that 4 bytes were pushed, convert 4 bytes to char and print it...
But the problem is that there is no rule saying that C uses a single, byte-addressed stack for everything.
Different processor architectures can -- and do -- use a variety of techniques for passing arguments to functions. Some arguments may be passed on a conventional stack, but others may be passed in registers, or via other techniques. Arguments of different types may be passed in different types of registers (32 vs. 64 bit, integer vs. floating point, etc.).
Obviously a C compiler has to know how to properly pass arguments for the platform it's compiling for. Obviously a variadic function like printf has to be carefully written to fetch its variable arguments correctly, based on the platform it's being used on. But a format specifier like %d does not, repeat not, simply mean "pop 4 bytes from the stack and treat them as an int". Similarly, %c does not mean "pop 4 bytes and print the resulting integer as a character". When printf encounters the format specifier %c or %d, it needs to arrange to fetch the next argument of type int, whatever it takes to do that. And if, in fact, the next argument actually passed by the calling code was not of type int -- for example if, as here, the next argument was actually of type long long int -- there's just no way of knowing in general what might happen.
Specifically, when printf has just seen a %d or %c specifier, what it does internally is the equivalent of calling
va_arg(argp, int)
And this literally says, "fetch the next argument of type int". And then it's actually up to the author of va_arg (and the rest of the functions and macros declared in <stdarg.h>) to know exactly what it takes to fetch the next argument of type int on this particular platform.
Clearly it is possible to know what will actually happen on a particular platform. (Obviously the author of va_arg had to know!) But you won't figure it out based on the C language itself, or by making guesses about what you think ought to happen. You're going to have to read about the ABI -- the Application Binary Interface -- that specifies the details of function calling conventions on your platform. These details can be hard to find, because very few programmers actually care about them.
I said that "printf has to be carefully written to fetch its variable arguments correctly", but actually I misspoke slightly, because as I said later, "it's actually up to the author of va_arg to know exactly what it takes". You're right, it is possible to write a reasonably portable implementation of printf. There's an example in the C FAQ list.
If you want to know more about function calling conventions, another interesting topic to read about is Foreign Function Interfaces or FFI. (For example, there's another library libffi that helps you to -- portably! -- perform some more exotic tasks involved in manipulating function arguments.)
There are simply too many notes types
C specifies 11 integer types signed char, char, … unsigned long long as distinct types. Aside from char must match signed char or unsigned char, these could be implemented as 10 different encodings or just 2 (Use 64-bit signed or unsigned for all).
The standard library has a printf() specifiers for each of those 11. (Due to sub-int promotions, there are additional concerns).
So far no real issues.
Yet C has lots of other types with printf() specifiers:
ju uintmax_t
jd intmax_t
zu size_t
td ptrdiff_t
PRIdLEASTN int_leastN_t where N is 8, 16, 32, 64
PRIuLEASTN uint_leastN_t
PRIdN intN_
PRIuN uintN_t
Many others
In general1 these additional types, could be distinct from or compatible with the 11 above.
Any time code uses these other types in a printf(), the distinct/compatible issue will arise and prevent many compilers from detecting/providing the best suggested matching print specifier.
1 Various conditions/limitations exist.

output of negative integer to %u format specifier

Consider the following code
char c=125;
c+=10;
printf("%d",c); //outputs -121 which is understood.
printf("%u",c); // outputs 4294967175.
printf("%u",-121); // outputs 4294967175
%d accepts negative numbers therefore output is -121 in first case.
output in case 2 and case 3 is 4294967175. I don't understand why?
Do
232 - 121 = 4294967175
printf interprets data you provide thanks to the % values
%d signed integer, value from -231 to 231-1
%u unsigned integer, value from 0 to 232-1
In binary, both integer values (-121 and 4294967175) are (of course) identical:
`0xFFFFFF87`
See Two's complement
printf is a function with variadic arguments. In such case a "default argument promotions" are applied on arguments before the function is called. In your case, c is first converted from char to int and then sent to printf. The conversion does not depend on the corresponding '%' specifier of the format. The value of this int parameter can be interpreted as 4294967175 or -121 depending on signedness. The corresponding parts in the C standard are:
6.5.2.2 Function call
6 - ... If the expression that denotes the called function has a type that does not include a
prototype, the integer promotions are performed on each argument, and arguments that
have type float are promoted to double. These are called the default argument
promotions.
7- If the expression that denotes the called function has a type that does include a prototype,
the arguments are implicitly converted, as if by assignment, to the types of the
corresponding parameters, taking the type of each parameter to be the unqualified version
of its declared type. The ellipsis notation in a function prototype declarator causes
argument type conversion to stop after the last declared parameter. The default argument
promotions are performed on trailing arguments.
If char is signed in your compiler (which is the most likely case) and is 8 bits wide (extremely likely,) then c+=10 will overflow it. Overflow of a signed integer results in undefined behavior. This means you can't reason about the results you're getting.
If char is unsigned (not very likely on most PC platforms), then see the other answers.
printf uses something called variadic arguments. If you make a brief research about them you'll find out that the function that uses them does not know the type of the input you're passing to it. Therefore there must be a way to tell the function how it must interpret the input, and you're doing it with the format specifiers.
In your particular case, c is a 8-bit signed integer. Therefore, if you set it to the literal -121 inside it, it will memorize: 10000111. Then, by the integer promotion mechanism you have it converted to an int: 11111111111111111111111110000111.
With "%d" you tell printf to interpret 11111111111111111111111110000111 as a signed integer, therefore you have -121 as output. However, with "%u" you're telling printf that 11111111111111111111111110000111 is an unsigned integer, therefore it will output 4294967175.
EDIT: As stated in the comments, actually the behaviour is undefined in C. That's because you have more than one way to encode negative numbers (sign and modulo, One's complement, ...) and sone other aspects (such as endianness, if I'm not wrong, influences this result). So the result is said to be implementation defined. Therefore you may get a different output rather than 4294967175. But the main concepts I explained for different interpretation of the same string of bits and the lossness of the type of data in variadic arguments still hold.
Try to convert the number into base 10, first as a pure binary number, then knowing that it's memorized in 32-bit Two's complement... you get two different results. But if I do not tell you which intepretation you need to use, that binary string can represent everything (a 4-char ASCII string, a number, a small 8-bit 2x2 image, your safe combination, ...).
EDIT: you can think of "%<format_string>" as a sort of "extension" for that string of bits. You know, when you create a file, you usually give it an extension, which is actually a part of the filename, to remember in which format/encoding that file has been stored. Let's suppose you have your favorite song saved as song.ogg file on your PC. If you rename the file in song.txt, song.odt, song.pdf, song, song.akwardextension, that does not change the content of the file. But if you try to open it with the program usually associated to .txt or .whatever, it reads the bytes in the file, but when it tries to interpret sequences of bytes it may fail (that's why if you open song.ogg with Emacs or VIm or whatever text editor you get sonething that looks like garbage information, if you open it with, for instance, GIMP, GIMP cannot read it, and if you open it with VLC you listen to your favorite song). The extension is just a reminder for you: it reminds you how to interpret that sequence of bits. As printf has no knowledge for that interpretation, you need to provide it one, and if you tell printf that a signed integer is acutally unsigned, well, it's like opening song.ogg with Emacs...

Puzzled about printf output

While using printf with %d as format specifier and giving a float as an argument e.g, 2.345, it prints 1546188227. So, I understand that it may be due to the conversion of single point float precision format to simple decimal format. But when we print 2.000 with the %d as format specifier, then why it prints 0 only ?
Please help.
Format specifier %d can only be used with values of type int (and compatible types). Trying to use %d with float or any other types produces undefined behavior. That's the only explanation that truly applies here. From the language point of view the output you see is essentially random. And you are not guaranteed to get any output at all.
If you are still interested in investigating the specific reason for the output you see (however little sense it makes), you'll have to perform a platform-specific investigation, because the actual behavior depends critically on various implementation details. And you are not even mentioning your platform in your post.
In any case, as a side note, note that it is impossible to pass float values as variadic arguments to variadic functions. float values in such cases are always converted to double and passed as double. So in your case it is double values you are attempting to print. Behavior is still undefined though.
Go here, enter 2.345, click "rounded". Observe 64-bit hex value: 4002C28F5C28F5C3. Observe that 1546188227 is 0x5c28f5c3.
Now repeat for 2.00. Observe that 64-bit hex value is 4000000000000000
P.S. When you say that you give a float argument, what you apparently mean is that you give a double argument.
Here what ISO/IEC 9899:1999 standard $7.19.6 states:
If a conversion specification is invalid, the behavior is undefined.239)
If any argument is not the correct type for the corresponding conversion
specification, the behavior is undefined.
If you're trying to make it print integer values, cast the floats to ints in the call:
printf("ints: %d %d", (int) 2.345, (int) 2.000);
Otherwise, use the floating point format identifier:
printf("floats: %f %f", 2.345, 2.000);
When you use printf with wrong format specifier for the corresponding argument, the result is undefined behavior. It could be anything and may differ from one implementation to another. Only correct use of format specified has defined behavior.
First a small nitpick: The literal 2.345 is actually of the type double, not float, and besides, even a float, such as the literal 2.345f, would be converted to double when used as an argument to a function that takes a variable number of arguments, such as printf.
But what happens here is that the (typically) 64 bits of the double value is sent to printf, and then it interprets (typically) 32 of those bits as an integer value. So it just happens that those bits were zero.
According to the standard, this is what is called undefined behavior: The compiler is allowed to do anything at all.

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